Commit Graph

  • 60956e579a reverse mounting order, fix bug storing save/load method Daryl Borth 2021-01-31 09:45:26 -0700
  • 99cd8862bf fix SD2SP2 Daryl Borth 2021-01-31 09:45:26 -0700
  • c85985bbb5 change max game image dimensions to 640x480 to support screenshots Daryl Borth 2021-01-28 11:52:40 -0700
  • d181f41271 finalize 2.4.2 2.4.2 Daryl Borth 2021-01-18 19:09:07 -0700
  • bfb4614c33
    Update file headers (#415) bladeoner 2021-01-06 21:13:12 +0100
  • 7133fe534a Update file headers #415 bladeoner 2021-01-06 15:00:41 +0100
  • 83dba95022
    Create dummy files (#414) bladeoner 2020-12-24 19:11:46 +0100
  • 4d0df01854 Create dummy files #414 bladeoner 2020-12-23 08:29:43 +0100
  • 8a48684926
    Update continuous-integration-workflow.yml dborth 2020-10-25 12:46:10 -0600
  • c41c577bb6 revert makefiles, update CI Daryl Borth 2020-10-25 12:31:39 -0600
  • eb2f8e66a6
    Refactor make files and change artifact output (#410) bladeoner 2020-10-25 17:19:56 +0100
  • c41902137d Refactor make files and change artifact output #410 bladeoner 2020-10-13 22:12:38 +0200
  • a9714f6fe9 copy freetype from buildtools dir Daryl Borth 2020-10-06 13:00:57 -0600
  • 90ab240696 add ability to change the player mapped to a connected controller Daryl Borth 2020-09-28 16:57:20 -0600
  • 2cf4a1c4aa load cover images directly from file instead of an intermediary buffer Daryl 2020-08-09 13:16:00 -0600
  • fbbb4ce0b7 use I4 instead of RGBA8 for fonts (much less memory) Daryl 2020-07-25 10:22:56 -0600
  • d612c4f98a when unable to load the default rom directory, just drop into device root. don't show an error when unable to find a load device. Daryl 2020-07-23 14:31:32 -0600
  • 8b3b050e2c
    CI/CD adjustment (#409) bladeoner 2020-07-22 17:21:35 +0200
  • 702392ecc4 CI/CD adjustment #409 bladeoner 2020-07-22 08:31:37 +0200
  • 648962858f
    Fix CI/CD build and adjust Credits (#407) bladeoner 2020-07-21 23:11:31 +0200
  • f8600beb42 Fix CI/CD build and adjust Credits #407 bladeoner 2020-07-21 22:30:27 +0200
  • 7939a4e135
    Delete readme.txt dborth 2020-07-05 10:00:51 -0600
  • 1a43226371
    Add README.md and correct Cirrus CI task name (#403) bladeoner 2020-07-05 18:00:27 +0200
  • 75b7671598 Add README.md and correct Cirrus CI task name #403 bladeoner 2020-07-03 22:51:34 +0200
  • c7c75a5090 update dol/elf filenames to match other emus 2.4.1 Daryl 2020-06-29 21:25:09 -0600
  • 08ea392b8e finalize 2.4.1 Daryl 2020-06-29 21:12:21 -0600
  • f09fdf2768
    Update devkitPro in Cirrus CI (#402) bladeoner 2020-06-29 08:48:34 +0200
  • 84b46a2acc Update devkitPro in Cirrus CI #402 bladeoner 2020-06-29 08:03:44 +0200
  • a830d48412 fix compilation, silence some warnings Daryl 2020-06-28 17:02:47 -0600
  • 40ee77b115 fix build on new devkitppc Daryl 2020-06-28 15:12:57 -0600
  • 1689506087 add cirrus CI Daryl 2020-06-28 13:56:07 -0600
  • 4e86b8b0cb silence a warning Daryl 2020-06-28 13:46:45 -0600
  • 6b3809939a report whether wii u CPU is full speed Daryl 2020-06-01 21:18:47 -0600
  • 4a8eb7fe00
    Updated spanish language translation (#395) CrewMdk 2020-04-09 21:33:25 -0500
  • a20855ac5d
    Updated korean language translation (#396) CrewMdk 2020-04-09 21:33:10 -0500
