Mr-Wiseguy
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e04865c715
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Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
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2024-01-22 23:08:59 -05:00 |
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Mr-Wiseguy
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992bdb67e9
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Save controls and graphics configs to files after editing and load them on startup
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2024-01-21 19:21:58 -05:00 |
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Mr-Wiseguy
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8e4e4b1cae
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Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input
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2024-01-21 14:04:56 -05:00 |
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Mr-Wiseguy
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802c9bd5a8
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Added modified version of RmlUi's ElementSVG that reduces the image dimensions to avoid unnecessarily large baked SVG textures
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2024-01-20 01:48:27 -05:00 |
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Mr-Wiseguy
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b4bb64e688
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Fixed resizing causing incorrect RmlUi context size sometimes and fixed some crashes on exit
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2024-01-19 18:44:43 -05:00 |
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Mr-Wiseguy
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d6e4e98c8b
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Added custom font interface that scales font glyphs down to avoid downsampling
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2024-01-19 18:14:42 -05:00 |
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Mr-Wiseguy
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3456b03b4d
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Scaled mouse coordinates before passing them to RmlUi
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2024-01-19 14:14:47 -05:00 |
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Mr-Wiseguy
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0a4ae48d24
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WIP scaling UI RmlUi vertex resolution
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2024-01-19 14:02:05 -05:00 |
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thecozies
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6460ae1bf9
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removed registering useless events
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2024-01-17 10:03:18 -06:00 |
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thecozies
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b3dbb9e9be
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track and share focused/hovered input rows
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2024-01-17 09:54:13 -06:00 |
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Mr-Wiseguy
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d0e01cdec1
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Add active_binding_input and active_binding_slot bindings in controls UI
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2024-01-17 02:22:36 -05:00 |
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Mr-Wiseguy
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6ebc7256eb
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Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so
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2024-01-15 21:06:52 -05:00 |
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Mr-Wiseguy
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457bc878e9
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Refactored input mapping state
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2024-01-14 22:49:04 -05:00 |
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Mr-Wiseguy
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ecfe2381b0
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Prototype quicksave functionality, disabled for now
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2024-01-13 01:39:41 -05:00 |
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Mr-Wiseguy
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d6e9d2e94d
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Add lunasvg and enable SVG support in RmlUi, fix color endianness for RmlUi generated images
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2024-01-09 19:55:44 -05:00 |
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thecozies
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f2ea206d15
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fade-in window transition + faded bg overlay
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2024-01-08 09:42:21 -06:00 |
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Mr-Wiseguy
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5ee7eaed1f
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Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape
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2024-01-08 03:38:05 -05:00 |
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Mr-Wiseguy
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0fcc366a35
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Hooked up controls and settings buttons in launcher
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2024-01-08 01:28:50 -05:00 |
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Mr-Wiseguy
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15ce3b194d
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Hooked up exit button in launcher and updated RT64 to fix issue with the launcher not closing
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2024-01-07 23:46:44 -05:00 |
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thecozies
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43340b9422
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set default res to 1080 and dont hide cur doc before reload
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2024-01-07 15:38:38 -06:00 |
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Mr-Wiseguy
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c26151cd6b
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Modified recomp UI event handling to allow event parameters using ":" as a delimiter
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2024-01-07 02:03:54 -05:00 |
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Mr-Wiseguy
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8510bb9109
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Implemented RmlUi hack to replace color parsing so it uses 0-1 alpha instead of 0-255
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2024-01-06 16:08:15 -05:00 |
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Mr-Wiseguy
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def9a39968
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Fix cursors being created before SDL2 initialization
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2024-01-06 13:02:58 -05:00 |
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Mr-Wiseguy
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65fc7f9924
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Fixed compilation errors on some machines
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2024-01-02 14:56:32 -05:00 |
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thecozies
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6af312470a
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init sass rework
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2024-01-02 10:07:37 -06:00 |
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Mr-Wiseguy
