Commit Graph

183 Commits

Author SHA1 Message Date
EkeEke
341f093fb1 [Core/MD] fixed SRAM support in Triple Play 96 & Triple Play - Gold Edition 2015-03-02 21:44:15 +01:00
EkeEke
5a3d4655ba [Core/SCD] improved emulation accuracy of mirrored memory areas 2015-02-08 13:53:47 +01:00
EkeEke
c478c6026a [Core/SCD] disable access to mirrored areas of PRG-RAM as well when SUB-CPU is not halted (continuing fix for Dungeon Explorer USA) 2015-01-31 18:05:44 +01:00
EkeEke
e9e56c56b0 [Core/CD] disabled 68k & Z80 access to PRG-RAM when SUB-CPU is running (proper fix for Dungeon Explorer USA version) 2015-01-28 00:32:44 +01:00
EkeEke
d11e0166fa [Core/MCD] disabled Z80 write access to PRG-RAM (fixes Dungeon Explorer USA version) 2015-01-26 01:05:25 +01:00
EkeEke
bb53892956 [Core/MD] fixed automatic CD loading with .md ROM files 2015-01-24 18:47:37 +01:00
EkeEke
65c61b3643 [Core/MS] added support for Hi-Com X-in-1 mapper (thanks to Bock from SMS Power) 2014-12-17 16:06:52 +01:00
EkeEke
8392d93fcb [Core/SCD] improved savestate 2014-12-14 17:10:45 +01:00
EkeEke
ec554b4b70 [Core/General] rewrote frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (warning: this breaks compatibility with previous savestates) 2014-12-14 17:10:15 +01:00
EkeEke
6087259899 [Core/General] added optional dynamic allocation of cartridge/CD hardware buffer (continued) 2014-11-25 23:27:43 +01:00
EkeEke
97595b4557 [Core/GG] added LCD ghosting software filter 2014-11-23 20:45:22 +01:00
EkeEke
3fd9301377 [Core/MS] fixed BIOS ROM loading when switching system hardware 2014-11-23 20:42:25 +01:00
EkeEke
dcaae2b2cd [Core/MS] improved console hardware auto-detection 2014-11-23 20:41:16 +01:00
EkeEke
2a5592cd25 [Core/MS] improved SG-1000 & Mark-III hardware emulation 2014-11-23 20:38:55 +01:00
EkeEke
d08b903a11 [Core/MS] improved emulation of Japanese Master System I/O chip (315-5297) 2014-11-23 20:30:27 +01:00
EkeEke
4946d73a47 [Core/MS/GG] fixed SP register initialization on power-on (Ace of Aces, Shadow Dancer, Ecco the Dolphin, Evander Holyfield Real Deal Boxing) 2014-11-23 20:25:55 +01:00
EkeEke
9f5dd11e93 [Core/General] added optional dynamic allocation of cartridge/CD hardware buffer 2014-11-23 20:22:04 +01:00
EkeEke
b9b4c16272 [Core/VDP] fixed typo 2014-10-31 15:05:06 +01:00
EkeEke
453583886a [Core/VDP] fixed misaligned buffer writes in Mode 4 when -DALIGN_LONG option is required 2014-10-29 00:24:00 +01:00
EkeEke
bd8589f4b8 [Core/VDP] fixed alpha channel for 15-bit (RGB555) and 32-bit (RGB888) color support 2014-10-29 00:12:55 +01:00
EkeEke
34673b62ae [Core/MD] improved console region auto-detection for a few PAL-only games (The Smurfs Travel the World & Williams Arcade's Greatest Hits) 2014-10-25 18:14:21 +02:00
EkeEke
aabd7f8c2b [Core/MCD] fixed state loading bug when SUB-CPU interrupt is pending 2014-10-23 23:37:50 +02:00
EkeEke
07677550fe [Core/MCD] fixed incorrect masking of Level 3 (GFX) interrupts (spurious freeze during Japanese BIOS intro) 2014-10-23 23:22:10 +02:00
EkeEke
6a118b1238 [Core/MD] fixed SSF2 mapper regression 2014-10-15 23:22:54 +02:00
EkeEke
bf184b9440 [Gamecube/Wii] improved A/V Sync: when VSYNC is enabled, audio resampler output rate is now adjusted (+/-0,1 %) to always keep audio & video synchronized and input lag is reduced by one frame. 2014-10-10 18:34:33 +02:00
EkeEke
37dd44df6c [Core/Input] added Sega Graphic Board support (thanks to SMS Power) 2014-10-10 18:06:16 +02:00
EkeEke
200f9a7349 [Core/MD] added support for Everdrive extended SSF mapper 2014-09-17 23:37:40 +02:00
EkeEke
620f372cb2 [Gamecube/Wii] added configurable BIOS & Lock-on ROM support 2014-08-25 00:30:18 +02:00
EkeEke
f3d4cf51d2 [Core/Input] fixed Master Tap adapter & XE-1AP device naming in sourcecode 2014-08-09 18:59:14 +02:00
twinaphex
8bec5cc42b Cleanup tremor/misc.h 2014-07-19 04:49:26 +02:00
twinaphex
d3697fee7c Merge https://github.com/ekeeke/Genesis-Plus-GX
Conflicts:
	libretro/libretro.c
2014-07-18 02:13:53 +02:00
twinaphex
d6fe4325c5 Revert "Going to just use MSB_FIRST or LSB_FIRST here as an ifdef - this"
This reverts commit 167ec02425.
