Commit Graph

49 Commits

Author SHA1 Message Date
fix94.1
2356afb1c8 -fixed wii game delete usage
-fixed fanart usage
-fixed still selectable banner toggle if fanart is found
-added new setting to the wiiflow.ini, "dml_activity_led" (enabled
by default), in [DML] section, it controls the DML drive light 
when the gamecube game is busy
-cleaned up some stuff
2012-11-14 16:58:14 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
fix94.1
483b3921f8 -removed some stuff from previous tests since its not needed 2012-10-01 13:49:31 +00:00
fix94.1
9381e97e8d -fixed not working force FAT (should fix dolphin-emu sd card)
-lets use static buffers for partition handler instead of new 
allocating them every time
2012-10-01 12:53:49 +00:00
fix94.1
4a67f26e1b -fixed compiling on linux (I should test with linux more often)
-fixed sd usage with neek2o
2012-10-01 09:51:19 +00:00
fix94.1
d8ee3c1b68 -changed version number to Beta 4.0.3
-recompiled mload modules for hermes cIOS
-added sdhc module for hermes cIOS
-fixed booting wii games from sd card
-improved wii game support via sd card, now you can use hermes, wanin
and d2x (not d2x only anymore)
-moved some more stuff to boot wii games into the external booter
-added gecko debug prints to external booter
-automatically disabling savegame emulator if you want to boot a wii
game via hermes or waninkoko cIOS
2012-09-28 17:24:04 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
c3b3429645 -added simple check if we are in dolphin-emu mode, no need to
define something or recompile wiiflow (thanks skidau)
2012-09-20 16:09:32 +00:00
fix94.1
d7e5460f31 -added thread for IOS58 mode which reads a random sector from the
usb hdd every second if the hdd is more than 20 seconds idle to
keep it alive, it gets resetted as soon as wiiflow does some action
with it
2012-09-11 17:09:14 +00:00
overjoy.psm
37787dbcd9 NAND Emulation:
- Fixed Nand Emulation from SD-card.
- Fixed "CheckSave" functions.
- Fixed feature to flash a save file from emulated NAND back to real NAND.
- Some minor code cleanups and bug fixes.

