Commit Graph

744 Commits

Author SHA1 Message Date
bladeoner
294a0708d7
Bump version number to 1.58 2018-12-13 21:41:10 +01:00
bladeoner
4373c0fb94 Backport Add special S9xDisplayStringType to pass additional info. 2018-12-13 18:44:28 +01:00
bladeoner
d33626467e Backport Move S9xMovieUpdate to start of next frame. 2018-12-13 18:23:39 +01:00
bladeoner
53b245e4e4 Backport Use 1 instead of 0 as first # for pressed key display. 2018-12-12 19:38:44 +01:00
bladeoner
d8b901a7e1 Backport Fix uninitialized warning and aliased pointers. 2018-12-06 10:38:11 +01:00
dborth
d92174f82b
Merge pull request #779 from bladeoner/codecleanup
Backport Remove ssnprintf function.
2018-12-03 08:07:55 -07:00
bladeoner
e918ab8a25 Use a license stub everywhere.
This points to the full license in the root directory.
2018-12-03 12:26:02 +01:00
bladeoner
ea1b3147b8 Backport Remove ssnprintf function.
Backport Remove ssnprintf function. from snes9x
2018-11-30 12:38:02 +01:00
bladeoner
14036e6d54 Backport code cleanup remove unused code
Backport all changes including November 18 2018.
2018-11-20 12:13:06 +01:00
bladeoner
71838e083c don't apply SA1 hack for Kirby Super Star 2018-11-15 20:03:44 +01:00
Daryl Borth
8b30730144 don't apply SA1 hack for Kirby's Dream Land 3 2018-11-14 19:17:40 -07:00
DDinghoya
5574ce4d9c
Update ko.lang 2018-11-14 13:52:22 +09:00
bladeoner
e04cb171ee Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
* Get SuperFX Overclock working with core 1.57
* Get APU Hacks working with core 1.57 to fix Earthworm Jim 2
* Adjusted SA1 settings to fix Super Mario RPG slowdowns with core 1.57
2018-11-13 19:24:16 -07:00
Daryl Borth
8b73ba1913 upgrade core to 1.57 2018-11-11 18:31:52 -07:00
Daryl Borth
2fc86568c5 fix merge 2018-11-11 17:02:11 -07:00
Daryl Borth
43d60b28d9 merge 2018-11-11 16:59:34 -07:00
Daryl Borth
402a4ec3a2 re-apply changes that update core to 1.56 2018-11-11 16:57:16 -07:00
bladeoner
6f133280d9
Fixed black screen: Tengai Makyou Zero 2018-10-23 18:26:24 +02:00
bladeoner
beb3b72ed4
Fixed black screen: Chou Aniki 2018-10-16 14:01:22 +02:00
Daryl Borth
c5eed33de0 Add Wii U GamePad support (thanks Fix94!) 2018-09-05 19:59:14 -06:00
Daryl Borth
93c161493b simplify logic for controller analog sticks 2018-08-30 15:58:54 -06:00
Daryl Borth
9dd8ebcc60 fix mangled image when switching between HQ2x and scanlines filters 2018-08-30 11:44:41 -06:00
Daryl Borth
9cab3a68e9 tidy up filter code 2018-08-30 11:24:12 -06:00
Daryl Borth
16e8b6dd25 if arguments are passed to the emu to autoboot a game, then the main
menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
2018-08-30 10:11:24 -06:00
Daryl Borth
e63c43e225 avoid using file stat when possible. it's slow. 2018-08-28 14:47:59 -06:00
Daryl Borth
61459262ca avoid using file stat when possible. it's slow. 2018-08-28 14:47:49 -06:00
Daryl Borth
23d89dd0d1 minor menu optimizations 2018-08-27 10:42:07 -06:00
Daryl Borth
b4757544c9 prevent overrunning the file buffer (eg: loading a game cover image
that's too big). increase buffer size to load larger IPS/UPS files.
