Commit Graph

298 Commits

Author SHA1 Message Date
wiidev
564ea6a534 Refactored various game patches 2023-01-01 17:00:25 +00:00
wiidev
efa01533b4 Update for devkitPPC r41 2023-01-01 17:00:23 +00:00
wiidev
31941bedcd Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
wiidev
a6e073f018 Refresh less when downloading covers 2023-01-01 17:00:15 +00:00
wiidev
8ab03c4bf9 Improve caching
Thanks to Oddx. I just tested his changes, fixed some issues and then refactored code.
2023-01-01 17:00:14 +00:00
wiidev
4406ae25bd Add per-game return to for Devolution 2023-01-01 17:00:07 +00:00
wiidev
0505875787
Merge pull request #20 from xperia64/devo_returnto
Devolution supports STUBHAXX returnTo loading. Use it.
2022-12-12 19:27:54 +00:00
wiidev
f0b5b5d22b
Merge pull request #19 from xperia64/add_devo_progressive_patch
Support Devolution's progressive patching
2022-12-12 19:27:43 +00:00
wiidev
ffa2dacd97
Merge pull request #18 from xperia64/devo_regional_memcards
Add regional emulated memory cards for Devolution
2022-12-12 19:27:33 +00:00
xperia64
7b53332c36 Devolution supports STUBHAXX returnTo loading. Use it. 2022-06-30 02:48:42 -04:00
xperia64
aeb48e4cce Support Devolution's progressive patching 2022-06-30 02:08:49 -04:00
xperia64
f67f68c1aa Add regional emulated memory cards for Devolution 2022-06-30 01:05:57 -04:00
xperia64
cad0a8973b Fix loading games off an SD card in Devolution 2022-06-25 21:15:33 -04:00
wiidev
08a44a2b57 Add deflicker filter options 2021-08-01 18:00:21 +01:00
wiidev
0ac4d8249c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
wiidev
e6832e143c Only use header caching when in god mode
Because header caching doesn't filter categories or age restricted games.
2021-04-04 19:00:02 +01:00
wiidev
64bfd820bb Don't patch 480p if a game uses MetaFortress 2021-04-04 19:00:01 +01:00
wiidev
e25c4e5b4a Don't use game header caching for categories 2021-02-04 16:56:34 +00:00
wiidev
bd9e707e6c Compatibility with older versions of Nintendont 2021-02-04 16:25:36 +00:00
Florian Bach
9cabf089ec Cleanup and improve StartUpProcess 2021-02-04 16:23:14 +00:00
wiidev
69de883610 Fix an issue with IOS reloading 2020-12-20 20:30:02 +00:00
wiidev
e25c4e25f0 Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
Florian Bach
c1e8ea5ca8 Rewrite RCE fix and 23400 fix 2020-12-12 21:34:34 +00:00
wiidev
c6d2efd765 Added extra caching options
Thanks to Oddx & geoGolem
2020-12-12 21:33:31 +00:00
wiidev
3f4c41c913 Fixed multiple errors 2020-11-08 21:28:26 +00:00
wiidev
fdf0704d43 Patch the MKW RCE vulnerability and error 23400
Thanks to Seeky and InvoxiPlayGames for the gecko codes.
2020-11-08 21:28:05 +00:00
wiidev
30855664dd Added an option to set a custom server address 2020-11-08 21:27:42 +00:00
wiidev
c3d27c3256 Consistently show the storage details 2020-07-09 02:12:34 +01:00
wiidev
80ed6d0b98 Make cover and banner URLs editable 2020-07-09 02:11:59 +01:00
wiidev
7d01cc0359 Add Nintendont BBA emulation and net profile options 2020-07-09 02:04:39 +01:00
wiidev
8172a19c42 Update to r1272 2019-08-26 18:53:21 +01:00
Cyan
b0352c301e sync to sourceforge r1266
* Added 2 new Nintendont settings (CC Rumble and IPL choices). (Greywolf)
* Updated all the sources to compile with devkitPPC r28 and r29-1. (Greywolf)
* Fixed loading banners from EmuNAND with a long path. (Greywolf)
* Updated Libcustomfat to 1.1.1 + Ustealth. (Greywolf, Cyan)
* Added support for Open source HBC TitleID.
2017-12-14 15:26:57 +01:00
cyan06
3a62520601 * Fixed compiling meta.cpp under linux/mac
* Removed Neek2o warning when using SD card on Wii.
* Added A button to exit credit page (self_slaughter)

