Mr-Wiseguy
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a324b7853d
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Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon
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2024-05-04 14:32:33 -04:00 |
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Mr-Wiseguy
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54b862599c
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Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly
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2024-05-04 13:08:14 -04:00 |
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Mr-Wiseguy
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0faf51e8a2
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Disable autosave debug
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2024-05-04 02:08:59 -04:00 |
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Mr-Wiseguy
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b7775e1e96
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Implement rewind button in save menu to load the base file instead of the owl save/autosave
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2024-05-04 01:20:14 -04:00 |
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Mr-Wiseguy
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55aa02c4b3
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Added camera interpolation workarounds for specific modes or scenes
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2024-05-03 19:55:34 -04:00 |
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Reonu
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619325366e
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Add 'player can pause' check to autosave logic (#17)
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2024-05-03 13:01:53 -04:00 |
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Reonu
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20d6f56644
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Fix saves getting deleted on SoT save (#16)
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2024-05-03 12:57:49 -04:00 |
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Reonu
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6aaf0bbd71
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Interpolation fixes for snowhead/ikana boulders and beaver race rings (#18)
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2024-05-03 12:57:07 -04:00 |
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Mr-Wiseguy
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76a879359e
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Refined conditions for when autosaving is allowed
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2024-05-02 02:38:17 -04:00 |
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Mr-Wiseguy
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11012cdfc6
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WIP autosave functionality
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2024-05-01 04:06:53 -04:00 |
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Mr-Wiseguy
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1ef8656a93
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Asynchronous saving
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2024-05-01 02:38:33 -04:00 |
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Mr-Wiseguy
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3537a22ccd
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Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet
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2024-04-26 19:35:19 -04:00 |
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Mr-Wiseguy
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b28614b128
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Implemented mouse aiming
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2024-04-26 01:48:26 -04:00 |
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Mr-Wiseguy
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539497f84d
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Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips
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2024-04-25 23:49:06 -04:00 |
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Mr-Wiseguy
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5382ce6fd0
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
|
thecozies
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af3c4f4df7
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update rumble on vi thread
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2024-04-16 10:58:43 -04:00 |
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thecozies
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51759611e1
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control rumble intensity to mimic n64 rumble pak & separate rumble from input
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2024-04-16 10:58:43 -04:00 |
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Mr-Wiseguy
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a293673a32
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
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Mr-Wiseguy
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76ec1f379b
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Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init
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2024-04-06 18:04:55 -04:00 |
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Mr-Wiseguy
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45bbd40b12
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Fix bug with pause tiles being in wrong location when unpausing, update RT64
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2024-04-06 12:42:15 -04:00 |
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Mr-Wiseguy
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460d1aafb4
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
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thecozies
|
65ced0c594
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added set time debug ui
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2024-04-05 11:25:45 -05:00 |
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Mr-Wiseguy
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50536bf737
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Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists
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2024-04-04 20:37:08 -04:00 |
|
Mr-Wiseguy
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636f312823
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Add debug set time hook
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2024-04-04 17:24:45 -04:00 |
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Mr-Wiseguy
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6848645854
