Commit Graph

832 Commits

Author SHA1 Message Date
getdls
85a879011f [XCX] Balance lights pt1
Balances lightsources to match previous commit.
2017-11-23 01:09:34 +01:00
getdls
d226a06fa1 [XCX] Alignment PS -> VS part 2
[FIX] Cut-scene alignment
2017-11-23 00:39:44 +01:00
Crementif
220d400ead (Re)added captain toad bloom shaders
Now using vertex shaders so no performance impacts. The radius is still smaller like all other blurs but it's likely better this way.
2017-11-22 01:18:51 +01:00
getdls
c1d361fa4d [XCX] Aligment PS -> VS
[Update] Move alignment from PS to VS for more consistent behaviour
[Remove] Remove magic alignment values no longer needed in PS
2017-11-22 00:04:44 +01:00
Jamie
b3465f1025 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-21 13:39:20 -08:00
Jamie
afb36b817c ClarityGFX
Fixed a typo in one of the values.
2017-11-21 13:39:12 -08:00
Alex Kiri
9e0c51ec02 [BotW] Self shadowing fix - part 2 2017-11-21 23:30:35 +02:00
Alex Kiri
937e5b074a [BotW] Self shadowing issue - compile fix 2017-11-21 22:55:07 +02:00
Alex Kiri
972fcc6aa8 [BotW] Fixed self shadowing issue 2017-11-21 22:39:57 +02:00
getdls
c130421f7a [XCX] Aligment tweak
[fix]  Rule aligment fix.  Game uses 16:9 logic for aligment, but had to
scale smallest buffer to even. So upscaling from even multiplied the
error.
2017-11-21 21:25:15 +01:00
Alex Chirila
e10fdfaa3e [BotW] Removed obsolete code in AMD Light Circle fix 2017-11-21 08:39:07 +02:00
Michael
6bac72a840
Merge pull request #134 from valgusk/AMD-light-circles-fix-experimental
AMD light circles fix [Experimental]
2017-11-20 22:08:11 -08:00
getdls
9eb95d1bf5 [XCX] - Brightness balance
Tweak - Lowers default brigtness to better match new blur implementation
weights
2017-11-20 20:35:03 +01:00
Michael
fa05f6e2dc Fix Lego not appearing & XCX gamepad scaling 2017-11-20 10:13:10 -08:00
getdls
61bf0415c7 [XCX} Probe view, Blur fix
Fix - Scale map view so probe doesn't break
Fix - Inital commit of blur fix
2017-11-20 01:53:39 +01:00
Crementif
b277e8669c Add version number to ported Clarity 2017-11-19 23:50:41 +01:00
Crementif
0ea81e55fa Ported version of Clarity for BotW 1.3.3
Presets should also work, so hopefully this will work for all versions.
2017-11-19 23:37:59 +01:00
Michael
74eada2b14
Update BOTW FPS++ for 1.3.3 (made by epigramx)
Merge pull request #136 from kageurufu/botw_fps_133
2017-11-18 09:27:58 -08:00
Michael
96304c2874
remove control frequency 2017-11-18 09:27:10 -08:00
Franklyn Tackitt
bea1851273 Update BOTW FPS++ for 1.3.3
Found at https://www.reddit.com/r/cemu/comments/7d8bxd/fps_has_been_updated_for_133/
2017-11-18 10:02:43 -07:00
Alex Chirila
ae986439a7 [MarioKart8] Updated patches to work on other aspect ratios (such as 32:9 and beyond) 2017-11-17 21:24:03 +02:00
getdls
5039752b45 [CXC] Brightness improved, z tweak deprecated
Brightness improved, acne tweak deprecated
[Add] Uses shadowmap to limit overall brightness. Since less of
shadowmap is used during night sequences (too dark) it doesn’t impact as
much as it does during daylight (too bright)
[Remove] Shadow acne fix is no longer needed, scaling of shadows
resolved the worst issues.
2017-11-17 16:43:20 +01:00
Jamie
4041d7be41 ClarityGFX
Removed Useless files.