Nintendont:
* Updated to Config to v7 (self_slaughter)
* Added Triforce Arcade mode option (self_slaughter)
* Added compatibility for GPT and EBR partition type (v3.400+)

* Updated language files: French
2016-10-19 13:01:42 +00:00
cyan06
5785a48e1f Nintendont :
* Added support for Nintendont CFG v6.
* Added PAL50 Patch settings.
* Added Remove read speed limit settings.
* Added video scale and Video offset to individual game settings.
  inherit value for "video scale" is -21 instead of the usual -1

* Updated language files : French
2015-08-11 17:16:12 +00:00
cyan06
26c671bd7b * Updated runtimeiospatch to 1.5.2
Nintendont: 
* Added support for CFG v4 (v3.354+)
* Added VideoScale and VideoOffset options
2015-07-12 13:01:24 +00:00
cyan06
be6092e1e9 * Fixed compiling on Mac/Linux
* Fixed "return to NK2O" not working with neek.
2015-07-07 19:34:32 +00:00
cyan06
f49b732a3b svn wrong file addition format...
update meta.xml version too.
2015-07-05 14:47:47 +00:00
cyan06
422d14cb5b svn commit forgot a file... 2015-07-05 14:45:51 +00:00
cyan06
36c94fc4e1 * Added basic Neek2o support for EmuNAND channels autoboot.
Note: No game settings are used when using neek mode,
  except "Return To" and "EmuNAND path".
  "Return To" ON forces reload of the emuNAND "NK2O" channel
  on Wii and the emuNAND "Return to WiiU" channel on vWii.
* Added a feature option to boot into Neek without game autoboot.
* Added a prompt to select NAND Dump path if needed.
* Fixed EmuNAND Chan setting read from EmuNAND Save setting
  when set to "Use global".
* Removed the check for cIOS d2x when selecting emuNAND options.

* updated language files for neek.
2015-07-05 14:44:24 +00:00
cyan06
b9139a4242 * Fixed downloading wiitdb on new install
* Fixed creating game save path for EmuNAND channels if 
  EmuNAND chan path is different than EmuNAND save path.
* Prevent deleted channels to be displayed if tmd still exists
* Moved gameconfig.txt loading outside of Ocarina function
* Changed return values in game booter
* Nintendont: check Kenobiwii.bin only on Rev < 336
2015-06-28 14:13:52 +00:00
cyan06
9af7ee1010 * Added support for wbfs/GameID6/ path
* Updated custom banner URL (Thanks Abz)
* Set default Wii disc dump mode to "Remove update partition"
* Set default Nintendont MaxPad to 4
* Remove "shutdown to standby" choice on WiiU vWii.
2015-05-10 14:03:32 +00:00
cyan06
4611ae1998 * Fixed compilation warning (Thanks Greywolf)
* Added current version and revision number to boot screen
* Renamed "Gametdb Path" to "Titles Path" and set 
  default path for title's files to /titles/ subfolder.
* Added a prompt to move existing files when editing
  Titles path. (Greywolf)
* Added an option to display Multi-disc prompt when 
  launching gamecube games with DM/DML/Nintendont.
* Fixed exiting the credit page (press B to exit)
* Set Loader's IOS setting to 58 if only 58 is available.
* Removed unneeded IOS58 patches to libruntimeiospatch

Nintendont:
* Added Nintendont 3.304+ new version detection.
* Removed warning if HID is enabled without controller.ini 
  on r3.304+. HID setting still used to copy .ini if needed.
* Fixed Booting game from USB if not on the first partition.
* Fixed loading settings/cheats/controller.ini when booting
  from Disc.
* Added a missing warning message if kenobiwii.bin is not
  found but debug option is enabled on Wii consoles.

