Commit Graph

58 Commits

Author SHA1 Message Date
dimok321
74181ae5bc *Skip spaces at the end of a category in WiiTDB (e.g 'Rhythm ')
*Change in nand title search (fixed bug which can find wrong nand title and set it as return to)
*Fixed bug when a wiimote leaves the game list choice and returns to it without going over another game that game was not clickable (Issue 1918)
*Changed search bar to clear text on [X] button click. search bar is now closed by pressing B
2011-06-05 10:09:51 +00:00
dimok321
6d6f0f2243 *Added a widescreen factor to the settings which defines how much the images should be scaled down in X-Axis to look like widescreen. This value is usually 640/854=0.75 but might be not "looking good" for some people, so it is a setting now. It is applied to covers/buttons/windows (on set widescreen prompts)/several images
*Added a font scale factor to the settings. This font scale resizes the overall font sizes. Only full integer font sizes are supported. The font scale factor is multiplied to the font size of a text and the result is rounded and used as the font size. It's a good quick fix for too big fonts.
*Fixed GAMEID_GAMETITLE folder game layout
2011-02-25 18:18:57 +00:00
dimok321
e11901bc09 *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
*Fixed cutoff of box cover when it is too near and increased zoom range of the box cover. Reworked the move/zoom of the cover.
*Change wiimote icon when grabbing and dragging the box cover to grab icon
*Fixed bug in homebrew browser (crash)
*Changed a few default GX view configurations
*Use proper size of wiimote pointer image instead of hard coded values
*Reworked scroll/B hold movement stuff from the game list layout
*Removed buildtype.sh and added the define directly in makefile. No need to make an extra header for that.
*Changed makefile a to allow different IOS build modes. The build IOS is used at the start of the loader to load the settings under. If the build IOS is the same as the settings boot IOS the startup is a lot faster since no IOS reload is required. 
To build yourself a special IOS build version type:"make IOS=XXX" where XXX is the number of the IOS (CSettings.cp has to be recompiled for that at least). If nothing is defined IOS222 is taken. There will now be always two versions supplied (IOS222 and IOS249 version). If another build is required build it yourself. You can see the revisions until now as the "IOS249 build version" since they behaved like that.
2011-02-21 19:41:48 +00:00
dimok321
d62e41d601 *Removed ntfs/fat source and added them as custom libs (makes them easier to update later)
*Added sources of the custom libs to the branches
*Fixed crash when switching from list layout to grid/carousel layout
*Removed 1:1 copy option because its meaningless and almost the same as installing all partitions
*Fixed install partition selection. This option needs a reset. Go to settings and reselect your option for this.
*Fixed schinese and tchinese language modes (filename bugs. has to be schinese.lang and tchinese.lang like on SVN)
*Fixed bug in sound buffer circle
*Fixed incorrect behaviour of x-flip when selecting system like (thx Cyan for the patch)
*Accept ios revision 65535 for Waninkokos IOSes (thx to PPSainity for pointing it out)
*Merged the new theming style branch into trunk. Just as a reminder: ALL old themes will not work until the themers did port it to the new style!
*Removed old theme style completely

Theme example:
The example file of the theme is the Default.them file. It can be found in the SVN trunk.

