Commit Graph

76 Commits

Author SHA1 Message Date
Daryl Borth
2fbcb7a036 simplify code 2022-05-20 13:13:01 -06:00
saulfabreg Wii VC Project
9b1bf3ad50
Add "Enable Turbo Mode" toggle to the Video Settings menu (based on InfiniteBlueGX's code) (#467)
* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Add "Enable Turbo Mode" toggle to the Video Settings menu

* Update README.md

* Update README.md

* Add Spanish translation to "Enable Turbo Mode" option
2022-05-20 13:11:46 -06:00
saulfabreg Wii VC Project
18615ca1c3
Allow "Original" render mode in 480p configurations (niuus) (#454)
Allow "Original" render mode to be selectable when using the Wii Options TV Resolution setting for "EDTV or HDTV (480p)" over component cables:
This caters specifically to LCD / LED users with 240p supported displays, since the option was previously hidden. Users with CRT / PVM / BVM displays with supported 480p Progressive Scan mode will also benefit, since no Wii setting switch will be needed for the "Original" 240p mode to be used.
2022-01-13 12:32:52 -07:00
saulfabreg Wii VC Project
87faea76b7
Fix mistake with render settings in Filtered (Sharp/Soft) (#455)
By any reason FCEUGX has an issue that when i set the "Render" setting to "Filtered (Sharp)" and return to the game it displays in "Soft", and when i set the "Render" setting to "Filtered (Soft)" and return to the game it displays in "Sharp".
This modification fixes that.
2022-01-13 12:32:41 -07:00
bladeoner
9c27d9cb00
Update file headers (#451) 2022-01-09 09:40:41 -07:00
Daryl Borth
aa2e14bb1c change max dimensions back to 640x480, fix bug in png loading 2021-03-16 19:40:47 -06:00
Daryl Borth
04d1532538 increase max game screenshot size to 640x512 2021-03-07 10:26:05 -07:00
Daryl Borth
9aaed4f09e fix SD2SP2 2021-01-31 09:45:00 -07:00
Daryl Borth
5929fe9d26 change max game image dimensions to 640x480 to support screenshots 2021-01-28 11:51:53 -07:00
bladeoner
c2eec9ae16
Update file headers (#437) 2021-01-06 12:13:49 -08:00
Daryl Borth
546c67adcd add Dendy support 2020-11-08 16:36:36 -07:00
Daryl Borth
ed8b54b721 add ability to change the player mapped to a connected controller 2020-09-28 16:49:49 -06:00
Daryl
7767843fd3 fix build 2020-08-09 14:14:54 -06:00
Daryl
6e3960cf67 fix build 2020-08-09 13:20:04 -06:00
Daryl
34e45f4d09 load cover images directly from file instead of an intermediary buffer 2020-08-09 13:10:36 -06:00
bladeoner
4debac409e
Fix CI/CD build and adjust Credits (#428)
- Remove Cirrus CI build
- Add Github Workflow
- Adjust README.md
- Adjust Credits
2020-07-21 15:11:13 -06:00
Daryl
92e5513892 fix build on new devkitppc 2020-06-28 15:12:22 -06:00
Daryl
d441c08809 silence a warning 2020-06-28 13:46:14 -06:00
Daryl
917dae0650 wii u widescreen patch, report whether wii u CPU is full speed 2020-06-01 21:15:47 -06:00
Daryl
9fb8c25387 prevent cheat name overflow 2020-05-12 20:55:02 -06:00
CrewMdk
2d16c25fc2
Updated english language translation (#412) 2020-04-02 18:26:34 -06:00
Daryl Borth
7644050090 skip chinese traditional (no translation). fix language default. 2020-03-13 13:42:05 -06:00
xjsxjs197
a8ccecebbd
update SIMP_CHINESE translations (#407)
* update SIMP_CHINESE translations

* Update zh.lang
2020-03-13 13:25:05 -06:00
CrewMdk
a93dc16c43
Updated english language translation (#401) 2020-02-17 17:27:48 -07:00
Daryl Borth
54fbc6e8e8 fix changing Auto Save option actually changing artwork folder 2020-02-14 20:25:18 -07:00
Pwedge
a8caf2309f Added support for serial port 2 (SP2 / SD2SP2) on Gamecube (#394) 2019-12-23 22:31:53 -07:00
Daryl Borth
6238b3ee37 fix ZL button mapping for Wii U GamePad 2019-04-16 19:12:02 -06:00
Daryl Borth
70076aff41 cleanup screenshot memory management. fixes preview image not displaying
on gamecube
2019-03-02 16:38:53 -07:00
Daryl Borth
8421d23baa fixed crash when used as wiiflow plugin. 2019-02-20 18:44:36 -07:00
Daryl Borth
f4a583a96d Add support to load external background music 2019-01-06 10:28:50 -07:00
Daryl Borth
f490574b9e add ability to externally load fonts and activate japanese/korean
translations.
2019-01-05 17:14:22 -07:00
Zalo
9080a54671 swapping screenshots mode with + button 2019-01-05 10:54:30 +01:00
Zalo
052b068223 added ocerFolder and ArtworkFolder 2019-01-05 10:54:09 +01:00
Daryl Borth
242395f20b Add Wii U GamePad support (thanks Fix94!) 2018-09-05 19:58:04 -06:00
Daryl Borth
a5801017f0 menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
2018-08-30 10:17:14 -06:00
Daryl Borth
cd2094a93c minor menu optimizations 2018-08-27 10:43:12 -06:00
Daryl Borth
3e07d0cfe3 Go Back is no longer the first item highlighted for Settings 2018-08-26 20:56:17 -06:00
Daryl Borth
5ec455b738 update color palettes (thanks Tanooki16!) 2018-08-18 13:08:09 -06:00
Daryl Borth
72a6c2a79e add soft and sharp video filtering options 2018-08-16 09:36:28 -06:00
Daryl Borth
905f94b03e re-add explicit Wii U Pro controller mappings 2018-08-16 09:22:50 -06:00
Daryl Borth
9f176ad0f0 add DSP halt/unhalt when switching between sound modes 2018-08-14 15:39:52 -06:00
Daryl Borth
29ce302842 remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:43:16 -06:00
libertyernie
6008ef948b Fix typo 2017-08-30 18:56:35 -05:00
libertyernie
8a7d51928f Port option to not append " Auto" from vbagx 2017-08-30 18:44:18 -05:00
Daryl Borth
e41ae649cb adjust credits to fit 2016-12-10 14:33:49 -07:00
Daryl Borth
a5eeb6fc02 merging changes from Zopenko's 3.3.8 2016-12-10 12:37:33 -07:00
Askot
aa7cf18989 -Too many to write 2016-09-17 20:43:24 -07:00
dborth
2037f6cfa1 merge changes from cebolleto 2014-10-24 02:51:36 +00:00
dborth
01aea34ca5 fix screen flicker when going back to menu 2012-06-28 02:33:07 +00:00
dborth
e27bc00241 improved pixel rendering 2012-01-11 18:48:39 +00:00