2017-11-16 17:00:52 -08:00
Jamie
a51ee17242 ClarityGFX
Updated moved files to there own Preset Folder also uploaded Directions.
2017-11-16 16:57:16 -08:00
Jamie
87f1703311 ClarityGFX
TCG Preset added
2017-11-16 13:43:54 -08:00
Jamie
58f1730e35 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-15 15:40:41 -08:00
Jamie
34bae39de3 ClarityGFX
Added BSOD Preset
2017-11-15 15:40:38 -08:00
Valery Guskov
3cfd4de132
whitespace cleanup 2017-11-15 00:54:24 +02:00
Valery Guskov
91e6222239
added AMD light circles experimental fix
shamelessly based on @alexkiri work
2017-11-15 00:52:43 +02:00
Rajko Stojadinovic
6e8f805d58 Update BOTW UW patches.txt for 1.3.3 2017-11-14 23:48:30 +01:00
getdls
5ad576f57d [XCX} Cut scene shadow scaling
Scales shadows to resolution..
x2 scaling  is a good  compromise until extra edge smoothing has been
implemented
2017-11-14 01:25:45 +01:00
getdls
b521212b3f [XCX] 21:9 GUI and 2d elements
21:9 fix for all gui, text, boxes
Fix - Floating tower text
Fix - Floating waterfall mist
Fix - Transport heat wave fx
Issue - Minmap missing lef side (suggest disabling in  settings)
Issue - Loading screens sides
issue - Map view is squashed
2017-11-13 01:21:44 +01:00
getdls
4d6cdbec21 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-12 19:10:36 +01:00
getdls
a096202fca [XCX] Added cross fade brighness fix
Second shader interpolates the  grading between inital scene and next..
including fade to black
2017-11-12 14:05:46 +01:00
getdls
596e66f7c8 [XCX] Rescale of shadows dof, bloom, motion blur, bias fixes etfc
See issue tracker for more details
https://github.com/slashiee/cemu_graphic_packs/issues/132
2017-11-12 13:32:43 +01:00
getdls
5191a80a5c Merge remote-tracking branch 'refs/remotes/origin/experimental' 2017-11-12 12:45:32 +01:00
getdls
918d447755 [XCX] Movies, shadows, dof, bloom is now fixed in shaders
Add - Fix for stasis move
Add - Remove undomment fpr bloom and DOF resolution fixed in shades
2017-11-12 12:34:56 +01:00
Jamie
ef1d1a093c ClarityGFX
Renamed files so they wont over write one another... 4th time a charm?
2017-11-11 23:13:30 -08:00
Jamie
024bcc55fd ClarityGFX
Added Directions .
2017-11-11 22:38:14 -08:00
Jamie
bdfc0e1667 Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-11 17:33:33 -08:00
Jamie
8aedceadac ClarityGFXq
Fixed the file names so they don't all activate at once.
2017-11-11 17:33:30 -08:00
Milan
e856898571
Merge branch 'master' into master 2017-11-11 13:21:48 +01:00
Jamie
02b3a4634d Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs 2017-11-10 19:51:32 -08:00
Jamie
97a504d9b1 ClarityGFX
New Presets added, Name Adjustment on some of the presets.
2017-11-10 19:51:30 -08:00
Milan
69df0e76f6
Add quarter resolution scaling
Doesn't have any camera bugs anymore so made everything on by default.
2017-11-10 23:49:14 +01:00
Jamie
a8a64de1fe ClarityGFX
Updated main one with SerFrost's Fixed Settings.
2017-11-10 12:08:50 -08:00
Jamie
4f96c9ab45 ClarityGFX
Added Gamma Gain to AVG Luma Build.
2017-11-10 04:50:55 -08:00
Jamie
d0d4cc57e8 ClarityGFX
Updated with Serfrost's Defaults for Public.
2017-11-10 03:07:43 -08:00
Jamie
fa114060eb ClarityGFX
Uppdated With Tonemap
2017-11-10 00:27:42 -08:00
Jamie
a1f07fb370 ClarityGFX
Fixed a issue where Gamma would not return any value.
2017-11-09 22:46:06 -08:00