*added saving of game browser position (on all modes)
*several cleanups and small fixes
*added a "Block Category Menu" setting
*fixed bug with parental block and game settings (thanks NJ7 for finding it)
*fixed "All" not being translated in category menu
*modified libcustomfat and ntfs fragment fetch function to support >512 bytes per sector
*Added new ehcmodule (thanks rodries)
*Added real support of using both ports simultaniously without shutting down the other (thanks rodries for the ehcmodule works on this). There is no longer the limitation that the settings have to be on SD card for this. (ONLY HERMES CIOS)
*Moved a few settings to Feature Settings and added a new Hard Drive Settings
*Changed Wiinnertag path to only point to the path and not to the file. You must correct the path manually in custom path settings or reset you configs for this change or Winnertag won't work!!
*Removed a few compile warnings for devkitPPC R23
*fixed crashes on category add/delete/rename
*changed icon of category rename and mapped triggers +/-/1 to the buttons
*fixed green bar flash on game start
*fixed freeze in STATE_DISABLED when leaving->entering->saving game settings
*separated a few settings from the GUI setting and created a "Feature" settings menu
*Updated language files
*Added Wiinnertag support.
NOTE:
When you enable the Wiinnertag in the settings a prompt will come up if the Wiinnertag.xml does not exists in the setup path for it. This prompt will ask you if you want an example file created by the loader which you can adjust to your account (I suggest you create one on first use). Multiple/Other tag sites can be setup in the xml file and loader will execute them all one after another. Also Wiinnertag requires a network connection established to be working. When you enable this feature and auto network init is disabled you will be prompted to enable it.
*Created an own class for the homebrew prompt
*Created scrollbar class which is now used on every browser
*Created a checkbox browser list class
*Changed the category prompts to the new list mode
*Improved B-Button scrolling
*Fixed horizontal text scrolling
*Fixed possible crash on long text display
*Many internal gui changes and navigation changes
*Fixed booting games by argument (headless id) (Issue 1930)
*Fixed SD Reload button to really reload the SD after it was ejected (Issue 1923)
*Added booting with arguements from meta.xml for homebrews (Issue 1926)
*Added some arguments acception from meta.xml to our app. "-ios=xxx" and "-usbport=x" or "--ios=xxx" and "--usbport=x" can be used. -usbport is for Hermes cIOS to decide which usb port to use on startup. The ios is the boot IOS on startup, it always overrides the compiled boot IOS into the application.
*Reverted USB port auto detection through ehcmodule which was added in R1085, it breaks BlackOps on Hermes cIOS (thx s.v.groeneveld for testing)
*Added "Import categories from WiiTDB" function to the global settings as last entry. It will import the categories available in wiitdb.xml as <genre> for your games and assign your games automatically to the categories they are assigned to in wiitdb.xml.
*Fix homebrew browser indicator counter (thx dj_skual)
*Fix We Dare anti piracy protection (thx oggzee)
*Fix Wip patching
*IOS reload block working with d2x v6 beta1+ with all filesystems
*Changed CheckBox Cross to squareroot sign
*Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!)
*With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
*Fixed reset of the loader when loading game with IOS reload and disabled WiiTDB titles (Issue 1874)
*Added new 'Inherit' or 'Use global' setting for game settings. If that option is set than the global setting is used for that option. (Issue 1842)
*Fixed timeout timer on startup to count correctly. (Issue 1907)
*Added two new video modes to force progressive video mode, 'FORCE PAL480p' and 'FORCE NTSC480p' (basically the same but oh well) (Issue 1902)
*Added the new 'Return to' procedure for the d2x v4 IOS for Test purpose (didn't test it, need feedback on this one). The old method is used if this procedure fails. Please test it on problematic games (e.g. PoP). (Issue 1892)
Changelog for R1076:
*Fixed case sensitivity issue on game id compare
*Convert all game ids to upper case when reading from files/folders
*Reverted ntfs ignore case sensitivity setting
*Fixed wiimote2.png not being shown on game info
*Fixed titles being reloaded to game titles when setting titles from wiitdb to off
*Recut the credits music for better loop timing (thanks to Black.Pearl for doing that)
*update of ehcmodules for Hermes IOS supporting now more drives (thanks rodries again)
*added ignore case sensitivity on NTFS (hopefully it works as good as it sounds)
*fixed homebrew receiving in homebrew launcher via network
*changed video switching code to the one from Wiiflow
*allow ',' as floating point '.'
