-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
-changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same.
-added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins.
-added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy.
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu.
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
- re made it possible to use SD emunands with sNeek2o r96.
- added vwii r96 beta 9.6 support. wiiflow lite will now look for vwiikernal.bin and emunands must be in a subfolder of vwiinands on USB only.
- when exiting a emunand game using neek2o if on wii it will use the back2nand channel to return you to wii system menu or if on wiiu it will return you to wiiu system channel because returning to the vwii system menu isn't possible.
- when using wiiflow lite and exit to neek2o it will just launch neek2o system menu. from there you can launch wiiflow or wiiflow lite (if installed on emunand) to use cheats on a emunand game. otherwise cheats do not work when using neek2o to launch a game.
banner changes:
- now when moving from banner to banner the background music will not play and you will not see coverflow (for a second) when using full screen banners.
- now on game selected categories menu the banner will change when you change games using '+' or '-' buttons
- added custom banners for plugin games. no longer using trialer thp videos as banners for plugin games. put your custom banners in the custom banner folder plus the plugin cover folder and name them the same as the rom with extension plus .bnr just like how you do for the covers. to make a plugin game banner i suggest downloading one of abdallahterro's custom gamecube dios mios booter channels and use customizemii to change the images (and sound if you want). make sure the images match exactly the size of the one's already there. when changes are done extract the banner and rename it and put it in the proper folder as previously mentioned.
other changes:
- trailer videos still work even for plugin games. again for plugins rename the thp and ogg file to match the rom plus extension and .thp or .ogg. on game selected screen press '-' to start or quit a trailer video if one is available. pressing 'B' or 'Home' will quit the video and return you to the main screen.
- when flipping a cover none of the buttons are available and the mini banner is not shown until you press 'B' to de flip the cover to normal front view.
- fixed game info menu - in case a custom channel is selected and is not included in gametdb it will display a message 'no game info' instead of random stuff from the last game viewed. tested on wiiflow lite forwarder channel.
- now stopping sounds and music early when exiting wiiflow to prevent music from stuttering when exiting.
- other minor coding changes.
- added nintendont video width scale and video offset position options per game. you can set global defualts in wiiflow_lite.ini under [GAMECUBE] as nin_width and nin_pos. width can be 0(auto) or 40 to 120 and position can be -20 to 20 (0 is center normal).
- added patch pal50 option per game for Nintendont.
- removed devolution mount and unmount to speed up loading of devo gc games. not sure why they were there.
- properly fixed nintendont video setting. last commit worked but on my tv with component cables and wii in progressive mode it would always switch to interlace then back to progressive when nintendont started and then back to interlaced when the actual game started. now it just switches to interlaced when the actual game starts unless im forcing progressive.
- fixed nintendont gc disc launching and wii disc launching to use gameconfig2 settings. seems when launching a disc gameconfig2 wasn't loaded and thus no game settings were used. you should be able to use cheats with disc launch now.
- added option to set game settings for a disc launch prior to the actual disc launch. just hold 'B' and press 'A' when selecting the disc icon to access settings menu before launch. just press 'A' to launch disc immediately.
- removed 98% of the gap between unloading a banner and displaying the new banner in game selected menu. old way would momentarily show the game covers and play the background music. now there's only a very small chance you will even see the covers or hear the background music.
- fixed using force progressive patch for nintendont. so when you select a 480p or pal480p video mode it actually turns on progressive mode. only works on certain games just like nintendont. tested on rampage total destruction and working.
- fixed led option for nintendont. seems the setting was there in game settings but was not used when launching a game.
- added skip IPL option per game. used to skip the GC or triforce BIOS if you have it installed. some games may not work with the BIOS so you can set those to skip it.
- added wiimote CC rumble option per game. this works only with wii CC or CCpro and will only make the wiimote vibrate in case you didn't know.
- auto set native control and led to off if on Wii U. they only work on Wii.