Change in loading of themes:
When selecting a theme now a list of all .them files in a folder is displayed. The image folder of that theme has to be in the same folder as the .them file. The image path is defined in the head of the .them file in the line with "Image-Folder: Example\n".
2010-12-26 17:02:14 +00:00
dimok321
18a26d7e1a *Fixed booting games for huge ext2/3/4 drives
*Rewrote complete main menu function
*Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that)
*Added missing header files from R1011 for ext support
*Fixed crash on Numpad when pressing a button
*Fixed boot of WiiMC
*Changed SVN line ending to LF (Unix style)
2010-12-12 16:31:13 +00:00
dimok321
fa11a745d6 A lot of changes with this rev
*Rewrote the whole Settings.cpp into 11 classes. Each settings menu has it's own class now
*Reworked the whole sound system. Supported formats AIF/MP3/OGG/BNS/WAV now with no file size limit (streaming).
*Changed button click/over sounds to wav from raw pcm
*Lot's of bug fixes
2010-11-13 22:34:53 +00:00
dimok321
45e15bdb0b *Corrected game settings ios display
*Fixed loading languages
*Fixed wiitdb download
*Changed sorting/favorite stuff. You can now have favorite mode and abc/playcount/ranking sorts as well
*Change to not allow FAT32/NTFS partitions with Waninkokos cIOS Rev < 18
*Fixed settings path to default to the boot device
*Set default cIOS to 222 now if no config exists.
*Removed support for Hermes v2 and v3 (only v4+ is supported now)
*Fixed game settings saving
*Maybe more i don't remember
2010-11-07 20:31:45 +00:00
dimok321
2570d6dae8 *Fixed crash on start i made in last rev by mistake
*Changed boot process to wait for USB in GUI mode.
*Changed headless ID stuff (actually was in last rev)
*Added a GameTitles class for WiiTDB titles and fixed parental control (probably crashed before)
*Removed cfg.c completely now. Nothing left in it.
*Moved per game lock feature from game statistics to the individual game settings. It is not a game statistic ;).
2010-10-28 09:00:52 +00:00
dimok321
8bec876889 *Removed ramdisk
*Lot's of changes in image processing
*Added use of libgd and ImageData class from WiiXplorer. No more crashes with corrupted images and no more restriction to images sizes that are devidable by 4 :).
*Added a recource file manager for better access of all files/images for internal files and theme files. Some themes will have to adjust some filenames because we want to use the same filenames for themes and internal source files.
2010-09-26 08:33:43 +00:00
dimok321
88969ffb9f *Theme Class made and removed all the crap from cfg.c
*Lots of changes due to that regarding themes (The very old theme format was completely dropped)
2010-09-24 17:58:56 +00:00
eraserxl
772859ecbc * Unified formating of source files. 2010-09-24 00:48:03 +00:00
dimok321
f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00
giantpune
9e79c9d99b * remove little unused code
* code cleanup
2010-09-18 23:16:05 +00:00
dimok321
1902318e4e *Cleaned up the game list get and filter process for all filter modes and made a class out of that. Noticable speed up in all loading gamelist processes with that. Bye bye shitty getentries.cpp. 2010-09-18 11:46:25 +00:00
dimok321
044c48a1bc *Added loop for WBFS init back in
*Replaced all text related stuff with the ones from WiiXplorer (FreeTypeGX/GuiText/...). Some alignments might need be adjusted or maxWidth in pixel of some text parts. Also the text scrolling needs to be adjusted.
2010-09-17 15:15:21 +00:00
giantpune
bf03e49dc6 undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
giantpune
f988afc60d code formatting. absolutely no functional changes. there is no point to update to this. just making the code easier to read. 2010-02-09 06:33:18 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
giantpune
cb628348d6 *fix possible buffer overflow in GCT code array
*fix the gamelist from starting with 1 game on the list
*added fucntion for making screenshots and put it in a few loops. 
triggers are GC(Z), CC(left-Z), nunchuk(Z).  no comfirmation is given
except over usb gecko.  but files are saved in <boot device>/config/
USBLoader_GX_screenshot<date><time>.png
*took out some annoying prompts from the bannersound functions because
they were really annoying
2009-12-20 04:26:30 +00:00
e.bovendeur
2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00
e.bovendeur
68aeb7aafd * Added a visual mark for new installed games. The first time this revision is started no games will be marked!
* Added a configuration setting to turn this feature off (there you go, pune)
* Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1
2009-11-21 22:59:57 +00:00
ardi@ist-einmalig.de
a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00
ardi@ist-einmalig.de
31cd4d03e2 revert dimok's stuff, because it makes too many trubble 2009-10-19 20:34:54 +00:00
dimok321
3c6bf6523b Optimization Changes Part 1:
*Lots of changes in the TextDrawing stuff and FreeTypeGX to speed up the drawing
*Mostly optimization work which is not completely done yet, but mainly it is.
*You might not want to update to this revision right away there still might be bugs which are needed to be fixed. This is a version for everyone to test and report bugs caused by the changes.
*Vanishing WiiMotePointer should be fixed for the Settings/GameSettings probably (though it might still occur i am not sure if i didn't forget anything, there is just too much to change :P.
2009-10-17 20:48:52 +00:00
ardi@ist-einmalig.de
16b4e62c51 2009-09-27 18:19:53 +00:00
dimok321
b7da5eb058 *Fixed the Format Menu which was not working at all before lol
*Added auto create subfolders to GCT creation.
*Some minor fixes
2009-08-01 22:40:01 +00:00
dimok321
8601abdf29 *Sorting files a bit 2009-06-13 00:24:36 +00:00
DRayX7
c257e1d378 *Fixed some bugs in the game browser and game carousel
*Added a few new files for later use
2009-06-08 16:26:04 +00:00
dimok321
6cf6de3e70 *Made scrolling with D-PAD while pointing at a list browser possible.
*UpdatePath and titles.txt Path are now changable again (forgot to add them before)
*Added forgot UnicodeFix Option
2009-06-07 16:16:18 +00:00
dimok321
32144f46f9 *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
*Lots of small fixes
*Added Error002fix selection in GameSettings