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31e9d729c2
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Fixed missing function in input.cpp
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2024-01-02 11:06:07 -05:00 |
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Mr-Wiseguy
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e9e42322f0
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Refactored menu logic into MenuController interface, updated RT64
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2024-01-01 22:36:06 -05:00 |
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Mr-Wiseguy
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09bacbe82c
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Hooked up graphics option menu to RT64, updated RT64
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2024-01-01 00:09:14 -05:00 |
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Mr-Wiseguy
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ac131c7835
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More work on graphics config menu, improved focus handling in UI, fixed scissor bug in UI rendering
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2023-12-30 19:03:57 -05:00 |
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Mr-Wiseguy
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525092fd60
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Cleaned up assets folder, added promptfont, started config menu UI
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2023-12-29 16:49:26 -05:00 |
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Mr-Wiseguy
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c0abf1a203
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Patch options button in file select to be a quit button instead, update RT64 and RmlUi
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2023-12-27 17:56:26 -05:00 |
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Mr-Wiseguy
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86e701440c
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Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth
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2023-12-25 16:05:24 -05:00 |
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Mr-Wiseguy
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1a6af79048
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Fix some outdated comments about audio
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2023-12-24 00:10:23 -05:00 |
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Mr-Wiseguy
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bce34bfe0f
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Simplify logic for audio resampling, fixes it on less ideal input/output sample rate ratios
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2023-12-23 23:57:22 -05:00 |
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Mr-Wiseguy
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f2eeb00e09
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Switched to manual resampling to avoid reopening SDL2 audio device which was causing stutters
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2023-12-23 20:23:35 -05:00 |
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Mr-Wiseguy
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fc55b53655
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Update RT64 for new barriers
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2023-12-23 15:38:00 -05:00 |
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Mr-Wiseguy
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0a6b8d0da3
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Add fullscreen shortcut
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2023-12-17 16:32:13 -05:00 |
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Mr-Wiseguy
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971d728169
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Input refactor to allow arbitrary bindings
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2023-12-13 02:06:56 -05:00 |
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Mr-Wiseguy
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d71b86c1da
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Added WIP dual analog camera and widescreen UI patches
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2023-12-01 10:56:20 -05:00 |
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Mr-Wiseguy
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e0ac016936
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Update RT64, split UI immutable sampler into its own descriptor set
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2023-11-24 18:12:58 -05:00 |
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Mr-Wiseguy
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ec23ef02fd
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Added some more patch functionality, added recomp namespace
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2023-11-24 17:10:21 -05:00 |
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Mr-Wiseguy
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3b06ad52f0
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Check RT64 initialization return status
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2023-11-24 14:49:23 -05:00 |
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Mr-Wiseguy
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f324253052
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Reorganized loose files in src into src/recomp folder
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2023-11-12 20:09:29 -05:00 |
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Mr-Wiseguy
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244d37e3c8
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Renamed everything ultra related to "ultramodern"
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2023-11-12 19:40:02 -05:00 |
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Mr-Wiseguy
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8188aee2c1
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Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
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2023-11-12 14:47:38 -05:00 |
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Mr-Wiseguy
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398988a961
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Added function patching, began reorganizing UI code, added native file dialog library
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2023-11-11 17:42:07 -05:00 |
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Mr-Wiseguy
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91611c9c33
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Delayed game start, made UI hot reload include all files, passed input
events to UI
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2023-11-05 14:34:27 -05:00 |
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Mr-Wiseguy
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346e298eb1
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Moved window event handling out of gfx thread so resizing doesn't freeze gameplay, added full document hot reloading for UI
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2023-11-04 12:45:22 -04:00 |
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Mr-Wiseguy
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458ccd81fc
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Merged everything into one heap for the UI because copy descriptors isn't implemented yet
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2023-11-02 01:57:50 -04:00 |
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Mr-Wiseguy
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6fdf66b296
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Integrated RmlUi, fully moved over to cmake
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2023-11-02 01:20:12 -04:00 |
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