Commit Graph

60 Commits

Author SHA1 Message Date
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
ea114c638d -fixed cheats usage for DIOS-MIOS
-added more checks to prevent codedumps on gc banner creation
2012-07-26 22:09:20 +00:00
fix94.1
f9a38eff01 -removed a few unneeded emu nand lines
-added option to enable overwrite miis and system config on emu
nand with the ones from real nand (disabled by default)
2012-07-22 19:18:00 +00:00
fix94.1
89404ce0e2 -added new DIOS-MIOS widescreen patch
-updated english.ini
-updated german.ini
2012-07-22 18:39:34 +00:00
overjoy.psm
55e174b512 - ISO's for GC games that come with 2 disc are now dumped in 1 folder
- If a 2 disc GC game is launched with Devolution, tell Devolution the location of the 2nd disc*

* Use Wiiflow's game installer to backup your GC game

- Made check for Devolution more safe
- Added some neek2o magic (neek2o r90+ required*):
* Added an exit option to neek2o
* Added an option in gameconfig menu to launch vc/ww titles from wiiflow nand emulation in neek2o instead of cIOS
2012-07-22 18:02:56 +00:00
fix94.1
321a398151 -added new option in DML section in wiiflow.ini, dm_r2.1+,
enabled by default, with the option enabled it will use cfg version
2 for dm 2.1 or higher, if disabled it uses cfg version 1. It will
be ignored if dml_r52+ is set to no since that uses the old boot.bin
method then
2012-07-19 20:47:49 +00:00
fix94.1
3ade778445 -fixed bug in setting video mode 2012-07-19 20:23:57 +00:00
fix94.1
817a2b42d4 -fixed bug in homebrew/plugin booting (plugins most
likely blackscreen in older revs)
-moved devolution loader (should fix ingame graphical errors)
2012-07-19 18:19:28 +00:00
fix94.1
c3c02ac862 -shutdown IOS subsystems as we do in wii games and channels also
if we boot homebrew and devolution
-fixed stupid bug which may made a problem with devolution (thanks
stfour for finding it)
-dont init mload on waninkokos cIOS which is older than r18
2012-07-17 11:30:08 +00:00
fix94.1
d46f534c36 -fixed some kinda stupid neek bug
-if NTSC-J gamecube game is detected, use another memory card
file for devolution memory card emulator
2012-07-15 12:43:45 +00:00
fix94.1
5a5fab8579 -added devolution memory card emulator as game option (disabled
by default)
2012-07-13 20:00:54 +00:00
fix94.1
b4dbfeaa1d -we should read in the loader.bin before closing the devices :P 2012-07-12 16:02:51 +00:00
fix94.1
aeafda53a0 -if devolution bin is found and diosmios is not installed
display gamecube coverflow button still
-added possibility to set diosmios video patching way,
video_setting in wiiflow.ini [DML] section, if set to 0
it will disable all video settings of diosmios, if set to 1
it will use the auto setting (default) and if set to 2 it
will force the video mode
2012-07-12 15:53:04 +00:00
fix94.1
8aa08dee60 -added devolution support, simply grab the devolution source
and place the loader.bin into your wiiflow data folder, wiiflow
will automatically find the binary and use devolution to boot
the gamecube game (only works with iso files, games extracted
with gcreex doesnt work)
2012-07-12 13:21:14 +00:00
fix94.1
ee49554a49 -disabled force video mode in dios mios (lite) for now, added
bool to set it back if wanted
2012-07-11 13:10:52 +00:00
fix94.1
5254ace17c 2012-07-06 00:36:45 +00:00
fix94.1
30dbd54e9c -sync with dios-mios booter, now forcing video mode for gc games
as well to may fix problems
2012-06-24 18:11:12 +00:00
fix94.1
446ee4600b -using dml video auto config now as well for gamecube game video,
may fixes greenscreens for some people
2012-06-22 10:43:27 +00:00
fix94.1
757fb1e80c -fixed displaying help files with themes
-help file size can now be as long as you want to, it will be
allocated dynamically now
-only create folders if they doesnt exist, otherwise it spams
our debug messages :P
-updated danish.ini and added danish help file (thanks nibb)
2012-06-21 14:35:18 +00:00
fix94.1
425d1d0ec9 -fixed REALLY stupid bug which didnt create the wiiflow folder
structure, it just never created the initial main folder d'oh!
2012-06-18 16:11:46 +00:00
fix94.1
ec69ecb55f -lets use libogc svn r4902 again, sure the new libogc got some
nice additions but its just too unstable for wiiflow
2012-06-14 15:27:57 +00:00
fix94.1
e4bb926948 -should have fixed all video problems now, using custom video
files based on libogc svn r4902 instead of the current libogc
ones, using the best of both :P
2012-06-13 20:30:35 +00:00
fix94.1
ce8d2f1641 -fixed wrong percentage displayed when copying gamecube games
from usb to sd which are in fst format
-fixed a possible bug in deleting folders and files
2012-06-11 14:48:28 +00:00
fix94.1
