Jamie
3a35c664ac
Clarity
...
Updated directions.
2018-01-06 16:40:18 -08:00
Jamie
8591818e80
Clarity
...
Added 2 presets.
2018-01-06 00:52:20 -08:00
Milan
767a57bc93
Fixed version of Minimalistic GUI
...
Seperated camera part from the user interface. Has 0 bugs afaik.
2018-01-05 21:20:00 +01:00
Milan
20c3e75193
Add BotW - Minimalistic GUI pack
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"This pack changes the GUI to a modern looking GUI and cleans up things like menu's and the camera rune."
2018-01-05 18:34:58 +01:00
Michael
5311bd78a2
Remove Fall Creators Notice (NVIDIA finally fixed the crash)
2018-01-04 19:47:40 -08:00
Milan
20047706a9
CleanCameraRune PreV1.0
...
Fixed most things. Final 1.0 release will be pretty much done from what will be possible with shader editing.
2018-01-04 23:42:05 +01:00
Alex Kiri
e8c6fda638
[BotW] Fixed Pro+ pack stamina glitch
2018-01-04 22:34:33 +02:00
Milan
63eeda530a
Much improved CleanCameraRune pack
...
It's probably better to show, not tell so here's a screenshot. Preset system is gone as it doesn't have any major visual bugs, besides text and menu things (which is kinda hard to avoid). https://cdn.discordapp.com/attachments/292733452590120961/398079412802682881/unknown.png
2018-01-03 12:47:00 +01:00
tet666
4477978b45
Rename bd8bba59e2149449_00000000000003c9_ps.txt to 37040a485a29d54e_00000000000003c9_ps.txt
2018-01-02 15:45:33 +01:00
getdls
870b382e80
[WW] GC colour - Rename for priority over default shader
2018-01-01 17:54:29 +01:00
getdls
fba6a5c07f
[WW] Fix missing AO on high res, tweak colour logic
...
tweak colour logic
Destructive operations (truncation) should be performed as late as
possible
Fix missing AO on high res
Light bleed fix offsets the scaling
* Any sub res should scale x2
* Any actual tv res fx should not
2018-01-01 16:30:02 +01:00
getdls
891dab9690
[WW] bit too dark tweak
2017-12-31 00:51:51 +01:00
getdls
bd1f51d265
[WW] Enhancement - Game cube colour grading
...
Finally I can have my cake and eat it
2017-12-31 00:06:59 +01:00
Jamie
0f3eb99eb2
Add files via upload
2017-12-29 23:14:10 -08:00
getdls
c9305b4b9d
[XCX] 21:9 fixes - water splashing, alpha checks, movies, lights
...
Fix - 16:9 -> 21:9 fmv aspect ratios (pillar boxing)
Fix - Bunch of transparencies, water splashes, light streaks, smoke, fog
etc
Fix - Alpha check for above
2017-12-28 11:35:53 +01:00
Jamie
b6e8f04631
Clarity
...
Added presets put them in folders.....
2017-12-26 10:18:25 -08:00
Jamie
9b091fa714
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-12-25 12:46:40 -08:00
Jamie
2ce9f19262
Clarity
...
Renaming.
2017-12-25 12:46:34 -08:00
Michael
08b7b55f69
Remove Adjustable Bloom
2017-12-25 12:46:01 -08:00
Jamie
4288cce0d2
ClarityGFX
...
added idiots guide to copy paste.
2017-12-25 11:27:54 -08:00
Jamie
c9aafce686
SplatFX
...
Clarity Adoption to Splatoon Work in Progress.
2017-12-24 15:32:25 -08:00
Jamie
8c81bfb17c
ClarityGFX
...
Other Stuffs.
2017-12-21 16:42:26 -08:00
Jamie
2fcbaa6896
ClarityGFX
...
Stuff.
2017-12-21 07:20:49 -08:00
Jamie
29d56cdb99
ClarityGFX
...
Uploaded a default Template for others so they can make there own presets.
2017-12-21 06:16:35 -08:00
Jamie
bf5ca49957
ClarityGFX
...
Added some updated presets per community.