neek2o: (neek2o r93+ only)
- Fixed return to channel function for titles on emulated NAND
- Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain
  If this option is set to "no" the "exit to" option in home menu 
  will launch neek2o SM instead of the "DWFA" channel.
- If the return to channel option is set.. neek2o will return to 
  that specific title if that title exists on the emulated nand, even
  if the title was launched from real NAND.
2012-09-09 22:38:42 +00:00
fix94.1
794fc9cca6 -added temporary reload to cIOS for game install and emu nand mode
when in IOS58 mode
-corrected a bug that the usb hdd does not get hooked up properly
after IOS reload
-small cleanup
2012-09-05 15:52:32 +00:00
fix94.1
185ad059c0 -fixed fatal bug in usb mounting (broken timeout for slow hdds)
-fixed devolution usage with slow hdds
2012-09-02 13:34:41 +00:00
fix94.1
5b955bbeed -fixed possible bug on usb remount if IOS got changed
-proper shutdown of devices on wiiflow end (boot game, exit to, etc)
2012-09-02 11:51:26 +00:00
fix94.1
75ff081c0c -fixed wiimote doesnt properly resync on entering emu nand
-fixed installing gamecube disc 2 with wiiflow installer
-fixed exit to neek2o for people who got their nand in a folder
-some general cleanup and speedup
2012-08-26 12:05:04 +00:00
fix94.1
99a2f9faad -corrected a few wrong things from r673
-use the devolution sample loader device mount way to read the iso
(may fixes bugs in booting devolution)
2012-08-24 13:50:17 +00:00
fix94.1
6723f00181 -WIP stuff, dont report bugs please with this rev :P
-if a IOS is found which got the AHBPROT patched out, wiiflow will
run on it (for example if you boot wiiflow via HBC, it will boot
with IOS58 instead of 249)
-on game boot or on entering emu nand, wiiflow automatically reloads
IOS if necessary
-added check to only reload IOS if its really a different one
-removed SD card gecko log buffer allocation, using some 
buffer in dol directly (should allow longer logging, untested)
-set wiiflow optimize level back to -O2
2012-08-23 22:29:15 +00:00
fix94.1
2b32db857a -removed alot of unneeded cIOS checks, saving the info about our
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
2012-08-11 12:27:38 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
0b1562fcdf -dont use frag list on wbfs partitions, they are not needed
-fixed booting games from wbfs via waninkoko cIOS r17 or older
-fixed partition handle wbfs detection
2012-07-20 21:18:29 +00:00
fix94.1
8d099e9041 -added back debug HDD size/sector info (more fancy this time :P)
-added debug SD information if found or not and if in __io_wiisd
mode (for dolphin-emu, neek, hermes ios)
-added automatically test if __io_wiisd mode works (no need to
overwrite things anymore to test that)
-added more intelligent IOS check (stub check, version check)
-removed unneeded cIOS information in neek mode
2012-07-20 20:12:25 +00:00
fix94.1
ef87b82320 -fixed some usb hdd problems for people with 3tb+ devices
introduced with r598
2012-07-20 10:02:53 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
6ae58ae3de -added back basic hermes and wanin cIOS support, you can now load
wii games with them again and you also should be able to boot
wiiflow using another ios than d2x
2012-07-16 14:05:57 +00:00
fix94.1
742477d0cf -if in neek mode dont use nand emulator at all and also dont
shutdown devices on game boot
2012-07-15 00:05:23 +00:00
fix94.1
741be2dcc2 -fixed sd card usage in neek mode 2012-07-14 18:32:52 +00:00
fix94.1
944f784c0a -added simple dolphin-emu compatility, simply comment in the
#define DOLPHIN in the defines.h and compile
2012-07-14 16:19:41 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
overjoy.psm
db7980e6a0 * I know we talked about MEM1, but I changed my mind :P
(And you would have changed your mind to if you tested your dol)
2012-06-07 06:46:19 +00:00
fix94.1
e233a56d2f -removed two redundant methods
-wbfs stuff is mem1 overjoy as we said :P
2012-06-07 05:14:51 +00:00
overjoy.psm
102157431e * Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
2012-06-07 00:34:47 +00:00
fix94.1
1a713f7b3e -we should only display gametdb information if we are not
in emulator and not in homebrew coverflow (issue 52)
-set all wii magic numbers to our global variable
2012-05-27 21:14:40 +00:00
fix94.1
39bc8f0617 -removed ignore case in ntfs lib to show things properly, dont
forget to reload cache if you use ntfs ;)
-fixed playback of movies on ntfs (thanks Extrems)
2012-05-25 22:46:39 +00:00
fix94.1
f8a214fb3d -moved a few things to mem1, seems like we have enough space
left for that still ;)
-fixed that fatal memory bug, now memory usage looks correct :)
2012-05-18 18:13:49 +00:00
fix94.1
1f5d72f2a4 -fixed missing background music
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
70e3df6d5d -back to a cache of 8, libntfs 2011.4.12 and the old
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
eaf62500a9 -FINALLY added wii game launching support for 3TB HDDs 2012-04-27 22:55:17 +00:00
fix94.1
b34145054e -added basic 3tb hdd support (thanks to gx) 2012-04-23 16:41:00 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
7575c33e07 -fixed wii game launching from sd card (excite truck doesnt work from sd) 2012-02-16 17:51:49 +00:00
fix94.1
1277fd0c6e -fixed sd cards doesn't work in wii games (issue 11) 2012-02-13 15:40:10 +00:00
fix94.1
f7bfba3398 -some more reverting, should be compilable again 2012-01-23 21:50:53 +00:00
fedeanto11
7d07abdb16 - Fixed a screen issue in menu_about
- Now wiiflow download "US" covers correctly
- A lot of little changes and code clean up (like update GameTDB -> dimok )
2012-01-23 21:09:03 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00