Commit Graph

318 Commits

Author SHA1 Message Date
Nikolay Korolev
3e1062392e Merge branch 'master' into garages_dev 2020-04-08 20:32:56 +03:00
Nikolay Korolev
b3571706d1 fix 2020-04-08 20:30:45 +03:00
aap
9176aef1b2 Merge branch 'master' of github.com:gtamodding/re3 2020-04-08 18:45:55 +02:00
Sergeanur
5a034097c9 Fix target sprite size 2020-04-08 19:05:22 +03:00
aap
6288d36f34 implemented CSkidmarks 2020-04-08 16:35:23 +02:00
Nikolay Korolev
b075b0fccf Merge branch 'master' into garages_dev 2020-04-08 14:26:07 +03:00
Nikolay Korolev
24fc11a137 rain fix 2020-04-08 14:25:23 +03:00
Nikolay Korolev
e556ffd3f6 fixes 2020-04-08 01:52:08 +03:00
Nikolay Korolev
f7ac85e492 weather stuff 2020-04-07 23:43:19 +03:00
aap
daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
1207c2ce6f implemented CShinyTexts 2020-04-07 12:33:14 +02:00
Sergeanur
c9ace44ca8 CFont 2020-04-07 08:20:21 +03:00
aap
2100bdd529 implemented CRubbish 2020-04-07 01:19:24 +02:00
Sergeanur
2aace31b06 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-04-05 12:03:13 +03:00
Sergeanur
c0c09f2720 Japanese 2020-04-05 12:02:51 +03:00
aap
f56909d8b7
Merge pull request #377 from Fire-Head/master
Glass
2020-04-03 11:49:08 +02:00
Sergeanur
92ec403191 Fix CFont type uint16 -> wchar 2020-04-02 09:51:35 +03:00
Sergeanur
6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Fire_Head
c394bd2a6e
Glass cosmetic fixes 2020-04-02 05:37:22 +03:00
Fire-Head
13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
Sergeanur
2607a91d87 Merge remote-tracking branch 'origin/master' into MoreLanguages 2020-03-30 20:10:12 +03:00
Sergeanur
bb8868eba7 Add russian lang support 2020-03-30 14:50:14 +03:00
Fire_Head
a0b077574e
Merge branch 'master' into master 2020-03-29 18:39:47 +03:00
Fire-Head
7b95dcc219 style & cosmetic fixes 2020-03-29 16:35:50 +03:00
Fire-Head
d53c151ffc style & cosmetic fixes 2020-03-29 16:32:11 +03:00
Sergeanur
97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
erorcun
c056871e07
Merge pull request #363 from erorcun/erorcun
CCopPed done and #include cleanup
2020-03-28 19:12:22 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap
a58bceb1a7
Merge pull request #362 from Fire-Head/master
WaterCannon done, resource ico
2020-03-28 16:47:20 +01:00
Fire-Head
a81233429d WaterCannon uv macros 2020-03-28 18:24:21 +03:00
Fire-Head
3366cd0ff8 WaterCannon done, resource ico 2020-03-28 17:02:44 +03:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev
861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin
c88c2115e2 Remove unneeded double to float casts 2020-03-22 17:30:54 +01:00
Filip Gawin
8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Filip Gawin
7c425ac4ac Implement ProcessGarages + small cleanup 2020-03-22 17:30:54 +01:00
Nikolay Korolev
d1d123dc6a missing endlines 2020-03-22 19:19:07 +03:00
Nikolay Korolev
c29a85a443 console init 2020-03-22 18:48:16 +03:00
Nikolay Korolev
360d9cf889 merge with master 2020-03-22 17:26:18 +03:00
Nikolay Korolev
34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur
5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev
7d213a1f32 bullet traces fixes 2020-03-22 13:20:36 +03:00
Nikolay Korolev
c2f5dfdb1e bullet traces 2020-03-21 20:14:29 +03:00
erorcun
4cc0fc1696
Merge branch 'master' into erorcun 2020-03-12 00:57:35 +03:00
eray orçunus
934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Nikolay Korolev
0a3211d0cf Merge branch 'master' into script_dev 2020-03-02 22:54:47 +03:00
Nikolay Korolev
d492390fec script utils 2020-03-02 22:54:13 +03:00
eray orçunus
a718e699ad Fixes and cleanup 2020-03-02 03:06:52 +03:00
Nikolay Korolev
1366c58d59 removed extra include 2020-02-22 17:19:56 +03:00
Nikolay Korolev
a122d558a2 merge + bug fix 2020-02-22 15:53:41 +03:00
Nikolay Korolev
3481e431c9 fixes 2020-02-22 15:35:46 +03:00
Nikolay Korolev
1337a9b603 script 1000-1154 2020-02-16 23:08:54 +03:00
Nikolay Korolev
a361fc0ff5 sync with upstream 2020-02-15 14:54:46 +03:00
Nikolay Korolev
043efaf082 script 900-999 2020-02-15 14:53:42 +03:00
Sergeanur
f1863676bb CullZone fix 2020-02-04 22:21:45 +02:00
eray orçunus
03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
Sergeanur
3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
Sergeanur
e2f8ad983d Fix damage bar assert crash 2020-02-01 17:22:56 +02:00
Sergeanur
6ff06ff7c6 Partial CBoat 2020-01-24 10:41:40 +02:00
erorcun
d75b9b8257
CPlayerPed continues (#294) 2020-01-23 23:21:50 +03:00
Sergeanur
a9f39d8284 MLO, XtraCompsModelInfo, MovingThing, Solid 2020-01-20 22:58:13 +02:00
eray orçunus
8a745e4d89 Fixes 2020-01-11 01:48:05 +03:00
erorcun
f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
eray orçunus
6496143022 Shadow/blood fade and scale fix 2019-11-28 00:22:38 +03:00
eray orçunus
680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus
be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus
1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
erorcun
34090ab4d6
Merge pull request #255 from Nick007J/master
script 500-599
2019-10-30 03:20:15 +03:00
Sergeanur
6d61f678e2 Fixed credits not working 2019-10-27 16:05:47 +02:00
Fire_Head
6a46cc6c3b
Merge branch 'master' into master 2019-10-27 06:36:58 +03:00
Fire-Head
537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur
c3c6c51003 Revert m_alphaEntityList capacity 2019-10-26 22:48:54 +03:00
Nikolay Korolev
3dee880c29 merge 2019-10-26 17:20:31 +03:00
