Commit Graph

209 Commits

Author SHA1 Message Date
Carl.Kenner
8f6b66091e "Unsaved progress will be lost. Are you sure?" on Reset or exit game. 2009-04-26 21:08:24 +00:00
Carl.Kenner
8451552bd7 Misc minor changes. 2009-04-26 20:47:31 +00:00
Carl.Kenner
ad6ce0bcb7 Fixed saving of Game Settings when exiting Game Settings via the Close button instead of the Go Back button. 2009-04-26 20:11:30 +00:00
Carl.Kenner
6958b9e6bb Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release. 2009-04-26 19:36:51 +00:00
Carl.Kenner
a2a9290cee Improved Mortal Kombat input. Mortal Kombat 3 extra characters. 2009-04-26 19:23:12 +00:00
Carl.Kenner
770cfeaec2 Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc.
MK3 even changes palettes depending on what character you choose.
2009-04-26 00:05:49 +00:00
Carl.Kenner
b02f07b457 Teenage Mutant Ninja Turtles (more games) and Mortal Kombat (lots of added characters, distinguishes between low and high attacks, standard moves now have normal controls). 2009-04-25 12:09:13 +00:00
dborth
e8f54e3d56 new option to force a video mode, PAL video mode changed 2009-04-22 18:24:05 +00:00
dborth
6675c3c3db menu disabled when loading a game 2009-04-21 22:10:39 +00:00
dborth
ef6579decf improve menu close transition 2009-04-19 07:34:46 +00:00
dborth
da88199dc2 whoops! free some memory 2009-04-15 06:33:44 +00:00
dborth
5ccb18fce9 file browser arrow buttons now steal focus 2009-04-15 06:32:40 +00:00
dborth
884ccc90a6 corrections/improvements to game saving 2009-04-15 06:01:08 +00:00
dborth
2ea1ae5bdb save menu settings 2009-04-15 03:24:40 +00:00
dborth
f19f838274 restructure GUI, add multiplayer support, utilize new trigger input structures 2009-04-14 05:24:01 +00:00
dborth
45dc96a3d5 correction to battery level
better handling of multiple wiimote cursors on-screen
code refactor - move trigger class definition to gui.h
better filebrowser scrollbar
2009-04-13 08:44:19 +00:00
dborth
6b4cbf3fc7 draggable scrollbar 2009-04-10 07:51:55 +00:00
dborth
9b50532ca1 update readme 2009-04-10 03:23:29 +00:00
Carl.Kenner
926ad163f3 PAL support in-game 2009-04-10 02:06:00 +00:00
Carl.Kenner
86a31bf614 Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html 2009-04-09 11:36:14 +00:00
Carl.Kenner
1a772a13b9 Removed duplicates 2009-04-09 09:01:35 +00:00
Carl.Kenner
31937a037e Forgot to include the new file. 2009-04-09 08:51:51 +00:00
dborth
e0f60f7ba6 fix memory card saves 2009-04-09 07:41:37 +00:00
dborth
993a3eb00f minor bugfixes 2009-04-09 07:17:06 +00:00
Carl.Kenner
3ae39c8ff0 Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC.
Mortal Kombat Gamecube and Classic Controller controls added, based on Armageddon.
2009-04-09 06:27:47 +00:00
Carl.Kenner
32fe744ae7 Fixed bug (of new menu) with saves never loading and automatically being erased.
Now when you choose a game it looks for a save with "Auto" on the end to load, and if it doesn't find one, it looks for a save with nothing on the end and loads that instead.
2009-04-08 22:58:21 +00:00
Carl.Kenner
0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names.
Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen.
2009-04-08 17:32:41 +00:00
Carl.Kenner
1eae7aeb57 Added "close" button to main menu. Not being able to get back to the game from the main menu was driving me (and users of snes9x gx) mad. 2009-04-08 12:34:25 +00:00
Carl.Kenner
26f4dc1443 Added "Keyboard & Mouse" and "Match Wii Controls" to control settings.
