Commit Graph

76 Commits

Author SHA1 Message Date
fix94.1
37b6ebbc26 -added new option for plugins, "ReturnLoader", if
enabled it will use the WiiFlowLoader.dol
(http://www.mediafire.com/?lcvlra9vco8a91j)
in the plugins dir to return to wiiflow 
(needed for some emus)
2012-04-14 19:43:37 +00:00
fix94.1
3967b7b3c8 -fixed bug that emulators didnt return to wiiflow 2012-04-13 10:32:32 +00:00
fix94.1
b2cef2a34e -added scummvm ini parser, that means if scummvm plugin
detected, wiiflow will scan the scummvm.ini for games
2012-04-11 22:01:41 +00:00
fix94.1
fc1c81d601 -added possibility to use own banner sounds for plugins, the
names just need to be added to the ini, see for example here:
http://www.mediafire.com/?o1oxfw8c7icp753
2012-04-10 17:12:38 +00:00
fix94.1
72a7106fad -added dynamic emulator plugin support, wiiflow will now read the emulator
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
2012-04-09 23:19:08 +00:00
fix94.1
f4fd3598d0 -fixed small boot error for emulators 2012-04-08 21:07:36 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
3b105916a6 -set DML to not touch video mode again since its not needed
-only set progressive flag for DML if component cable found and
480p is enabled or if video mode set to force progressive
2012-03-30 12:53:10 +00:00
fix94.1
aaad7c07ef No new rev from someone else the last days I see, I thought
in the time I wasnt at home some other person commits something ;)
However I'm back so lets get back to work
-added a few DML video modes, PAL60, NTSC480p, PAL480p, work with
DML r52+
-updated english.ini
-updated german.ini
2012-03-25 19:52:35 +00:00
fix94.1
8b7cf87550 -lets keep sd card inited on gamecube disc launch, not that
we have NMM installed and then cant use it because of stopped sd ;)
-changed gc launch a little bit, now also saves playcount of
gamecube disc and uses same video and language options 
for gamecube discs as for dml
2012-03-19 18:08:48 +00:00
fix94.1
137256fc70 -changed and cleaned up GC disc booting, should be faster
now
-updated german.ini
-updated italian.ini (thanks xFede)
2012-03-18 13:29:17 +00:00
overjoy.psm
64773f440c * Some changes and fixes for temp region nand emulation feature 2012-03-17 22:30:16 +00:00
fix94.1
21e3012ca1 -added per game option to set no dvd patch, because not
all games work fine with it in the current state
-fixed problem that nmm sometimes was always enabled
-updated english.ini
-updated german.ini
2012-03-17 16:52:17 +00:00
fix94.1
b4557e9f45 -only do something with the disc drive on DML game launch
if the no disc patch is disabled
2012-03-17 14:47:08 +00:00
fix94.1
29ae0f2718 -changed DML game launching, it's a bit faster now 2012-03-17 13:56:49 +00:00
fix94.1
88aea82b45 -added new option in DML section in wiiflow.ini,
no_disc_patch, its enabled by default, that means
you don't need to have a disc inserted anymore when
playing gamecube games (requires dml r55 or later to work)
(per game option will follow)
2012-03-16 21:36:49 +00:00
overjoy.psm
a6709f71cf * setting.txt and SYSCONF for temp region nand emulation are now readed from nand (not written to)
* It will now create the path to setting.txt and SYSCONF if they don't exist
* It will now create setting.txt and SYSCONF if they don't exist
2012-03-14 21:09:29 +00:00
overjoy.psm
99f3e035c4 * Added new nand emulation feature:
With this feature it's possible to temp change the region of your Wii console. This makes it possible to play those one region only games that wouldn't play on other region consoles. 

Some games that work now are for example:

The Amazing Race (didn't play on PAL consoles)
Hollywood Squares (didn't play on PAL consoles)
Arthur and the Revenge of Maltazard (didn't play on NTSC consoles)

The feature is now working for Wii games if FULL nand emulation is enabled. The Regionswitch only emulation mode is written for and will only work with a yet unreleased feature of davebaol's d2x cIOS