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Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen
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2024-04-04 02:11:48 -04:00 |
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Mr-Wiseguy
|
407b6e547c
|
Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration
|
2024-04-02 22:16:31 -04:00 |
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Mr-Wiseguy
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fcc4eb6351
|
Tweaked input latency patch to help prevent microstutters, updated RT64
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2024-04-02 18:21:05 -04:00 |
|
Mr-Wiseguy
|
2e4988da2b
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Fixed ortho tri textbox patch in Bomber's notebook
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2024-04-02 00:49:32 -04:00 |
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Mr-Wiseguy
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ea61c2bc73
|
Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
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2024-04-01 23:33:26 -04:00 |
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Mr-Wiseguy
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6ce38f5325
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Changed textboxes to be ortho tris so they'd get interpolated, update RT64
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2024-04-01 18:52:26 -04:00 |
|
Mr-Wiseguy
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9763cae32b
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Fixed telescope effect breaking when the scale is 0
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2024-04-01 14:42:33 -04:00 |
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Mr-Wiseguy
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d741c4f4dd
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Skip rotation interpolation on the ground in the intro cutscene
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2024-04-01 03:40:54 -04:00 |
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Mr-Wiseguy
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4c5f48a2c3
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Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut
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2024-04-01 03:19:16 -04:00 |
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Mr-Wiseguy
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81fca5bf96
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Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64
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2024-03-31 23:12:22 -04:00 |
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Mr-Wiseguy
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30e66ab12b
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
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Mr-Wiseguy
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31d2424774
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Fixed issue with latency patch not always starting with the correct behavior
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2024-03-30 22:44:08 -04:00 |
|
Mr-Wiseguy
|
1651298a2c
|
Fixed crash caused by input latency reduction patch
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2024-03-30 20:00:02 -04:00 |
|
Mr-Wiseguy
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1caf81e1cf
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Reduce alpha clamp for blur to prevent image retention, update RT64
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2024-03-28 20:53:17 -04:00 |
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Mr-Wiseguy
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fe284112bc
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
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Mr-Wiseguy
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751fccb896
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Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
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2024-03-28 00:44:30 -04:00 |
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Mr-Wiseguy
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7ff1c194e0
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Clamp alpha for blur effect to mitigate image retention
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2024-03-27 22:18:31 -04:00 |
|
Mr-Wiseguy
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20c999e579
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Fixed some interpolation issues with Goht and Gyorg
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2024-03-27 18:47:47 -04:00 |
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Mr-Wiseguy
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d1d00e164c
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Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched
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2024-03-27 18:47:15 -04:00 |
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Mr-Wiseguy
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447689afd5
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Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles
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2024-03-27 18:45:09 -04:00 |
|
Mr-Wiseguy
|
976bfa1969
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Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
|
2024-03-21 02:46:08 -04:00 |
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Mr-Wiseguy
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8db2c655c3
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Modified how patch elf is linked to prevent address conflicts with vanilla symbols, update RT64
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2024-03-20 22:16:51 -04:00 |
|
Mr-Wiseguy
|
37bc904b2a
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Moved rt64 submodule to new folder to reflect change in repo name
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2024-03-15 17:46:45 -04:00 |
|
Mr-Wiseguy
|
ff5dd7f50c
|
Patch giants cutscene to fix music desync, update RT64
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2024-03-15 01:17:56 -04:00 |
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Mr-Wiseguy
|
bc6b112992
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Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI.
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2024-03-14 00:44:47 -04:00 |
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Mr-Wiseguy
|
5b38b8eec9
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Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene
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2024-03-13 19:26:29 -04:00 |
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Mr-Wiseguy
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8c2a999697
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Rewrite star drawing code to use tris and matrices instead of rects for better interpolation
