Commit Graph

118 Commits

Author SHA1 Message Date
Mr-Wiseguy
ea61c2bc73 Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
2024-04-01 23:33:26 -04:00
Mr-Wiseguy
6ce38f5325 Changed textboxes to be ortho tris so they'd get interpolated, update RT64 2024-04-01 18:52:26 -04:00
Mr-Wiseguy
9763cae32b Fixed telescope effect breaking when the scale is 0 2024-04-01 14:42:33 -04:00
Mr-Wiseguy
d741c4f4dd Skip rotation interpolation on the ground in the intro cutscene 2024-04-01 03:40:54 -04:00
Mr-Wiseguy
4c5f48a2c3 Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
Mr-Wiseguy
81fca5bf96 Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64 2024-03-31 23:12:22 -04:00
Mr-Wiseguy
30e66ab12b Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks 2024-03-31 16:39:47 -04:00
Mr-Wiseguy
31d2424774 Fixed issue with latency patch not always starting with the correct behavior 2024-03-30 22:44:08 -04:00
Mr-Wiseguy
1651298a2c Fixed crash caused by input latency reduction patch 2024-03-30 20:00:02 -04:00
Mr-Wiseguy
1caf81e1cf Reduce alpha clamp for blur to prevent image retention, update RT64 2024-03-28 20:53:17 -04:00
Mr-Wiseguy
fe284112bc Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered 2024-03-28 20:36:16 -04:00
Mr-Wiseguy
751fccb896 Patched branch commands on Clock Town geometry in Termina field to fix force branch issue 2024-03-28 00:44:30 -04:00
Mr-Wiseguy
7ff1c194e0 Clamp alpha for blur effect to mitigate image retention 2024-03-27 22:18:31 -04:00
Mr-Wiseguy
20c999e579 Fixed some interpolation issues with Goht and Gyorg 2024-03-27 18:47:47 -04:00
Mr-Wiseguy
d1d00e164c Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
Mr-Wiseguy
447689afd5 Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
Mr-Wiseguy
976bfa1969 Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
Mr-Wiseguy
8db2c655c3 Modified how patch elf is linked to prevent address conflicts with vanilla symbols, update RT64 2024-03-20 22:16:51 -04:00
Mr-Wiseguy
37bc904b2a Moved rt64 submodule to new folder to reflect change in repo name 2024-03-15 17:46:45 -04:00
Mr-Wiseguy
ff5dd7f50c Patch giants cutscene to fix music desync, update RT64 2024-03-15 01:17:56 -04:00
Mr-Wiseguy
bc6b112992 Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI. 2024-03-14 00:44:47 -04:00
Mr-Wiseguy
5b38b8eec9 Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
Mr-Wiseguy
8c2a999697 Rewrite star drawing code to use tris and matrices instead of rects for better interpolation 2024-03-12 18:01:58 -04:00
Mr-Wiseguy
0192cac272 Fixed cursor hiding lag, moved save file location to config folder 2024-03-12 00:27:20 -04:00
Mr-Wiseguy
38680d7171 Transform tagging for snow weather effect 2024-03-11 00:13:32 -04:00
Mr-Wiseguy
eeeabba64d Added background music volume and low health beep settings, imported warp names 2024-03-10 16:40:41 -04:00
Mr-Wiseguy
0ceeeb04ea Implemented D-Pad transformation masks and ocarina 2024-03-05 02:55:05 -05:00
Mr-Wiseguy
57475d058b Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
Mr-Wiseguy
ca66fdddbb Implemented proper ROM selection menu 2024-03-03 21:17:59 -05:00
Mr-Wiseguy
39fd31f731 Transform tagging for pause screen cursor 2024-03-03 03:18:07 -05:00
Mr-Wiseguy
0e7aa47b11 Transform tagging for the hookshot reticle 2024-03-03 02:59:41 -05:00
Mr-Wiseguy
f6e11ed723 Improved motion blur at higher framerates, reorganized some patch code 2024-03-03 02:36:14 -05:00
Mr-Wiseguy
569d86d901 Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64 2024-03-02 23:28:48 -05:00
Mr-Wiseguy