  • 9c14a70050
    Updated korean language translation #396 CrewMdk 2020-04-09 19:36:11 -0500
  • 094bd2d817
    Updated spanish language translation #395 CrewMdk 2020-04-09 19:35:16 -0500
  • 84a7f78e49
    Updated spanish language translation (#394) CrewMdk 2020-04-04 12:28:46 -0600
  • 90c74e3685
    Updated spanish language translation #394 CrewMdk 2020-04-03 21:50:15 -0600
  • b0496ff36b
    Updated Chinese (Simplified) language translation (#393) CrewMdk 2020-04-02 18:30:02 -0600
  • 64dad142bf
    Updated korean language translation (#392) CrewMdk 2020-04-02 18:29:49 -0600
  • 1884463860
    Updated spanish language translation (#391) CrewMdk 2020-04-02 18:29:37 -0600
  • 95a634a75c
    Updated english language translation (#390) CrewMdk 2020-04-02 18:29:22 -0600
  • 40694297b3
    Updated english language translation (#389) CrewMdk 2020-04-02 18:28:42 -0600
  • 41867d932e
    Updated korean language translation #392 CrewMdk 2020-04-02 05:17:43 -0600
  • 554a1a604b
    Updated spanish language translation #391 CrewMdk 2020-04-02 05:16:13 -0600
  • 903e4b35d4
    Updated Chinese (Simplified) language translation #393 CrewMdk 2020-04-02 05:12:09 -0600
  • 75f2e964e2
    Updated korean language translation CrewMdk 2020-04-02 04:44:33 -0600
  • 36d21d028d
    Updated spanish language translation CrewMdk 2020-04-02 04:43:12 -0600
  • 34624ad7aa
    Updated english language translation #390 CrewMdk 2020-04-02 03:59:48 -0600
  • f746c3b355
    Updated english language translation #389 CrewMdk 2020-04-02 03:56:35 -0600
  • 7f156b7060
    Updated english language translation CrewMdk 2020-04-02 03:44:24 -0600
  • 1ee50b55e6 fix compile issue Daryl Borth 2020-03-20 15:23:38 -0600
  • 683fd17219 add support for serial port 2 (SP2 / SD2SP2) on Gamecube Daryl Borth 2020-03-13 13:51:16 -0600
  • af1ebd587c skip chinese traditional (no translation). fix language default. Daryl Borth 2020-03-13 13:43:32 -0600
  • dc600052fe
    update SIMP_CHINESE translations (#386) xjsxjs197 2020-03-12 22:43:09 +0800
  • 1e70b10f2e Update zh.lang #386 xjsxjs197 2020-03-11 12:33:53 +0800
  • 06efffbcc8 update SIMP_CHINESE translations xjsxjs197 2020-03-11 09:42:00 +0800
  • de7e5bebf3 fix wii u pro controller button mapping not being used in one case Daryl Borth 2020-03-01 10:06:08 -0700
  • b80827f36e Update issue templates dborth 2020-03-01 09:51:26 -0700
  • e748fe252a fix controllers with bad calibration data Daryl Borth 2020-02-28 18:50:40 -0700
  • 8347469358
    Updated english language translation (#380) CrewMdk 2020-02-17 18:29:28 -0600
  • a8bd7b3411
    Updated english language translation #381 CrewMdk 2020-02-17 15:00:47 -0600
  • d4a14304d7
    Updated english language translation #380 CrewMdk 2020-02-17 15:00:32 -0600
  • aa3ca5b2aa set default calibration values for controllers that return invalid data Daryl Borth 2020-02-16 17:52:33 -0700
  • 6901e668b3 fix ZL button mapping for Wii U GamePad Daryl Borth 2019-04-16 19:12:29 -0600
  • cff1878679 update readme. finalize 2.4.0 2.4.0 Daryl Borth 2019-04-13 10:28:48 -0600
  • b77ca3340f update makefiles Daryl Borth 2019-04-11 19:28:07 -0600
  • fac58f9986 cleanup screenshot memory management. Daryl Borth 2019-03-02 16:38:08 -0700