*Fix of reloading titles after wiitdb update
*reset all other button clicks on carousel when two or more buttons are clicked at once
*a few code optimizations
*fixed compile bug on OSX (Issue 1844 and Issue 1132)
*language files updated
*Use of DirList class for homebrew listing instead of using it's own custom version of it
*Reverted back to libntfs version 2010-10-2 because the new version of NTFS-3G is not writing files correct on some drives causing the files it writes to be corrupted.
*Changed title/channel browser to use WiiTDB for displaying title names if no name is found in WiiTDB the old method is used
*Updated some language files
*Added a "Details" button on the GameWindowPrompt which calls the game info window
*Added a cache titles setting. You can disable caching titles with that. Also when re-enabling this option the cache file is newly generated. This is there so it is possible to reset a false cached title without having to delete the "TitlesCache.bin"
*Added button 2 on zoom mode of 3D Boxes to rotate the box fast by 180°
*Increased speed for box rotating with WiiMote D-Pad
*Fixed freeze in theme menu when its empty
*Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process.
*Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders.
*Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries)
*Added the ehcmodule sources from rodries to the branches
*Updated language files
*Added support for using both USB ports at once (ONLY ON HERMES CIOS)
Big thanks to rodries for writing the necessary ehcmodules!
NOTE: You can change port of USB device in the Loader Settings. The loader currently does not support loading configs off port 1 (only from port 0)
If you select to use both usb ports the loader will switch between ports automatically, on demand. It is not possible to use both ports at once currently. Right now the wiilight blinks each time it switches the port. I will talk to rodries and see if we can disable it. Using the "both ports" option only makes sense in combination with "Multiple Partitions" option. In that case all games on all partitions from BOTH HDDs will be loaded. I think I don't have to say that switching between ports and loading all games is slower than normal mode with one port only in use. You might wanna just set one port and switch yourself when you need to. Well the option for both ports (automatic switching) is there for the lazy ones who don't like to hit the settings button ;).
*Reworked the cover downloader completely. Now has an overall missing files count and progress. Also missing files not found on the server can be dumped to a csv file
*Added possibility to grad 3D Boxes and move them around in the zoomable mode
*Changed default setting for video mode back to disc default
*Fixed weird last random character at game info text
*Reload background/cursor/... on theme apply after download
*Added connection check function for URLs (like a PING)
*Added timeout on trying to connect to the theme download hoster
*Fixed redundant characters on search bar when both upper and lower case exist in a search
*Created a checkbox class with them
*Changed the prompt window to a class
*Changed cover download to a checkbox selection of what you want to download. Changed discart download option to only switch between what is prioritized (original/customs)
*Fixed a little alignment issue of the progressbar
*Reverted the change for check disc in drive. Some drives couldn't handle it in IOS58 mode :\.
*Changed playcount from an 8 bit to a 32 bit counter (got 8bit by mistake) which limited it to 255
*a few little optimisations
*Reworked almost everything about alternate DOL loading (I am wondering how loading from SD/USB even worked)
*Added new Option "Default" for alternate DOL which is now the default settings. This setting will select the alternate DOL automatically for games like Red Steel 1 because this alt. DOL is always needed to play the game. On games where the alt dol option is not needed the option "Default" = "OFF". This is just an attempt to make this option more automatic. Games like Metroid Prime (the only game right now) will have a prompt on game start where you choose between 1, 2 or 3 on this option because this game always requires either of these.
*Small source cleanups/fixes
*Changed to update disc drive status only 1 time per second in the main menu (instead of every ~100ns)
*Removed global "locked games" for per game lock option which is not really useful anyway since you have to save in the game the lock status
*Removed a few unused setting variables
*Updated some language files
*WiiMote desync problem fixed
*Removed "free space warning prompt" on fat32 partitions now
*Changed default free space option to ON
*Remove id button on other layouts than list view
*Moved carousel arrow position to theme file
*Changed cover download logic on fail of cover download (that's what lustar wanted :P)
*Added "OTHER" directory search on wiitdb for covers/discarts with custom gameids
*Language files update for v2.0 and current revision
USB Loader GX v2.0
A few cosmetic changes along on this rev:
*Removed unused resources
*Fix a compile warning
*Fixed crash on formatting drive to WBFS
*A few source/function movement from one file to another
*Renamed global game settings to "Loader Settings"
*Ignore sector size of wbfs partitions in MBR (some lazy Partition Manager don't change it). Reading it from the partition header now.