c9932a1b28 -code cleanup, removed six (!) unneeded source files
-added in the framebuffer cleanup again, why it was taken out
overjoy?
2012-06-07 18:18:21 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
fix94.1
322099c826 -moved mem2 init to the beginning of wiiflow booting
-allocating dml config in mem1 since we write it to mem1 anyways,
no need to unneeded move stuff from one mem to the other
2012-05-18 20:13:26 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
5a817f0ce7 -writing DML options now safe into memory, no way that there
an error can occur anymore
2012-05-08 20:38:50 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
fix94.1
eb0b3e68de -added force progressive patch to dml games, just set
the game to PAL480p/NTSC480p to enable it, only works
with dml v1.3 or newer.
2012-05-02 16:08:22 +00:00
fix94.1
fc266e0fe1 -made launching retail gamecube discs possible with
next dml versions (thanks crediar)
2012-04-26 17:35:13 +00:00
fix94.1
5881ce5c8c -added full DML v1.2+ support, you can use all options
like no disc patch and NMM again directly from wiiflow,
also launching of new GCReEx format works fine
2012-04-24 19:42:18 +00:00
fix94.1
82ce0f2dce -fixed codedump on refreshing dml coverflow cache
-added detection of new GCReEx games on sd card
2012-04-22 13:39:26 +00:00
fix94.1
889a42adee -updated wiiflow code for new libogc git
-added proper pal 480p patch in DML games, if you
want to use new DML v1.0, set your games to either PAL 480p
for PAL games or NTSC 480p for NTSC games, also in the 
wiiflow.ini make sure you set dmlr52+ to no in wiiflow.ini
2012-04-21 20:32:31 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fix94.1
3b105916a6 -set DML to not touch video mode again since its not needed
-only set progressive flag for DML if component cable found and
480p is enabled or if video mode set to force progressive
2012-03-30 12:53:10 +00:00
fix94.1
aaad7c07ef No new rev from someone else the last days I see, I thought
in the time I wasnt at home some other person commits something ;)
However I'm back so lets get back to work
-added a few DML video modes, PAL60, NTSC480p, PAL480p, work with
DML r52+
-updated english.ini
-updated german.ini
2012-03-25 19:52:35 +00:00
fix94.1
8b7cf87550 -lets keep sd card inited on gamecube disc launch, not that
we have NMM installed and then cant use it because of stopped sd ;)
-changed gc launch a little bit, now also saves playcount of
gamecube disc and uses same video and language options 
for gamecube discs as for dml
2012-03-19 18:08:48 +00:00
fix94.1
21e3012ca1 -added per game option to set no dvd patch, because not
all games work fine with it in the current state
-fixed problem that nmm sometimes was always enabled
-updated english.ini
-updated german.ini
2012-03-17 16:52:17 +00:00
fix94.1
88aea82b45 -added new option in DML section in wiiflow.ini,
no_disc_patch, its enabled by default, that means
you don't need to have a disc inserted anymore when
playing gamecube games (requires dml r55 or later to work)
(per game option will follow)
2012-03-16 21:36:49 +00:00
fix94.1
b686ac1540 -added per game option for NMM (not enough space for
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
2012-03-12 16:14:56 +00:00
fix94.1
c87c2f8048 -we should only use cheats in dml if we have set
cheats to enabled ;)
2012-03-11 19:59:15 +00:00
fix94.1
f10550a11d -only enabling nand emu if we really need it
-cleaned up and corrected dml launch code, cheats
now should work fine in all cases in gamecube games
2012-03-11 19:47:24 +00:00
fix94.1
7633ac55c2 -now no boot.bin needs to be created to launch a gamecube
game (better for the sd card), requires DML r52 or newer 
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
2012-03-10 16:54:57 +00:00
fix94.1
9472bd3d59 -added possibility to use another folder for
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
2012-03-06 21:04:23 +00:00
fix94.1
26dd47f612 -fixed stupid bug which made it possible
to select a wbfs partition in settings when
in DML coverflow
-updated usb->sd copy, now displays the
progress of the whole folder not just per
file
2012-03-05 17:27:45 +00:00
fix94.1
d0840c4ecb -added another case to see if usb game is
already installed on sd
-fixed some really stupid error from previous
rev which said game is not on sd card
(I should always test before commit...)
2012-03-05 10:01:07 +00:00
fix94.1
b23d86b5bc -added more accurate progress bar for copy
gc game from usb to sd
-made the gc disc installer progress bar more
accurate too ;)
-deleting a gamecube game will now delete all
files found in the directory, more accurate lol
2012-03-05 09:48:13 +00:00