EkeEke
|
5a3d4655ba
|
[Core/SCD] improved emulation accuracy of mirrored memory areas
|
2015-02-08 13:53:47 +01:00 |
|
EkeEke
|
c478c6026a
|
[Core/SCD] disable access to mirrored areas of PRG-RAM as well when SUB-CPU is not halted (continuing fix for Dungeon Explorer USA)
|
2015-01-31 18:05:44 +01:00 |
|
EkeEke
|
e9e56c56b0
|
[Core/CD] disabled 68k & Z80 access to PRG-RAM when SUB-CPU is running (proper fix for Dungeon Explorer USA version)
|
2015-01-28 00:32:44 +01:00 |
|
EkeEke
|
d11e0166fa
|
[Core/MCD] disabled Z80 write access to PRG-RAM (fixes Dungeon Explorer USA version)
|
2015-01-26 01:05:25 +01:00 |
|
EkeEke
|
bb53892956
|
[Core/MD] fixed automatic CD loading with .md ROM files
|
2015-01-24 18:47:37 +01:00 |
|
EkeEke
|
65c61b3643
|
[Core/MS] added support for Hi-Com X-in-1 mapper (thanks to Bock from SMS Power)
|
2014-12-17 16:06:52 +01:00 |
|
EkeEke
|
8392d93fcb
|
[Core/SCD] improved savestate
|
2014-12-14 17:10:45 +01:00 |
|
EkeEke
|
ec554b4b70
|
[Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates)
|
2014-12-14 17:10:15 +01:00 |
|
EkeEke
|
6087259899
|
[Core/General] added optional dynamic allocation of cartridge/CD hardware buffer (continued)
|
2014-11-25 23:27:43 +01:00 |
|
EkeEke
|
97595b4557
|
[Core/GG] added LCD ghosting software filter
|
2014-11-23 20:45:22 +01:00 |
|
EkeEke
|
3fd9301377
|
[Core/MS] fixed BIOS ROM loading when switching system hardware
|
2014-11-23 20:42:25 +01:00 |
|
EkeEke
|
dcaae2b2cd
|
[Core/MS] improved console hardware auto-detection
|
2014-11-23 20:41:16 +01:00 |
|
EkeEke
|
2a5592cd25
|
[Core/MS] improved SG-1000 & Mark-III hardware emulation
|
2014-11-23 20:38:55 +01:00 |
|
EkeEke
|
d08b903a11
|
[Core/MS] improved emulation of Japanese Master System I/O chip (315-5297)
|
2014-11-23 20:30:27 +01:00 |
|
EkeEke
|
4946d73a47
|
[Core/MS/GG] fixed SP register initialization on power-on (Ace of Aces, Shadow Dancer, Ecco the Dolphin, Evander Holyfield Real Deal Boxing)
|
2014-11-23 20:25:55 +01:00 |
|
EkeEke
|
9f5dd11e93
|
[Core/General] added optional dynamic allocation of cartridge/CD hardware buffer
|
2014-11-23 20:22:04 +01:00 |
|
EkeEke
|
b9b4c16272
|
[Core/VDP] fixed typo
|
2014-10-31 15:05:06 +01:00 |
|
EkeEke
|
453583886a
|
[Core/VDP] fixed misaligned buffer writes in Mode 4 when -DALIGN_LONG option is required
|
2014-10-29 00:24:00 +01:00 |
|
EkeEke
|
bd8589f4b8
|
[Core/VDP] fixed alpha channel for 15-bit (RGB555) and 32-bit (RGB888) color support
|
2014-10-29 00:12:55 +01:00 |
|
EkeEke
|
34673b62ae
|
[Core/MD] improved console region auto-detection for a few PAL-only games (The Smurfs Travel the World & Williams Arcade's Greatest Hits)
|
2014-10-25 18:14:21 +02:00 |
|
EkeEke
|
aabd7f8c2b
|
[Core/MCD] fixed state loading bug when SUB-CPU interrupt is pending
|
2014-10-23 23:37:50 +02:00 |
|
EkeEke
|
07677550fe
|
[Core/MCD] fixed incorrect masking of Level 3 (GFX) interrupts (spurious freeze during Japanese BIOS intro)
|
2014-10-23 23:22:10 +02:00 |
|
EkeEke
|
6a118b1238
|
[Core/MD] fixed SSF2 mapper regression
|
2014-10-15 23:22:54 +02:00 |
|
EkeEke
|
bf184b9440
|
[Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame.