2014-07-18 02:12:14 +02:00
EkeEke
8c91bdc05e [Core/VDP] improved Mode 5 sprite parsing accuracy (verified on real hardware) 2014-07-06 21:04:33 +02:00
EkeEke
331ec8b7cb [Core/MD] fixed ROM padding for Sonic & Knuckles 2014-06-18 23:09:19 +02:00
EkeEke
ade2c6ad78 [Core/IO] change Master System multitap "official" name 2014-06-17 22:09:20 +02:00
twinaphex
167ec02425 Going to just use MSB_FIRST or LSB_FIRST here as an ifdef - this
is too much of a PITA
2014-04-30 00:27:19 +02:00
twinaphex
7948c690e7 This Tremor header file should probably be properly rewritten to
either define union magic for MSB_FIRST or LSB_FIRST - the current
way of doing it is a goddamn mess
2014-04-30 00:24:03 +02:00
twinaphex
c5cecd7870 (MSVC) Bake in libtremor support 2014-04-30 00:07:36 +02:00
twinaphex
26b50b3980 Bake in libtremor for regular Makefile and Android 2014-04-29 23:49:47 +02:00
EkeEke
e31df22240 [libretro] added support for Master System homemade multitap 2014-04-05 14:27:09 +02:00
EkeEke
df6dbe855a [Core/IO] added homemade Master System multitap emulation (BOom) 2014-04-05 00:45:30 +02:00
EkeEke
262a8c7fbc [Core/IO] fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4) 2014-04-01 20:40:30 +02:00
EkeEke
54210e8222 [Core/IO] added gamepad type auto-detection 2014-04-01 20:36:16 +02:00
EkeEke
10e5a924df [Core/MS] improved Z80 address decoding on Japanese Master System I/O chip (315-5297)
[Core/GG] modified VDP register 10 state on reset (fixes Terminator 2: Judgment Day)
[Core/SG] added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066)
2014-03-02 16:07:08 +01:00
EkeEke
e9fc71ec4f updated file headers 2013-12-27 19:38:41 +01:00
EkeEke
9957651e8e [Core/SG-1000] fixed SG-1000 internal RAM size (1KB instead of 2KB) 2013-12-27 19:34:47 +01:00
EkeEke
2fd2f82537 [Core/VDP] fixed broken Mode 1 rendering (TMS99xx "Text" mode) 2013-12-27 19:33:06 +01:00
EkeEke
c6bcd315fb [Core/MCD] fixed H-INT vector handling when using Mode 1 2013-12-17 17:06:13 +01:00
EkeEke
e76fb5dc08 [Core/VDP] fixed Game Gear display rendering regression when left/right borders are disabled 2013-11-06 01:13:38 +01:00
EkeEke
65a8ce44a5 [Core/SG] restored SG-1000 Pause button support 2013-10-30 00:38:41 +01:00
EkeEke
aef1b342fb [Core/MCD] removed redundant checking on CPU sync 2013-10-30 00:37:10 +01:00
EkeEke
e14c157433 updated file header 2013-10-28 23:09:41 +01:00
EkeEke
41b25d3580 [Core/VDP] added some precision in comments about delay on invalid VRAM writes 2013-10-28 22:06:28 +01:00
EkeEke
e45ab67d05 [Core/MD] bump-up savestate version 2013-10-21 00:35:32 +02:00
EkeEke
a777f6c9be [Core/VDP] added some 68k cycles delay on invalid VRAM writes to simulate periodical 68k wait-states (fixes "Microcosm" intro loop) 2013-10-21 00:32:39 +02:00
EkeEke
e6774eed1b [Core/MCD] disabled CD hardware reset on Soft-Reset (verified on real hardware) 2013-10-21 00:27:10 +02:00
EkeEke
f6a3903032 [Core/MCD] fixed access to "write-only" communication flags from Main-CPU & SUB-CPU (verified on real hardware by Notaz) 2013-10-21 00:25:08 +02:00
EkeEke
2fe81791ef [Core/MCD] improved Sub-CPU synchronization with Main-CPU (fixes "Soul Star") 2013-10-21 00:20:28 +02:00
EkeEke
14d4074f11 [Core/MCD] fixed pending level 1 interrupts when GFX interrupt is disabled (fixes random freezes out of "Batman Returns" option menu) 2013-10-21 00:19:23 +02:00
