Commit Graph

147 Commits

Author SHA1 Message Date
bladeoner
4373c0fb94 Backport Add special S9xDisplayStringType to pass additional info. 2018-12-13 18:44:28 +01:00
bladeoner
d33626467e Backport Move S9xMovieUpdate to start of next frame. 2018-12-13 18:23:39 +01:00
bladeoner
53b245e4e4 Backport Use 1 instead of 0 as first # for pressed key display. 2018-12-12 19:38:44 +01:00
bladeoner
d8b901a7e1 Backport Fix uninitialized warning and aliased pointers. 2018-12-06 10:38:11 +01:00
dborth
d92174f82b
Merge pull request #779 from bladeoner/codecleanup
Backport Remove ssnprintf function.
2018-12-03 08:07:55 -07:00
bladeoner
e918ab8a25 Use a license stub everywhere.
This points to the full license in the root directory.
2018-12-03 12:26:02 +01:00
bladeoner
ea1b3147b8 Backport Remove ssnprintf function.
Backport Remove ssnprintf function. from snes9x
2018-11-30 12:38:02 +01:00
bladeoner
14036e6d54 Backport code cleanup remove unused code
Backport all changes including November 18 2018.
2018-11-20 12:13:06 +01:00
bladeoner
71838e083c don't apply SA1 hack for Kirby Super Star 2018-11-15 20:03:44 +01:00
Daryl Borth
8b30730144 don't apply SA1 hack for Kirby's Dream Land 3 2018-11-14 19:17:40 -07:00
bladeoner
e04cb171ee Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
* Get SuperFX Overclock working with core 1.57
* Get APU Hacks working with core 1.57 to fix Earthworm Jim 2
* Adjusted SA1 settings to fix Super Mario RPG slowdowns with core 1.57
2018-11-13 19:24:16 -07:00
Daryl Borth
8b73ba1913 upgrade core to 1.57 2018-11-11 18:31:52 -07:00
Daryl Borth
2fc86568c5 fix merge 2018-11-11 17:02:11 -07:00
Daryl Borth
43d60b28d9 merge 2018-11-11 16:59:34 -07:00
Daryl Borth
402a4ec3a2 re-apply changes that update core to 1.56 2018-11-11 16:57:16 -07:00
bladeoner
6f133280d9
Fixed black screen: Tengai Makyou Zero 2018-10-23 18:26:24 +02:00
bladeoner
beb3b72ed4
Fixed black screen: Chou Aniki 2018-10-16 14:01:22 +02:00
Daryl Borth
3d298ff126 add logic to update the playback rate dynamically 2018-08-22 17:24:37 -06:00
Daryl Borth
babf402d01 rewritten audio code. a work-in-progress. 2018-08-22 15:19:11 -06:00
Daryl Borth
e67a58812b revert recent APU changes. they would randomly compile "wrong" - out <=
&m.extra_buf [extra_size] assert would trigger
2018-08-22 10:35:43 -06:00
Daryl Borth
f69cd5baee refactoring. we only use the HermiteResampler 2018-08-22 08:54:18 -06:00
Daryl Borth
632720be0c APU - types cleanup, port more changes from game-music-emu -
https://bitbucket.org/mpyne/game-music-emu
2018-08-20 14:05:15 -06:00
Daryl Borth
845e69d889 revert remainder of snes9x code back 2018-08-20 09:11:01 -06:00
Daryl Borth
c77b4f4963 try to improve audio sync 2018-08-19 16:38:33 -06:00
Etienne Haarsma
70c7e883d7 Code cleanup and fix include references
- Fixed all broken include references
- Cleanup memmap.cpp code by removing UNZIP and JMA SUPPORT code which are not used
- Cleanup reader.cpp code by removing the UNZIP SUPPORT reference to unzip.h
2018-08-18 12:04:35 +02:00
Daryl Borth
fdc2b42ac0 partially revert snes9x core. fixes performance issues. 2018-08-16 08:59:18 -06:00
Daryl Borth
5ea5f217b5 partially revert snes9x core. fixes performance issues. 2018-08-16 08:41:30 -06:00
Daryl Borth
4f2234cbc2 fix SPC crash that happens on some games, eg: chrono trigger
(http://www.snes9x.com/phpbb3/viewtopic.php?f=6&t=6881)

the snes9x team gave up and replaced the core, but others have fixed it
https://bitbucket.org/mpyne/game-music-emu/issues/18/spc_cpucpp-492-always-assert-s
2018-08-15 12:54:52 -06:00
Daryl Borth
05a607a8f7 update hermite resampler to support dynamic rate control (fixes audio
blips), remove some asserts in APU.
