Commit Graph

52 Commits

Author SHA1 Message Date
fledge68
d5b16e66da Now you can combine views using the source menu. The source menu now works in two ways. First, the old point and click with 'A' to select a single source. And now, Second, choose the sources you want to see with the 'B' button. They'll click from off to on and back. when done selecting click on the back button or press 'Home'.
Note: The All Plugins source option has been removed and choosing either nand button on mutiple selection loads the nand you last used (real or emu)

The categories_v4.ini had to also be slightly modified to work with this. It will now contain a single 'GENERAL' section which contains the number of categories and the name of each.  A suggestion, I would use the first 20 for bostonbc's genres and ratings and the next ten or so for movie types(mplayerce) and the next ten or so for misc.

When using more than one source the partition selection and emu nand settings in config are disabled for now.

The source button on the main screen still works the same including the d-pad option.

Most of the credit for this goes to Fix94 for setting wiiflow up for this a long time ago.  I just took the 80% of work he'd already did and finished by getting it to work with the source menu.  Note there may be some issues.
2013-01-15 13:54:33 +00:00
fix94.1
47fe516390 -added new channel boot option to boot the game via apploader
(disabled by default), before it always was used and now its
only done if you select this option, if you disable this option
you can enable video patches and whatever and they finally work
2013-01-05 17:12:13 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
26a7357e4e -updated spanish.ini again (thx ravmn)
-changed "About" to "Credits" (yea Abz that should be)
-slightly modified the IOS handling on wiiflow boot, the IOS 
gets reloaded to prevent a not working patching system and if 
the main IOS (default 249) is found wiiflow will reload into it
-in the startup settings, display AUTO instead of 0
-added some security wait before init/deinit ISFS
2012-12-25 13:42:53 +00:00
fledge68
0c9ea8ae10 -Added parental lock to categories menu - issue 156. Now with lock on you can't set a category to hidden or un-hide a hidden category. Also with lock on you can't access categories per game. 2012-12-23 14:44:04 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
f61d9dac0c -lets give the game sound thread its own stack again to hopefully
fix that strange missing pointer problem
-fixed detection of devolution r168 or newer
-cleaned up the devolution code and added a few debug prints
2012-11-17 17:30:24 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fix94.1
3f55f129a6 -fixed fucked up channel view
-fixed using .wip codes in wii games
-cleaned up this and that
-more compatible way of fixing 002 error (thanks uLoader)
2012-10-19 22:01:30 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
overjoy.psm
f9040335a7 Because support for Wiiflow is currently only available in uneek2o and uneek2o is only able to use emulated nand dumps from the first partition on the USB-device the neek2o options are disabled now if a nand dump from another partition or SD-card is used. 2012-09-10 20:23:30 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
Jiiwah
e6522473d2 - Change of effects and dimensions for some labels and buttons to match better with default theme
- Change DEFAULT to default in menu.cpp
- Updated french.ini
2012-07-28 22:38:46 +00:00
fix94.1
89404ce0e2 -added new DIOS-MIOS widescreen patch
-updated english.ini
-updated german.ini
2012-07-22 18:39:34 +00:00
overjoy.psm
55e174b512 - ISO's for GC games that come with 2 disc are now dumped in 1 folder
- If a 2 disc GC game is launched with Devolution, tell Devolution the location of the 2nd disc*

* Use Wiiflow's game installer to backup your GC game

- Made check for Devolution more safe
- Added some neek2o magic (neek2o r90+ required*):
* Added an exit option to neek2o
* Added an option in gameconfig menu to launch vc/ww titles from wiiflow nand emulation in neek2o instead of cIOS
2012-07-22 18:02:56 +00:00
fix94.1
d0ed0821f3 -added per game option to choose if you want to boot a gamecube
game via DIOS-MIOS or Devolution, if you set it to Default it
will boot ISOs via Devolution and FST extracted via DIOS-MIOS
-updated english.ini
-updated german.ini
2012-07-14 22:44:57 +00:00
fix94.1
5a5fab8579 -added devolution memory card emulator as game option (disabled
by default)
2012-07-13 20:00:54 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fix94.1
d0b57d4161 -changed video mode options, now should be more clear
what they do ;)
-fixed bug of game crashing when selecting progressive
as video mode (issue 94)
-updated german.ini
-updated english.ini
-updated theme default.ini
note: if you have the problem of overlapping options, then
its most likely a outdated default.ini, try updating to this
one and see if the problem is fixed
2012-06-28 13:05:31 +00:00
Jiiwah
15a9454336 - Fixed an effect bug on GAME_SETTINGS/GC_LANG & GAME_SETTINGS/GC_LANG_BTN
- Added news translatable strings for source menu:
-- stup1=Select Source
-- stup2=Exit

- Updated english.ini
- Updated french.ini
2012-06-17 22:12:03 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
yardape8000
2f97266e88 Added an Age Lock to the parental control menu.
You can select an age from 2-19, where any game rated above is not displayed.  It uses the age from the region of the game.  19 is all games. 2 is basically none, because the rating systems start at 3.  This operates independently from the current per game lock, so you can still use both.  Meaning both conditions have to allow the game, before it will display.

