Commit Graph

797 Commits

Author SHA1 Message Date
Daryl Borth
a0a72079f8 finalize 4.4.7 2020-03-04 17:22:00 -07:00
Daryl Borth
05b4abce98 fix controllers with bad calibration data 2020-02-28 18:49:52 -07:00
CrewMdk
8a120b0497
Updated korean language translation (#903)
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:40 -07:00
CrewMdk
320293df46
Updated spanish language translation (#902)
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:06 -07:00
CrewMdk
dd2cbd7920
Updated korean language translation (#901)
* Updated korean language translation

* Updated korean language translation
2020-02-17 17:26:23 -07:00
CrewMdk
ceab8f554d
Updated spanish language translation (#897)
* Updated spanish language translation

* Updated spanish language translation

* Update es.lang

Co-authored-by: dborth <dborth@gmail.com>
2020-02-17 17:26:13 -07:00
CrewMdk
d472904ce3
Updated english language translation (#898)
* Updated english language translation

* Updated english language translation
2020-02-17 17:26:01 -07:00
CrewMdk
5b5c85a764
Updated english language translation (#899) 2020-02-17 17:25:35 -07:00
Daryl Borth
b950a02b96 finalize 4.4.6 2020-02-16 17:57:14 -07:00
Daryl Borth
dd4f8f1d94 move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
not working on gamecube.
2020-02-16 17:55:53 -07:00
Daryl Borth
839db27a7f set default calibration values for controllers that return invalid data 2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation (#896)
* Updated spanish language translation

* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439 finalize 4.4.5 2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43 updates to xbox360/retrode/hornet usb controller support (thanks revvv!) 2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422 update array lengths to reflect addition of DEVICE_SD_PORT2 2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3 Fix compile issue (#891)
Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b Porting SNES9X RX 360 Controller support to GX (#887)
Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b Snes9x - Classify region id 18 as PAL (fixes 615) (#888) 2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) (#886) 2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da Added support for serial port 2 (SP2 / SD2SP2) on Gamecube (#884) 2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9 Snes9x - add unlimited sprites (range) (#879) 2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262 Snes9x - Add render position hack and clean up rest. (#880)
This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00
Daryl Borth
d7739e797e only enable AutoDisplayMessages if display framerate or clock is on 2019-11-03 10:43:06 -07:00
Daryl Borth
1e5802f35f updates to spanish translation 2019-11-03 10:36:08 -07:00
bladeoner
96b7c849b4 Snes9x - Fix Mode7 mosaic glitch from tile cleanup. (#876) 2019-10-13 14:01:53 -06:00
bladeoner
3c573f69dc update readme. finalize 4.4.4 (#875) 2019-10-09 23:00:27 -06:00
niuus
62e529c6e7 Working buttons for all SNES peripherals (#872)
* Working buttons for all SNES peripherals

Mouse, SuperScope and the Konami's Justifier trigger/buttons never worked in any other controllers except the GCN pad and Wiimote. This fixes it, so you can use the Wii Classic Controller, Wii U Pro Controller and Wii U Gamepad to fully emulate the peripherals.

* Minor button rearrangement
2019-08-13 15:11:03 -06:00
Daryl Borth
4c15d55247 Add Retrode support (Thanks revvv!) 2019-08-05 18:22:54 -06:00
bladeoner
637f4b42cc Snes9x - Fix out-of-bounds memory access. (#871) 2019-08-05 11:08:00 -06:00
Daryl Borth
ecd7869234 update spanish translation 2019-07-04 17:52:36 -06:00
bladeoner
27dea97a35 Snes9x - yoffy/unmacro-tile (#865)
This patch provides maintainability and debuggability of tile.cpp.
It replacements many macros to C++ template, and abolish self inclusion.
2019-06-29 09:54:17 -06:00
bladeoner
66969747f7 Snes9x - Trim data elements beginning with colons in bml. (#863) 2019-06-25 13:03:45 -06:00
bladeoner
2200cc5c6e bg_preview corrected right top line was too thick (thanks to Tanooki16) (#861) 2019-06-10 08:09:32 -06:00
bladeoner
c774b82786 Snes9x - Use helper function. (#860) 2019-06-06 20:30:14 -06:00
bladeoner
fee3081a05 Fix Dragon Ball Z Hyper Dimension black screen (#858)
- Commit "Backport Reduced version of Vitor's fix for SA1 speed throttle" caused a black screen when starting DBZ Hyper Dimension, this change fixes that.
2019-06-04 20:39:06 -06:00
Daryl Borth
f15028a5ac fix issue enabling both frame rate and clock 2019-06-03 19:18:57 -06:00
bladeoner
93bc3a8a7d Snes9x - Multiple BML changes (#856)
- Don't use a magic depth number for attributes.
- C++ification of bml parser.
- Fix MSVC build.
2019-06-03 19:15:16 -06:00
bladeoner
43e3b79937 Fix SuperFX2 Core Speed (#852)
Commit "Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2." fixes the SuperFX2 speed for Yoshi's Island but it broke the speed for other SuperFX2 games.