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2024-03-12 18:01:58 -04:00 |
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Mr-Wiseguy
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0192cac272
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Fixed cursor hiding lag, moved save file location to config folder
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2024-03-12 00:27:20 -04:00 |
|
Mr-Wiseguy
|
38680d7171
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Transform tagging for snow weather effect
|
2024-03-11 00:13:32 -04:00 |
|
Mr-Wiseguy
|
eeeabba64d
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Added background music volume and low health beep settings, imported warp names
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2024-03-10 16:40:41 -04:00 |
|
Mr-Wiseguy
|
0ceeeb04ea
|
Implemented D-Pad transformation masks and ocarina
|
2024-03-05 02:55:05 -05:00 |
|
Mr-Wiseguy
|
57475d058b
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Implemented rumble, added control options menu with rumble strength and targeting mode
|
2024-03-04 02:13:12 -05:00 |
|
Mr-Wiseguy
|
ca66fdddbb
|
Implemented proper ROM selection menu
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2024-03-03 21:17:59 -05:00 |
|
Mr-Wiseguy
|
39fd31f731
|
Transform tagging for pause screen cursor
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2024-03-03 03:18:07 -05:00 |
|
Mr-Wiseguy
|
0e7aa47b11
|
Transform tagging for the hookshot reticle
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2024-03-03 02:59:41 -05:00 |
|
Mr-Wiseguy
|
f6e11ed723
|
Improved motion blur at higher framerates, reorganized some patch code
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2024-03-03 02:36:14 -05:00 |
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Mr-Wiseguy
|
569d86d901
|
Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64
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2024-03-02 23:28:48 -05:00 |
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Mr-Wiseguy
|
45a13d28c2
|
Update RT64 and transform tagging for tile scroll interpolation
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2024-03-02 13:33:09 -05:00 |
|
Mr-Wiseguy
|
beec29217c
|
Implemented warp debug menu feature
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2024-03-01 18:42:05 -05:00 |
|
Mr-Wiseguy
|
b35d7c2cce
|
Added missing change for new matrix group macros
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2024-02-26 10:15:15 -05:00 |
|
Mr-Wiseguy
|
c0fa6d7c82
|
Update RT64 for more fine-grained interpolation control
|
2024-02-26 01:42:57 -05:00 |
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Mr-Wiseguy
|
214231de6c
|
Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations
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2024-02-24 16:14:48 -05:00 |
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Mr-Wiseguy
|
5a1dbb96f4
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Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow
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2024-02-24 16:13:39 -05:00 |
|
Mr-Wiseguy
|
e97242af2e
|
Fixed DPI awareness mode, fixed crash caused by patch that fixed drawing null skyboxes
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2024-02-22 23:52:04 -05:00 |
|
Mr-Wiseguy
|
b88c729d93
|
Transform tagging for song of soaring effects
|
2024-02-19 17:02:10 -05:00 |
|
Mr-Wiseguy
|
99c14fde04
|
Added mechanism for getting aspect ratio from recompiled code, fixed wipe3 transition in widescreen
|
2024-02-17 22:12:23 -05:00 |
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Mr-Wiseguy
|
b6cec905c7
|
Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64
|
2024-02-17 22:11:07 -05:00 |
|
Mr-Wiseguy
|
12e107b872
|
Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation
|
2024-02-04 23:12:34 -05:00 |
|
Mr-Wiseguy
|
958808acb0
|
Enable relevant RT64 enhancements, fix pause background corruption if song of soaring was played before ever pausing
|
2024-02-04 22:55:15 -05:00 |
|
Mr-Wiseguy
|
3326a1bcce
|
Significantly improved transform tagging for most actors, updated RT64
|
2024-01-28 23:43:51 -05:00 |
|
Mr-Wiseguy
|
8370b9a9a9
|
Add patch to fix texture sampling seams in pause menu
|
2024-01-28 02:00:04 -05:00 |
|
Mr-Wiseguy
|
8a919252d2
|
Modify gyro aim implementation to add aim reset and low pass filter, copy RT64 DLL dependencies to output folder
|
2024-01-27 16:06:36 -05:00 |
|
Mr-Wiseguy
|
e04865c715
|
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
|
2024-01-22 23:08:59 -05:00 |
|
Mr-Wiseguy
|
457bc878e9
|
Refactored input mapping state
|
2024-01-14 22:49:04 -05:00 |
|
Mr-Wiseguy
|
ecfe2381b0
|
Prototype quicksave functionality, disabled for now
|
2024-01-13 01:39:41 -05:00 |
|
Mr-Wiseguy
|
c0abf1a203
|
Patch options button in file select to be a quit button instead, update RT64 and RmlUi
|
2023-12-27 17:56:26 -05:00 |
|
Mr-Wiseguy
|
86e701440c
|
Patch light glow to use extended gbi, add right trigger to default bindings for R, update RT64 to fix lens of truth
|
2023-12-25 16:05:24 -05:00 |
|
Mr-Wiseguy
|
675719cdcf
|
Fix bad scissor on A button text
|
2023-12-24 02:31:13 -05:00 |
|
Mr-Wiseguy
|
899bbb205e
|
Added origin adjustment for item equip animation in pause screen, disabled some WIP patches
|
2023-12-24 02:01:22 -05:00 |
|
Mr-Wiseguy
|
32cb89ed76
|
Added MM decomp as submodule and added workaround file to avoid needing to build it
|
2023-12-18 19:26:47 -05:00 |
|
Mr-Wiseguy
|
a8e6cd112e
|
Disable infinite magic cheat
|
2023-12-17 21:43:09 -05:00 |
|
Mr-Wiseguy
|
b3e4ab13ca
|
Update RT64 to fix crash caused by offset scissors going into negative coordinate ranges
|
2023-12-17 21:25:49 -05:00 |
|
Mr-Wiseguy
|
73db5cb6d8
|
Fixed saving lockup caused by incorrect fields in message queue struct, updated RT64
|
2023-12-17 15:39:46 -05:00 |
|
Mr-Wiseguy
|
971d728169
|
Input refactor to allow arbitrary bindings
|
2023-12-13 02:06:56 -05:00 |
|
Mr-Wiseguy
|
b11e652a20
|
Map C-Up camera input to D-pad Up in dual analog mode
|
2023-12-03 23:35:17 -05:00 |
|
Mr-Wiseguy
|
9391253c7e
|
Tag matrix groups for actors
|
2023-12-03 19:32:27 -05:00 |
|
Mr-Wiseguy
|
a487014623
|
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
|
2023-12-03 13:14:54 -05:00 |
|
Mr-Wiseguy
|
d71b86c1da
|
Added WIP dual analog camera and widescreen UI patches
|
2023-12-01 10:56:20 -05:00 |
|
Mr-Wiseguy
|
ddaac3cd8f
|
Pull in symbols from the decomp elf automatically when building the patches elf
|
2023-11-27 23:39:18 -05:00 |
|
Mr-Wiseguy
|
ec23ef02fd
|
Added some more patch functionality, added recomp namespace
|
2023-11-24 17:10:21 -05:00 |
|
Mr-Wiseguy
|
8188aee2c1
|
Removed use of std::exit and changed recomp runtime to exit normally, added helpers for getting recompiled args and returning values, added example of patch code calling native code
|
2023-11-12 14:47:38 -05:00 |
|
Mr-Wiseguy
|
398988a961
|
Added function patching, began reorganizing UI code, added native file dialog library
|
2023-11-11 17:42:07 -05:00 |
|