45a13d28c2 Update RT64 and transform tagging for tile scroll interpolation 2024-03-02 13:33:09 -05:00
Mr-Wiseguy
beec29217c Implemented warp debug menu feature 2024-03-01 18:42:05 -05:00
Mr-Wiseguy
b35d7c2cce Added missing change for new matrix group macros 2024-02-26 10:15:15 -05:00
Mr-Wiseguy
c0fa6d7c82 Update RT64 for more fine-grained interpolation control 2024-02-26 01:42:57 -05:00
Mr-Wiseguy
214231de6c Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations 2024-02-24 16:14:48 -05:00
Mr-Wiseguy
5a1dbb96f4 Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow 2024-02-24 16:13:39 -05:00
Mr-Wiseguy
e97242af2e Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes 2024-02-22 23:52:04 -05:00
Mr-Wiseguy
b88c729d93 Transform tagging for song of soaring effects 2024-02-19 17:02:10 -05:00
Mr-Wiseguy
99c14fde04 Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen 2024-02-17 22:12:23 -05:00
Mr-Wiseguy
b6cec905c7 Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64 2024-02-17 22:11:07 -05:00
Mr-Wiseguy
12e107b872 Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation 2024-02-04 23:12:34 -05:00
Mr-Wiseguy
958808acb0 Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing 2024-02-04 22:55:15 -05:00
Mr-Wiseguy
3326a1bcce Significantly improved transform tagging for most actors, updated RT64 2024-01-28 23:43:51 -05:00
Mr-Wiseguy
8370b9a9a9 Add patch to fix texture sampling seams in pause menu 2024-01-28 02:00:04 -05:00
Mr-Wiseguy
8a919252d2 Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder 2024-01-27 16:06:36 -05:00
Mr-Wiseguy
e04865c715 Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
Mr-Wiseguy
457bc878e9 Refactored input mapping state 2024-01-14 22:49:04 -05:00
Mr-Wiseguy
ecfe2381b0 Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
Mr-Wiseguy
c0abf1a203 Patch options button in file select to be a quit button instead, update RT64 and RmlUi 2023-12-27 17:56:26 -05:00
Mr-Wiseguy
86e701440c Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth 2023-12-25 16:05:24 -05:00
Mr-Wiseguy
675719cdcf Fix bad scissor on A button text 2023-12-24 02:31:13 -05:00
Mr-Wiseguy
899bbb205e Added origin adjustment for item equip animation in pause screen, disabled some WIP patches 2023-12-24 02:01:22 -05:00
Mr-Wiseguy
32cb89ed76 Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
Mr-Wiseguy
a8e6cd112e Disable infinite magic cheat 2023-12-17 21:43:09 -05:00
Mr-Wiseguy
b3e4ab13ca Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges 2023-12-17 21:25:49 -05:00
Mr-Wiseguy
73db5cb6d8 Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64 2023-12-17 15:39:46 -05:00
Mr-Wiseguy
971d728169 Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
Mr-Wiseguy
b11e652a20 Map C-Up camera input to D-pad Up in dual analog mode 2023-12-03 23:35:17 -05:00
Mr-Wiseguy
9391253c7e Tag matrix groups for actors 2023-12-03 19:32:27 -05:00
Mr-Wiseguy
a487014623 Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
Mr-Wiseguy
d71b86c1da Added WIP dual analog camera and widescreen UI patches 2023-12-01 10:56:20 -05:00
Mr-Wiseguy
ddaac3cd8f Pull in symbols from the decomp elf automatically when building the patches elf 2023-11-27 23:39:18 -05:00
Mr-Wiseguy
ec23ef02fd Added some more patch functionality, added recomp namespace 2023-11-24 17:10:21 -05:00
Mr-Wiseguy
8188aee2c1 Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code 2023-11-12 14:47:38 -05:00
Mr-Wiseguy
398988a961 Added function patching, began reorganizing UI code, added native file dialog library 2023-11-11 17:42:07 -05:00