getdls
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52ae76d531
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[HW] Fix self shading res, add FX perf scaling
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2018-11-10 21:34:01 +01:00 |
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getdls
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6ebafd6cf9
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[XCX] include shadow map in perf scaling, fix dialog regression
|
2018-11-10 19:42:56 +01:00 |
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getdls
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c948ca120c
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[XCX] (Finally fix) Performance scaling profile Dof, alpha fx etc
Add config to scale sub resolution view ports to half/quarter res for
better performance
Sub scaling renamed to FX 1080
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2018-11-10 18:56:07 +01:00 |
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getdls
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e229244301
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[WW] Regression fix, high res scaling
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2018-11-09 23:03:16 +01:00 |
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getdls
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3c26ac29b2
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[WWHD] 21:9, 48:9 res + patches
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2018-11-09 01:25:16 +01:00 |
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Michael
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a1db78f1ef
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push skalfates changes
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2018-11-07 17:30:40 -08:00 |
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Crementif
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2e6e4da994
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Add Mario Party 10 resolution pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/258
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2018-11-07 17:12:37 +01:00 |
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getdls
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8df2c9a42c
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[TMS] Port shader fixes for DoF, bloom, Fix LOD
Does not include shadow scaling, crashes/broken in 1.14
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2018-11-06 23:47:37 +01:00 |
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Crementif
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007c4bb81f
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[SMM] Add fixed resolution pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/240
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2018-11-05 04:07:55 +01:00 |
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getdls
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beb5f45bce
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[WWHD] Shader mixup corrected
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2018-11-05 02:13:17 +01:00 |
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getdls
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6f9b661496
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[HW] remove gray enemy "fix" in source -> use nvidia fix
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2018-11-05 01:37:07 +01:00 |
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getdls
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b54dd4c4e3
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[XCX] Further 1080, 1800 fixes... ongoing.
0x806 and sub 32x32 resolutions really don't work well.
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2018-11-05 01:18:47 +01:00 |
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Michael
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96cdf816cd
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Adjust ordering of packs
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2018-11-03 13:29:56 -07:00 |
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getdls
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40896c012d
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[WWHD] Rebuilt from new shader dump, X n Y scaling corrected
|
2018-11-03 17:00:05 +01:00 |
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getdls
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d8cea413b7
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1080 scaling fixes
|
2018-11-03 14:55:57 +01:00 |
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getdls
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b68512267b
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[MK8] fix 1080 bloom
|
2018-11-03 12:22:10 +01:00 |
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getdls
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3c8958ca35
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[XCX] Fixed uneven resolution scaling. Optimized performance settings
320x180 Not a single wasted shader pass.
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2018-11-03 12:05:55 +01:00 |
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getdls
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d8964c6878
|
[NG3] Fix truncation in scaling VS
Looks like all VS are using int devision they need to be in float for
uneven resolutions.
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2018-11-03 10:16:09 +01:00 |
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getdls
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9d08710c29
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[NG3] Video and Scaling fix
Re-add old fix.
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2018-11-03 02:15:30 +01:00 |
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getdls
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b45d012d83
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[TP] Widescreen res and patch
|
2018-11-02 21:31:06 +01:00 |
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getdls
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2f6468eba1
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Revert "[TP] Ultrawide in scale with res [Contrasty] less default sharpness mix"
This reverts commit 80d6255e60 .