|
2014-10-10 18:34:33 +02:00 |
|
EkeEke
|
37dd44df6c
|
[Core/Input] added Sega Graphic Board support (thanks to SMS Power)
|
2014-10-10 18:06:16 +02:00 |
|
EkeEke
|
200f9a7349
|
[Core/MD] added support for Everdrive extended SSF mapper
|
2014-09-17 23:37:40 +02:00 |
|
EkeEke
|
620f372cb2
|
[Gamecube/Wii] added configurable BIOS & Lock-on ROM support
|
2014-08-25 00:30:18 +02:00 |
|
EkeEke
|
f3d4cf51d2
|
[Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode
|
2014-08-09 18:59:14 +02:00 |
|
twinaphex
|
8bec5cc42b
|
Cleanup tremor/misc.h
|
2014-07-19 04:49:26 +02:00 |
|
twinaphex
|
d3697fee7c
|
Merge https://github.com/ekeeke/Genesis-Plus-GX
Conflicts:
libretro/libretro.c
|
2014-07-18 02:13:53 +02:00 |
|
twinaphex
|
d6fe4325c5
|
Revert "Going to just use MSB_FIRST or LSB_FIRST here as an ifdef - this"
This reverts commit 167ec02425 .
|
2014-07-18 02:12:14 +02:00 |
|
EkeEke
|
8c91bdc05e
|
[Core/VDP] improved Mode 5 sprite parsing accuracy (verified on real hardware)
|
2014-07-06 21:04:33 +02:00 |
|
EkeEke
|
331ec8b7cb
|
[Core/MD] fixed ROM padding for Sonic & Knuckles
|
2014-06-18 23:09:19 +02:00 |
|
EkeEke
|
ade2c6ad78
|
[Core/IO] change Master System multitap "official" name
|
2014-06-17 22:09:20 +02:00 |
|
twinaphex
|
167ec02425
|
Going to just use MSB_FIRST or LSB_FIRST here as an ifdef - this
is too much of a PITA
|
2014-04-30 00:27:19 +02:00 |
|
twinaphex
|
7948c690e7
|
This Tremor header file should probably be properly rewritten to
either define union magic for MSB_FIRST or LSB_FIRST - the current
way of doing it is a goddamn mess
|
2014-04-30 00:24:03 +02:00 |
|
twinaphex
|
c5cecd7870
|
(MSVC) Bake in libtremor support
|
2014-04-30 00:07:36 +02:00 |
|
twinaphex
|
26b50b3980
|
Bake in libtremor for regular Makefile and Android
|
2014-04-29 23:49:47 +02:00 |
|
EkeEke
|
e31df22240
|
[libretro] added support for Master System homemade multitap
|
2014-04-05 14:27:09 +02:00 |
|
EkeEke
|
df6dbe855a
|
[Core/IO] added homemade Master System multitap emulation (BOom)
|
2014-04-05 00:45:30 +02:00 |
|
EkeEke
|
262a8c7fbc
|
[Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4)
|
2014-04-01 20:40:30 +02:00 |
|
EkeEke
|
54210e8222
|
[Core/IO] added gamepad type auto-detection
|
2014-04-01 20:36:16 +02:00 |
|
EkeEke
|
10e5a924df
|
[Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
|
2014-03-02 16:07:08 +01:00 |
|
EkeEke
|
e9fc71ec4f
|
updated file headers
|
2013-12-27 19:38:41 +01:00 |
|
EkeEke
|
9957651e8e
|
[Core/SG-1000] fixed SG-1000 internal RAM size (1KB instead of 2KB)
|
2013-12-27 19:34:47 +01:00 |
|
EkeEke
|
2fd2f82537
|
[Core/VDP] fixed broken Mode 1 rendering (TMS99xx "Text" mode)
|
2013-12-27 19:33:06 +01:00 |
|
EkeEke
|
c6bcd315fb
|
[Core/MCD] fixed H-INT vector handling when using Mode 1
|
2013-12-17 17:06:13 +01:00 |
|
EkeEke
|
e76fb5dc08
|
[Core/VDP] fixed Game Gear display rendering regression when left/right borders are disabled
|
2013-11-06 01:13:38 +01:00 |
|
EkeEke
|
65a8ce44a5
|
[Core/SG] restored SG-1000 Pause button support
|
2013-10-30 00:38:41 +01:00 |
|
EkeEke
|
aef1b342fb
|
[Core/MCD] removed redundant checking on CPU sync
|
2013-10-30 00:37:10 +01:00 |
|