erorcun
02e84b4b97
Merge pull request #1150 from withmorten/miami-saves
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miami: finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:07:32 +03:00
withmorten
f686065769
get rid of // done comments in audiomanager.h
2021-07-11 03:59:37 +02:00
withmorten
58de524d70
tiny diff fix
2021-07-11 03:26:59 +02:00
withmorten
8a114514d9
fix hotring flap stat line
2021-07-11 00:30:26 +02:00
erorcun
9f0a96ac89
Physical: division by zero fix
2021-07-10 23:27:00 +03:00
withmorten
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
withmorten
ffe199290b
fix jittery cars at 15fps
2021-07-09 18:51:27 +02:00
withmorten
0b269571d7
add librw defines to vanilla defines undefs
2021-07-09 18:05:26 +02:00
Sergeanur
72f6780905
Use CPad functions to check key states in script loader
2021-07-08 03:37:14 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
e6544a6983
fix sampman_null build
2021-07-07 01:59:16 +02:00
mssx86
c5e896c420
fix: add missing limits.h includes to enable bulding on musl.
2021-07-05 22:40:21 +02:00
withmorten
70876d3cde
fix screenshot name
2021-07-03 16:43:35 +02:00
Sergeanur
3ed4cdf109
Fix overflow in audio code
2021-07-03 15:57:08 +03:00
erorcun
1c0878f65b
Sanitizer fixes 2
2021-07-03 02:57:32 +03:00
withmorten
43631ba203
smol fix 2
2021-07-03 01:40:26 +02:00
withmorten
f9f854c4a8
smol fix
2021-07-03 01:36:44 +02:00
erorcun
4eea98c66b
Peds: Efforts to find the reason of crashes on GCC 7.5.0
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* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-02 23:56:54 +03:00
Sergeanur
987e09515b
Fix use of integer in RemoveBuildingsNotInArea call
2021-07-02 10:33:45 +03:00
Sergeanur
9ea3549743
GameLogic - type fixes
2021-07-02 10:30:39 +03:00
Sergeanur
ae4bfef590
Refactor OnscreenTimer
2021-07-02 10:22:34 +03:00
Sergeanur
8e6e46a919
Fix collision loading for mission entities
2021-07-02 00:18:38 +03:00
withmorten
65219365db
fix compilation when ctype.h is included
2021-07-01 21:51:52 +02:00
Sergeanur
3988fec6e7
Fix sound of water when changing MSAA or windowed/fullscreen mode
2021-07-01 21:39:15 +03:00
withmorten
2d38eb923d
zero out work_buff before writing padding in save
2021-07-01 18:09:32 +02:00
Sergeanur
cb72fee941
fix
2021-06-30 21:45:19 +03:00
Sergeanur
a73a2c9179
Pause radio when game is paused
2021-06-30 21:21:45 +03:00
Sergeanur
b1c9340fd3
Fix unused code
2021-06-30 21:16:48 +03:00
withmorten
abe57fefa0
fix some string sizes to be MAX_PATH
2021-06-30 16:28:07 +02:00
Sergeanur
d31a7e24a8
Fix text in elevator cam
2021-06-30 13:53:10 +03:00
erorcun
cac1c5bd42
Saner loop
2021-06-30 04:12:59 +03:00
erorcun
9f0daee186
Sanitizer fixes
2021-06-30 03:31:10 +03:00
withmorten
de4699a97e
fix no VALIDATE_SAVE_SIZE build
2021-06-28 18:14:15 +02:00
erorcun
fdbd414299
Fix MP3 finding stack crash
2021-06-28 17:44:48 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
erorcun
3587cb029e
Remove waiting for stream closure in multi-thread audio
2021-06-27 14:42:52 +03:00
erorcun
05a29c7e6c
Multi-threaded audio fixes
2021-06-27 00:00:07 +03:00
erorcun
9c8ef3cca0
Merge pull request #1151 from erorcun/miami
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Multi-threaded audio streams on OAL
2021-06-26 16:28:43 +03:00
erorcun
107c4df69c
Multi-threaded audio streams
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Under MULTITHREADED_AUDIO define.