- WiiFlow Lite now ALWAYS uses Nintendont Args config and only work with nintendont v3.358+.
- removed USB HID option since nintendont auto detects usb controllers since v3.304+
- added HBC 1.1.3 new ID OHBC. this allows wiiflow to use exit to HBC if you have the new one.
- switched HBC_JODI and HBC_HAXX to the correct DEFINE. they were switched wrong but it didn't seem to really have any affect.
- re added the Aspect Ratio option for Emu NAND games. seems it was set to only show for a wii game but now it will show for both wii and nand game. default is your consoles default. so for example if your console is 16:9 and your game doesn't look right try force 4:3.
- re organized the game settings menu to get all game setting options to show. this will make themes not display properly. themes will need to be edited.
- added gc default settings menu accessed via main settings pg3. pg3 no longer requires you to be in gc view to see them now. wish i had more time to add more default settings.
- addded partition settings menu in place of the single partiton selection on pg1. this means you don't have to select the source view first.
- fixed switching from full covers to smallbox covers in sourceflow and brewflow.
- updated the Help Guide to any new button controls (English only).
- updated the xml file.
- other minor theme and code cleanup
-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
-fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet!
-added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly.
-removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen.
-removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless.
-removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect.
-removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like.
-removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included.
-added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn.
-added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off.
-updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off.
-added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others.
-set HQ cover to default to ON
-made it so coverflow doesn't reload every time you access another menu or change favorites or whatever.
-added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections.
-added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too.
-added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore.
-cleaned up some of the boot up code.
-starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
-fixed using categories to hide GC disc 2's. Apparently this has never really worked right for some time or ever.
-fixed deleting the cached cover texture file for plugin games. Delete cover for plugins only deletes the cached texture file (.wfc)
-fixed favorites and adultonly (parental lock) for plugin games. Apparently I may have broke this a few revisions back.
-favorites and adultonly for plugin games now have their own domains in gamecfg1- [FAVORITES_PLUGINS] and [ADULTONLY_PLUGINS]. just makes it more organized.
-only wii, GC, channels are added to [PLAYCOUNT] and [LAST_PLAYED] in gamecfg1.
-now loading gamecfg1 at startup and leaving it loaded till exit. no more loading it and unloading all the time.
-fixed scrolling for game_info synopsis, credits, and help text.
-made source menu buttons wider for wiiflow default. old 80x80, now 100x80. looks better.
-display music info now defaults to off
-screensaver_disabled now defaults to yes
-show GC view button is now on by default no matter what. the only way it is disabled is if you edit wiiflow.ini manually. this is how all the view buttons work.
-removed hiding homebrew button but if wiiflow locked it won't work or in sourceflow it won't show.
-dump_list is now under [GENERAL] instead of each view. Also only works for Wii, GC, and channels.
-sorting only works for Wii, GC, and Channels now. disabled for sourceflow, plugins, homebrew, and combined view.
-now if no games are found a message is shown with the current path so you can see where wiiflow is looking. (except for plugins)
-removed auto create emuNAND for emuNAND view if gamelist is empty. just go to settings>NAND settings if you want to extract or disable it.
-now when no games are found all buttons at bottom are still accessible allowing you to change the view or go to settings and change current partition or path and even extract your NAND to create a EmuNAND. Or go to Home Menu and Install a Wii or GC game.
-removed auto extract NAND to emuNAND when launching a Wii game with EmuNAND save. Now a message is diplayed saying 'emuNAND for saves not found - using real NAND'.
-made the speed at which cover titles fade in/out almost instantly.
-removed update button from Home Menu. online update code is still there but not used and probably won't be used any more as there just isn't a need for it now.
-removed ftp button from Home Menu and all code for the FTP server. I just use WiiXplorer's FTP server. it seems to work better for me.
-disabled keep USB Alive thread for now. i think there's a possibilty it might be the cause of my SD/USB files getting corrupted.