Sergeanur
d9fb2cc56f VisibilityPlugins callbacks and fixes 2019-10-26 14:12:24 +03:00
Sergeanur
4af82584e2 Fixed markers rotation speed 2019-10-26 14:11:29 +03:00
Filip Gawin
d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin
47d2cf6c0a More audio windows 2019-10-26 13:05:00 +02:00
Filip Gawin
d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
eray orçunus
2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
erorcun
d61430fbba
Merge pull request #247 from Sergeanur/3dMarkers
Full C3dMarkers
2019-10-24 00:45:16 +03:00
Nikolay Korolev
d579ee1b64 script 500-599 plus bugfix 2019-10-22 00:39:59 +03:00
nmzik
f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur
3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur
07c46936c3 Changed math functions 2019-10-17 12:40:50 +03:00
Sergeanur
8987934123 Full C3dMarkers 2019-10-17 02:39:01 +03:00
Nikolay Korolev
c78fff8d54 script 400-499 start 2019-10-12 22:00:31 +03:00
Sergeanur
ffed52b94f CMoneyMessages moved to SpecialFX.cpp 2019-10-10 19:17:35 +03:00
Sergeanur
568bdcfd74 CHud::Draw - removed render states, readded hud toogle with second controller 2019-10-07 15:06:30 +03:00
Sergeanur
577189c1f2 Corona streaks fix 2019-10-07 01:59:38 +03:00
Sergeanur
32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
Sergeanur
5b49c972a0 CHud: timer and damage fixes 2019-10-06 15:45:53 +03:00
Sergeanur
dd99edd339 Fixed a bunch of calculation mistakes in CHud 2019-10-05 22:26:29 +03:00
aap
c06f139530
Merge pull request #223 from Sergeanur/fix/WideCorona
Corona widescreen fix
2019-10-05 17:17:29 +02:00
Sergeanur
365f9e9caf Triangular radar blips 2019-10-05 17:32:01 +03:00
Sergeanur
cc621ba099 Corona widescreen fix 2019-10-05 16:04:27 +03:00
Sergeanur
5e1538a275 Fixed disappearing ammo count 2019-10-04 00:49:11 +03:00
Sergeanur
47e6cbe65e Fix formatting mistakes 2019-10-03 23:38:21 +03:00
Sergeanur
6bed421ce8 No dw 2019-10-03 13:31:31 +03:00
Sergeanur
095b8b1e74 CMoneyMessages 2019-10-03 13:16:28 +03:00
Filip Gawin
01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin
2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin
458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin
af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
eray orçunus
8f18f84836 Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun 2019-08-15 17:54:49 +03:00
eray orçunus
5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
Fire_Head
6909fa283a
Merge branch 'master' into master 2019-08-15 05:06:52 +03:00
Fire-Head
6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
aap
0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
Fire-Head
1ec6979b8b restore original shadows fading 2019-07-29 20:05:06 +03:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap
9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Nikolay Korolev
5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
Fire_Head
b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head
0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head
b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap
ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap
60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap
0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap
ba242bcf58 more CAutomobile::ProcessControl 2019-07-17 23:58:06 +02:00
guard3
94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap
424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap
c6afa42f9b
Merge pull request #131 from gennariarmando/master
Frontend fixes.
2019-07-14 10:22:52 +02:00
aap
980b6ed4d2 little change to aspect ratio defines 2019-07-12 18:28:40 +02:00
_AG
7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
Fire_Head
aa449b6fe1
Merge branch 'master' into master 2019-07-11 03:48:36 +03:00
Fire-Head
d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head
3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head
565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head
b902abd984 water fix 2019-07-11 03:37:57 +03:00
Fire-Head
aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head
a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap
90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap
4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap
74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap
a2cecd4e97
Merge pull request #122 from Nick007J/master
More script stuff
2019-07-08 21:38:06 +02:00
aap
12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00
Nikolay Korolev
4f3d17a81c More script 2019-07-08 00:05:24 +03:00
Nikolay Korolev
4c86469cc9 Merge remote-tracking branch 'upstream/master' 2019-07-07 22:28:51 +03:00
aap
6ec421fe7b
Merge pull request #111 from gennariarmando/master
Darkel/Wanted update.
2019-07-07 21:09:40 +02:00
Nikolay Korolev
a4e6930bb6 More scripts 2019-07-07 20:57:00 +03:00
Nikolay Korolev
ee0494b2d8 IntoTheScripts! 2019-07-07 19:00:02 +03:00
_AG
d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap
53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
aap
533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
_AG
0ac6d0515e
Merge branch 'master' into master 2019-07-07 09:21:44 +02:00
aap
2b592605ab misc classes finished 2019-07-06 12:27:21 +02:00
_AG
9fed0c040c Darkel/Wanted update. 2019-07-04 22:33:19 +02:00
Nikolay Korolev
835b7cac22 Fixed type of m_ItemToFlash 2019-07-04 01:23:19 +03:00