EkeEke
9bb64c47f9
[Core/Sound] rewrote PSG core from scratch & replaced deprecated "PSG boot noise" option with optional Hiqh Quality PSG resampling
2016-12-18 23:36:59 +01:00
EkeEke
41285e1131
[Core/Sound] optimized Blip Buffer implementation for stereo streams (thanks to David Knight for original idea)
2016-12-18 23:09:16 +01:00
EkeEke
eedbfecac9
[Core/Sound] improved PSG accuracy (fixes high-frequency aliasing noises in Captain Silver, Kenseiden, Phantasy Star & many other SMS games, thanks to Enik for the help)
2016-12-18 22:38:50 +01:00
EkeEke
d4063b36aa
[Core/MD] adjusted ZRAM access wait-state delay (fixes Puyo Puyo 2 option menu exit)
2016-10-15 14:35:28 +02:00
EkeEke
1f169d76e5
[Core/VDP] fixed first frame VINT occurrence
2016-10-15 14:07:50 +02:00
EkeEke
2a410a66a9
[Core/CPU] fixed 68k cycle counter Power-ON value (verified on real hardware)
2016-10-15 14:06:23 +02:00
EkeEke
e7e19c78dd
[Core/MD] fixed SRAM initialization for Sonic 1 Remastered hack
2016-10-15 14:05:02 +02:00
EkeEke
da1d08d7ef
[Core/General] removed libretro specific comments
2016-09-21 20:26:13 +02:00
Arto Vainiolehto
cbd2bc3d47
Add new core option: Core-provided aspect ratio.
...
Available options for core-provided aspect ratio are "auto", "NTSC PAR" and "PAL PAR".
- NTSC PAR forces pixel aspect ratio of NTSC tvs always, regardless of game or core region
- PAL PAR forces pixel aspect ratio of PAL tvs always, regardless of game or core region
- auto works as following
-- NTSC PAR is used when core region is set to auto and game region is NTSC, or core region is set to ntsc-u or ntsc-j.
-- PAL PAR is used when core region is set to auto and game region is PAL, or core region is set to pal.
-- 6:5 PAR is used for Game Gear games, if core options Borders and Game Gear extended screen are both disabled
2016-09-19 13:17:00 +03:00
EkeEke
17a64572e7
[Core/CD] fixed WAV file detection to support files generated by Audacity/FFmpeg/libavformat with RIFF header metadata chunks
2016-09-09 16:03:41 +02:00
EkeEke
60bb5edb17
[Core/CD] fixed access to Sub-CPU "read-only" communication registers (fixes Round 5 Boss freeze in Streets of Rage / Sega Classics Arcade Collection)
2016-09-07 23:01:40 +02:00
EkeEke
aa084363b6
[Core] When copying backward, use memmove instead of memcpy (anjbe).
2016-09-02 16:31:08 +02:00
EkeEke
446d9aa61f
[Core/CPU] fixed Z80 interrupt duration (fixes music running too fast in Bomb on Basic City homebrew)
2016-08-16 00:02:33 +02:00
EkeEke
fa8929eb3d
[Core/CPU] improved 68k auto-vectored interrupts acknowledge cycle timing accuracy (fixes background color corruption during Bubsy cutscenes)
2016-08-15 21:53:12 +02:00
EkeEke
ff6bd36593
[Core/CD] fixes last commit broken PCM clock initialization when VSYNC is enabled
2016-07-15 20:07:23 +02:00
EkeEke
1dac828fb5
[Core/MD] improved SVP memory handlers accuracy (fixes Virtua Racing debug mode)
2016-07-09 19:46:22 +02:00
EkeEke
36da8a2453
[Core/CD] CD timings should be initialized during CD hardware initialization (fixes broken Mode 1 support)
2016-07-06 23:09:15 +02:00
EkeEke
38753afaa5
[Core/CD] improved CDD "play" command accuracy (fixes "Snatcher" Act 2 starting cutscene)
2016-07-03 15:52:17 +02:00
ekeeke
101afae137
[Core/CD] CD struct area should only be touched when emulated since it's shared with large ROM (> 8MB) buffer area
2016-06-22 11:36:34 +02:00
EkeEke
2e8fde0963
[Core/CD] fixed comment
2016-06-22 01:22:47 +02:00
EkeEke
ece23d007e
[Core/CD] improved PAL Mega CD timing accuracy
2016-06-22 01:15:15 +02:00
EkeEke
01030f1a76
