ae34742e6d
use less memory for snapshot screenshots - so now thumbs are activated for GameCube, revert some GBA changes
2010-06-03 23:16:47 +00:00
923667cecc
revert some changes
2010-04-05 22:46:26 +00:00
68d4aa225e
lang updates, rem NGC refs
2010-04-01 21:35:49 +00:00
255e764a86
2010-03-22 01:10:50 +00:00
058ac87b86
optimizations from dancinninja
2010-01-24 18:26:31 +00:00
686a33a760
optimizations (DCN)
2010-01-13 07:09:54 +00:00
e5c58eab80
fix gb screen adjustment saving, menu tweak, minor optimizations from dancinninja
2010-01-06 18:22:12 +00:00
951b0bcb60
optimizations from dancinninjac
2009-12-14 07:13:07 +00:00
0f6d0f7b1b
fix save states, sync with VBA-M, finalize 2.1.1
2009-12-07 08:24:05 +00:00
6bb71834d3
changes for save states. although there's still save corruption :(
2009-12-02 22:26:44 +00:00
2249894872
optimization from dancinninjac
2009-11-16 23:28:25 +00:00
a87148eb8f
sync with VBA-M
2009-10-08 18:08:41 +00:00
3181fb22ad
Fixed some GB-Z80 instructions. Special thanks to Blargg and Dwedit.
2009-10-03 16:47:16 +00:00
fe4821550d
fix MBC2 saving/loading
2009-10-03 16:42:30 +00:00
99e23f239c
only update battery images when required, GB mono changes
2009-06-17 07:47:22 +00:00
8947904911
Fixes for issues 96 and 113. Stops constant rumbling and stops palette flickering in Megaman 1 (by disabling palettes for that game).
2009-05-28 14:15:56 +00:00
16e3e02d15
GB Palette editing (saving doesn't work yet).
...
More built-in palettes.
Palettes now fade to white correctly instead of getting brighter.
Star Wars, TMNT, Lord Of The Rings, Wii Controls.
Some (disabled) logging functions.
2009-05-27 17:31:18 +00:00
9542629b2e
Fix for Zelda DX bug (issue 95).
2009-04-27 17:04:50 +00:00
8451552bd7
Misc minor changes.
2009-04-26 20:47:31 +00:00
770cfeaec2
Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc.
...
MK3 even changes palettes depending on what character you choose.
2009-04-26 00:05:49 +00:00
86a31bf614
Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html
2009-04-09 11:36:14 +00:00
f4715d3c26
Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
...
Also, rumble and wii-control code has been cleaned up a bit.
2009-03-20 20:22:22 +00:00
5a653343ff
Update r154 broke mono GB games. This fixes them, but means issue 70 is now only half fixed. So... mono gameboy games all work, and colorised games sort of work, but have random background tiles in the wrong palette. I'll have to continue fixing issue 70 later. Sorry for breaking something before.
2009-03-20 12:20:24 +00:00
0f833a9d87
Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57
2009-03-13 08:55:53 +00:00
afec8200f8
Fix for issue 70, http://code.google.com/p/vba-wii/issues/detail?id=70
...
Colorised games should now work. This patch hasn't been fully tested.
It is based on a few differences between releases r60 and r61 that broke colorised game support, along with much trial and error.
2009-03-11 22:34:22 +00:00
29985288e6
Carl Kenner's VBA-M changes
2009-03-04 06:53:25 +00:00
3e4dfac384
remove unneeded functions
2009-01-24 22:05:28 +00:00
5dcdb7e86a
update audio core to match VBA-M (BUG: static added to GBA sound!)
2009-01-10 08:03:58 +00:00
ad6f2134fc
minor changes
2009-01-10 07:44:34 +00:00
bf187a2087
whoops!
2009-01-10 02:56:07 +00:00
bba6ccd468
structural changes
2009-01-10 02:41:39 +00:00
96c0a729bd
update includes to match new structure
2009-01-08 07:35:44 +00:00
19ecf65f28
update VBA structure to match new VBA-M structure
2009-01-08 07:30:26 +00:00
65e9952e14
update VBA structure to match new VBA-M structure
2009-01-08 07:27:56 +00:00
09d71bdde7
update VBA structure to match new VBA-M structure
2009-01-08 07:21:34 +00:00
3aa8137e81
minor bug fixes, auto-update feature
2008-12-24 07:52:35 +00:00
146e2f111f
determine correct size for snapshot files
2008-11-01 07:31:24 +00:00
62c8dc546a
frameskip changes, fix xer asm reloc problem
2008-10-31 07:53:09 +00:00
a68f67903d
add USB/SD hot-swap, video changes, remove un-needed VBA file
2008-10-28 06:51:58 +00:00
1d17d3f185
IPS patch correction
2008-10-27 05:02:06 +00:00
6864390b7f
add UPS/IPS/PPF patch support
2008-10-27 04:31:59 +00:00
1d9678fac8
code cleanup/review
2008-10-18 19:27:43 +00:00
bca1afc555
frameskipping changes, fix GB crash
2008-10-18 08:54:23 +00:00
eca6ed965a
delete duplicate file
2008-10-18 07:21:19 +00:00
5fb5767632
upgrade sound core and GB engine
2008-10-18 06:49:04 +00:00
835b0f2797
minor code cleanup, corrections
2008-10-11 08:06:36 +00:00
a8132e05fb
update video, activate part of PPC core
2008-10-10 22:33:57 +00:00
826af5846d
remove un-needed file
2008-10-08 06:43:56 +00:00
5f31d56b30
cleanup - remove useless files
2008-10-03 07:02:25 +00:00
af596450f7
memory based battery/state working, GC version working
2008-09-29 07:35:26 +00:00