Commit Graph

135 Commits

Author SHA1 Message Date
fix94.1
bdfe989462 -fixed missing background music yet again
@all other devs:
Next time you add a new thing to menu.hpp see if it breaks
background music first, thanks :P
2012-05-19 21:55:58 +00:00
fix94.1
8643cdfa5a -made homebrew booting more safe, shouldnt blackscreen
or codedump anymore
2012-05-19 16:06:06 +00:00
fix94.1
71064e3f77 -forgot to clear gecko sd file buffer on exit, could make problems
-moved this stupid now hide wait message debug print to less annoying
place
-wiiflow wants the dsp shutdown back, so I'll leave it in
-we shouldnt try to alloc mem1 after running apploader, just some
good advice before booting a game, should prevent codedumps
-sd file buffer can be mem1 too, we have enough left
-set mem2 usage to 49mb, thats everything we get anyways
-banner sounds should load faster now, also banner sound
in emulator coverflow when switching game should work again
-forcing check wait thread now on boot, not that the thread
is still working without noticing ;)
2012-05-19 12:29:24 +00:00
fix94.1
55f8c0bf95 -fixed greenscreen, moved mem2 init back (no idea what the problem
there was)
-fixed random game flickering on return to wiiflow, doesnt work
for everyone still ;)
-removed dsp deinit, dont see a reason for that anymore
2012-05-18 22:22:05 +00:00
fix94.1
f8a214fb3d -moved a few things to mem1, seems like we have enough space
left for that still ;)
-fixed that fatal memory bug, now memory usage looks correct :)
2012-05-18 18:13:49 +00:00
fix94.1
f29a014ac0 -cleaned up mem allocs a bit, also corrected wrong display of
usable size in mem1 region, also fixed a fatal bug in it,
some bug is still in it...
2012-05-18 16:55:04 +00:00
fledge68
db42694703 - added option to select preferred emuflow mode for plugins via source select menu
- added options to move and hide buttons on source select menu
- use the new startup_menu.ini found here http://www.mediafire.com/?v262b5ulxigdaum
- more info will be on gbatemp
2012-05-18 16:02:36 +00:00
fix94.1
f94e65a54d -proper cleanup of video now, no more greenscreens should come
on game booting
-moved partition read buffer on game boot to mem1, faster
2012-05-17 12:47:27 +00:00
fix94.1
907c68f074 -more memory clearing up, may fixed a bug in wait messages 2012-05-16 21:52:14 +00:00
fix94.1
bdab5cf650 -whoops removed some pretty important line :P
-using low mem setup of GX, because it got more expainations
what is what and works fine so why now ;)
-allocating memory to find partition dynamically now to prevent
the function from overwriting something maybe in wiiflow
-moved cheat file loading to mem2, because we cant just allocate
the memory *somewhere* as it was before
-categories should be found faster now (thanks yardape8000 for tip)
-we dont need to debug print if we set gecko debugging on or not :P
2012-05-16 16:21:03 +00:00
fledge68
678dc5ac0d - fix for categories crashing in emuflow 2012-05-16 11:48:27 +00:00
fix94.1
08a298b0b7 -using cfg-loader entry point now, its a bit lower ;)
-clearing screen properly now, no green screens or things like this
-added a few more low mem settings, fixed a missing flush in set
video mode (thanks dimok)
-partially clearing mem1 too now, using the code of cfg-loader for that
(thanks)
-using asm volatile instead of __asm__ to really call what we want
(thanks dimok for explaination)
-deiniting usb device properly
-shutting down system properly now on game boot, games should boot
more often now, its still not fully fixed
2012-05-15 21:33:53 +00:00
yardape8000
2f97266e88 Added an Age Lock to the parental control menu.
You can select an age from 2-19, where any game rated above is not displayed.  It uses the age from the region of the game.  19 is all games. 2 is basically none, because the rating systems start at 3.  This operates independently from the current per game lock, so you can still use both.  Meaning both conditions have to allow the game, before it will display.

You can override the rating by creating an age_lock.ini file.  Just add the id under the domain heading and set it to an age.  To set Call of Duty: Black Ops to an age of 5 you would enter this:
[GAMES]
SC7E52=5

There is also an age_lock_default in the wiiflow.ini file under [GENERAL].  This will allow you to specify a default rating for games with no rating info.
2012-05-14 05:37:10 +00:00
fix94.1
fc9aed8352 -removed three redundant lines and added information that our
new wii light file is already modified
2012-05-14 04:55:48 +00:00
fix94.1
4c300161e1 -replaced wiilight by something better from libprojectM because
its open source and we can modify it as we want, that should fix
the problem that the wii light sometimes did not disable properly ;)
2012-05-13 18:56:34 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
yardape8000
d669a1a17e Fixed "Set USB failed: -6" dug.
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.