  • 19f8899759 fixed crash when used as wiiflow plugin. Daryl Borth 2019-02-20 18:45:11 -0700
  • 9e0d835195 fix crash on launch when using network shares Daryl Borth 2019-01-29 20:47:54 -0700
  • 9737d1db13 fix issue with on-screen keyboard Daryl Borth 2019-01-29 18:13:54 -0700
  • dc440177ab - Updated Korean translation. (#368) DDinghoya 2019-01-27 03:50:28 +0900
  • f23d5f7ec0
    - Updated Korean translation. #368 DDinghoya 2019-01-27 02:44:36 +0900
  • ad40f746d4 Merge branch 'master' of https://github.com/dborth/vbagx.git 2.3.9 Daryl Borth 2019-01-25 18:59:08 -0700
  • 788badfc5d finalize 2.3.9 Daryl Borth 2019-01-25 18:58:58 -0700
  • a6abe27b76 - Updated Korean translation. (#367) DDinghoya 2019-01-26 00:39:05 +0900
  • 34e96c22f9
    - Updated Korean translation. #367 DDinghoya 2019-01-25 22:37:45 +0900
  • 0e1f5dd5ac - Updated Korean translation. (#366) DDinghoya 2019-01-24 00:00:05 +0900
  • b2fd41d528
    - Updated Korean translation. #366 DDinghoya 2019-01-23 19:49:25 +0900
  • b0cbed213c fix transparency issue in metroid fusion Daryl Borth 2019-01-15 21:19:42 -0700
  • 09bdc46135 update readme Daryl Borth 2019-01-08 18:15:42 -0700
  • 91ab0f2f5a reset tilt and cursor every time when returning to the game. Daryl Borth 2019-01-07 20:06:08 -0700
  • 5f8e21baea Add support to load external background music Daryl Borth 2019-01-06 10:19:03 -0700
  • e0b0f005b2 add ability to externally load fonts and activate japanese/korean translations. Daryl Borth 2019-01-05 17:07:33 -0700
  • 23ae2a2349
    Merge pull request #359 from DDinghoya/patch-4 dborth 2019-01-05 16:22:42 -0700
  • 83695db530 there's no need to clear wiidrc values every pad scan. remove it. Daryl Borth 2019-01-05 13:33:54 -0700
  • b954e176ef
    Merge pull request #363 from Zal0/master dborth 2019-01-05 10:49:34 -0700
  • 02acb0341d Merge branch 'DBORTH_master' #363 Zalo 2019-01-05 13:58:46 +0100
  • 36aedc24c4 swapping preiews with + button Zalo 2019-01-05 13:18:57 +0100
  • 2f40cee1d4 removed ImageFolder and getting it from PreviewImage and the folders Zalo 2019-01-05 11:04:44 +0100
  • 2510e1c215 finalize 2.3.8 2.3.8 Daryl Borth 2019-01-04 18:14:41 -0700
  • da80d9c8e8 fix controllers with no analog sticks Daryl Borth 2019-01-01 14:34:12 -0700
  • 8ad38a2d26
    Update ko.lang #359 DDinghoya 2018-11-16 08:53:18 +0900
  • 41a80cd6f9 Add Wii U GamePad support (thanks Fix94!) Daryl Borth 2018-09-05 20:00:21 -0600
  • 53cf729fa8 simplify logic for controller analog sticks Daryl Borth 2018-08-30 16:09:31 -0600
  • c64e7a2f70 if arguments are passed to the emu to autoboot a game, then the main menu button should be labelled Exit, and leave the emu instead of going back to the main menu. cleanup autoboot code. Daryl Borth 2018-08-30 10:11:11 -0600
  • eabe325fb0 restore changes lost from 2.3.0 core upgrade (GameCube virtual memory, optimizations from dancinninjac, GB color palettes, rotation/tilt for WarioWare Twisted, in-game rumble) Daryl Borth 2018-08-29 20:55:36 -0600
  • 87995ca4f1 finalize 2.3.7 2.3.7 Daryl Borth 2018-08-28 15:57:17 -0600
  • 16181ef6b9 avoid using file stat when possible. it's slow. Daryl Borth 2018-08-28 15:02:35 -0600