**NOTE 1: You might want to delete your Configfiles before using this new Rev.

**NOTE 2: Known issue with Settings is that WiiMotePointer is sometimes being displaced. I am searching for the reason right now.
2009-06-06 17:26:52 +00:00
dimok321
976ea2041c *Changed the code for CreditsWindow
*Added ButtonsHold and ButtonsPressed functions
*Some cleanups
2009-06-01 13:35:43 +00:00
dimok321
f2822719b1 *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
dimok321
550b792db9 *Some more memory clear before gamestart 2009-05-31 22:44:40 +00:00
dimok321
e8de174866 *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
*Fixed browsers not getting darker when going into HOME Menu
*Removed MP3 Menu
*Added Patch Country Strings (thanks to WiiPower and SoftChip Team)
Note: "This is an option for import games only. If you have problems with that try this option. Mostly japanese users need that.

*some other small fixes

**Note 2: Right now the loader is having some issue with IOS Reload. If you initialized network and try to run a game and its not working its due to that bug. I am trying to find why it isnt working right now. FreetypGX is making codedumps on there sometimes (ardi look into it you missed something).

** Also there is a new libogc in our download in which there are new libfat and libogc files. If you had issues with SD they might now be fixed, so try it out.
2009-05-30 16:58:34 +00:00
ardi@ist-einmalig.de
a5ec5c9d63 *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
*add GuiText::SetTextf(format, ...); Set formatet text like printf
2009-05-29 13:20:28 +00:00
DRayX7
cbaf4d6832 *Fixed an issue with the gamebrowser 2009-05-27 00:45:00 +00:00
ardi@ist-einmalig.de
516baef59f * some bugfixes in FreeTypeGX (no springing text by scrolling)
* add 4 FTGX_ALIGN_... Modes
* scrolling now pixel by pixel (softscrolling)
2009-05-26 21:54:30 +00:00
ardi@ist-einmalig.de
5cf5cd6ae7 * added two new wrapmodes for gui_text "DOTTED" & "SCROLL"
- DOTTED: cuts the text and appends "..."
  - SCROLL: scrolls the text
* added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later)
* remove CFG.maxcharacters and THEME.maxcharacters (no more needed)
2009-05-22 22:36:55 +00:00
DRayX7
1bb2aa7f85 Forgot something in last rev. 2009-05-22 18:31:51 +00:00
DRayX7
d21fcfac8e *Fixed the code dump from r389 2009-05-22 18:22:23 +00:00
DRayX7
306644b518 *Fixed code dumps related to showing only favorites
*Fixed having no games installed and removed the old workaround
2009-05-21 23:32:32 +00:00
ardi@ist-einmalig.de
93aadca881 fix underscore bug and remove old workarounds 2009-05-21 23:12:00 +00:00
DRayX7
59905d623d *Better fix for zero entries (fixes teh problem instead of avoiding it)
*Moved a button
2009-05-21 18:26:01 +00:00
dimok321
4cb00becda *Fix of favorite crash with zero entries.
*Added some missing languages.
2009-05-21 18:13:37 +00:00
DRayX7
e6daf212bd * Added a button to game prompts to make a game a favorite.
* Game prompt now displays how many times a game has been played. (cap of 255 will be fixed)
* Added buton on main window to view only favorited games. (Known Bug: If this button is pressed with no favorite games, the loader will crash)
2009-05-21 08:56:23 +00:00
dimok321
4581890650 *Fixed install bug when 0 Games are on the HDD 2009-05-15 20:35:08 +00:00
giantpune
e843d9a3be apply underscore fix to gamelist and game prompt. Fix bugs in mp3 player. 2009-05-13 19:03:21 +00:00
giantpune
fe926e0eb4 Made theme setting to define max characters for game list. Use "maxcharacters = ##" in theme.txt. Default is 36. This does not affect for the title appears anywhere but the game list. 2009-05-13 05:41:49 +00:00
giantpune
4093776c3b Change the scrollbar behavior based on the pagesize in theme. 2009-05-12 07:02:17 +00:00