*Several small bug fixes and cleanups
*Fixed "Bannersound + BG Music after it" mode
*Updated language files
*Added initialized too all the cheat variables (that was bad...i wonder how it didn't go wrong)
*Corrected several theme texts (x, y position mistype)
*Added "Default" button to theme downloader to reset the theme
*Fixed bug in loading language file with fresh configs
*Fixed display of theme path in custom path options
*Fixed rockout reset after leaving the GameWindowPrompt
*Added limit to page indicators to 5 and rotate them
*changed fat/ntfs/ext installer to use the header title as foldername instead of wiitdb title (this is the way it is in the wbfs managers)
*Fixed language changing for wiitdb titles / coverdownload even without available .lang file which is loaded
*Added reload of game titles on language change
*Added check for valid config files. If config file is not valid it will not be used. Current valid configs are R1031 to all. (You configs will be reseted with this. If you want to save them, move them and merge them afterwards manually.)
*Fixed possible crash on mounting
*Changed default settings for device free space display to off, because fat32 partitions are very slow on that. Added a warning when on FAT partition and trying to enable this option.
*Updated langauge files
*Corrected/Synchronized some text parts/languages (thx Cyan)
*Fixed swapped text on cover download
*Removed custom wiitdb link creation (not needed anymore since the full file is now used)
*Corrected Screensaver appearance on startup after 30sec of unconnected WiiMote
*Complete rewrite of theme downloader. (Downloading themes is not working currently because Deak Phreak changed something on wii.spiffy360.com. He said it's going to be changed back soon)
*Added possibility to load theme images from a folder with the same name as the .them file. The "Image-Folder: Example\n" from the .them file is prioritized.
*Updated some language files. (Translators please redownload the files from SVN. Many files had a lot of errors in them)
*Added ignore of partition type and detect WBFS/FAT/NTFS partitions from their boot record sector (damn lazy partition managers which are not always editing the MBR)
*Added Free Space show option to the settings (can be enabled even on FAT partitions)
*Moved partition free space determination to a ThreadedTask because it takes up to 10 seconds on FAT. This speeds up the build up of the main game menu (on start and on change from other menu) on all partitions.
*Removed double "waiting for slow HDD" screens
*Fixed scrollbar in settings
*Added option for file splitting on install. 2GB, 4GB and on ntfs/ext2/3/4 partitions no splitting at all option.
*Fixed the install dir naming patterns option for fat32/ntfs/ext2/3/4 game installs
*Changed/Fixed Home Menu exit to loader / shutdown
*Added reload of game list on SD button click
*Fixed language file loading on startup
*Changed browse for theme path to file browser instead of OnScreenKeyboard
Several settings were changed in this revision. It is recommended to reset the configs before using this rev.
Forwarder Channel Update:
*Use of IOS58 and AHBPROT
*Complete change of forwarder. Using same as on WiiXplorer now.
*Looking for dol in every primary fat/ntfs partition in the known paths (/apps/usbloader_gx/ and /apps/usbloadergx/). (Booting loader from ntfs will be usefull once images and settings can also be stored on ntfs.)
Here is a download link for the channel:
http://www.mediafire.com/?r11bwt1occlanmk
The channel will be uploaded to the download section later when it is thoroughly tested.
*Fixed Font loading. The font.ttf is loaded from the path with .thems if it exists there.
When a Theme is loaded and a font.ttf file exists in the defined "Image-Folder:" than this font.ttf will override all others. This ensures support for themes with special fonts.
*Fixed double count on playcount bug
*Updated libext2fs to git snapshot 2010-12-24
*Added proper close of all file systems where the games are loaded from (FAT32/NTFS/EXT)
*Fixed hang bug when reloading into the IOS set in the individual game settings with that (reload to 223, 224, 245, ...)
*Added sources of the custom libs to the branches
*Fixed crash when switching from list layout to grid/carousel layout
*Removed 1:1 copy option because its meaningless and almost the same as installing all partitions
*Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this.
*Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN)
*Fixed bug in sound buffer circle
*Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch)
*Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out)
*Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style!
*Removed old theme style completely
Theme example:
The example file of the theme is the Default.them file. It can be found in the SVN trunk.
Change in loading of themes:
When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
*added a temporary workaround for selecting favorites when no favorites were setup for grid and carousel layout because of some serious problem in there which i have to look for later.
*Reworked complete cover/discart download function (seems a lot faster to me now)
*Fixed problem with switching games in game prompt and then going to the game settings. Was always the first selected games settings.
*Fixed crash when clicking the DVD icon
*Fixed save of lock/unlock state in parental control
*Fixed install menu messup (not return to right menus)
*Removed unnecessary save of settings on every mode switch
*Several cleanups and fixes
*Removed mountMethod 3
*Rewrote complete main menu function
*Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that)
*Added missing header files from R1011 for ext support
*Fixed crash on Numpad when pressing a button
*Fixed boot of WiiMC
*Changed SVN line ending to LF (Unix style)