Fixed NAND paths being created with double "/"s.  No real effect because they seem to be automatically reduced to a single "/"

Minor wifi-gecko changes to keep it alive close to the game launch.
2012-05-12 17:14:25 +00:00
fix94.1
f83670be3d -fixed coverflow being too slow in PAL50 video mode
-commented out a problematic line in code
2012-05-11 15:14:57 +00:00
fledge68
a9622f1516 - added optional startup select source menu. Just set startup_menu=yes under [GENERAL] in wiiflow.ini. Access it at anytime by pressing '+' while pointing at the view switch icon. 2012-05-11 14:17:39 +00:00
yardape8000
84fc87bea9 Moved _initAsyncNetwork so it starts when the program starts. This way wifi-gecko is connected earlier and you can see the initialization messages.
Moved the following settings to [DEBUG] section, so people know they have nothing to do with normal wiiflow operation.
 sd_write_log
 wifi_gecko
 wifi_gecko_ip
 wifi_gecko_port
2012-05-10 22:20:18 +00:00
fix94.1
a9bd69d7c7 -fixed changing themes for sure now 2012-05-09 18:47:25 +00:00
fix94.1
081c8c316f -changed small thing about video cleanup, may fixes codedump
on switching themes
2012-05-09 17:50:44 +00:00
overjoy.psm
26a1ca085c Fixed NAND emulation stuff:
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff

Todo: 

*Cleanup NAND emulation code much more 
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
2012-05-08 00:59:53 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
14aa9863af -fixed background music (zomg the first menu which is not
defined in the menu.hpp itself)
2012-05-05 21:36:30 +00:00
fix94.1
88c4eed3c3 -added plugin selection menu in global settings, if in
plugin coverflow it will replace the nand emu button,
in this memu you can select which plugin should be displayed,
it will work no matter which sort is set, you can select more
than one emulator at the time of course
KNOWN ISSUE:
-background music is missing
2012-05-05 20:07:54 +00:00
fix94.1
f6830b5a2f -fixed problem that covers were not loading properly with
only a few games in a coverflow view
-added new option to wiiflow.ini GENERAL section,
"cover_use_hq", if you set it to yes all your covers
will be displayed in HQ again, but will also slowdown
the loading and wiiflow in general
2012-05-04 14:08:44 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
yardape8000
cac7aa5fa5 Added Help file to the about info.
Max length is 4095
wiiflow/help/{language}.txt
defaults to:
wiiflow/help/english.txt

A basic help file is included.  It does not contain all info yet.
2012-05-03 02:47:36 +00:00
overjoy.psm
1cb8a493d9 * Enabled nand extract features for full nand and game saves
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor

TODO:

* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
fix94.1
068d45dbf6 -added possibility to select the cover folder in
emulator coverflow, for example in the fceugx.ini
set "coverFolder=fceugx", then wiiflow will look
into "wiiflow/boxcovers/fceugx" for covers instead
of "wiiflow/boxcovers", same goes for "wiiflow/covers"
2012-05-01 13:30:16 +00:00
fledge68
250bd63781 - fixed categories for emu mode. backup categories.ini just in case. 2012-04-30 21:34:51 +00:00
fledge68
f062eff356 - fixed categories page button
- changed d-pad left from homebrew to emu
- disabled categories for emu mode for now to keep categories.ini from getting messed up
2012-04-30 12:38:35 +00:00
fix94.1
2a7489a216 -set back rumble to wiiflow.ini, just set the "rumble" option
to "no" in it for disable, "yes" to enable (enabled by default)
2012-04-29 18:44:13 +00:00
fix94.1
3a3519f267 -added gecko output writing to sd card, enable
"sd_write_log" in the wiiflow.ini or in the gecko.c,
file will be called "wiiflow.log", you'll find it on
sd card root
2012-04-29 15:42:35 +00:00
fix94.1
7bf6961ae3 -changed some small thing to plugin loading again 2012-04-28 09:57:29 +00:00
fix94.1
2d6a737bc6 -re-added cover loading in game view
-increased priority of game banner sound thread to prevent
crashing
2012-04-27 19:05:38 +00:00
fix94.1
f5407363fc -using miigotus new coverflow loader (thanks) its
way faster than the current one
-set down cover buffer from 120 (thats insane and just
fills up memory) down to 20, thats enough
2012-04-27 18:12:10 +00:00
fix94.1
78a85f827b -for emu covers still using extension, its more safe
-compiled libcustomext2fs, libcustomfat, libcustomntfs,
libmodplay and libwiiuse with new devkitppc r26 (needs testing)
2012-04-27 04:57:18 +00:00
fix94.1
fe887eb0ff -displaying game name without extension in emulator coverflow
now, covers now also dont need extension anymore
2012-04-26 18:43:05 +00:00
fix94.1
e4df9ddf82 -added support for gc games extracted with crediars new
tool GCReEx for DML v1.0
-changed small thing about plugin loading in code
2012-04-21 17:15:35 +00:00
fix94.1
ac5ffef989 -fixed problem that wiiflow didnt find scummvm
games which were on usb
2012-04-16 04:58:17 +00:00
fix94.1
b2cef2a34e -added scummvm ini parser, that means if scummvm plugin
detected, wiiflow will scan the scummvm.ini for games
2012-04-11 22:01:41 +00:00
fix94.1
fc1c81d601 -added possibility to use own banner sounds for plugins, the
names just need to be added to the ini, see for example here:
http://www.mediafire.com/?o1oxfw8c7icp753
2012-04-10 17:12:38 +00:00
fix94.1
b4ca1536b5 -added cache support for emulator coverflow,
should speed up loading alot
2012-04-10 13:37:57 +00:00
fix94.1
72a7106fad -added dynamic emulator plugin support, wiiflow will now read the emulator
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
2012-04-09 23:19:08 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fledge68
c3e21c2698 -Categories Page update. Now you can have 20 categories and select to view more than one category at a time. Plus if Wiiflow finds old 12 categories.ini it will update it to 20 by appending eight 0's. 2012-03-26 14:29:57 +00:00
fix94.1
f2355ba238 -made internal update feature working again, wiiflow
needs to be in "apps/wiiflow" for it to work
2012-03-17 20:25:17 +00:00
fix94.1
f10550a11d -only enabling nand emu if we really need it
-cleaned up and corrected dml launch code, cheats
now should work fine in all cases in gamecube games
2012-03-11 19:47:24 +00:00
fix94.1
c1bfa9195b -fixed incorrect url which was displayed if no cheat
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
2012-03-10 19:02:59 +00:00
fix94.1
7633ac55c2 -now no boot.bin needs to be created to launch a gamecube
game (better for the sd card), requires DML r52 or newer 
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
2012-03-10 16:54:57 +00:00
fix94.1
e57c20e5d9 -changed a few things about addition from r183 again,
now it should work better, please also make sure you
delete the wiiflow/cache folder before trying this rev.
2012-03-08 12:25:39 +00:00
fix94.1
63dbed3f68 -changed a few things about the addition in r183 again, if
you want to have the gamecube games in the usb folder
"ngc" you now also just need to set the ini to "ngc",
no need for "%s:/ngc" anymore (thanks r-win for few tips)
2012-03-07 21:03:27 +00:00
fix94.1
9472bd3d59 -added possibility to use another folder for
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
2012-03-06 21:04:23 +00:00
fix94.1
f82fdc0e50 -updated english.ini for translators
-fixed really stupid error which broke gc
disc dumping, also modified it a bit again
-cleaned up the copy menu a bit
2012-02-28 18:44:41 +00:00
fix94.1
f1d0386b3c -DML view now can see games on usb too
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be 
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
2012-02-27 16:05:10 +00:00
fix94.1
135b180264 -using way easier way to see if DML is installed
(thanks crediar for pointing out a for loop is more intelligent)
2012-02-20 15:44:31 +00:00
fix94.1
9fcc0f4d35 -changed gamercard section, will now write dutag and
wiinertag in ini by default, other tags can be added in 
the same naming scheme
-fixed and added some debug prints
2012-02-18 13:51:55 +00:00
fix94.1
ff0e302043 -zzzZZZzz left memory usage display enabled 2012-02-17 21:45:30 +00:00
fix94.1
7905a0a9b0 -fixed freeze when switching through game views
-fixed wrong banner sound played (issue 7)