2018-08-27 09:30:31 -06:00
Daryl Borth
0533d181a3 change some defaults 2018-08-26 20:33:04 -06:00
Daryl Borth
abe92818ce finalize 4.3.9 2018-08-24 08:43:49 -06:00
Daryl Borth
6a045e6441 quick and dirty attempt to prevent reading and writing from/to the same
audio buffer
2018-08-23 10:27:26 -06:00
Daryl Borth
3d298ff126 add logic to update the playback rate dynamically 2018-08-22 17:24:37 -06:00
Daryl Borth
babf402d01 rewritten audio code. a work-in-progress. 2018-08-22 15:19:11 -06:00
Daryl Borth
e67a58812b revert recent APU changes. they would randomly compile "wrong" - out <=
&m.extra_buf [extra_size] assert would trigger
2018-08-22 10:35:43 -06:00
Daryl Borth
f69cd5baee refactoring. we only use the HermiteResampler 2018-08-22 08:54:18 -06:00
Daryl Borth
cacc596722 disable sound sync (if enabled) when using turbo mode. fixes sound
cutting off when using turbo.
2018-08-21 08:38:50 -06:00
Daryl Borth
632720be0c APU - types cleanup, port more changes from game-music-emu -
https://bitbucket.org/mpyne/game-music-emu
2018-08-20 14:05:15 -06:00
Daryl Borth
acd7e773f0 reduce sound input rate slightly. 2018-08-20 09:29:40 -06:00
Daryl Borth
845e69d889 revert remainder of snes9x code back 2018-08-20 09:11:01 -06:00
Daryl Borth
c77b4f4963 try to improve audio sync 2018-08-19 16:38:33 -06:00
Daryl Borth
860d77a094 change audio playback to 48khz. this should fix the tinny sound problem. 2018-08-18 12:44:28 -06:00
Etienne Haarsma
70c7e883d7 Code cleanup and fix include references
- Fixed all broken include references
- Cleanup memmap.cpp code by removing UNZIP and JMA SUPPORT code which are not used
- Cleanup reader.cpp code by removing the UNZIP SUPPORT reference to unzip.h
2018-08-18 12:04:35 +02:00
Daryl Borth
b30051c692 fix joystick calculations 2018-08-16 14:00:14 -06:00
Daryl Borth
af25c15b08 mute sound when in turbo mode. otherwise the APU buffer can get messed
up.
2018-08-16 10:40:10 -06:00
Daryl Borth
a2ebaeac72 add soft and sharp video filtering options 2018-08-16 09:35:24 -06:00
Daryl Borth
c617a00d69 re-add explicit Wii U Pro controller mappings 2018-08-16 09:21:10 -06:00
Daryl Borth
fdc2b42ac0 partially revert snes9x core. fixes performance issues. 2018-08-16 08:59:18 -06:00
Daryl Borth
5ea5f217b5 partially revert snes9x core. fixes performance issues. 2018-08-16 08:41:30 -06:00
Daryl Borth
4f2234cbc2 fix SPC crash that happens on some games, eg: chrono trigger
(http://www.snes9x.com/phpbb3/viewtopic.php?f=6&t=6881)

the snes9x team gave up and replaced the core, but others have fixed it
https://bitbucket.org/mpyne/game-music-emu/issues/18/spc_cpucpp-492-always-assert-s
2018-08-15 12:54:52 -06:00
Daryl Borth
05a607a8f7 update hermite resampler to support dynamic rate control (fixes audio
blips), remove some asserts in APU.
2018-08-15 11:49:27 -06:00
Daryl Borth
1a89c5174a BS-X works again. required BSX BIOS ROM be placed in snes9xgx as
BS-X.bin.