* Updated French language file
2015-04-04 16:04:30 +00:00
Cyan
4991bb2552 * Updated Libfat to 1.0.13
* Fixed compiling with DevkitPPC r27 (1 warning left)
* Added throw exception to some buffers
* Fixed DEVO config name
2015-03-08 16:49:07 +00:00
Cyan
644e96b2d9 * Changed partition detection for DIOS MIOS to allow logical
partition located before primary partition. (Thanks RCJayce)
* Changed partition detection for Nintendont to allow logical
  and primary partitions before the first FAT32 partition.
  (ex. NTFS primary+FAT32 primary)
* Moved IsWiiU() function to sys.c

* Fixed French language file
2015-02-14 15:41:20 +00:00
Cyan
db6517256e * Added WiiU pro controller support.
Some menus or buttons might not work. (Thanks Airline38)
  L3+R3 to shutdown the pad.
* Added PS3 controller support over USB, requires loader's
  IOS set to IOS58. Button mapped as Classic Controller.
* Added a WiiU Auto aspect fixer based on current WiiU setting.
* Added a WiiU Widescreen switcher in Features menu.


Nintendont:
* Fixed detection for nintendont v2.263+ issue 2294
* Added a WiiU Widescreen setting. issue 2296
  Default value based on current WiiU aspect ratio settings.
* Added a setting to choose Nincfg.bin behavior at launch issue 2297
  Always delete; Always create; No change. 
* Removed unused game specific settings section (MGS2)
* Renamed MCEmu ON setting to Multi
* Added Disc launching feature
* Added user prompt to select where MCEmu should be
  located when using Disc launching.
  The device is auto-detected if Gamecube source setting 
  is set to SD or Main(USB) only.
* Changed prompt type to warning if Nintendont version
  detection fails.


Thanks to Airline38 for the WiiU pro base patch.
2015-01-04 20:22:06 +00:00
Cyan
6ae72b2487 * Set default loader mode on fresh install to Wii+Gamecube.
* Set video width to 694px (instead of 640px) when Wii set to 4:3
  694 should look better. If you have crop issue, please report. 
* Updated French, German and Portuguese_br.

Nintendont:
* Updated Nintendont detection function (thanks Airline38)
* Added Native controller setting.
* Added Video Deflicker setting.
* Removed forced MC Emu size when using a single card 
  for multi games.
* Added a warning when selecting a 2043 blocs MC Emu.
* Removed forced Maxpad setting on WiiU
* Removed forced controller.ini check on WiiU
* Added controllers folder check (controller.ini has priority)
* Fixed Video mode auto.
2014-11-10 21:47:13 +00:00
Cyan
48b3ab3324 * Updated default Gamecube Banner URL.
* Added an URL auto-updater for users with the old 
  GameCube banner URL.

Devolution : 
* Added forced video mode to PAL60Hz 480i when playing 
  NTSC games on a PAL console.
* Added Crop Overscan and Disc Delay settings from 
  Devolution r234 
  - For PlayLog setting, use USBLoaderGX Playlog setting.
  - "MemCard emulation on NAND" feature will not be added.

Nintendont :
* Added support for Nintendont v1.135+
* Added MemCard Emu "Multi" support, named "Enabled" like
  with Devolution (OFF > Individual > Enabled) (v1.135+)
* Added MemCard Blocks size option (v1.135+)
* Added specific game settings (Metal gear Solid)
* Changed to use Argsboot method only if AutoBoot is set.
2014-08-18 19:19:20 +00:00
Cyan
d507f866e2 Nintendont:
* Added auto network initialization if needed when updating 
  Nintendont from features menu.
* Added a backup of existing boot.dol when updating
  Nintendont, restored if update failed.
* Added Nintendont missing settings 
  (MaxPads, LED, Log and OSReport).
* Added a per game "Nintendont Loader Path" setting (Requested)
* Changed Nintendont MCEmu setting to ON by default on new
  USBLoaderGX installation.


* Updated French language file.
2014-08-02 16:53:56 +00:00
Cyan
0cb0b7537f Changes:
* Updated DIOS MIOS (Lite) detection up to v2.11
* Homebrew's AddBootArgument() function now accepts 
  struct as arguments (Thanks Fix94)

Nintendont :
* Always delete previous nincfg.bin file when launching a game.
* Added Argument Booting method for nintendont v1.98+ 
  (faster booting, no nincfg.bin file written to device)
* Added "Update Nintendont" option in features menu. Issue 2260
2014-07-14 16:31:52 +00:00
Cyan
46525c016e * Fixed launching DIOS MIOS(Lite) with Ocarina.
* Added a "Private server" setting to patch games at launch.
  Issue 2261

* Updated Chinese and French language files.
2014-07-12 13:17:58 +00:00