Commit Graph

74 Commits

Author SHA1 Message Date
Fledge68
c48ea85348 -added ability for music plugin to play playlist files (.pls or .m3u)
edit your music plugin ini. change the filetypes line to include .pls for example:
filetypes=.mp3|.ogg|.pls|.m3u
2018-11-03 10:03:58 -05:00
Fledge68
796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
fledge68
c13a061359 -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
-other minor changes and notes added
2018-08-01 12:27:12 +00:00
fledge68
4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
2018-06-27 12:47:03 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00
fledge68
a2b7953b55 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
- added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better.  Use the control pad to move it if you need to. only works with pressing the buttons not holding them down.
- added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu.
2016-06-09 23:02:40 +00:00
fix94.1
ca8bec90d1 -added id6 support for thp files
-updated wiiflow to the latest devkitppc and latest libogc
2014-05-25 20:54:39 +00:00
fix94.1
18bab7faf5 -made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously
-slighly increased some timeouts and memory sizes for security
2014-03-17 17:38:32 +00:00
fix94.1
32946bef84 -rewrote the font fix of r960 to hopefully fix issues for some people
-fixed two very minor bugs
2013-09-01 22:31:46 +00:00
fix94.1
128f426ef7 -reading theme wave files into mem now to prevent constant device access to play the sound
-added global file read/write functions to simplify code
2013-06-29 16:54:21 +00:00
fix94.1
761ca4bddb -fixed a small bug if a plugin music file is over that the game
banner sounds stopped working
-added plugin subfolder cache file creation to prevent overwriting
on same filenames based on the coverFolder option in plugin inis,
"subfolder_cache" in "EMULATOR" domain, enabled by default (thx
matt0620 for base patches)
2013-04-21 11:59:58 +00:00
fix94.1
dad4a16cc1 -small fix for r900 2013-04-20 19:50:09 +00:00
fix94.1
082d0ff8dd -fixed not working music playback from the plugin if no wiiflow
music folder with music is present
-changed version to beta 4.1.2 (whoops)
2013-04-20 19:24:04 +00:00
fix94.1
648d319925 -added a way to play music using wiiflows internal player in plugin
form, just use "MUSIC" as dol name in the plugin ini, here is a
example ini which loads up the default wiiflow music folder:
https://dl.dropbox.com/u/25620767/music_player.ini
oh, and wiiflow only supports mp3 and ogg files
2013-03-23 17:06:06 +00:00
fix94.1
dbfbf30e61 -display the music information only once if just one song exist 2013-02-23 17:41:26 +00:00
fix94.1
7b738cbe73 -changed version number to Beta 4.1.1
-fixed a possible return to neek bug
-some cleanup
2013-01-01 17:42:46 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
fa570d7c43 -fixed small stupid memory bug
-fixed codedump on exit in certain situations
2012-11-07 22:27:41 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
fix94.1
cca5f4559e -slightly modified the makefile to hopefully get the default
theme images to work properly again
2012-10-10 17:09:23 +00:00
fix94.1
b2fa9f672f -nearly rewrote that list code again lol, should be even faster
and smaller now
2012-10-06 16:38:21 +00:00
fix94.1
4d4e987286 -made game list even more efficient and smaller again
-fixed finding gamecube fst extracted games
-fixed possible plugin display bug
2012-10-04 11:37:53 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
acb1e5a651 -added message about current song playing on song start/change,
it will fly in for 3 seconds and then fly out again
2012-09-16 13:41:31 +00:00
fix94.1
6e9b705ce2 -fixed possible codedump
-updated german.ini
2012-09-16 09:55:32 +00:00
fix94.1
f527735c54 -added music resume after ios reload/enabling nand emulator 2012-09-15 21:20:22 +00:00
fix94.1
dcdf6ceb10 -improved wav banner sound loop support 2012-08-31 20:01:53 +00:00
fix94.1
21078c74fb -fixed music volume did not apply when changing it with the
sound menu in global options
2012-08-25 22:53:23 +00:00
fix94.1
3c4bdd228e sorry for r666 but it was too funny :P
-fixed deleting gamecube games
-fixed wiiflow displaying broken gamecube iso files and then
crash on selection
2012-08-20 19:15:52 +00:00
fix94.1
046153be4d -666666666666666
-66666
-66666 66666666 666666
-666HE666LP666
-666HHH666ME66
2012-08-20 13:41:00 +00:00
fledge68
e9341fd458 - Fix for music only playing one song and stopping. 2012-08-17 12:30:43 +00:00
fix94.1
756438d4d4 -corrected two wrong numbers in sound buffer and video message
thread stack
2012-08-16 17:18:15 +00:00
fix94.1
f7929f2838 -smalled down the search for music files alot (dol = 5kb smaller) 2012-08-16 12:47:25 +00:00
fix94.1
5cef9d88e6 -fixed the background music issue FINALLY the correct way, found
the core of the problem :D
-made background music code easier and smaller, cleaned it up
2012-08-15 22:33:54 +00:00
fix94.1
0e5a5b4abd -fixed banners random crashes and codedumps
-WIP commit for wii game/channel booting, now uses a internal
extra dol file to boot wii games and channels, that should be a
better way to fix game and channel booting
2012-08-12 21:26:24 +00:00
fix94.1
7e9fd00e83 -added looping of banner wav sound files (its not 100% exact as you
will hear but better than no looping at all)
2012-08-11 19:47:13 +00:00
fix94.1
efaa4ea569 -added banner sound support for avatar and maybe more games 2012-08-11 15:43:19 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
1ad14ce248 -fixed possible bug in memory allocation (thanks megazig for
hints how to debug better)
-made the global cleanup less unstable
-fixed IOS Reload on game loading codedump
-fixed bug in network init
2012-07-08 13:35:59 +00:00
fix94.1
d014d1e474 -lets hope thats the f*cking last time I fixed that bg music 2012-07-07 14:15:58 +00:00
fix94.1
e62dcd8a09 -hopefully fixed bg music the last time 2012-07-05 14:27:05 +00:00
fix94.1
706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
fix94.1
50f0e72e17 -moved sounds to mem1 (overjoy, play around with them in mem2 and
you'll notice why I moved them to mem1 now)
2012-06-20 12:45:53 +00:00
fix94.1
adb0fcb17b -some people reported problems with sound buffers in mem1, since
the mem1 code is changed it looks like it doesnt work well anymore,
so back in mem2 with it
2012-06-12 20:32:17 +00:00