Commit Graph

726 Commits

Author SHA1 Message Date
Michael
f85f5db141 Merge pull request #115 from rajkosto/lessverbosebuild
Add another indirection in build.sh so defining new packs is easier
2017-10-18 18:51:41 -07:00
Rajko Stojadinovic
a6aad2e730 Bayonetta got lost in the shuffle, fix 2017-10-19 03:44:34 +02:00
Rajko Stojadinovic
5887580412 Group common resolutions together to prevent repetition 2017-10-19 03:39:11 +02:00
Rajko Stojadinovic
a2f556fefb Fix silly typo during last-stage commenting out of debug output 2017-10-19 03:31:12 +02:00
Rajko Stojadinovic
05ac7f1ca2 Add another indirection in build.sh so defining new packs is easier 2017-10-19 03:28:16 +02:00
Michael
355812bcaf Fix 43:18 AR showing for 1440p 21:9 packs 2017-10-18 17:08:19 -07:00
Michael
1d345b2fb1 [Mario Tennis] add build script 2017-10-18 17:01:07 -07:00
Michael
cd1d4183f2 [lost cause] add build script 2017-10-18 16:53:28 -07:00
Michael
bf78f77cde [Rainbow Curse] add build script 2017-10-18 16:30:55 -07:00
Alex Chirila
4aa7a21f4d [BotW] Removed obsolete file 2017-10-19 00:44:36 +03:00
Milan
c4422e7545 Added Smash Pixel Mess workaround
https://cdn.discordapp.com/attachments/286429969104764928/335077383847673857/unknown.png
2017-10-18 23:39:30 +02:00
Alex Chirila
ebb3e59e84 [BotW] Included stars in main pack 2017-10-19 00:25:41 +03:00
Alex Chirila
b3c740c559 [BotW] Removed unnecessary rules 2017-10-18 23:33:09 +03:00
Alex Chirila
8f959ca639 [BotW] Added preliminary Stars pack 2017-10-18 23:21:34 +03:00
NAVras-Z
01f2f10337 [BotW] make contrasty happen before tone mapping
*for experimental purpose, haven't tested.
yea bd8bba is tone mapping
2017-10-19 00:36:43 +08:00
Michael
8768e66b31 Merge pull request #108 from lasyan3/master 2017-10-18 08:25:43 -07:00
Crementif
b1635ac48c Added ClarityGFX
Official and up-to-date source for ClarityGFX. Added v0.1.
2017-10-18 14:29:32 +02:00
NAVras-Z
ecc4ae4653 [BotW] new shader to host contrasty
this is still the old contrasty not clarity
2017-10-18 15:03:31 +08:00
Alex Chirila
ae9364d26a Removed custom resolutions used for testing 2017-10-18 09:52:40 +03:00
Alex Chirila
e7f751e187 Added function to get title. Updated rules for multiple games to use title function. 2017-10-18 09:46:57 +03:00
Alex Chirila
d5edde9d56 [BotW] Updated build scripts to always add decimal for glsl compiler compatibility 2017-10-18 08:43:48 +03:00
Michael
bedebb33bf [Captain Toad] Separate High Quality Shadows 2017-10-17 22:19:05 -07:00
Michael
c6ac4ecbec [BotW] remove packs that have build script 2017-10-17 22:14:03 -07:00
Michael
b5ff2dcfd0 [Sploot] Fix formatting 2017-10-17 22:11:51 -07:00
Michael
d67ccae061 [Sploot] Add player name to build script
Forgot about this, oops
2017-10-17 22:04:52 -07:00
Michael
c68c707a81 [MK8] add build script 2017-10-17 21:59:41 -07:00
Michael
1a5c308401 Add Hyrule Warriors build script 2017-10-17 21:35:35 -07:00
Michael
fdbb1616af Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-10-17 21:02:01 -07:00
Michael
1fa7d3f406 Remove packs that have build scripts 2017-10-17 21:01:59 -07:00
Michael
4db62448b4 Merge pull request #113 from rajkosto/veyorphp_pull
Execute build.sh during appveyor build phase using Cygwin
2017-10-17 20:52:18 -07:00
Rajko Stojadinovic
8907bd5edf Put back missing version directive from previous config 2017-10-18 05:50:06 +02:00
Rajko Stojadinovic
1058f99020 Execute build.sh during appveyor build phase using Cygwin 2017-10-18 05:31:55 +02:00
Michael
28416bd718 Add Captain Toad build scripts 2017-10-17 19:16:46 -07:00
Michael
437a91aa02 Add Bayonetta and Bayonetta 2 build scripts 2017-10-17 19:06:31 -07:00
Michael
14a772239c Add more SM3DW build resolutions 2017-10-17 18:56:50 -07:00
Michael
d2d955825a [AppVeyor] Ignore other branches 2017-10-17 18:35:30 -07:00
Michael
a20d9c34c8 [Sploot] add 1440 & 2160 UW and 900p pack 2017-10-17 16:23:43 -07:00
Michael
76e5ab599b Add higher depth to Sploot build 2017-10-17 16:20:29 -07:00
Michael
16365d54f3 [Sploot] Add build script 2017-10-17 15:50:26 -07:00
Alex Chirila
876cc190d4 [BotW] Added build script 2017-10-18 00:38:23 +03:00
alexkiri
60ee19f9af Merge pull request #109 from slashiee/fixedRadiusBlur
[BotW] Added fixed radius blur shaders
2017-10-17 12:52:44 +03:00
Joel
240aabc99b [BOTW] Change name of AdjustableBloom pack to AdjustableFog 2017-10-17 11:39:03 +02:00
Michael
8c93b4338a Merge branch 'master' into fixedRadiusBlur 2017-10-16 21:28:10 -07:00
NAVras-Z
4e7269b450 [BotW] smoke workaround add bomb arrow explosion center fire, remove pixel shaders
dang it's not the same one as guardian's
ps: even in min this one is not completely fixed, I've seen it rotate vertically in min as well
remove pixel shaders for experimental purpose
2017-10-16 18:36:37 +08:00
Michael
59ade1d925 Fix github site on readme.txt 2017-10-15 22:54:24 -07:00
Michael
1d06e60f7d Update appveyor readme 2017-10-15 22:49:47 -07:00
Michael
5ba5748a7d Fix AppVeyor (again) 2017-10-15 22:17:18 -07:00
Michael
08758f68cb Fix AppVeyor build 2017-10-15 22:14:49 -07:00
Michael
1290855b2f Add readme that nobody will read 2017-10-15 22:08:40 -07:00
Michael
719e9099ea Remove Blur shaders from SM3D 2017-10-15 11:15:57 -07:00