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2018-11-02 21:17:56 +01:00 |
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getdls
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80d6255e60
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[TP] Ultrawide in scale with res [Contrasty] less default sharpness mix
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2018-11-02 20:53:21 +01:00 |
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getdls
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dafcb32c11
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[XCX] 16:10 on-off fix
https://github.com/slashiee/cemu_graphic_packs/issues/230#issuecomment-435469407
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2018-11-02 19:31:47 +01:00 |
|
Michael
|
24cb8ae516
|
add mario tennis packs
|
2018-11-01 19:26:54 -07:00 |
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Crementif
|
cc1e5f7f9a
|
Fix capitalization, paths and add pro+
|
2018-11-01 20:39:18 +01:00 |
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getdls
|
3ecbcb1f8e
|
[SM3DW] Fix https://github.com/slashiee/cemu_graphic_packs/issues/238 , https://github.com/slashiee/cemu_graphic_packs/issues/237
|
2018-11-01 18:17:39 +01:00 |
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getdls
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2d65cd2b85
|
[XCX] 21:9 48:9 aspect fixes matching rules.txt
|
2018-11-01 00:42:04 +01:00 |
|
Michael
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f56a49e6de
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update game titles
|
2018-10-31 16:09:48 -07:00 |
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getdls
|
e68c20cbad
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[XCX] Patch and rules fixing 21:9, 48:9 - No shader fixes yet
|
2018-10-31 23:01:21 +01:00 |
|
Michael
|
fa9c746760
|
yw crementif
|
2018-10-31 13:20:16 -07:00 |
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getdls
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387d15dca7
|
Bayonetta - Minor blur shader
|
2018-10-31 19:44:50 +01:00 |
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getdls
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e2d11ab7a2
|
YoshisWW - issue fixes
|
2018-10-31 19:35:13 +01:00 |
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getdls
|
88f8108a18
|
[XCX] source 1.4.x + issue fixes, Contrasty
|
2018-10-31 19:33:19 +01:00 |
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getdls
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8025b55cb2
|
[WWHD] GC colour replaced by contrasty
GC colour setting will be added, need to sort out local WIP and merge
first
|
2018-10-31 19:28:59 +01:00 |
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getdls
|
ab20de839a
|
Twilight princess 1.4.x Source, Contrasty, fog mod patch
|
2018-10-31 19:24:23 +01:00 |
|
getdls
|
5d4db9d808
|
[SM3DW] Zoom, heat fx etc
|
2018-10-31 18:57:16 +01:00 |
|
getdls
|
e8c17a306f
|
Bayonetta 1.4.x - Source
|
2018-10-31 18:52:22 +01:00 |
|
getdls
|
ccadb951b8
|
Hyrule warriors 1.4.x Soruce + Contrasty
|
2018-10-31 18:51:13 +01:00 |
|
getdls
|
8957a6387a
|
New super mario bros 1..4.x - Rules n shaders
|
2018-10-31 18:48:11 +01:00 |
|
Crementif
|
8433e2253c
|
Replace with 1.14.0 repository
Also new website! We've got the version2 branch if people want to search in those files.
|
2018-10-31 11:03:04 +01:00 |
|
Michael
|
fcc467cd0e
|
fix 71:40 ratio
|
2018-10-24 19:02:43 -07:00 |
|
Michael
|
8c94337110
|
fix 720p 21:9 naming
|
2018-10-23 23:18:49 -07:00 |
|
Michael
|
3f98a69bfc
|
add world of kleflings
|
2018-09-19 16:22:42 -07:00 |
|
Michael
|
157d86a7f4
|
Revert WW shadows
|
2018-09-01 09:56:17 -07:00 |
|
Michael
|
28b1e7d554
|
Set all 0x0 overwrites to 1x1
Prevents any undefined behavior caused by these packs
Why is WWHD timed by 2 for everything except for main resolution?
|
2018-08-31 17:03:07 -07:00 |
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getdls
|
4a6c72355f
|
[SM3DW][CptToad] Backport new fixes AA, Bloom
Backports new fixes found when updating 1.4 packs
AA scaling for Mario, Toad
Missing bloomshader
|
2018-08-19 12:51:21 +02:00 |
|
Michael
|
de717270c9
|
Add Xal's TPHD ultrawide patch
|
2018-08-18 21:13:29 -07:00 |
|
getdls
|
80c38b52b4
|
[TMS] Shadows formats replace
|
2018-08-13 22:51:40 +02:00 |
|
getdls
|
8f194d929a
|
[TMS] Fix AA in PS, Texture LOD sharper
Scale AA fix in PS as well
Default to negative LOD, negligible shimmer but sharper image
|
2018-08-03 11:44:35 +02:00 |
|
getdls
|
03985f7830
|
[TMS] Fix texture format scaling
Exclude all but shadow
|
2018-07-31 12:42:04 +02:00 |
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