2012-02-17 21:40:38 +00:00
fix94.1
05c007582d -set up coverflow views limit from 8 to 15
-removed about_5 from translation ini
-updated english.ini, german.ini and italian.ini
2012-02-17 18:51:03 +00:00
fix94.1
fb6cef0f77 -re-added deleted textures from r122 since they are
still used (some things were not working properly without)
2012-02-17 16:46:05 +00:00
Drexyl950
e6b87d575a * Added country flags to cover language selection
Theme's use texture_normal= and texture_selected= (ie Favorites button)
2012-02-15 20:18:15 +00:00
overjoy.psm
14f4bdbf84 * Added various options for downloading covers:
*Download order:
  - Original only     = Box -> Flat
  - Original/Original = Box -> Flat -> Alt box -> Alt flat
  - Original/Custom   = Box -> Alt box -> Flat -> Alt flat
  - Custom/Original   = Alt box -> Box -> Alt flat -> Flat
  - Custom/Custom     = Alt box -> Alt flat -> Box -> Flat
  - Custom only       = Alt box -> Alt flat
  *It's now possible to download covers from a different language or region as set in the language string and you can select what languages or regions to check (Working, but unfinished)
* Added a check for GameTDB if an alternate or custom cover is available
* Fixed GameTDB code for getting the casecolor
* Gamecube is now also included in GameTDB (Thanks lustar)
* Reverted Catagories selection menu.cpp
* And probably some things i forget to list
2012-02-12 01:43:31 +00:00
fix94.1
380b35aebf -added new option in [DML] section, always_show_button to
give possibility to enter DML coverflow view even if 
DML is not present
2012-02-11 20:36:31 +00:00
fledge68
431c84f75c -various menu and font fixes
-fixed TITLEFONT display
-fixed TEXTFONT display
-fixed various button animations and sizes
2012-02-10 18:45:42 +00:00
fledge68
a224529094 One more fix for last layout of a theme not showing correctly 2012-02-07 18:31:31 +00:00
fix94.1
2aa3cca32c -fixed sync issue hopefully for more people
(we dont need to init nand emu on wiiflow boot)
2012-02-05 14:38:14 +00:00
overjoy.psm
e90613f368 * Fixed a nice bug: If a game gets removed and is splitted it now also removes the wbf1, wbf2.... files and the folder.
* If a game gets removed it will remove the cover(s) with it
2012-02-05 00:07:07 +00:00
overjoy.psm
28d10bbcdc * Fixed cache updates for each view when the language is changed 2012-02-03 03:00:13 +00:00
overjoy.psm
739d7892b3 * Pressing 'B' on 'config button' will now force a cache update for current view
* Added missing break;'s in UpdateCache function (menu.cpp)
* Added missing stuff for DML update
2012-01-31 23:44:54 +00:00
overjoy.psm
7b82175d66 * Damn merged commits 2012-01-30 14:55:02 +00:00
overjoy.psm
2505616944 * (Hopefully) fixed crash in WaitMessage
* (Hopefully) fixed Fanart issues
* Added a way to show mem through gecko
2012-01-30 14:29:40 +00:00
overjoy.psm
016f965af0 * Placed initialization of cache behind initialization of language. 2012-01-29 23:55:49 +00:00
entropy
85854d0bf2 More cache overrides at startup, plus related debugging gprintfs 2012-01-29 23:11:43 +00:00
overjoy.psm
a9486b79bf * Moved check for DML to top of the initialization to ensure the check is done on real nand 2012-01-28 20:09:34 +00:00
overjoy.psm
74450fba18 * Added a simpel check to find out if installed MIOS is unpatched, cMIOS or DML and it should be able to recognize most of them.
* DML Coverview is now disabled  if the MIOS found isn't recognized as DML
* DML game subfolder naming convention may now change to 'Game Name' for example. No need to keep this as GameID anymore
* Current_item config option is now saved while launching DML GC games
* Playcount & Lastplayed options are now saved for DML GC games
2012-01-28 08:40:19 +00:00
fix94.1
95a49ea97c -set "partition" option for emu nand to 0 (SD) by default to prevent crashes 2012-01-27 22:28:47 +00:00
entropy
0afba30306 Use homebrew icon.png to make rough but serviceable homebrew covers 2012-01-22 04:23:45 +00:00
fix94.1
afdd19e591 wiiflow r417 mod5, changes:
r417 -> r417mod
-Added very basic DML support (many thanks to the postloader code)
-Re-added IOS reload
-Added cIOS base 60, 70 and 80 as compatible ones for d2x v8+

r417mod -> r417mod2
-Fixed NTSC video mode

r417mod2 -> r417mod3
-Fixed black wii game covers if no WiiTDB file exist, forcing to white now
-Set default gamecube game cover to black
-Added DML icon
-Compressed all PNG files to save space
-May fixed codedump if IOS58 games started from DVD (thanks entropy)
-Allowing access to the homebrew screen while parental controls are enabled (thanks entropy)
-Disable cover downloads while parental controls are enabled (thanks entropy)

r417mod3 -> r417mod4
-fixed DML audio streaming if NAND emulator was enabled before
-removed DVD boot from DML launch, makes boot process way faster (still needs a disc inserted)
-Added base IOS58 to DVD launch list, may really fixes IOS58 games from DVD :P

r417mod4 -> r417mod5
-added yellow covers for "Mario & Sonic at the London 2012 Olympic Games" PAL and NTSC-U
-fixed black covers for "Pandora’s Tower: Until I Return to Your Side" and "Ikenie no Yoru" NTSC-J
-removed some options in DML coverflow because they doesnt work
-fixed global options in DML coverflow
-fixed gametdb titles and synopsis (see http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__st__4515__p__3950858#entry3950858)
-moved IOS selection to new page 4
2012-01-21 21:15:45 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00