2018-08-15 11:49:27 -06:00
Daryl Borth
1a89c5174a BS-X works again. required BSX BIOS ROM be placed in snes9xgx as
BS-X.bin.
2018-08-15 10:01:48 -06:00
Daryl Borth
007dbb6b4d restore 1.56 BSX. for some reason this fixes all games from crashing. 2018-08-14 14:56:58 -06:00
Daryl Borth
33f833bbc6 revert BSX code back to snes9x 1.52. no idea why the 1.56 code isn't
working.
2018-08-14 11:23:10 -06:00
Daryl Borth
7da04d7d01 fix sound crackling 2018-08-14 11:00:45 -06:00
Daryl Borth
a9f851a19f Finish update to snes9x 1.56 master. Disable multi pixel format support
for a speed boost.
2018-08-12 16:05:46 -06:00
Daryl Borth
d895bf6300 compress bg music to reduce memory footprint. reorder init to init
snes9x memory earlier so it goes into MEM1.
2018-08-11 15:54:25 -06:00
Daryl Borth
5866fd20db backport more changes from snes9x master 2018-08-11 14:58:21 -06:00
Daryl Borth
856a1ac127 backport more changes from snes9x master 2018-08-11 14:56:31 -06:00
Daryl Borth
e8f2613841 backport some files from snes9x master 2018-08-10 10:25:56 -06:00
bladeoner
dbefa19b60
Compile fixes for Linux
- Compiling on a Linux distribution will fail without these fixes.
2018-08-05 21:17:02 +02:00
Daryl Borth
9703bef743 remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
remove update check completely. compatibility fixes for newer devkitppc.
2018-08-01 12:44:21 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
emu_kidid
2c224b8db8 - Fix LTO flag (actually use one :P)
- Virtual memory for GameCube, prevent out of memory crashes
2018-06-09 08:59:52 +09:30
emu_kidid
a417745817 - Fix compilation errors with latest libOGC/devkitPPC
- Fix GameCube build
- Add PowerPC specific Blargg makefile flags
- Add LTO to Makefile.gc
2018-06-06 23:40:11 +09:30
bladeoner
d8a8530bc8
Properly report MSU-1 revision in the status register 2018-03-04 17:00:22 +01:00
dborth
c9d0680796
Merge pull request #711 from bladeoner/bps
Add .bps soft-patching support by qwertymodo
2018-01-17 20:55:54 -07:00
Etienne Haarsma
a6e77b92c5 Add BPS soft-patching support (thanks qwertymodo!) 2018-01-17 16:16:47 +01:00
Etienne Haarsma
a0ff37c92e Add MSU1 support (thanks qwertymodo!) 2018-01-17 15:59:23 +01:00
Juan Ruvalcaba
3c0bafb263 -Add Super FX Overclock option 2016-03-12 13:58:51 -07:00
dborth
48d78d7d2d 2011-05-07 04:48:30 +00:00
dborth
529a71f6fb 2011-05-06 04:34:53 +00:00
dborth
347e59eaa4 2011-05-05 04:41:45 +00:00
dborth
4cfb4064ca Apply APUAllowTimeOverflow to Mutant Chronicles - Doom Troopers (danieldematteis) 2011-04-25 02:21:09 +00:00
dborth
ee7c66d257 sync APU code 2011-04-21 15:49:56 +00:00
dborth
fd8a742cd9 revert zones' improved IRQ and SA-1 changes committed in r661 - these are detrimental to performance 2011-03-24 01:07:47 +00:00
dborth
4d0bc13fa8 Fix glitched images on one-frame interlace changes (e.g. chrono trigger)
Fix hires pixel plotter
2011-02-16 00:23:19 +00:00
dborth
422ea26b46 sync to snes9x git 2011-02-06 05:23:21 +00:00
dborth
5a9f1ae3bd Apply APUAllowTimeOverflow to primal rage 2011-01-22 20:21:49 +00:00
dborth
5d7331ead0 core update - improved IRQ and SA-1 2011-01-17 13:54:34 +00:00
dborth
32f8662987 sync 2010-12-27 05:41:49 +00:00
dborth
df7be8626c Added SA-1 NMI and fixed its override mode. (zones) 2010-11-02 19:14:13 +00:00