This hack will correct that.
2019-06-01 08:33:09 -06:00
bladeoner
9b3636bbfe Reduce manual allocation in BML parser and cheats. (#850) 2019-05-15 18:55:44 -06:00
bladeoner
4a5a027e61 Use C++ memory allocation. (#849) 2019-05-15 18:55:12 -06:00
bladeoner
8447bdf94c Add Show Local Time option. (#848)
Adds the option 'Show Local Time" under Game Settings, Video when playing a game.
2019-05-15 18:54:54 -06:00
bladeoner
2dfce39f63 Change L+R+SELECT to go back to L+R+START (#847)
This is a more universal combination
2019-04-21 09:35:06 -06:00
bladeoner
55b4306c4b Change L+R+X+Y trigger to go back to L+R+SELECT (#846) 2019-04-20 10:53:22 -06:00
Daryl Borth
9bcb97dd10 add back L+R+X+Y trigger to go back to emulator 2019-04-19 13:05:52 -06:00
bladeoner
cfda443d78 Snes9x - Restore MSU1_AUDIO_POS. (#844)
Snes9x:
- Restore MSU1_AUDIO_POS.
- Restore MSU1 playback position correctly.
2019-04-17 13:31:26 -06:00
Daryl Borth
ff33041e31 fix ZL button mapping for Wii U GamePad 2019-04-16 19:12:16 -06:00
bladeoner
0f771aaf7a Snes9x - Round up calculated size to next 8k for bad hacks. (#842) 2019-04-16 18:03:46 -06:00
Daryl Borth
e8702bbb9d update readme. finalize 4.4.3. 2019-04-13 10:46:27 -06:00
bladeoner
c6b0535999 Snes9x - Revert to higher APU clock. (#841) 2019-04-12 13:24:23 -06:00
bladeoner
6fc9c9f96d Snes9x - Add Settings.IsPatched to know if ROM was patched. (#840) 2019-04-11 07:53:45 -06:00
bladeoner
11093a7e1a Snes9x - Fix BPS patch support. (ArtiiP) (#838) 2019-04-10 17:03:00 -06:00
bladeoner
4e057ed7b4 Snes9x - Add the separate echo buffer option. (#836)
Snes9x
- Add the separate echo buffer option.
2019-04-10 12:21:57 -06:00
Daryl Borth
246b28fcd5 update spanish translation (Psycho RFG) 2019-04-08 19:39:48 -06:00
bladeoner
d9e6091377 Increase Max Cheats (#833) 2019-04-07 13:25:40 -06:00
bladeoner
cd94c6ad1d Fix Tenshi no Uta black screen (#834) 2019-04-07 12:29:15 -06:00
bladeoner
92c85e3688 Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. (#831) 2019-04-03 12:57:33 -06:00
bladeoner
30b717a1d6 Snes9x - Recorrect green bit math. (#830) 2019-04-03 12:56:33 -06:00
bladeoner
ff8f40e53b Snes9x - Adjust new math to do 15->16 bit correctly. (#829)
Commits from Snes9x:
- Change variable names to make sense.
- Adjust new math to do 15->16 bit correctly.
2019-03-28 07:56:56 -06:00
bladeoner
56fb0046ba Snes9x - Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. (#828)
- Use for loops for DRAW_TILE. 3-4% speed benefit.
- Select brightness function in tile renderer.
2019-03-27 15:17:24 -06:00
bladeoner
6dcba441ea Snes9x - Proper 16-bit color conversion. Core version number 1.60
Proper 16-bit color conversion
Core version number 1.60
2019-03-25 21:06:43 -06:00
bladeoner
f513ac5e2f Fix Chou Aniki. Remove hack. (#825)
- Fix Chou Aniki. Remove hack.
- Fix lines in License Stub
2019-03-10 19:29:24 -06:00
bladeoner
25fd692dc5 Backport GFX and PPU fixes (#824)
- Fix PPU blending with unoptimized change.
- Use a lookup table. A little faster.
- Fix color add for non-GFX_MULTI_FORMAT.
- Make blending work with RGB555.
- Remove most of GFX_MULTI_FORMAT.
2019-03-09 09:59:21 -07:00
bladeoner
d3aa772352 Fix blackscreen Rendering Rangers R2 (J) (#822) 2019-03-04 07:50:55 -07:00
bladeoner
087ac22029 Backport and adjusted the Refactored APU Resampler (#821) 2019-03-03 09:28:18 -07:00
Daryl Borth
6e1a197edd cleanup screenshot memory management. fixes preview image not displaying
on gamecube
2019-03-02 16:38:41 -07:00
bladeoner
f016b19cab Backport Bump version number and copyright date. (#819) 2019-02-23 18:51:51 -07:00
bladeoner
3ba51632de Backport Adjust APU hack for Circuit USA. (#818) 2019-02-23 18:51:41 -07:00
bladeoner
dc9149939e Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
Fledge68
1a35f03d47 - fixed crash when used as wiiflow plugin. 2019-02-19 17:12:03 -06:00
bladeoner
b66acdf476 Backport Move interlace flags to S9xSoftResetPPU. (#811) 2019-02-18 08:53:47 -07:00
bladeoner
f93f2b84fa Backport c4emu and gfx fixes (#810)
C4emu backport:
C4: Do the sign extend manually.
Revert "MSVC 2005 bugfix"