Fixed shift key bug.
Keyboard and mouse aren't implemented in the menu yet, but work in-game.
2009-04-08 11:24:39 +00:00
dborth
9ed52afbb7 corrections to SRAM/snapshot saving and loading 2009-04-08 08:11:46 +00:00
Carl.Kenner
52179a367c Fixed Video menu bug (position did zoom and zoom did nothing). 2009-04-08 07:50:16 +00:00
Carl.Kenner
d7ec9b193b Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing. 2009-04-08 07:33:33 +00:00
dborth
afd2335815 new menu 2009-04-08 07:08:12 +00:00
Carl.Kenner
5854de3131 Fix for issue 78, Gamecube rumble bug. Untested. 2009-04-07 14:23:18 +00:00
dborth
390f90fec7 new GUI classes 2009-04-07 02:57:49 +00:00
dborth
b2079db222 2009-04-07 02:54:44 +00:00
dborth
124a646989 2009-04-07 02:52:42 +00:00
dborth
39b6cba63d 2009-04-07 02:49:56 +00:00
dborth
083aae9f10 finalize 1.0.8 2009-04-06 07:41:45 +00:00
Carl.Kenner
5727662110 Much improved Wii controls, especially Zelda, now falls through to configured controls.
Added controls for One Piece.
Fixed in-game cursor.
Removed annoying rumble from Minish Cap items screen.
Added change list and instructions to readme.txt.
Moved some of the functions from gameinput.cpp.
I think it is ready for release.
2009-04-02 23:41:09 +00:00
Carl.Kenner
f4715d3c26 Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
Carl.Kenner
5a653343ff Update r154 broke mono GB games. This fixes them, but means issue 70 is now only half fixed. So... mono gameboy games all work, and colorised games sort of work, but have random background tiles in the wrong palette. I'll have to continue fixing issue 70 later. Sorry for breaking something before. 2009-03-20 12:20:24 +00:00
Carl.Kenner
0f833a9d87 Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57 2009-03-13 08:55:53 +00:00
Carl.Kenner
afec8200f8 Fix for issue 70, http://code.google.com/p/vba-wii/issues/detail?id=70
Colorised games should now work. This patch hasn't been fully tested.
It is based on a few differences between releases r60 and r61 that broke colorised game support, along with much trial and error.
2009-03-11 22:34:22 +00:00
Carl.Kenner
28f2f392bd More Wii controls for Metroid games. 2009-03-11 22:30:10 +00:00
Carl.Kenner
cba63e69a6 PAL support 2009-03-11 22:28:25 +00:00
dborth
bf304d5b82 source refactor, merge/modify more changes from Carl Kenner 2009-03-04 07:01:04 +00:00
dborth
ea97d00742 rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes) 2009-03-04 06:56:55 +00:00
dborth
29985288e6 Carl Kenner's VBA-M changes 2009-03-04 06:53:25 +00:00
dborth
fde5171e0c 2009-02-20 09:36:05 +00:00
dborth
931f7553b0 32 byte align some memory 2009-02-07 02:45:33 +00:00
dborth
d1062098ab trigger net reconnection on SMB failure 2009-02-03 08:33:51 +00:00
dborth
96e93b5841 finalize 1.0.7 2009-01-27 22:08:44 +00:00
dborth
9e7c13fd8c future support for video shifting 2009-01-26 07:11:02 +00:00
dborth
48b5562e8d add unzip progress for auto-update 2009-01-25 07:10:16 +00:00
dborth
3e4dfac384 remove unneeded functions 2009-01-24 22:05:28 +00:00
dborth
c6667d1adb fix homebrew ROMS on GameCube, disallow compressed ROMs on Gamecube (not implemented anyways) 2009-01-24 08:46:00 +00:00
dborth
1af817ca93 2009-01-23 17:42:02 +00:00
dborth
769f5d57c2 disable read-ahead on gamecube 2009-01-21 06:53:13 +00:00