EkeEke
400fd5be16 [Core/MCD] added CDC & GFX register polling detection / synchronization 2013-10-21 00:14:44 +02:00
EkeEke
2236072ce9 [Core/MCD] improved Main-CPU & Sub-CPU idle loop detection (fixes "Super League CD") 2013-10-21 00:09:50 +02:00
EkeEke
e14330e01c [Core/VDP] improved accuracy of DMA Copy/Fill & added support for CRAM/VSRAM Fill (verified on real hardware) 2013-10-20 23:58:15 +02:00
EkeEke
8a813b0ecb [Core/VDP] implemented proper FIFO ring-buffer & unused bits behavior on CRAM/VSRAM reads (verified on real hardware) 2013-10-20 23:48:36 +02:00
EkeEke
5d67b14cea [Core/VDP] fixed V28/V30 mode switching during active display (verified on real hardware) 2013-10-20 23:40:00 +02:00
EkeEke
42ea79cf73 [Core/VDP] improved Mode 5 sprites rendering (fixes "Overdrive" demo) 2013-10-20 20:53:33 +02:00
EkeEke
cbf8f4ed2a [Core/VDP] improved FIFO timings accuracy (fixes "Overdrive" Demo) 2013-10-20 20:41:44 +02:00
EkeEke
cd17a4e854 [Core/VDP] improved H-Counter accuracy in H32 mode (modified in r457 for Sonic 3D Blast bonus stage, not needed anymore) 2013-10-20 20:38:31 +02:00
EkeEke
23b1167ac3 [Core/MD] added support for Thunderbolt II (unlicensed) copy protection 2013-10-20 20:31:51 +02:00
EkeEke
94c05c3548 [Core/VDP] modified Master System color palette to use full brightness range (verified against real hardware) 2013-07-14 19:55:37 +02:00
EkeEke
c4842fb700 [Core/CDD] added compiler define option to disallow opening multiple .ogg files at the same time for platforms with limited RAM (fixes memory crash on Gamecube when using too many .ogg files) 2013-07-14 17:05:44 +02:00
EkeEke
7033010412 [Core/MD] disable cartridge backup RAM when mapped as volatile RAM over internal RAM ("Feng Kuang Tao Hua Yuan" crash) 2013-07-09 00:36:44 +02:00
EkeEke
5ee0d975dd [Core/VDP] minor code cleanup 2013-06-30 13:08:44 +02:00
EkeEke
091a0615f5 [Core/MD] fixed regression with games using SRAM bank-switching (introduced in
r792)
2013-06-30 13:06:50 +02:00
EkeEke
75ac3317ed [Core/Input] cleaner fix for lightgun emulation when HVC latch is disabled
(better not make VDP core hackish)
2013-06-30 13:06:04 +02:00
EkeEke
49d22ce6ed [Core/VDP] improved HVC latch behavior when not locked in hardware but forced for gun emulation ("Gunfight - 3 in 1" randomization issues when Justifier is enabled) 2013-06-27 23:32:27 +02:00
EkeEke
dbdae3bf3e [Core/input] updated header of modified files 2013-06-27 01:54:02 +02:00
EkeEke
c5cc7d93af [Core/Input] added support for XE-A1P analog controller on both ports 2013-06-27 01:49:10 +02:00
EkeEke
f4f860e763 [Core/SCD] fixed CDD seek command again (Final Fight CD freeze with model 2
BIOS)
2013-06-27 01:46:17 +02:00
EkeEke
e40093793d [Core/MD] fixed SRAM incompatibilities between big & little endian platforms (SRAM is now always saved in big endian format like other emulators) 2013-06-21 10:14:58 +02:00
EkeEke
15d96065ba [Core/SCD] improved .cue file parsing 2013-06-18 01:31:25 +02:00
EkeEke
6635ab7ebf updated headers of modified files 2013-06-17 22:42:05 +02:00
EkeEke
0825f0f2d8 [libtremor] fixed C89 incompatibilities 2013-06-17 22:40:54 +02:00
EkeEke
aede1b9299 rearranged core & back-end specific code (part 2) 2013-06-17 22:31:31 +02:00