-removed Btn B and - combo to switch partitions. didn't seem useful anymore.
-redid nand emulation settings menu. looks like this now:
pg1
Select EmuNAND
EmuNAND Enulation
Select SaveNAND
SaveNAND Emulation
pg2
Extract Saves All
Missing
Extract NAND
Select Saves Partition
-no longer blocking Select Plugin menu and View icons when using source menu combined view
-now Select Plugins Menu is like switching to plugin view but you get to choose the plugins first
-now [PLUGIN] partition= is the default partition for all plugins. to change individual plugins add 'romPartition=x' to the plugin ini. x is the partition number 0 thru 8 with SD being 0. this is how my usbloadergx plugin mod works.
- fixed a small problem from last commit where sourceflow would use sideflow or shortflow after selecting one of those plugins. now it uses the correct flow.
- made flows appear faster after selecting a source.
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons. If none selected defaults to Wii. After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
- added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better. Use the control pad to move it if you need to. only works with pressing the buttons not holding them down.
- added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
-access source menu setting via home button when viewing source menu or sourceflow.
-source menu is now automatically enabled if a source_menu.ini is found.
-removed five source view icons if no source_menu.ini found.
-other minor source menu code cleanup
-cleaned up some code for emunand list and when using emunand for wii saves. might be a problem here or there but need to take a break and come back to this later. should work for now.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
- GENERAL hidechannels is now CHANNEL_DOMAIN disable because that's what it is for all the other domains. makes sense to me. :P
- GAMECUBE_DOMAIN always_show_button is now GAMECUBE_DOMAIN disable to match all the other domains.
- so now 'disable' for each domain means show or don't show that view except wii of course.
-cleaned up and rewrote some of the startup code.
-Note: This is cleanest and smoothest i've seen wiiflow run. I haven't even noticed any messed up covers.
-Readded the code to paths to be able to change the path where Wii and GC games are kept. But they really should just be kept in dev:/wbfs and dev:/games.
-wiiflow_lite.ini changes under [GAMECUBE] are:
removed video_setting= - was used to tell wiiflow when using DML or Nintendont to set cfg args for video mode. not needed anymore.
dir_usb_games= - is now - gc_games_dir= with default of %s:/games similar to wii_games_dir
dm_widescreen= - is now - widescreen=
screenshot= is removed. was used for DML
wiiu_widescreen= is added. but only used if on a Wii U
-gameconfig2.ini changes as well.
-NMM and DML is still used in theme ini files. may change in a commit soon but that means all themes have to be modified, a big pain in the butt.
-language and help files will need to be updated to remove all DML and NMM crap.
-and default names of images for some icons and btns need to be changed but for now left them as they are.
-other minor changes. Most of it untested so I hope it all works, if not then repair commits will follow.
- For GC games, pages 2 - 4 only show settings based on the gc loader selected on page 1.
- combined game language and video on page 1 to be used for all (wii, channels, and gc). no more seperate labels and buttons for GC.
- Seperated NMM and Nintendont emu memcard because nmm doesn't allow multisave. But they still use the same label and buttons.
- Note themes may have to be edited. gcloader up to line 2, native controls down to line 3, devo memcard up to line 1, and no dvd down to line 4.
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
-plugins now also play videos which have the magic number as name if no specific video was found
-switched from libjpeg to the turbojpeg wrapper from libjpeg-turbo to simplify the whole jpeg decoding code by alot
-heavly optimized the video decoding code
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
-set wiiflow version to beta 4.2.2
-added another memory manager just for wii games and banners
-changed THP file playback, for sound you now need to have a ogg file with the same name, that fixes all audio shutters and crashes
-optimized THP file playback and JPG extraction alot, it should now work fine with 640x480 30fps without any crash or freeze anymore
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o)
-(hopefully) made the gc installer and the wait message display safer
-code cleanup, removed some unneeded stuff
-increased our usable mem2 by 1mb