dborth
b47b3fa80c fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
dborth
bb6d002d37 corrected interpolation increment - 30065 for 1468 (thanks eke-eke) 2009-01-14 00:04:06 +00:00
dborth
975cb72438 audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
dborth
5dcdb7e86a update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
dborth
ad6f2134fc minor changes 2009-01-10 07:44:34 +00:00
dborth
bf187a2087 whoops! 2009-01-10 02:56:07 +00:00
dborth
bba6ccd468 structural changes 2009-01-10 02:41:39 +00:00
dborth
110cc7fc39 more includes updates, disable right menu stick left press on CC for back to home 2009-01-08 07:37:32 +00:00
dborth
96c0a729bd update includes to match new structure 2009-01-08 07:35:44 +00:00
dborth
19ecf65f28 update VBA structure to match new VBA-M structure 2009-01-08 07:30:26 +00:00
dborth
65e9952e14 update VBA structure to match new VBA-M structure 2009-01-08 07:27:56 +00:00
dborth
09d71bdde7 update VBA structure to match new VBA-M structure 2009-01-08 07:21:34 +00:00
dborth
dc7b84e4a5 new read ahead cache 2009-01-06 06:04:49 +00:00
dborth
497274c83d code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
dborth
874525235d fix bug w/ reading files < 2048 bytes 2009-01-02 22:26:58 +00:00
dborth
59b7c2f6d3 video corrections, disable read-ahead cache 2008-12-30 07:32:42 +00:00
dborth
093dca1d66 major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
dborth
947ca0582a fix GBA games on GC 2008-12-28 21:58:07 +00:00
dborth
6c1c62f7a9 tweak patch loading message 2008-12-25 00:38:47 +00:00
dborth
3aa8137e81 minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
dborth
ed93edc51d optimize boot sequence, more intelligent device auto-detect, network error message improvements 2008-12-22 09:23:48 +00:00
dborth
5b4ea2b8b5 fix saving bug 2008-12-20 20:32:44 +00:00
dborth
67292abc52 set video thread to critical priority 2008-12-19 23:08:24 +00:00
dborth
eceb311962 reset preferences now resets control mappings 2008-12-19 22:01:15 +00:00
dborth
e03dd275f7 improve device thread, change pref loading 2008-12-18 23:21:51 +00:00
dborth
18e267b1f0 rewrite file code 2008-12-18 18:58:30 +00:00
dborth
ab6fb44b18 minor bugfixes 2008-11-26 07:39:09 +00:00
dborth
d52ef4570f revert forced PAL60 to off 2008-11-25 07:13:46 +00:00
dborth
88507f09db fix snapshot saving issue 2008-11-24 07:17:17 +00:00
dborth
5f6279ae9c add missing break 2008-11-20 17:59:47 +00:00
dborth
7a47d1b806 finalize 1.0.5 2008-11-19 07:14:00 +00:00
dborth
c6e9dce0d7 change pref file to <apppath>/settings.xml 2008-11-17 08:02:22 +00:00
dborth
8200baf3bb add wii power/reset button support, wiimote power button support 2008-11-17 00:09:38 +00:00
dborth
c01ab2fcd5 add dvd motor off for GC users 2008-11-13 08:00:16 +00:00
dborth
2c87356ef8 fix loading for DVD zip files 2008-11-13 05:44:32 +00:00
dborth
11e5e270a2 DVD correction 2008-11-12 08:32:59 +00:00
dborth
830db0e150 tidy up file code 2008-11-12 07:53:25 +00:00
dborth
4d6d662d02 fix DCFlushRange for square 2008-11-07 16:49:25 +00:00
dborth
5555d34e44 fix scaling issue - flush square memory! 2008-11-06 22:00:58 +00:00
dborth
68ec3c9515 fix GC compile 2008-11-06 07:08:27 +00:00
dborth
7740c1c0a2 correct widescreen fix 2008-11-05 17:29:49 +00:00