* Fixed progress bar for games that come with 2 discs
* Dumper now uses a much smaller buffer when "skip on error" mode is on
* Added __WaitForDisc function to cleanup a lot of code
* Cleaned up some more
gamecube games on usb, its a new config entry
in DML section, dir_usb_games, default is the
"games" folder. If you want for example "ngc",
change the value to "%s:/ngc". (issue 19)
gc game from usb to sd
-made the gc disc installer progress bar more
accurate too ;)
-deleting a gamecube game will now delete all
files found in the directory, more accurate lol
by default
-updated and cleaned up gamecube disc dumper, in
compressed mode it now shows the percentage of how
much wrote in size instead of the files wrote, this
avoids confusion why it freeze at some % and is more
accurate
-fixed dumping gamecube games to ntfs, general
dumping progress is maybe a bit slower now on
all partition types (using fwrite instead of
fseek now, seems like libntfs dont like fseek)
reloading view even if its loaded is ok, not
that it breaks things like moving around for me
-increased gamecube dumper read buffer to 1mb like
cleanrip has, thanks emu_kidid for confirming its
faster :)
installer, maybe it's a bit faster now ;)
I want to thank stfour for his fileOps
which was added in r160, it makes a very
good job, without it copy game from usb to
sd would have taken longer to add for me :)
-added possibility to copy gamecube games from
usb to sd card, after copy process game will be
started (copy takes 5-10 minutes) (issue 12)
-added possibility to install gamecube games
to usb fat partitions
-fixed game name not displayed in delete game dialog
-changed naming scheme of partition name in top-right
corner in coverflow, now looks like DML [USB1], name
depends on view
32k align by default now, compression without
32k still doesnt work properly
-fixed stupid bug which may deletes all your
games when deleting one game (thanks Miigotu)
-reverted video change of r154 for now
- Added retry on read errors
- Added skipping on read errors
- Added pos to compress data
- Added pos to align all files by 32k
- Dumper will now only dump game.iso on default
- Now using drivebay led to show disc reading activity
- Now checking if game already exists before dumping it
Configuration of the dumper:
Set the following vars in wiiflow.ini (domain: DML) to config the dumper:
- skip_on_error=yes/no to enable/disable error skipping (default = no)
- compressed_dump=yes/no to enable/disable compressed dumping (default = no)
- write_ex_files=yes/no write ex files yes/no (default = no)
- align_files=yes/no to align all by 32k yes/no (default = no)
- num_retries=# were # = the amount of read retries the dumper should perform before it marks the block as bad on read errors