2018-08-15 10:01:48 -06:00
Daryl Borth
e138b27dea add DSP halt/unhalt when switching between sound modes 2018-08-14 15:38:54 -06:00
Daryl Borth
007dbb6b4d restore 1.56 BSX. for some reason this fixes all games from crashing. 2018-08-14 14:56:58 -06:00
Daryl Borth
33f833bbc6 revert BSX code back to snes9x 1.52. no idea why the 1.56 code isn't
working.
2018-08-14 11:23:10 -06:00
Daryl Borth
7da04d7d01 fix sound crackling 2018-08-14 11:00:45 -06:00
Daryl Borth
395f9069ef compress images, fix invalid sRGB profile 2018-08-14 10:36:14 -06:00
Daryl Borth
1e55157a6e fix cheats not working 2018-08-12 16:36:31 -06:00
Daryl Borth
a9f851a19f Finish update to snes9x 1.56 master. Disable multi pixel format support
for a speed boost.
2018-08-12 16:05:46 -06:00
Daryl Borth
d895bf6300 compress bg music to reduce memory footprint. reorder init to init
snes9x memory earlier so it goes into MEM1.
2018-08-11 15:54:25 -06:00
Daryl Borth
5866fd20db backport more changes from snes9x master 2018-08-11 14:58:21 -06:00
Daryl Borth
856a1ac127 backport more changes from snes9x master 2018-08-11 14:56:31 -06:00
Daryl Borth
e8f2613841 backport some files from snes9x master 2018-08-10 10:25:56 -06:00
Daryl Borth
c685dfceb9 allow ROMs smaller than 96K. 32K is now the lower limit. 2018-08-09 17:39:56 -06:00
Daryl Borth
647097b356 remove L+R+X+Y trigger to go back to emulator. just use the stick or
home button.
2018-08-09 17:30:15 -06:00
Daryl Borth
d51aeb12ac remove non-existent defaults 2018-08-09 17:14:59 -06:00
Daryl Borth
66110b2671 re-enable FixInvalidSettings 2018-08-09 17:05:47 -06:00
dborth
732c94033b
Merge pull request #734 from bladeoner/background
Change SNES bg image from US to EU/JP version
2018-08-05 17:52:59 -06:00
bladeoner
ed77e346c6
Change SNES bg image from US to EU/JP version
- This changes the background image in the menu to the EU/JP version of the console.
It makes the it more complete since the other images used are also the EU/JP version of the console.
2018-08-05 22:46:54 +02:00
bladeoner
b27ac565d5
Update build to version 4.3.8
* Add MSU1 support (thanks qwertymodo!)
* Add BPS soft-patching support (thanks qwertymodo!)
* Allow loader to pass two arguments instead of three (libertyernie)
* Backport some MSU1 fixes from snes9x
* Fix a few potential crashes caused by the GUI
* Compiled with latest libOGC/devkitPPC
* Remove update check completely. 
* Compatibility fixes for newer devkitppc.
* Compile fixes for Gamecube
* Compile fixes for Linux
2018-08-05 22:39:13 +02:00
bladeoner
dbefa19b60
Compile fixes for Linux
- Compiling on a Linux distribution will fail without these fixes.
2018-08-05 21:17:02 +02:00
Daryl Borth
6788d15aae automatically create preview image dirs if they don't exist 2018-08-02 11:28:00 -06:00
Daryl Borth
b66d66e82e compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
connected with the freetype portlib supplied by devkitPPC. using an
older freetype works.
