Commit Graph

369 Commits

Author SHA1 Message Date
Michael
6319630b36 Remove Boxing Ring rounded resolution from Smash Resolution Pack
This caused the screen to show nothing when the resolution was not native.
2018-11-11 11:16:54 -08:00
Michael
1f64a17448 Add Fatal Frame JPN patches from SkalFate
Closes #260
2018-11-11 10:54:56 -08:00
Crementif
2be2651ada Add Paper Mario: Color Splash Resolution and Green Tint Workaround
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/242
2018-11-11 15:32:24 +01:00
getdls
d70622fbe5 [HW] Better scaling, copy paste fixes
This looks pretty good in most resolutions,
Stop gap commit before i break up x and y scaling and/or replace with
patches
2018-11-11 12:21:04 +01:00
getdls
967c741636 [HW] Remove duplicate 2018-11-11 10:51:55 +01:00
RandomGuyJCI
b095a9ea80 Remove quotation marks (again) (#263)
* Remove quotation marks.

* Remove quotation marks (again)

I think it should be a standard to not use quotation marks on the start and end of a graphic pack description.
2018-11-10 22:05:31 -08:00
getdls
6a306b1439 [HW]21:9, 48:9, patch "ported" to JPN release 2018-11-10 23:58:32 +01:00
getdls
52ae76d531 [HW] Fix self shading res, add FX perf scaling 2018-11-10 21:34:01 +01:00
getdls
6ebafd6cf9 [XCX] include shadow map in perf scaling, fix dialog regression 2018-11-10 19:42:56 +01:00
getdls
c948ca120c [XCX] (Finally fix) Performance scaling profile Dof, alpha fx etc
Add config to scale sub resolution view ports to half/quarter res for
better performance
Sub scaling renamed to FX 1080
2018-11-10 18:56:07 +01:00
getdls
e229244301 [WW] Regression fix, high res scaling 2018-11-09 23:03:16 +01:00
getdls
3c26ac29b2 [WWHD] 21:9, 48:9 res + patches 2018-11-09 01:25:16 +01:00
Michael
a1db78f1ef push skalfates changes 2018-11-07 17:30:40 -08:00
Crementif
2e6e4da994 Add Mario Party 10 resolution pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/258
2018-11-07 17:12:37 +01:00
getdls
8df2c9a42c [TMS] Port shader fixes for DoF, bloom, Fix LOD
Does not include shadow scaling, crashes/broken in 1.14
2018-11-06 23:47:37 +01:00
Crementif
007c4bb81f [SMM] Add fixed resolution pack
Fixes https://github.com/slashiee/cemu_graphic_packs/issues/240
2018-11-05 04:07:55 +01:00
getdls
beb5f45bce [WWHD] Shader mixup corrected 2018-11-05 02:13:17 +01:00
getdls
6f9b661496 [HW] remove gray enemy "fix" in source -> use nvidia fix 2018-11-05 01:37:07 +01:00
getdls
b54dd4c4e3 [XCX] Further 1080, 1800 fixes... ongoing.
0x806 and sub 32x32 resolutions really don't work well.
2018-11-05 01:18:47 +01:00
Michael
96cdf816cd Adjust ordering of packs 2018-11-03 13:29:56 -07:00
getdls
40896c012d [WWHD] Rebuilt from new shader dump, X n Y scaling corrected 2018-11-03 17:00:05 +01:00
getdls
d8cea413b7 1080 scaling fixes 2018-11-03 14:55:57 +01:00
getdls
b68512267b [MK8] fix 1080 bloom 2018-11-03 12:22:10 +01:00
getdls
3c8958ca35 [XCX] Fixed uneven resolution scaling. Optimized performance settings
320x180 Not a single wasted shader pass.
2018-11-03 12:05:55 +01:00
getdls
d8964c6878 [NG3] Fix truncation in scaling VS
Looks like all VS are using int devision they need to be in float for
uneven resolutions.
2018-11-03 10:16:09 +01:00
getdls
9d08710c29 [NG3] Video and Scaling fix
Re-add old fix.
2018-11-03 02:15:30 +01:00
getdls
b45d012d83 [TP] Widescreen res and patch 2018-11-02 21:31:06 +01:00
getdls
2f6468eba1 Revert "[TP] Ultrawide in scale with res [Contrasty] less default sharpness mix"
This reverts commit 80d6255e60.
2018-11-02 21:17:56 +01:00
getdls
80d6255e60 [TP] Ultrawide in scale with res [Contrasty] less default sharpness mix 2018-11-02 20:53:21 +01:00
getdls
dafcb32c11 [XCX] 16:10 on-off fix
https://github.com/slashiee/cemu_graphic_packs/issues/230#issuecomment-435469407
2018-11-02 19:31:47 +01:00
Michael
24cb8ae516 add mario tennis packs 2018-11-01 19:26:54 -07:00
Crementif
cc1e5f7f9a Fix capitalization, paths and add pro+ 2018-11-01 20:39:18 +01:00
getdls
3ecbcb1f8e [SM3DW] Fix https://github.com/slashiee/cemu_graphic_packs/issues/238 , https://github.com/slashiee/cemu_graphic_packs/issues/237 2018-11-01 18:17:39 +01:00
getdls
2d65cd2b85 [XCX] 21:9 48:9 aspect fixes matching rules.txt 2018-11-01 00:42:04 +01:00
Michael
f56a49e6de update game titles 2018-10-31 16:09:48 -07:00
getdls
e68c20cbad [XCX] Patch and rules fixing 21:9, 48:9 - No shader fixes yet 2018-10-31 23:01:21 +01:00
Michael
fa9c746760
yw crementif 2018-10-31 13:20:16 -07:00
getdls
387d15dca7 Bayonetta - Minor blur shader 2018-10-31 19:44:50 +01:00
getdls
e2d11ab7a2 YoshisWW - issue fixes 2018-10-31 19:35:13 +01:00
getdls
88f8108a18 [XCX] source 1.4.x + issue fixes, Contrasty 2018-10-31 19:33:19 +01:00
getdls
8025b55cb2 [WWHD] GC colour replaced by contrasty
GC colour setting will be added, need to sort out local WIP and merge
first
2018-10-31 19:28:59 +01:00
getdls
ab20de839a Twilight princess 1.4.x Source, Contrasty, fog mod patch 2018-10-31 19:24:23 +01:00
getdls
5d4db9d808 [SM3DW] Zoom, heat fx etc 2018-10-31 18:57:16 +01:00
getdls
e8c17a306f Bayonetta 1.4.x - Source 2018-10-31 18:52:22 +01:00
getdls
ccadb951b8 Hyrule warriors 1.4.x Soruce + Contrasty 2018-10-31 18:51:13 +01:00
getdls
8957a6387a New super mario bros 1..4.x - Rules n shaders 2018-10-31 18:48:11 +01:00
Crementif
8433e2253c Replace with 1.14.0 repository
Also new website! We've got the version2 branch if people want to search in those files.
2018-10-31 11:03:04 +01:00
Michael
fcc467cd0e fix 71:40 ratio 2018-10-24 19:02:43 -07:00
Michael
8c94337110 fix 720p 21:9 naming 2018-10-23 23:18:49 -07:00
Michael
3f98a69bfc add world of kleflings 2018-09-19 16:22:42 -07:00