- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
-nintendonts memory card emulation is now enabled by default
-if using a wiiu wiiflow will now automatically use nintendont or devolution instead of the MIOS to boot gamecube games by default
-fixed the bug that wiiflow did not display gamecube games even if nintendont is available
-updated the app booter to be compilable with the current devkitppc, that means if you compile wiiflow it will from now on also compile the app booter
-fixed a little compiler issue for the new wiiflow loader
-plugins now also play videos which have the magic number as name if no specific video was found
-switched from libjpeg to the turbojpeg wrapper from libjpeg-turbo to simplify the whole jpeg decoding code by alot
-heavly optimized the video decoding code
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
-set wiiflow version to beta 4.2.2
-added another memory manager just for wii games and banners
-changed THP file playback, for sound you now need to have a ogg file with the same name, that fixes all audio shutters and crashes
-optimized THP file playback and JPG extraction alot, it should now work fine with 640x480 30fps without any crash or freeze anymore
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o)
-(hopefully) made the gc installer and the wait message display safer
-code cleanup, removed some unneeded stuff
-increased our usable mem2 by 1mb
-speed up wii disc booting
-if booting from a wii disc and a general video mode is set, wiiflow will automatically use normal video patching to prevent game freezing
-added the vwii widescreen fix by tueidj (thanks alot for releasing that) and a vwii detection by crediar, thanks to his nintendont source
-gave the wait message thread new variables and memory, this might fix the random forever loading bug
-increased the ftp server memory a bit to be most stable at some situations
autoboot=ID
for channel, wii and gc game buttons or
autoboot=TITLE
for plugin and homebrew buttons.
Replace ID/TITLE with the game ID/Title you want to boot when clicking on the button of course.
[4D414D57]
bankp=Bank Panic
blktiger=Black Tiger
btime=Burger Time
bublbobl=Bubble Bobble
digdug=Dig Dug
digdug2=Dig Dug 2
dkong=Donkey Kong
dkong3=Donkey Kong 3
dkongjr=Donkey Kong Jr
duckhunt=Duck Hunt
elevator=Elevator Action
excitebk=Excite Bike
-added yet another security check to prevent crashes
-added a new SOURCEFLOW option, remember_last_item (enabled by default), if disabled and you use another sourceflow, wiiflow will not jump back to the previously selected flow but to the first one again
-made our cover loader much safer (thanks ALOT seam for all the help getting that done)
-fixed a cleanup bug in cover png loading which might caused some memory leak
-added sourceflow
-added new source menu config menu access it via startup settings menu. Use it to enable source menu, sourceflow, source menu/flow on startup, multisource (source menu only), smallbox for sourceflow, and clear sourceflow cache.
To use sourceflow you will need to add title= to each source btn in source_menu.ini. Give each btn a title for coverflow to use. sourceflow will use the normal source menu icons or you can add the following folders to your source menu folder - full_covers, front_covers, and small_covers. the first 2 are obvious, the last one is for smallbox if you don't want to use the source menu btn images.
the clear sourceflow cache function is similar to reload cache. use it if you make changes to your covers or your covers aren't displaying correctly.
any questions just ask on gba or irc.
-optimized cover loading times when using hq covers
-fixed wrong game count in the top right corner when using b+minus to switch partitions
-fixed b+minus not working in channel view when no emu nand on a partition was found
-fixed left and right didn't switch pages anymore in the source menu if multisource is not enabled
-updated german.ini
-changed revision to Beta 4.2.1 (this rev is still 4.2 final but last time I forgot to rename the revision so)
-fixed text view sometimes not working properly
-fixed source menu didnt set the plugin partitions right
-added deletion of channels on emu nand
-added support for ftp clients request full path directory creations
-updated english.ini
-updated the ftp server gui side, now displays a few information on screen while the server is running so you can see a bit debugging information on screen
-added user labels for themes to the ftp server menu
-added autostart ftp server to the startup settings
-added a new section, the [FTP] one to the wiiflow.ini, containing settings like autostart, password, port and allow active mode transfers
-updated english.ini
Note: if you don't want to use it then leave everything alone and don't put any wads in the mios folder.
Note2: if you install a mios outside of wiiflow and use this feature be sure to set current_auto_mios = 0 under [DML] in wiiflow.ini
- Fix for combined view to work properly now
- Fix for last_view to work properly
- Fixed little mistake in explorer when switching emu nands
- removed elmstyle
-fixed the language download crash when trying to download the languages a second time
-added a back button to the language manager
-updated german.ini
- all theme related source menu images and ini now need to go in a subfolder of wiiflow/source_menu/ and be named the same as the theme data folder. this keeps source stuff seperate from theme stuff.
- redid the code for menu_source making it more compact and smaller even with the new additions and shrunk menu_category a little.
- added background to wad installer menu
- made some small coding changes to source menu but still works the same
- updated english.ini
- fixed small wrap and unwrap coding problem for label text
- added changes made to explorer mentioned on gbatemp - mostly just theme related about user labels and stuff otherwise it still works the same.
-fixed the font bug if wiiflow finds a font of the same size it would ignore spacing and weight differences
-gave the file explorer the ability to bootup gc/wii iso/wbfs files
-you can now scroll through the explorer pages with +/- too
in the GENERAL section in your wiiflow.ini, do it like
custom_banner_url=http://www.example.com/{gameid}.bnr
{gameid} gets replaced automatically by the game id6/id3
-updated zlib from 1.2.7 to 1.2.8
-updated freetype from 2.4.10 to 2.4.12
-got back from libjpeg 8d to libjpeg 6b
-clean compiled tremor-lowmem lib
-removed some unneeded files
dolFile=usb1:/apps/snes9xgx/boot.dol as dol file path,
wiiflow will also load it from there, if you just specify for example
dolFile=snes9xgx.dol, wiiflow will add the plugin path to it to build like
usb1:/wiiflow/plugins/snes9xgx.dol for loading (issue 183)
-added another neek check, may helps with older neek revisions
-replaced the "Disabled" hooktype by "AUTO", meaning it will automatically set the hooktype VBI for you if you want to use cheats but forgot to select a hooktype
-added debugger pause back, it will be automatically enabled if you just use debugger but no cheats (thx skidau for the small fix needed)
banner sounds stopped working
-added plugin subfolder cache file creation to prevent overwriting
on same filenames based on the coverFolder option in plugin inis,
"subfolder_cache" in "EMULATOR" domain, enabled by default (thx
matt0620 for base patches)
in the plugin menu
-using the newly created sort function for covers too now so we dont
need to use two separate ones (covers should be sorted same way still)
this is now done on the fly by just selecting NAND as partition, of
course this function is still completely disabled for neek users ;)
-removed the ios and force cios load options from the ini so they
are only settable in the wiiflow startup menu from now on, that
should stop wiiflow with mixing up ini and nand save options
-added a ini option to disable the source menu, use_source (enabled
by default)
-finally added a "Back" button to the startup menu
are handled separately per player, so it cant happen that for
example the nunchuk button c gets interpreted as classic controller
button left anymore, this change might change the controls slighly
mark icon, it will boot something of the current coverflow
-made screenshot feature working with nunchuck/classic controller
too, just press Z/ZR
-updated the english.txt help