2018-08-02 10:32:54 -06:00
Daryl Borth
9703bef743 remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:44:21 -06:00
dborth
0baaf38e35
Merge pull request #728 from libertyernie/allow-two-arguments
Allow loader (e.g. Homebrew Channel) to pass 2 arguments instead of 3
2018-07-29 11:47:55 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
libertyernie
8d210497a3 Check argc 2018-07-28 15:09:23 -05:00
libertyernie
081efa8f26 Allow loader (e.g. Homebrew Channel) to pass two arguments instead of three for autoload 2018-07-27 21:52:04 -05:00
emu_kidid
2c224b8db8 - Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
bladeoner
d8a8530bc8
Properly report MSU-1 revision in the status register 2018-03-04 17:00:22 +01:00
dborth
c9d0680796
Merge pull request #711 from bladeoner/bps
Add .bps soft-patching support by qwertymodo
2018-01-17 20:55:54 -07:00
Etienne Haarsma
a6e77b92c5 Add BPS soft-patching support (thanks qwertymodo!) 2018-01-17 16:16:47 +01:00
Etienne Haarsma
a0ff37c92e Add MSU1 support (thanks qwertymodo!) 2018-01-17 15:59:23 +01:00
Daryl Borth
97e637fed8 Hide saving dialog that pops up briefly when returning from a game 2016-12-08 19:41:52 -07:00
Daryl Borth
10a881ac05 merging changes from Zopenko 2016-12-08 17:51:57 -07:00
askotx
1e46032589 Merge pull request #689 from askotx/master
Add delete SRAM/state by Zopenko
2016-11-22 10:40:13 -07:00
Askot
d37fdded05 -Fix delete sram/state option 2016-09-17 21:28:35 -07:00
Askot
00a1df59cc -Add delete sram/snapshot option by Zopenko 2016-09-17 20:46:33 -07:00
Daryl Borth
35f6f7fd7a Merge remote-tracking branch 'refs/remotes/origin/master' into pr/686
# Conflicts:
#	readme.txt
#	update.xml
2016-06-25 15:02:30 -06:00
Daryl Borth
f5a064c92e update readme/update link 2016-06-25 11:24:13 -06:00
Juan Ruvalcaba
123326b5f9 -Remove Turbo Mode wii on right stick. 2016-06-09 13:25:16 -07:00
Juan Ruvalcaba
3c0bafb263 -Add Super FX Overclock option 2016-03-12 13:58:51 -07:00
Juan Ruvalcaba
f7407d6bf3 Show Framerate 2016-02-07 20:35:16 -07:00
Juan Ruvalcaba
15d791e87d -Fix standalone version getting invalid window on start, plugin mode works fine 2016-02-06 18:35:07 -07:00
Juan Ruvalcaba
85e6e4f2eb Missed images 2016-02-06 14:42:44 -07:00
Juan Ruvalcaba
8b7f48ec81 Missed image 2016-02-06 14:42:15 -07:00
Juan Ruvalcaba
f6c3abdc58 [4.3.5 - February 06, 2016]
* Added Fix94 wiiflow plugin mode
* Removed sound from GUI and now gets better perfomance/FPS on games like
  Yoshi's Island and Kirby Dream Land 3.
2016-02-06 14:40:46 -07:00
dborth
874c95f7c8 merge image preview changes from cebolleto 2014-10-24 02:47:59 +00:00
dborth
2089090791 finalize 4.3.2 2012-11-10 05:50:32 +00:00
dborth
fa7eaf3fed Fix lag with GameCube controllers 2012-10-04 00:33:54 +00:00
dborth
8bd9b8aedc finalize 4.3.1 2012-07-07 17:46:28 +00:00
dborth
2e16966bbb finalize 4.3.0 2012-07-06 20:50:09 +00:00
dborth
36b33a261c fix screen flicker when going back to menu 2012-06-28 02:33:17 +00:00
dborth
f8caf2e9df 2012-04-28 16:13:03 +00:00
dborth
14f4cd2cc0 2012-03-18 17:39:02 +00:00
dborth