2017-12-20 20:56:12 -08:00
Jamie
0a08214ef7
ClarityGFX
...
Fixed default preset cause everyone wanted to bitch about it
2017-12-19 05:20:20 -08:00
Jamie
190b79f9ba
ClarityGFX
...
Fixed Uniform Const Problem.
2017-12-18 21:54:38 -08:00
Jamie
f90dded304
ClarityGFX
...
Added my own personal preset as backup or if anyone wants to use it.
2017-12-18 04:07:50 -08:00
Jamie
5b2066baff
ClarityGFX
...
Preset additions
2017-12-18 02:23:22 -08:00
Jamie
db59efe370
ClarityGFX
...
Updated Values, moved to new format, minor correcitons.
2017-12-18 00:32:18 -08:00
Milan
9917ec52f7
Add optional subtitle removal to pro+
...
Needs to be enabled in rules.txt, instructions included.
2017-12-17 17:21:20 +01:00
Rajko Stojadinovic
5bed76bcb7
Merge branch 'master' of github.com:slashiee/cemu_graphic_packs
2017-12-17 14:40:50 +01:00
Rajko Stojadinovic
342b1c01f7
Update BotW code patches for 1.4.1
2017-12-17 14:40:32 +01:00
Jamie
769f6cf1a0
ClarityGFX
...
Fixed a few bugs , cleaned up and added Frost's New Preset.
2017-12-17 05:29:59 -08:00
Jamie
b82a4bae67
ClarityGFX
...
Updated Values redid entire Shader . Added Toggles, and new values.
2017-12-16 19:40:56 -08:00
Jamie
3ed1d375b4
ClarityGFX
...
Added guide so people can customize there own presets in semi real time.
2017-12-16 04:30:50 -08:00
Jamie
daed96f8e8
ClarityGFX
...
Fillmic Tonemapped added to presets.
2017-12-16 00:42:00 -08:00
Jamie
cb0a64f814
ClarityGFX
...
Changed color values to give a more natual look.
2017-12-15 20:00:06 -08:00
Jamie
3d89336c7e
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-12-15 17:45:47 -08:00
Jamie
c7ff4175a2
ClarityGFX
...
Clarity 2.0 Release , all old presets were removed. These colors will not be the default....
2017-12-15 17:45:44 -08:00
Rajko Stojadinovic
92c205e479
Slightly correct 30FPS warning
2017-12-12 04:52:52 +01:00
Rajko Stojadinovic
b40c14d2bd
Add the vsync disable from FPS++ into 30FPS so that it has no issues being used standalone
2017-12-12 04:45:29 +01:00
Michael
d309813339
FINE
2017-12-11 16:49:45 -08:00
Michael
69647cf6e7
remove botw's 30fps limit
...
barely anybody uses it, and it barely works.
2017-12-10 23:05:47 -08:00
Michael
56c7f4b61f
👀
2017-12-10 20:20:34 -08:00
Alex Kiri
46c9604a10
[BotW] Fixed issues with version 1.4.0 - Shadow filtering, Reflextra, Square shadows, etc
2017-12-10 23:58:23 +02:00
Jamie
098126113f
ClarityGFX
...
Updated the Rules to reflect the New Version.
2017-12-08 14:08:34 -08:00
Jamie
02b7a7b23a
ClarityGFXV176
...
For Latest BOTW, will delete the old versions soon.
2017-12-08 00:20:21 -08:00
Michael
68c600f1ce
Merge pull request #140 from MelonSpeedruns/master
2017-12-04 14:46:05 -08:00
MelonSpeedruns
123a031a8d
Create rules.txt
2017-12-04 16:14:30 -05:00
MelonSpeedruns
8c6d64636f
Added Temporary Hyrule Warriors 30 FPS Lock. ( #138 )
...
* Create rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
* Update rules.txt
2017-12-03 15:33:52 -08:00
Michael
a1afb1e8cc
[Pokken] Re-add high res shadows
...