dborth
63e1f9c391 2010-10-31 16:32:20 +00:00
dborth
7333110ebc allow APU time overflow on The Mask 2010-10-30 19:37:24 +00:00
dborth
221bab8a9a Introduce new APU timing hack
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
2010-10-19 02:24:07 +00:00
dborth
796df8935d sync with upstream 2010-10-03 20:13:53 +00:00
dborth
ee2277f76f finalize 4.2.1 2010-07-15 03:52:42 +00:00
dborth
b7881bfa72 use snes9x's internal patching system, fix file browser bug 2010-06-24 23:38:05 +00:00
dborth
9eb578b14c IPS/UPS patches work again, fix network reinit issue 2010-06-19 17:21:01 +00:00
dborth
4e752fceb8 upstream changes. change sound defaults 2010-04-06 02:13:53 +00:00
dborth
078d2756a5 changes for SD Gecko / DVD support on GameCube (thanks emukidid!) 2010-04-02 21:02:16 +00:00
dborth
05e3fe6067 reorg 2010-03-21 23:43:54 +00:00
dborth
ad5c687ce8 crosshair disable option, prevent update notification from interfering with game loading 2010-03-15 23:18:18 +00:00
dborth
c1546f3132 add new APU 2010-01-27 22:12:09 +00:00
dborth
dfb91c5f7c upgrade core to 1.52 2010-01-27 22:08:56 +00:00
dborth
b0dc24689f revert trunk 2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78 initial port of snes9x 1.52 beta 2009-11-25 06:35:14 +00:00
dborth
ac3ef1dbb9 delete unused files 2009-11-17 09:12:43 +00:00
dborth
e78581e845 code restructure, revamp filebrowser 2009-10-01 22:35:12 +00:00
dborth
f01152621d delete existing cheats before loading new game, proper cheats init. avoids cheats from last game applied to next one. 2009-07-08 22:28:26 +00:00
dborth
57406336d5 merged new GUI to trunk 2009-03-11 17:28:37 +00:00
dborth
99892a51f5 32 byte align some memory 2009-02-07 03:01:10 +00:00
michniewski
38a1c406d3 added provisions for usbgecko debugging 2009-01-30 02:20:43 +00:00
dborth
0be7035c02 comment out debug messages 2008-12-30 03:32:32 +00:00
dborth
b6791d16f7 fix for Super Mario RPG, minor bug fixes, auto update feature 2008-12-24 08:02:04 +00:00
dborth
adf61aef32 Fixes from Snes9x 1.51+
- Fixed invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones) 
- Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
2008-10-22 18:50:26 +00:00
dborth
f5d6042073 add 7z support, code cleanup 2008-10-14 09:21:34 +00:00
dborth
eba96bba07 cleanup ARAM ROM injection code 2008-10-09 21:44:53 +00:00
dborth
830ef92806 BS-X games work now 2008-09-30 08:25:10 +00:00
dborth
55795bcacf display a dot for mouse position for debugging 2008-09-11 04:42:43 +00:00
dborth
785190f0b6 upgrade to snes9x 1.51 2008-09-10 05:57:37 +00:00
dborth
6b785b0b68 housekeeping 2008-08-12 03:25:16 +00:00
dborth
994d3c8944 Renaming files 2008-08-07 05:20:24 +00:00
dborth
56ac399948 2008-08-07 03:59:45 +00:00
dborth
fa53f1227b 2008-08-07 03:59:06 +00:00
dborth
81b0a43d5c 2008-08-07 03:58:41 +00:00
dborth
15f45cf523 Enable cheats 2008-08-07 03:25:32 +00:00
michniewski
6fb28b823a [What Was New 001]
- compiles with latest devkitppc (r15)
- now uses libfat (can use front sd slot on wii)
- updated menu items a bit
- wiimote support
- fixed: autoload sram/freeze
- fixed: rom plays immediately after loading
2008-08-06 01:39:43 +00:00
michniewski
ceacc3a72c Original version off of which work began. Crunchy2's last release (2.0.1b8) 2008-08-06 01:09:59 +00:00