17880749e0 use threshold of cos(67.5) to allow two directions to be pressed simultaneously (eg: down+right) (patch by KruLLo) 2012-03-18 15:52:20 +00:00
dborth
f65c3d01c3 trigger button press when GameCube L/R are 50%+ depressed
remove sync using vsync - use timers for sync only
2012-02-05 21:31:38 +00:00
dborth
6cb97df316 new joystick math 2012-01-27 02:34:43 +00:00
dborth
2c7c2cec04 finalize 4.2.9 2012-01-14 22:34:01 +00:00
dborth
b562209da7 improved pixel rendering 2012-01-11 18:46:55 +00:00
dborth
39102d8169 2011-10-27 04:12:14 +00:00
dborth
ccf1bebfa4 2011-06-21 02:22:09 +00:00
dborth
e9d4b787dd 2011-06-18 06:10:25 +00:00
dborth
13738fc3b0 2011-06-05 05:24:22 +00:00
dborth
85119d4fcb finalize 4.2.8 2011-05-16 00:54:37 +00:00
dborth
48d78d7d2d 2011-05-07 04:48:30 +00:00
dborth
529a71f6fb 2011-05-06 04:34:53 +00:00
dborth
347e59eaa4 2011-05-05 04:41:45 +00:00
dborth
4cfb4064ca Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis) 2011-04-25 02:21:09 +00:00
dborth
bffb343462 update translations 2011-04-23 15:54:54 +00:00
dborth
ee7c66d257 sync APU code 2011-04-21 15:49:56 +00:00
dborth
f29ab67e46 2011-04-01 05:35:37 +00:00
dborth
fb983c9807 add Turkish translation 2011-03-30 03:41:39 +00:00
dborth
bba174d19b 2011-03-25 00:55:34 +00:00
dborth
482d846a4e finalize 4.2.7 2011-03-24 01:19:27 +00:00
dborth
fd8a742cd9 revert zones' improved IRQ and SA-1 changes committed in r661 - these are detrimental to performance 2011-03-24 01:07:47 +00:00
dborth
ce4ee053b6 fix slow browser issue 2011-03-24 01:02:33 +00:00
dborth
720306a188 parsing fix, string safety 2011-03-20 17:17:51 +00:00
dborth
86b15fb903 add trailing slash to paths 2011-03-19 17:00:09 +00:00
dborth
9fae5f0b42 finalize 4.2.6 2011-03-19 05:33:06 +00:00
dborth
4aa207d6ef 2011-03-13 05:48:20 +00:00
dborth
4d0bc13fa8 Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
Fix hires pixel plotter
2011-02-16 00:23:19 +00:00
dborth
19c8d16c74 fix issue 468 - cheats do not persist 2011-02-15 17:08:35 +00:00
dborth
8afefe3599 rm space 2011-02-10 18:08:12 +00:00
dborth
ea9f2261b4 fix compilation on GameCube 2011-02-10 18:06:09 +00:00
dborth
56e8bcfaef update to match iso9660 devoptab 2011-02-06 20:47:04 +00:00
dborth
cb2b9de087 update net code 2011-02-06 05:38:15 +00:00
dborth
422ea26b46 sync to snes9x git 2011-02-06 05:23:21 +00:00
dborth
072c4941aa 2011-02-04 04:42:15 +00:00
dborth
212e716ecb source tidy 2011-02-03 03:44:45 +00:00
dborth
409482fab5 net changes 2011-02-03 03:35:09 +00:00
dborth
322e1575b7 enable SMB on GameCube (thanks Extrems!) 2011-02-03 03:09:49 +00:00
dborth
5a9f1ae3bd Apply APUAllowTimeOverflow to primal rage 2011-01-22 20:21:49 +00:00
dborth
be1243b83c 2011-01-21 02:36:17 +00:00
dborth
d968149ac5 replace file calls with standard ones 2011-01-20 02:52:56 +00:00
dborth
5d7331ead0 core update - improved IRQ and SA-1 2011-01-17 13:54:34 +00:00
dborth
32f8662987 sync 2010-12-27 05:41:49 +00:00
dborth
d7e85f0dc7 fix gc build 2010-12-26 23:19:44 +00:00
dborth
bf36bc2fec fix paste error 2010-12-26 23:16:53 +00:00
dborth
66d8370ff0 lang update 2010-12-25 18:26:44 +00:00