Taking images from old commit:
http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
2017-12-01 18:34:28 -08:00
MelonSpeedruns
1c6e7ca9c7
Create rules.txt
2017-12-01 15:38:56 -05:00
getdls
e4fb9421db
[XCX] Jamies FX added cross fade shader
...
Add - Cross fade shader, or the grading will jump instead of fade
between scenes
2017-11-25 12:19:02 +01:00
Jamie
f163d3d16e
XenobladeX_FX
...
First Release, Added Tonemapping Gamma Curves LumaShapening....
2017-11-24 21:46:10 -08:00
Jamie
9b53233f31
BreathOFTheWild_Adjustable_Bloom
...
Fogfactor renamed back to bloomfactor , as it does NOT adjust fog, it adjusts Bloom... Do not enable with any pack that has it's own bloom handlng.
2017-11-24 02:15:39 -08:00
Jamie
78a3c695bb
ClarityGFX
...
Added a Beta Profile , Removed Fogfactor as it is just adjustable bloom renamed, and Clarity does Bloom by Default.
2017-11-24 02:05:54 -08:00
Jamie
afb36b817c
ClarityGFX
...
Fixed a typo in one of the values.
2017-11-21 13:39:12 -08:00
Crementif
b277e8669c
Add version number to ported Clarity
2017-11-19 23:50:41 +01:00
Crementif
0ea81e55fa
Ported version of Clarity for BotW 1.3.3
...
Presets should also work, so hopefully this will work for all versions.
2017-11-19 23:37:59 +01:00
Jamie
4041d7be41
ClarityGFX
...
Removed Useless files.
2017-11-16 17:00:52 -08:00
Jamie
a51ee17242
ClarityGFX
...
Updated moved files to there own Preset Folder also uploaded Directions.
2017-11-16 16:57:16 -08:00
Jamie
87f1703311
ClarityGFX
...
TCG Preset added
2017-11-16 13:43:54 -08:00
Jamie
58f1730e35
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-15 15:40:41 -08:00
Jamie
34bae39de3
ClarityGFX
...
Added BSOD Preset
2017-11-15 15:40:38 -08:00
getdls
b521212b3f
[XCX] 21:9 GUI and 2d elements
...
21:9 fix for all gui, text, boxes
Fix - Floating tower text
Fix - Floating waterfall mist
Fix - Transport heat wave fx
Issue - Minmap missing lef side (suggest disabling in settings)
Issue - Loading screens sides
issue - Map view is squashed
2017-11-13 01:21:44 +01:00
Jamie
ef1d1a093c
ClarityGFX
...
Renamed files so they wont over write one another... 4th time a charm?
2017-11-11 23:13:30 -08:00
Jamie
024bcc55fd
ClarityGFX
...
Added Directions .
2017-11-11 22:38:14 -08:00
Jamie
8aedceadac
ClarityGFXq
...
Fixed the file names so they don't all activate at once.
2017-11-11 17:33:30 -08:00
Jamie
97a504d9b1
ClarityGFX
...
New Presets added, Name Adjustment on some of the presets.
2017-11-10 19:51:30 -08:00
Jamie
a8a64de1fe
ClarityGFX
...
Updated main one with SerFrost's Fixed Settings.
2017-11-10 12:08:50 -08:00
Jamie
4f96c9ab45
ClarityGFX
...
Added Gamma Gain to AVG Luma Build.
2017-11-10 04:50:55 -08:00
Jamie
d0d4cc57e8
ClarityGFX
...
Updated with Serfrost's Defaults for Public.
2017-11-10 03:07:43 -08:00
Jamie
fa114060eb
ClarityGFX
...
Uppdated With Tonemap
2017-11-10 00:27:42 -08:00
Jamie
a1f07fb370
ClarityGFX
...
Fixed a issue where Gamma would not return any value.
2017-11-09 22:46:06 -08:00
Jamie
20ea9b085a
ClarityGFX
...
Skyrim Preset Upload.
2017-11-09 20:55:21 -08:00
Jamie
3991feee73
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-08 17:09:43 -08:00
Jamie
9bb46a31b9
Clarity GFX
...
Reversion Tell I can rework a few things with bloom.