2021-06-26 16:24:23 +03:00
withmorten
9ab4f1a2d9
fix screenshot name space
2021-06-26 13:13:43 +02:00
Sergeanur
225530ef04
Fix premature CTimer calls
2021-06-26 04:12:04 +03:00
withmorten
c869602b6d
Merge pull request #1148 from withmorten/miami-githash
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miami: add no-git-hash option to premake
2021-06-25 19:51:52 +02:00
erorcun
9382e86d38
Fix Particle FPE
2021-06-25 18:29:38 +03:00
withmorten
4e3fc35401
add no-git-hash option to premake
2021-06-25 02:41:40 +02:00
Sergeanur
f46461331c
Refactor CTimer::Update
2021-06-25 02:40:56 +03:00
Sergeanur
4660491243
Timer fix
2021-06-25 02:22:07 +03:00
Sergeanur
e5aa150557
Frontend fix
2021-06-25 00:40:00 +03:00
Sergeanur
14c71f39ff
High FPS Fixes
2021-06-25 00:39:47 +03:00
Sergeanur
b8cf8c53e7
Don't restart OAL device when switching EAX
2021-06-24 21:34:33 +03:00
Sergeanur
5156626582
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:34:33 +03:00
majestic
fe65f20a30
forgotten field in CBaseModelInfo::Shutdown
2021-06-24 21:34:33 +03:00
Sergeanur
4b8b0a6d74
Small fix
2021-06-24 21:34:33 +03:00
Sergeanur
0f0cb40151
Fix use of enum in ped comment banks switch
2021-06-24 21:34:33 +03:00
Sergeanur
2b8ae07ec6
forgot
2021-06-24 21:34:33 +03:00
Sergeanur
1b5dbc4b41
Add macros to set sample loop offsets
2021-06-24 21:34:33 +03:00
Sergeanur
6426963807
Fix cAudioManager::ProcessCarHeli
2021-06-24 21:34:33 +03:00
Sergeanur
23755fdfb4
Fix bullet trace sound offset
2021-06-24 21:34:33 +03:00
Sergeanur
793e1223de
fix
2021-06-24 21:34:33 +03:00
Sergeanur
fad64667a7
Fix some timer calls
2021-06-24 21:34:33 +03:00
Sergeanur
6e4a2947ea
Fix sin & cos calls
2021-06-24 21:34:33 +03:00
Sergeanur
f2c8522daa
Fix IsSphereVisible calls
2021-06-24 21:34:33 +03:00
aap
93e9929925
CEntity and C(Vu)Vector fixes and cleanup
2021-06-24 21:34:33 +03:00
Sergeanur
be019c6126
Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
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# Conflicts:
# src/core/config.h
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:34:33 +03:00
Sergeanur
59ed4d0029
Fix MAX_DIGITAL_MIXER_CHANNELS
2021-06-24 21:34:33 +03:00
majestic
42e655b4cc
some fixes for CPed
2021-06-24 21:34:32 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
bd94c16e78
Fix C3dMarkers::PlaceMarker calls in Radar
2021-06-24 21:34:32 +03:00
erorcun
618d689dff
Pool fixes + peds not forming circle fix
2021-06-24 21:34:28 +03:00
Sergeanur
0c41734c20
Fix quiet police scanner on OpenAL
2021-05-17 17:46:33 +03:00
Sergeanur
3a7cb9c5ce
Fix oneshot audio crash
2021-05-17 08:06:05 +03:00
Sergeanur
8a728faeb6
Fixes to sfx names
2021-05-16 13:17:35 +03:00
Sergeanur
2fc431d1bb
Complete sfx enum, rename some sounds + fixes of missing ped comments
2021-05-12 03:26:54 +03:00
Sergeanur
fc1bfcbc21
fabs -> fabsf
2021-05-10 09:13:32 +03:00
Sergeanur
4da733145e
fix
2021-05-10 02:45:29 +03:00
Sergeanur
3dda658e42
Use some GetMatrix/SetMatrix logic based on SA
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# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur
1817727a66
Small Acos fix
2021-05-10 02:36:18 +03:00
aap
ceb22d71dd
update librw
2021-03-02 22:23:05 +01:00
erorcun
97008905b6
Fix FPEs
2021-03-02 03:38:41 +03:00
aap
6122f6980b
fix new renderer
2021-02-28 19:07:46 +01:00
aap
7c42ed6edb
fix postfx fix
2021-02-28 19:04:15 +01:00
aap
ce604c77ba
fix postfx
2021-02-28 15:30:13 +01:00
aap
82245789ed
proper radar clipping
2021-02-28 14:55:14 +01:00
aap
d2b5a422e4
update librw
2021-02-28 14:17:14 +01:00
erorcun
a311f643f9
Fixes
2021-02-28 15:50:51 +03:00
Sergeanur
c5303c2ea4
Fix muzzleflash rotation
2021-02-26 20:31:26 +02:00
Sergeanur
478f6e07d4
Uhh, right
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# Conflicts:
# src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur
b01d6be3f4
PoliceRadio -> PolRadio (original name)
2021-02-26 10:57:11 +02:00
Haydn Trigg
d506f8588c
Fix stack corruption in HandleGraphEvent
2021-02-21 17:15:21 +01:00
erorcun
1d336d851d
Fix Radio Off text more
2021-02-21 18:22:02 +03:00
erorcun
71cf666bbd
A saner way to remove Stingers, may fix Physical crash
2021-02-20 23:58:08 +03:00
erorcun
040c6f9027
Fix split second Radio Off text
2021-02-19 22:56:39 +03:00
erorcun
14dcd8f04c
Fix MP3 player
2021-02-19 22:32:11 +03:00
aap
b88cf7b939
make debug render groups optional
2021-02-19 18:41:47 +01:00
withmorten
60bc816af5
nil -> false
2021-02-19 16:32:25 +01:00
erorcun
dfa0c8bf19
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-02-19 02:30:02 +03:00
withmorten
4eea06e620
name error strings to REVC
2021-02-18 22:59:40 +01:00
withmorten
781617d484
add NoMovies ini option, rename gDrawVersionText, always save ini after loading
2021-02-18 22:55:26 +01:00
erorcun
946be081b0
Get keyboard input from X11 on Linux
2021-02-19 00:23:14 +03:00