Commit Graph

173 Commits

Author SHA1 Message Date
fabio.olimpieri
fe0cbaf42e .sav file passed as arguments, UDF8 ttf font 2013-03-06 22:32:16 +00:00
fabio.olimpieri
99454336cb Fixed Restore key as binding key, install on usb device, case insensitive file order 2013-01-19 22:46:32 +00:00
fabio.olimpieri
706fc918dd Added argument management, fixed bug for prg files with sdhc card 2013-01-13 18:48:15 +00:00
fabio.olimpieri
434971987f v2.4.1: Fixed Restore key 2012-12-27 10:47:42 +00:00
fabio.olimpieri
f5bb1fb7ed Fixes for non GEKKO platforms 2012-02-18 14:12:40 +00:00
fabio.olimpieri
285d304f01 Version 2.4
Added SMB support
2011-08-08 11:21:52 +00:00
fabio.olimpieri
8653c75399 Added Wiimote Rumble support
Moved "reset c64" to main menu
Moved "Help" to main main menu
2011-06-17 19:36:52 +00:00
fabio.olimpieri
41d0826a4a Improvements in the USB init management code 2011-06-10 21:44:13 +00:00
fabio.olimpieri
07b3a3c166 Added support for loading games from USB port (only FAT) 2011-06-05 13:46:38 +00:00
fabio.olimpieri
8085fee39c Version 2.2
Solved issues # 20, 21,23, 25, 29.

Added the possibility to show a smaller screen (so also the borders are shown), the preferences are saved manually and not automatically on exit, when a gameshot is saved also some preferences (key bindings, game name, 1541 emulation, screen dimension) related to the game are saved.
2011-06-02 20:50:48 +00:00
simon.kagstrom
17d70cc3ef Keyboard input: Add option to use cursor keys as cursors instead of
joystick
2010-08-23 08:32:48 +00:00
simon.kagstrom
fd5fe7825f Gui refactoring 2: Separate the timer controller from the Gui 2010-08-15 12:11:23 +00:00
simon.kagstrom
01e2513f62 Gui refactoring, pass1: Rename Gui::gui->timerController -> controller 2010-08-15 11:59:34 +00:00
simon.kagstrom
4d730c6fee Issue 26: Remove unused help option 2010-04-07 05:26:38 +00:00
simon.kagstrom
9d72585440 More messages 2010-03-30 19:04:11 +00:00
simon.kagstrom
1854a65cd8 Forgot players in the game info... 2010-03-30 05:10:53 +00:00
simon.kagstrom
5964b5e783 Add extra game info stuff (genre, players etc) for the menu 2010-03-28 15:59:56 +00:00
simon.kagstrom
dab3082e48 Remove printout 2010-03-28 12:56:04 +00:00
simon.kagstrom
4aef6329d2 Bump game info version to v2 and save new files with that 2010-03-28 12:42:19 +00:00
simon.kagstrom
5cfc60d9c8 Refactor game info version handling
When reading in old versions, convert directly to the class instead of
to the current game_info structure.
2010-03-28 07:14:01 +00:00
simon.kagstrom
d202722f5f Add genre/players to the structure and make the 8-bit 2010-03-27 07:53:12 +00:00
simon.kagstrom
ab72622362 game-info: Add graphics artist, cleanup some stuff 2010-03-27 07:46:40 +00:00
simon.kagstrom
6631286c8a Cleanup game data handling a bit: Move the structure to the C-file
and make the return value opaque (we shouldn't touch that stuff anyway)
2010-03-27 07:33:06 +00:00
simon.kagstrom
b6bb39da68 Add publisher/creator/musician and genre/players to game info. These
are not settable yet. Also refactor a bit and avoid using Alpha surfaces
2010-03-26 06:34:58 +00:00
simon.kagstrom
193785d51b Correct game screenshot saving: Always save as 8-bit data, always use
Gui::gui->screenshot
2010-03-22 18:37:35 +00:00
simon.kagstrom
d6d8217866 Wait a while if the gui is active 2010-03-21 12:52:32 +00:00
simon.kagstrom
8816763fce Fix wii key bindings and multiple joystick input (nunchuk/classic) 2010-03-21 12:23:58 +00:00
simon.kagstrom
60eda70d30 Correct wiimote binding 2010-03-21 08:34:17 +00:00
simon.kagstrom
90cc8d94ac Fix use-of-uninitialized 2010-03-19 16:57:22 +00:00
simon.kagstrom
9457a76210 Keep v1 for now 2010-03-19 13:16:12 +00:00
simon.kagstrom
bd0166e397 Add graphics artist / musician. Will not be used quite yet 2010-03-18 12:23:11 +00:00
simon.kagstrom
596796287e Correct prefs saving 2010-03-17 17:11:29 +00:00
simon.kagstrom
17e2f4816c Make queueMessage take a printf-style format string 2010-03-17 11:29:36 +00:00
simon.kagstrom
f12c77463d A friendly message to you, Rudie 2010-03-17 11:22:16 +00:00
simon.kagstrom
19f2bdad00 Remove help dialogue 2010-03-15 06:15:02 +00:00
simon.kagstrom
81f51cea98 Take screenshot at each menu enter 2010-03-15 06:11:31 +00:00
simon.kagstrom
176c46230d Remove up/down/left/right bindings - only keys now and fix Issue 22 2010-03-14 16:26:07 +00:00
simon.kagstrom
bf222dc91b Fix issue 22 (+/-): Switch + and - 2010-03-14 16:10:48 +00:00
simon.kagstrom
6a7b501741 Spell fix 2010-03-14 15:13:36 +00:00
simon.kagstrom
ec1e10f331 A bit larger timeout 2010-03-14 12:17:23 +00:00
simon.kagstrom
3eb348a930 Reset the C64 when invoking start 2010-03-14 12:15:58 +00:00
simon.kagstrom
a470e21b63 Fredric: Pause implicitly when entering the menu (and remove the
option)
2010-03-14 12:03:30 +00:00
simon.kagstrom
0ffcf6263a Fix default fallback 2010-03-13 14:42:39 +00:00
simon.kagstrom
322faaf28b Allow saving selected theme in the prefs 2010-03-13 14:30:15 +00:00
simon.kagstrom
e1294b9c88 Fix pause during network play 2010-03-13 14:06:08 +00:00
simon.kagstrom
906887f85d Autoamtically save game info when the screenshot timeout expires 2010-03-13 08:55:57 +00:00
simon.kagstrom
dc74ffeb19 Use new prefs 2010-03-13 07:31:22 +00:00
simon.kagstrom
9a6f9764bb Release an RC 2010-03-10 18:37:06 +00:00
simon.kagstrom
775c48274a Better help message 2010-03-10 16:58:06 +00:00
simon.kagstrom
ce1a2e78fb Fix memory leak in exit dialogue listener 2010-03-10 11:20:47 +00:00