Commit Graph

2272 Commits

Author SHA1 Message Date
Fire-Head
89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap
d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic
394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
Sergeanur
4b3faea965 Update mpg123.32 2020-08-03 17:04:00 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00
Sergeanur
3e24ae8812 Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	sdk/rwsdk/include/d3d8/baaplylt.c
#	sdk/rwsdk/include/d3d8/rpstereo.h
#	sdk/rwsdk/include/d3d8/rpstereo.rpe
#	sdk/rwsdk/include/d3d8/rtintel.h
#	sdk/rwsdk/include/d3d8/rtintel.rpe
#	src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
a786dd45a4 Move sdk and eax 2020-08-02 19:36:50 +03:00
Fire-Head
f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire-Head
e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
Sergeanur
9df1d08348 Fixes after merge 2020-07-29 15:41:00 +03:00
Sergeanur
86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur
acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap
e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur
4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur
6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire-Head
f2f19ccea3 Update RwHelper.cpp 2020-07-29 12:41:53 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
2f40c3dc8b synch fakerw with reVC; update librw 2020-07-29 09:50:06 +02:00
aap
c649028b01 some fakerw additions for shadows; update librw 2020-07-29 09:49:41 +02:00
aap
fb4de46626 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-07-29 09:34:28 +02:00
eray orçunus
c87b639a84 Fix casepath chaos 2020-07-28 17:56:47 +03:00
erorcun
e47eaa1425
Merge pull request #663 from erorcun/master
Fix casepath chaos
2020-07-28 17:41:49 +03:00
eray orçunus
eb8844fd11 Fix casepath chaos 2020-07-28 17:40:12 +03:00
eray orçunus
429f6b03c4 CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
aap
c0eb3d10e2 CCollision done and fixes 2020-07-27 15:43:03 +02:00
aap
6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap
2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap
90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
aap
e2d56f00dd heli fixes 2020-07-26 23:40:26 +02:00
Filip Gawin
98ec7bdaf9 Provide more memory for casepath's arg 2020-07-26 00:11:13 +02:00
Filip Gawin
40c09d28f7 fix windows build, don't use crossplatform 2020-07-25 22:38:42 +02:00
Filip Gawin
b0414c84b9 Small fixes for linux build 2020-07-25 22:04:59 +02:00
Filip Gawin
3856b932dd Disable cache for openal for now 2020-07-25 20:25:34 +02:00
eray orçunus
7fea567eb2 Fix/change some Windows define 2020-07-25 15:24:24 +03:00
eray orçunus
199d57b16c Fix/change some Windows define 2020-07-25 15:18:15 +03:00
aap
1c44368f0a fixed hanim for 64 bit 2020-07-24 23:29:33 +02:00
aap
b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus
15918feb8e 90% fixes, 10% skel refactoring 2020-07-24 21:35:04 +03:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur
f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap
fdb262bca0 update librw 2020-07-22 14:02:43 +02:00
aap
c813630aad update librw 2020-07-22 14:02:14 +02:00
Sergeanur
7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
eray orçunus
d596f979aa Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun 2020-07-21 20:23:13 +03:00
eray orçunus
4cf6024cdb cosmetic changes 2020-07-21 20:22:52 +03:00
aap
34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap
d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
aap
0fba76a565 made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
eray orçunus
6dbc0c7dda a cute mistake 2020-07-21 06:41:41 +03:00
aap
5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
eray orçunus
70df13f9d3 Fixes from miami 2020-07-20 22:47:41 +03:00
aap
ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
aap
2612c9f12c CPlaneTrails and CPlaneBanners done 2020-07-20 19:50:20 +02:00
aap
efd49962d2 avoid UB 2020-07-20 19:32:20 +02:00
majestic
1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
aap
e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
aap
b8c2cf597d figured out magic 2020-07-19 00:56:13 +02:00
aap
2cfd3a9e92 CPlane fixes 2020-07-19 00:37:12 +02:00
Sergeanur
f760696a9f Fix another float 2020-07-18 19:37:28 +03:00
Sergeanur
28d7d6b2f1 Fix some audio floats 2020-07-18 19:18:58 +03:00
Sergeanur
a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur
eaf569eb6d Merge remote-tracking branch 'origin/master' into miami 2020-07-18 13:31:32 +03:00
Sergeanur
87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur
dd717b2d93 Actual fix now xD 2020-07-18 13:27:31 +03:00
Nikolay Korolev
d4444f8252 fix 2020-07-18 13:09:37 +03:00
Sergeanur
cf5dd6289e Fix TempVertexBuffer overflow 2020-07-18 13:09:21 +03:00
Sergeanur
30384bb4ef Merge branch 'master' into miami
# Conflicts:
#	src/render/Credits.cpp
2020-07-17 21:15:47 +03:00
Sergeanur
e8ded77e27 Add fix/workaround for black screen at startup 2020-07-17 21:14:48 +03:00
Sergeanur
1b161275e1 Fix CalcScreenCoors... again 2020-07-17 18:23:11 +03:00
Sergeanur
27e1fa1d28 Add missing f's 2020-07-17 17:56:59 +03:00
Sergeanur
de8759eabd Merge branch 'master' into miami
# Conflicts:
#	src/control/Record.cpp
#	src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853 Add audio cache for faster initialization 2020-07-17 13:48:25 +03:00
Sergeanur
693a5e0c2a Fix wheel water splash with PC_PARTICLE 2020-07-17 12:57:47 +03:00
Sergeanur
ebdc5cca7f Merge branch 'master' into miami 2020-07-16 23:03:31 +03:00
Sergeanur
81c03f8e6d Audio fixes 2020-07-16 22:30:55 +03:00
Sergeanur
ec09055599 Fix CCarStateEachFrame 2020-07-16 22:21:09 +03:00
aap
4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
aap
23da99622c tiny cleanup 2020-07-16 13:35:35 +02:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus
00bba630f6 enable island loading for now 2020-07-10 12:28:00 +03:00
erorcun
30723cf723
Merge pull request #654 from erorcun/miami
VC fighting, Peds, many fixes including ghost bikes
2020-07-10 00:06:16 +03:00
eray orçunus
aabf0f4c2c keep loading screen, but for a second 2020-07-09 21:48:43 +03:00
Sergeanur
c012e5a7ff Disable loading screen 2020-07-09 20:40:15 +03:00
Sergeanur
cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
eray orçunus
67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00