[Core/MS] improved Japanese Master System I/O chip (315-5297) emulation (verified on real hardware by Charles MacDonald)
2016-06-14 23:42:30 +02:00
EkeEke
c01c640457
[Gamecube/Wii] fixed Master System games peripheral auto-detection
2016-06-14 23:37:45 +02:00
EkeEke
373b4ff214
[Core/VDP] disabled sprite rendering during border when borders are not disabled (fixes wrong sprite collision detection in Racer homebrew game when borders are disabled)
2016-05-29 18:53:57 +02:00
EkeEke
d819b4bccd
[Core/CD] increased CD drive latency (fixes Earnest Evans)
2016-05-14 17:47:01 +02:00
EkeEke
d8ebe96491
[Core/VDP] fixed Mode 4 sprite Y wrapping in various screen height modes (fixes VDP Test ROM / Fantastic Dizzy)
2016-05-08 17:09:31 +02:00
EkeEke
a0f161ed2d
[Core/CD] fixed bootable cartridge (mode-1) corrupting loaded CD BIOS
2016-05-03 17:19:26 +02:00
EkeEke
9365ac2b55
[Core/VDP] improved VDP status timing accuracy
2016-05-01 20:21:45 +02:00
EkeEke
381a9d114f
[Core/VDP] fixed issues caused by screen width change during active display (Golden Axe 3 intro, Ultraverse Prime)
2016-05-01 20:10:37 +02:00
EkeEke
79570c7d4e
[Core/Misc] fixed code formatting
2016-05-01 20:04:40 +02:00
EkeEke
c6b62fcec7
[Core/MD] enable official bank-switching mapper by default (fixes Sonic VR hack)
2016-04-30 20:09:03 +02:00
EkeEke
6c9b42f768
[Core/VDP] fixed Master System II extended video modes sprite parsing (fixes Mega Man 2 demo)
2016-04-10 17:06:22 +02:00
EkeEke
862e44f098
[Core/MS] fixed 4MB ROM support
2016-03-30 17:35:00 +02:00
EkeEke
23e8ff387e
[Core/IO] fixed 4 Way-Play adapter compatibility mode
2016-03-20 19:28:48 +01:00
EkeEke
f49980abed
[Core/VDP] fixed spurious 8K-16K VRAM switching when reloading SG-1000 context + minor optimizations
2016-02-28 22:42:19 +01:00
EkeEke
b1eb0641c6
[Core/MD] Correct fix (ROM type field is actually not part of product code)
2016-02-07 17:01:39 +01:00
EkeEke
bb3feb43c2
[Core/MD] fixed incorrect I2C EEPROM board detection for SRAM-patched hacks (Wonder Boy in Monster World, Megaman - The Willy Wars / Rockman Mega World)
2016-02-07 16:41:54 +01:00
EkeEke
2749f1dec0
[Core/IO] added TH pin direction switching latency emulation (verified on real hardware), fixes control issues in Decap Attack
2016-01-17 17:17:28 +01:00
EkeEke
0b27a42d2f
[Core/MD] added compiler configurable max ROM size
2015-12-15 23:25:06 +01:00
EkeEke
8a5cce4e8d
[Core/MD] fixed large ROM (> 8MB) loading accidentally enabling CD hardware emulation
2015-12-15 22:52:17 +01:00
EkeEke
c18e5d9825
[Core/misc] code cleanup (continued)
2015-10-19 18:48:26 +02:00
EkeEke
be2ea378bc
[Core/MD] improved I2C EEPROM boards emulation
2015-10-17 19:25:21 +02:00
EkeEke
1cf6882bb2
[Core/IO] improved control pad emulation (verified on real hardware)
2015-10-17 19:24:01 +02:00
EkeEke
406ee5e6bc
[Core/Misc] code cleanup
2015-10-17 19:12:32 +02:00
Francisco José García García
9231103344
Add 15bpp ABGR format
2015-08-30 01:38:58 +02:00
Francisco José García García
0db5c0da94
arm-vita-eabi-gcc complains about int / ogg_int32_t
2015-08-30 01:38:58 +02:00
EkeEke
f9e74075ad
[Core/CD] fixed AUDIO tracks length calculation when using separated files (WAV/OGG/BIN) with INDEX pause defined in CUE file
2015-08-26 23:52:19 +02:00
EkeEke
e0351dbf61
[Core/CD] minor changes to CDD status codes
2015-08-26 23:33:20 +02:00
EkeEke
9476daf1e9
[Core/IO] improved XE-1AP controller emulation
2015-08-26 23:32:25 +02:00
EkeEke
00b0cc6d71
[Core/MD] fixed regression introduced with first version of SF-001 mapper
2015-08-26 23:31:03 +02:00