GFX backport:
Fix GCC warning about indentation. 
GFX.DoInterlace-- should occur even if we don't render frame.
2019-02-17 10:33:34 -07:00
Daryl Borth
6b23a58a83 fix crash on launch when using network shares 2019-01-29 20:47:40 -07:00
Corey Garst
e27e792485 Port option to not append Auto to save filenames from vbagx and fceugx (#808) 2019-01-29 20:31:25 -07:00
Daryl Borth
de067e5e6b fix issue with on-screen keyboard 2019-01-29 18:13:34 -07:00
DDinghoya
0e45f3bf09 - Updated Korean translation. (#806) 2019-01-26 11:50:42 -07:00
Daryl Borth
7b72e0bc5f finalize 4.4.2 2019-01-25 19:05:21 -07:00
DDinghoya
6214bdddf2 - Updated Korean translation. (#805) 2019-01-25 08:38:48 -07:00
DDinghoya
fdf34302d3 - Updated Korean translation. (#804) 2019-01-23 07:59:20 -07:00
bladeoner
6d45274416
Backport Only allow instantaneous IRQ when toggling IRQ completely 2019-01-19 08:43:22 +01:00
bladeoner
aff6cd661f SA1 Hack Super Mario RPG and Kirby's Dreamland 3
This fixes the FPS drops in Super Mario RPG and Kirby's Dreamland 3.
2019-01-15 20:28:00 +01:00
bladeoner
5ddfffd8fe Backport Reduced version of Vitor's fix for SA1 speed throttle 2019-01-12 09:06:18 +01:00
Askot
5517ec7567 -Fix overclock settings not loaded on start 2019-01-06 13:05:13 -07:00
Daryl Borth
b723af3635 Add support to load external background music 2019-01-06 10:17:20 -07:00
Daryl Borth
9e038bee04 add ability to externally load fonts and activate japanese/korean
translations.
2019-01-05 17:07:07 -07:00
Daryl Borth
5160445ae8 fix Wii U GamePad support 2019-01-05 13:34:21 -07:00
Daryl Borth
a129950089 set widescreen by default when in 16:9 mode 2019-01-05 10:58:10 -07:00
Zalo
9dfd4581f9 Merge branch 'DBORTH_master' 2019-01-05 13:56:07 +01:00
Daryl Borth
79a1111178 finalize 4.4.1 2019-01-04 18:12:35 -07:00
Zalo
73cd9b9c74 changin image preview with plus button 2019-01-02 17:25:42 +01:00
Zalo
85cc152ca9 removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value 2019-01-02 17:25:13 +01:00
Daryl Borth
dc4d93d006 fix controllers with no analog sticks 2019-01-01 14:33:54 -07:00
Daryl Borth
42888f0707 Merge branch 'master' of https://github.com/dborth/snes9xgx.git 2018-12-31 13:29:42 -07:00
Daryl Borth
6804b2fbfc fix GC build. whoops. thanks niuus. 2018-12-31 13:29:28 -07:00
bladeoner
d6fc51f01a Backport some changes
- Error: comma at end of enumerator list
- Use strcspn instead of strtok for reentrancy
- Include ctype.h
2018-12-30 21:26:57 +01:00
dborth
23a0144ee5
Merge pull request #794 from bladeoner/Video
Change widescreen setting
2018-12-29 17:41:16 -07:00
bladeoner
531f0df37e Add stub license 2018-12-27 20:24:49 +01:00
bladeoner
6c225c269b
Change widescreen setting
Change widescreen setting to no autocorrection, this fixes mangled screen on newer tv's
2018-12-27 06:45:52 +01:00
Daryl Borth
7d69e75c36 update file headers 2018-12-26 16:10:12 -07:00
bladeoner
1479319bb5 Add Interpolation option and Add Gamemenu Audio
This adds the following:
- A new gamemenu option called Audio
- Under the new gamemenu option an option Interpolation with three options:  Gaussian (Default), Linear, None
2018-12-23 18:14:30 +01:00
dborth
16c80360ce
Merge pull request #791 from bladeoner/apuhack
APU and SA1 hack optimizations
2018-12-19 15:11:00 -07:00