ekeeke31
e2a4ba1b2a
fixed controller settings menu navigation when using gamepad
2009-05-03 18:40:51 +00:00
ekeeke31
bf8d832d64
added missing png images
...
fixed bug with teamplayer reset
fixed memory leak
2009-05-03 10:14:56 +00:00
ekeeke31
f37b3bee42
+ added controller settings menu (preliminar, code is a little bit ugly)
2009-05-02 15:00:13 +00:00
ekeeke31
b1f11ed311
~ fixed YM2612 channel connections when loading savestate
...
~ optimized VDP renderer buffers size
~ fixed directories automatic creation
+ added game screenshot feature
+ added game screenshot support in ROM File browser
+ improved Controller menu icons
+ added new images for the new Controller menu
- removed unused images
2009-05-01 12:56:48 +00:00
ekeeke31
3e82e4f058
+ improved menu navigation
...
+ improved menu transitions
+ GX code cleanup
2009-04-23 23:24:40 +00:00
ekeeke31
d1b4f1b109
+ fixed lightgun autodetection for Lethal Enforcers II
...
+ improved Mouse emulation
+ cleaned inputs functions a little bit
+ added preliminar Menu options (bg color, sfx/music volume)
2009-04-23 01:01:07 +00:00
ekeeke31
60cdda4c53
+ added X/Y overflow for Mouse emulation
2009-04-21 15:23:32 +00:00
ekeeke31
3f6925dc8a
+ improved Mouse emulation (fixed buttons, use Wiimote orientation to calculate absolute quantity of movement)
...
+ fixed menu pointer orientation
2009-04-21 15:20:15 +00:00
ekeeke31
a5ac9544a8
+ fixed main menu icons
...
+ improved ROM file browser
+ re-implemented support for held keys (fast update)
~ load background music from default FAT device to reduce dol size (temporary ?)
2009-04-21 01:05:56 +00:00
ekeeke31
0b217ce6e3
~ rearranged main menu
...
+ added "Menu preferences", "Quit", "ROM Info", "Take Snapshot" icons
2009-04-20 17:41:54 +00:00
ekeeke31
39194bfaf3
+ improved GUI engine (more flexibility)
...
+ improved Menu transition effects
+ added support for ogg background music
+ improved ROM Selection Menu (automatic text scrolling, wiimote support, ...)
+ changed arrow buttons aspect (feel better now ?)
+ minor bufgixes and menu adjustments
2009-04-19 22:31:08 +00:00
ekeeke31
a01bd4f375
~ fixed Makefiles, Gamecube Z trigger image
...
+ improved menu helpers behaviour
+ added some memory allocation checks
+ implemented basic ROM file selection menu (still missing filename scrolling & snapshot/gameinfo support)
2009-04-16 12:19:12 +00:00
ekeeke31
588661e050
improved raw data files generation
2009-04-15 16:55:11 +00:00
ekeeke31
9916a4416f
updated Makefiles, fixed frames transparency
2009-04-15 15:38:19 +00:00
ekeeke31
23ccdb6e6b
massive source code cleanup/renaming, fixed some (potential) memory leaks
2009-04-15 15:33:51 +00:00
ekeeke31
dc3b20600c
improved File Selection Menu graphics
2009-04-14 14:45:08 +00:00
ekeeke31
6973e32234
improved GUI visual aspect (colors, text size,...), fixed Gamecube DVD loading, fixed screen width
2009-04-13 17:29:09 +00:00
ekeeke31
fc3d4db659
2009-04-10 16:46:18 +00:00
ekeeke31
cc4c55e7be
2009-04-08 17:55:45 +00:00
ekeeke31
7fd3186317
2009-04-08 17:42:25 +00:00
ekeeke31
b70626ebd8
added a few comments, fixed a bug in libpng parsing code
2009-04-07 16:17:08 +00:00
ekeeke31
0d04018401
improved window prompt support
2009-04-07 16:05:16 +00:00
ekeeke31
e109a2f4d0
fixed GX_MIRROR usage
2009-04-06 23:01:19 +00:00
ekeeke31
dadfbe8d4e
modified menu layout, added windows prompt support
2009-04-06 17:26:32 +00:00
ekeeke31
ae3ac87f7c
improved sprite masking accuracy
2009-04-06 17:24:16 +00:00
ekeeke31
36e91c70aa
added lightgun crosshairs, improved menu<->game video transitions, changed background color, added preliminar sound effects
2009-04-05 18:20:43 +00:00
ekeeke31
db376c40ec
improved screen transitions
2009-04-01 12:36:14 +00:00
ekeeke31
148391d681
GUI: added TEV color channel support (transparency, colored font), added basic menu effects (fadein/out)
2009-04-01 07:37:54 +00:00
ekeeke31
f96ba2ceaf
fixed memory leaks/coredumps -- GUI working better/smoother now, time to go !
2009-03-31 07:11:25 +00:00
ekeeke31
98396d21d8
added alternate wiimote pointer
2009-03-30 20:36:04 +00:00
ekeeke31
38a92d6dba
optimized GUI engine (speed OK now, settings BROKEN)
2009-03-30 13:08:01 +00:00
ekeeke31
b524f447d9
modified GUI engine (** still BROKEN**)
2009-03-30 07:05:34 +00:00
ekeeke31
612c512bf4
modified GUI engine (**BROKEN**)
2009-03-29 18:56:36 +00:00
ekeeke31
841a159a90
2009-03-22 12:23:30 +00:00
ekeeke31
e15ff1c3bd
updated credits
2009-03-16 18:56:59 +00:00
ekeeke31
9ff6c9cfd9
updated banners
2009-03-16 18:56:43 +00:00
ekeeke31
3dcfc9c377
updated GUI image files
2009-03-16 15:26:20 +00:00
ekeeke31
698594f777
2009-03-15 19:11:01 +00:00
ekeeke31
70eedd9505
minor fixes to audio/video engines
2009-03-06 15:57:31 +00:00
ekeeke31
99e00b8fe3
[~]fixed ym2612 context restore
...
[~]small fixes to SSG-EG emulation (should be finally fine !)
2009-02-28 17:49:31 +00:00
ekeeke31
914b8d22f2
small fix to SSG-EG emulation
2009-02-27 09:09:06 +00:00
ekeeke31
a857fb3990
fixed broken YM2612 initial state, rewrote SSG-EG implementation (OK), reverted some menu changes
2009-02-26 17:24:53 +00:00
ekeeke31
b75d86889e
2009-02-25 17:04:29 +00:00
ekeeke31
4eb8d17acf
[-]removed Gens YM2612 core support
...
[~]fixed YM2612 context restore
[+]improved YM2612 emulation accuracy (BROKEN)
2009-02-25 16:53:28 +00:00
ekeeke31
6f65ac3f15
fixed audio/video synchronization, preliminary GX gui implementation
2009-02-22 19:57:41 +00:00
ekeeke31
7cd6346927
finalized new gui elements
2009-02-19 17:46:55 +00:00
ekeeke31
9f4df70657
2009-02-18 18:21:31 +00:00
ekeeke31
1a147ead13
added GUI image files
2009-02-17 17:50:19 +00:00
ekeeke31
43fd560e55
optimized some float/int conversions, added -fomit-frame-pointer flag
2009-01-28 16:43:15 +00:00
ekeeke31
d589439cf6
reverted fix for video sync
2009-01-16 15:02:08 +00:00