2017-11-08 17:09:41 -08:00
NAVras-Z
82f206c67f
[BotW] update contrasty
...
clamp now also with exposure...
filmic refine the same way as botw
contrasty use reshade vibrance because they look almost identical
2017-11-08 21:33:33 +08:00
Jamie
d8e6907007
Clarity GFX
...
Uploaded with the wrong Values Corrected.
2017-11-08 02:16:52 -08:00
Jamie
b95938b9f3
Clarity GFX
...
Fixed Bloom issues and a few other things with ToneMapping and Clamping.
2017-11-08 01:41:23 -08:00
Jamie
39b0890668
Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
2017-11-07 23:22:18 -08:00
Jamie
7f7db477f3
Clarity GFX
...
Removed old presets , fixed some ToneMapping.
2017-11-07 23:22:16 -08:00
NAVras-Z
26f9bcfaaa
[BotW] contrasty remove reshade tonemap
...
Turns out it's not tonemap
Credit SkalFate on discord
ACES now with a simple exposure that can be tweaked, default 0.6 to
match original curve according the author
2017-11-08 15:09:43 +08:00
Jamie
abc63dd890
Clarity GFX
...
Updated values , added in its own bloom / fog effects .
2017-11-07 19:25:07 -08:00
NAVras-Z
1a2f99f1d6
[BotW] update contrasty... again
...
this one does not seem to make a different in my test, assume it's safe to change it like this
2017-11-07 20:42:49 +08:00
NAVras-Z
870a70f169
[BotW] update contrasty
...
SkalFate edition
2017-11-07 19:52:21 +08:00
Jamie
0b6816a490
Clarity GFX
...
Some Code addtion's , Per request a brighter Preset.
2017-11-07 00:19:14 -08:00
Jamie
a5e693e25b
ClarityGFX
...
Just another version of Clarity with Diffrent color controls.
2017-11-06 18:30:52 -08:00
Jamie
5da2653bae
Clarity GFX
...
Added 2 preset values Default's to SerFrost's values the other sheet is Jamie's Values.
2017-11-05 19:55:03 -08:00
Jamie
f425378e68
Clarity GFX
...
Fixed Problem with Bloom and normalzied / Unnormalized values, Removed some Clamp values from the pipleline that were just there to simulate Saturate.
2017-11-05 15:51:11 -08:00
Crementif
ed34a8efc3
Added CleanCameraRune Pack
...
Check the documentation out in this graphic pack for the customizability.
2017-11-05 22:42:04 +01:00
Jamie
135226e205
Clarity GFX
...
Added HDR + lumashapening to the same Shader, Everything now should work as intended, Thank you Navras for helping means alot.
2017-11-04 02:44:51 -07:00
NAVras-Z
a2630204fc
[BotW] contrasty experimental saturation... again
...
only scales original weight (saturation) so at least doesn't potentially mess things up like the last one.
still no idea what's that two in uf_remappedPS, together they affect the threshold of saturate/desaturate and how much.
perhaps just two calculated values based on some preset.
2017-11-04 13:55:31 +08:00
NAVras-Z
7999d1816e
revert 'contrasty saturation'
...
the assumption is wrong
figure it out or nah
2017-11-04 05:37:54 +08:00
NAVras-Z
a83434897f
[BotW] contrasty add experimental saturation
...
adjust native saturation found in shader
2017-11-04 04:21:20 +08:00
NAVras-Z
87d967bc6a
[botw] fxaa luma no need for 0
2017-11-03 08:38:50 +08:00
NAVras-Z
e82e1f0563
[BotW] FXAA3.11 ( #128 )
...
Replace game's post-aa with fxaa3.11 pc version, more performance heavy.
Some settings can be tweaked, see rules.txt.
2017-11-02 00:39:29 -05:00
NAVras-Z
a78ee2a921
[BotW] AARemoval clean up
...
get rid of unneeded calculations
solve the conflict for fxaa pull request
2017-11-02 13:35:40 +08:00
Michael
9eb9b8fb08
[BotW] rename folder names to prevent some pack conflicts
2017-11-01 22:19:11 -07:00