You can override the rating by creating an age_lock.ini file.  Just add the id under the domain heading and set it to an age.  To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5

There is also an age_lock_default in the wiiflow.ini file under [GENERAL].  This will allow you to specify a default rating for games with no rating info.
2012-05-14 05:37:10 +00:00
overjoy.psm
f3ae92cbc7 *Added feature to flash game saves on emu NAND back to real NAND
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
2012-05-10 23:38:34 +00:00
fix94.1
70955117f9 -fixed missing translatable words in menu_categories and
menu_nandemu
-fixed more spelling mistakes in menu_nandemu, menu_config
and menu_config_game
-updated english.ini
-updated german.ini
2012-05-06 13:55:56 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c3e21c2698 -Categories Page update. Now you can have 20 categories and select to view more than one category at a time. Plus if Wiiflow finds old 12 categories.ini it will update it to 20 by appending eight 0's. 2012-03-26 14:29:57 +00:00
fix94.1
21e3012ca1 -added per game option to set no dvd patch, because not
all games work fine with it in the current state
-fixed problem that nmm sometimes was always enabled
-updated english.ini
-updated german.ini
2012-03-17 16:52:17 +00:00
overjoy.psm
99f3e035c4 * Added new nand emulation feature:
With this feature it's possible to temp change the region of your Wii console. This makes it possible to play those one region only games that wouldn't play on other region consoles. 

Some games that work now are for example:

The Amazing Race (didn't play on PAL consoles)
Hollywood Squares (didn't play on PAL consoles)
Arthur and the Revenge of Maltazard (didn't play on NTSC consoles)

The feature is now working for Wii games if FULL nand emulation is enabled. The Regionswitch only emulation mode is written for and will only work with a yet unreleased feature of davebaol's d2x cIOS

* Updated english.ini
* Updated dutch.ini

Other languages have to change also again :P
2012-03-12 23:57:59 +00:00
fix94.1
b686ac1540 -added per game option for NMM (not enough space for
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
2012-03-12 16:14:56 +00:00
fix94.1
592e22951f -if a gamecube game is found in the wbfs folder,
it will be displayed in regular wii coverflow and
it's also possible to launch it as in dml coverflow
2012-03-10 22:07:06 +00:00
fix94.1
c1bfa9195b -fixed incorrect url which was displayed if no cheat
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
2012-03-10 19:02:59 +00:00
fix94.1
f1d0386b3c -DML view now can see games on usb too
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be 
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
2012-02-27 16:05:10 +00:00
fledge68
431c84f75c -various menu and font fixes
-fixed TITLEFONT display
-fixed TEXTFONT display
-fixed various button animations and sizes
2012-02-10 18:45:42 +00:00
fix94.1
a11b5412c8 -fixed small stupid typo (thanks jiiwah) 2012-02-09 17:46:26 +00:00
overjoy.psm
69c1094891 * DML Game config menu was missing a button 2012-02-02 23:51:19 +00:00
fix94.1
27d47ee337 -added option to set DML game lanugage, gamecube games will now use the language of the wii 2012-02-02 22:22:46 +00:00
fix94.1
9e5d3f1f1f -changed "cfgg28" to "custom" (we should prevent double values) 2012-01-30 12:21:17 +00:00
entropy
adad4e7f52 Add a game config button (cfgg28) to toggle "custom" setting of channels 2012-01-30 05:25:56 +00:00
fix94.1
c921214cc4 -added force aspect ratio patch from usb loader gx (thanks dimok for permission) 2012-01-27 13:59:36 +00:00
fix94.1
a04569d401 -zzzZZzz forgot to make IOS reload option translatable (cfgg26) 2012-01-27 12:26:53 +00:00
fix94.1
aa5c1acba5 -added option to disable IOS reload block for wii games and channels 2012-01-27 11:43:31 +00:00
overjoy.psm
6e4f75359b * Fixed cache (again)
* Fixed GameTDB 
* Fixed cover colors the right way
* Added GameTDB support to Gamecube game headers
* Fixed a bug were gameconfig in COVERFLOW_USB only showed 1 config page after gameconfig in COVERFLOW_DML was entered
* Fixed text label for Video modus in DML gameconfig
* Some other minor bug fixes, cleanups and changes to gain more stability

NOTE: However FIX94 reverted some changes they shouldn't make you can see most changes I made for now are minor changes. I'll have to check more, but so far great job guys!
2012-01-25 00:11:28 +00:00
fix94.1
a01941ff5e -Savegame Emulation can now be set to Default, Partial and Full for each game in the game settings
-Temporary hiding the USB Saves Emulation option from global settings (will remove it later on)
2012-01-23 21:15:14 +00:00
fix94.1
0d4660f2e0 -fixed wii game covers on wbfs partition, should be white too now by default
-(hopefully) fixed wiimote sync issue (thanks xfede)
-added new option to force DML video mode
-removed some unused code from early tests ;)
2012-01-22 00:10:20 +00:00