Commit Graph

577 Commits

Author SHA1 Message Date
Fabio Olimpieri 057101b8de Patch for compiling with gcc 6.2.0 2017-01-08 17:02:17 +01:00
fabio.olimpieri fe0cbaf42e .sav file passed as arguments, UDF8 ttf font 2013-03-06 22:32:16 +00:00
fabio.olimpieri 99454336cb Fixed Restore key as binding key, install on usb device, case insensitive file order 2013-01-19 22:46:32 +00:00
fabio.olimpieri 706fc918dd Added argument management, fixed bug for prg files with sdhc card 2013-01-13 18:48:15 +00:00
fabio.olimpieri 434971987f v2.4.1: Fixed Restore key 2012-12-27 10:47:42 +00:00
fabio.olimpieri f5bb1fb7ed Fixes for non GEKKO platforms 2012-02-18 14:12:40 +00:00
fabio.olimpieri 285d304f01 Version 2.4
Added SMB support
2011-08-08 11:21:52 +00:00
fabio.olimpieri bee0dea293 Update for devkitPPC release 23 2011-07-12 08:53:40 +00:00
fabio.olimpieri 8653c75399 Added Wiimote Rumble support
Moved "reset c64" to main menu
Moved "Help" to main main menu
2011-06-17 19:36:52 +00:00
fabio.olimpieri 41d0826a4a Improvements in the USB init management code 2011-06-10 21:44:13 +00:00
fabio.olimpieri 07b3a3c166 Added support for loading games from USB port (only FAT) 2011-06-05 13:46:38 +00:00
fabio.olimpieri 1c57b2170e WII_PORT variable changed with GEKKO 2011-06-03 08:47:35 +00:00
simon.kagstrom 43c1930f03 Main: Fix host-based build again 2011-06-03 06:08:57 +00:00
fabio.olimpieri 8085fee39c Version 2.2
Solved issues # 20, 21,23, 25, 29.

Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00
simon.kagstrom 17d70cc3ef Keyboard input: Add option to use cursor keys as cursors instead of
joystick
2010-08-23 08:32:48 +00:00
simon.kagstrom fd5fe7825f Gui refactoring 2: Separate the timer controller from the Gui 2010-08-15 12:11:23 +00:00
simon.kagstrom 01e2513f62 Gui refactoring, pass1: Rename Gui::gui->timerController -> controller 2010-08-15 11:59:34 +00:00
simon.kagstrom 78a4a29c83 Network: Reduce SDL deps (use uint* instead of Uint* from SDL) 2010-08-15 11:32:44 +00:00
simon.kagstrom 3c27c3b326 Add some unused network packets for game info transmission 2010-08-15 11:29:51 +00:00
simon.kagstrom 6b8bdfce22 Don't allow sending empty messages 2010-08-15 11:29:22 +00:00
simon.kagstrom 9b4b1dfe94 Don't display empty messages 2010-08-15 11:29:03 +00:00
simon.kagstrom 4d730c6fee Issue 26: Remove unused help option 2010-04-07 05:26:38 +00:00
simon.kagstrom 9d72585440 More messages 2010-03-30 19:04:11 +00:00
simon.kagstrom 1854a65cd8 Forgot players in the game info... 2010-03-30 05:10:53 +00:00
simon.kagstrom 5964b5e783 Add extra game info stuff (genre, players etc) for the menu 2010-03-28 15:59:56 +00:00
simon.kagstrom dab3082e48 Remove printout 2010-03-28 12:56:04 +00:00
simon.kagstrom 4aef6329d2 Bump game info version to v2 and save new files with that 2010-03-28 12:42:19 +00:00
simon.kagstrom 5cfc60d9c8 Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
2010-03-28 07:14:01 +00:00
simon.kagstrom d202722f5f Add genre/players to the structure and make the 8-bit 2010-03-27 07:53:12 +00:00
simon.kagstrom ab72622362 game-info: Add graphics artist, cleanup some stuff 2010-03-27 07:46:40 +00:00
simon.kagstrom 6631286c8a Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
2010-03-27 07:33:06 +00:00
simon.kagstrom b6bb39da68 Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
2010-03-26 06:34:58 +00:00
simon.kagstrom a0f30e9388 Display message when network message is sent 2010-03-22 18:43:49 +00:00
simon.kagstrom 193785d51b Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
2010-03-22 18:37:35 +00:00
simon.kagstrom d6d8217866 Wait a while if the gui is active 2010-03-21 12:52:32 +00:00
simon.kagstrom 12ed482d0d Unmount on the Wii 2010-03-21 12:52:07 +00:00
simon.kagstrom eb3ad92fc0 Fix noise in menu 2010-03-21 12:38:24 +00:00
simon.kagstrom db6a76d666 Unused include 2010-03-21 12:38:16 +00:00
simon.kagstrom 8816763fce Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
simon.kagstrom 60eda70d30 Correct wiimote binding 2010-03-21 08:34:17 +00:00
simon.kagstrom 31ed6f41ed Fix true 1541 emulation regression. Wrong warning fix 2010-03-20 13:48:17 +00:00
simon.kagstrom 90cc8d94ac Fix use-of-uninitialized 2010-03-19 16:57:22 +00:00
simon.kagstrom 9457a76210 Keep v1 for now 2010-03-19 13:16:12 +00:00
simon.kagstrom bd0166e397 Add graphics artist / musician. Will not be used quite yet 2010-03-18 12:23:11 +00:00
simon.kagstrom 65ad6963b1 Avoid double free 2010-03-17 20:46:43 +00:00
simon.kagstrom 596796287e Correct prefs saving 2010-03-17 17:11:29 +00:00
simon.kagstrom 17e2f4816c Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
simon.kagstrom f12c77463d A friendly message to you, Rudie 2010-03-17 11:22:16 +00:00
simon.kagstrom df670a1785 Use GUI screenshot for network connects as well 2010-03-17 06:34:27 +00:00
simon.kagstrom acc79d9d9e Fix wii prefs path 2010-03-16 20:17:52 +00:00