* Updated english.ini
* Updated dutch.ini

Other languages have to change also again :P
2012-03-12 23:57:59 +00:00
fix94.1
b686ac1540 -added per game option for NMM (not enough space for
a global option, so if set to default it will use the
setting from wiiflow.ini called dml_nmm in DML section,
0 means disabled, 1 means enabled and 2 means debug)
-nand emu is now for sure compatible with d2x v9+ :P
-updated english.ini
-updated frensh.ini (thanks Jiiwah), italian.ini (thanks
xFede) and japanese.ini (thanks hosigumayuugi)
(3 language updates don't contain new NMM options)
2012-03-12 16:14:56 +00:00
fix94.1
c87c2f8048 -we should only use cheats in dml if we have set
cheats to enabled ;)
2012-03-11 19:59:15 +00:00
fix94.1
f10550a11d -only enabling nand emu if we really need it
-cleaned up and corrected dml launch code, cheats
now should work fine in all cases in gamecube games
2012-03-11 19:47:24 +00:00
fix94.1
7b85928088 -stopping gamecube game sound before launching it
to save a bit time and may prevent stupid not stopping
loading times
2012-03-11 16:04:33 +00:00
fix94.1
592e22951f -if a gamecube game is found in the wbfs folder,
it will be displayed in regular wii coverflow and
it's also possible to launch it as in dml coverflow
2012-03-10 22:07:06 +00:00
fix94.1
b256cd9214 -added possibility to cheat in gc games when using DML
older than r52 (it will always copy the gct file into
the gc game folder on sd for this, and the dml version
must be compiled to use cheats)
2012-03-10 21:00:58 +00:00
fix94.1
9d128ce879 -if debugger Gecko is selected in gc game settings,
DML debug mode will be enabled
-added ini option to enable NMM for DML (option
per game and global in wiiflow will follow later)
2012-03-10 20:31:45 +00:00
fix94.1
64f796494d -if cheat gct file is on usb and trying to launch a
gc game with this gct file it auto copy the file into 
the games folder of this game on sd card
2012-03-10 19:47:34 +00:00
fix94.1
c1bfa9195b -fixed incorrect url which was displayed if no cheat
file found
-added possibility to cheat in gamecube games, currently
wiiflow gct cheats folder needs to be on sd card for this,
otherwise DML cant find them
2012-03-10 19:02:59 +00:00
fix94.1
7633ac55c2 -now no boot.bin needs to be created to launch a gamecube
game (better for the sd card), requires DML r52 or newer 
to work properly
-added new option in [DML] section, "dml_r52+", you
can set it to no if have a older DML version or want
to use the old boot.bin method instead to launch a gc game
2012-03-10 16:54:57 +00:00
fix94.1
e57c20e5d9 -changed a few things about addition from r183 again,
now it should work better, please also make sure you
delete the wiiflow/cache folder before trying this rev.
2012-03-08 12:25:39 +00:00
fix94.1
63dbed3f68 -changed a few things about the addition in r183 again, if
you want to have the gamecube games in the usb folder
"ngc" you now also just need to set the ini to "ngc",
no need for "%s:/ngc" anymore (thanks r-win for few tips)
2012-03-07 21:03:27 +00:00
fix94.1
9472bd3d59 -added possibility to use another folder for
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
2012-03-06 21:04:23 +00:00
fix94.1
2247728e6a -changed a few things about wait message and
game sound thread checks, hopefully fixes a
few random freezes or not stopping loading
2012-03-06 13:53:25 +00:00
fix94.1
d0840c4ecb -added another case to see if usb game is
already installed on sd
-fixed some really stupid error from previous
rev which said game is not on sd card
(I should always test before commit...)
2012-03-05 10:01:07 +00:00
fix94.1
83b8c5dcf7 -added DML global options to set language and
video mode for all games, per game is still
possible to set
-updated english.ini with new strings
2012-03-04 21:33:14 +00:00
fix94.1
fcf9d344f7 -updated dml usb to sd installer, should
be faster now thanks to threaded copy by
stfour, also fixed codedumps when copying
from ntfs to sd, everything should work now
2012-03-03 17:16:11 +00:00
fix94.1
152bde2c36 -size calculation of gamecube dumper should be
more accurate now
-changed another path limit from 64 to 1024,
to prevent errors when trying to install gamecube
games from usb to sd with long name
2012-03-01 19:36:17 +00:00
fledge68
151eca94a2 - last theme layout fix that I missed way back in r101 2012-03-01 16:13:24 +00:00
fix94.1
fa1852bfa9 -if gamecube game is found on sd card and you
launch it from usb, it will automatically launch
it on sd card without copying it again
2012-02-28 20:45:47 +00:00
fix94.1
f82fdc0e50 -updated english.ini for translators
-fixed really stupid error which broke gc
disc dumping, also modified it a bit again
-cleaned up the copy menu a bit
2012-02-28 18:44:41 +00:00
fix94.1
f1d0386b3c -DML view now can see games on usb too
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be 
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
2012-02-27 16:05:10 +00:00
fix94.1
714047d220 -added better check if DML game is already
installed
-added possibility to delete DML game
2012-02-25 22:34:52 +00:00
fix94.1
91f65acfdd -stopping dvd motor before launching dml
(makes sure dml doesnt init drive on launch)
2012-02-19 13:00:40 +00:00
fix94.1
1ed15e5e30 -fixed wrong banner sound playing for sure now :P (issue 7)
-updated french.ini
2012-02-18 23:04:15 +00:00
fix94.1
ab07319073 -added two missing sd card inits in DML (fixed saving) and
in nand emu (fixes launching from sd card) (thanks CaseyOmah
for the information)
-added small welcome message in debug output ;)
2012-02-18 15:29:22 +00:00
fix94.1
2a0a2a3303 -fixed crash in channel view introduced in r134 2012-02-17 23:14:00 +00:00
fix94.1
bb9dbea535 -fixed covers were not refreshing bug introduced in r134
(issue 7 is back again, I was sure it worked)
2012-02-17 22:46:36 +00:00
fix94.1
7905a0a9b0 -fixed freeze when switching through game views
-fixed wrong banner sound played (issue 7)
2012-02-17 21:40:38 +00:00
fix94.1
81e0009e67 -added gamecube game sound (playing gc startup sound)
-updated spanish.ini
2012-02-17 14:45:59 +00:00