Adrian Graber
d76b58cc72
Add unnamed semaphore define toggle for CdStreamPosix
2021-01-31 14:27:00 +01:00
Nikolay Korolev
dbf5c06144
fixed bike bomb
2021-01-30 14:53:51 +03:00
erorcun
f61a91c97d
Merge branch 'master' of https://github.com/GTAmodding/re3
2021-01-29 19:30:27 +03:00
erorcun
d52b917c54
Some regular fixes and UB fixes
2021-01-29 19:23:02 +03:00
erorcun
f5f153dbfd
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-29 19:16:40 +03:00
erorcun
c4328afce7
Even more fixes & shorten quit screen
2021-01-29 19:16:26 +03:00
withmorten
f7fc919d98
add NewRenderer ini read/write
2021-01-29 16:46:03 +01:00
withmorten
7db28f9f7f
fix NewRender typo
2021-01-29 16:43:17 +01:00
withmorten
934aa92a9b
add NewRenderer ini read/write, fix backfaceculling read
2021-01-29 16:41:34 +01:00
erorcun
2e7405b76c
CdStreamPosix fixes
2021-01-29 16:31:13 +03:00
erorcun
982b024c5c
CdStreamPosix fixes
2021-01-29 16:25:32 +03:00
aap
595a000f6a
fix shutdown
2021-01-29 13:43:50 +01:00
erorcun
810bad9fd8
Fix some UBs
2021-01-29 01:44:33 +03:00
aap
64a4ed6db6
fixed uninitialized nearclip
2021-01-28 17:40:15 +01:00
erorcun
e1e4be9017
Use previous naming & fix LineOfSightSectorList too
2021-01-28 03:57:12 +03:00
erorcun
2d0562412e
Use previous naming & fix LineOfSightSectorList too
2021-01-28 03:49:50 +03:00
erorcun
2b269ff1c0
Fix some Collision NaN/inf's
2021-01-28 02:18:04 +03:00
erorcun
be88a42bad
Fix some Collision NaN/inf's
2021-01-28 00:51:43 +03:00
erorcun
ab939e059b
Clean up POSIX streaming code
2021-01-27 22:19:00 +03:00
Sergeanur
97351ad2c2
Use original animation names from VCS
2021-01-27 18:50:24 +02:00
erorcun
843dd9b5e1
Clean up POSIX streaming code
2021-01-27 18:26:08 +03:00
Sergeanur
0f623c2354
Use original animation names from VCS
2021-01-26 19:35:40 +02:00
Sergeanur
f27e1ec818
Fix doubles in ZoneCull
2021-01-26 19:26:28 +02:00
withmorten
9d4053419b
Merge pull request #977 from withmorten/miami-cw
...
make building with Codewarrior 7 possible
2021-01-25 14:06:53 +01:00
erorcun
a0bf47cfd2
Fix out of bound binding orders
2021-01-24 19:39:31 +03:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
erorcun
b728f8de64
Fix out of bound binding orders
2021-01-24 19:08:07 +03:00
withmorten
5183d7cf0f
enable default resolution for vanilla defines
2021-01-23 23:18:05 +01:00
Nikolay Korolev
4abebbe3b2
use ARRAY_SIZE
2021-01-23 23:12:25 +03:00
Nikolay Korolev
921ca7712e
use ARRAY_SIZE
2021-01-23 23:10:59 +03:00
erorcun
1b32840424
No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux
2021-01-23 16:18:19 +03:00
erorcun
45c2488e36
Migrate from old .ini to new .ini
2021-01-23 16:04:19 +03:00
erorcun
73f1340afb
Store all settings in .INI
2021-01-23 15:59:38 +03:00
withmorten
2650fa9a92
VANILLA_BUILD fixes
2021-01-23 02:17:28 +01:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
6f4e2ab491
get rid of unsupported LIBRW in config.h
2021-01-22 22:47:29 +01:00
erorcun
226e3b83da
No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux
2021-01-22 23:43:49 +03:00
withmorten
f6c846d27a
fix
2021-01-22 21:27:18 +01:00
withmorten
3b4e79f073
small fix regarding codewarrior and AUDIO_MSS
2021-01-22 21:10:49 +01:00
withmorten
d58f090198
fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla build
2021-01-22 20:33:29 +01:00
Filip Gawin
e9adf8162b
fix
2021-01-22 19:59:27 +01:00
Filip Gawin
609cad506f
Better output for validating size assert
2021-01-22 19:54:43 +01:00
withmorten
cc6d5374d5
fix config.h
2021-01-22 18:41:58 +01:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
withmorten
d1317f8fa6
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:20:51 +01:00
withmorten
497e0b801f
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:19:44 +01:00
withmorten
a511d79bf0
free cam fixes
2021-01-21 23:21:03 +01:00
aap
69500eed56
how the hell did that happen?
2021-01-21 22:35:11 +01:00
aap
c67273e92a
fixed anisotropic filtering; updated librw
2021-01-21 22:30:20 +01:00
aap
e99589a3eb
fixed anisotropic filtering; updated librw
2021-01-21 22:17:35 +01:00
withmorten
034df61f3c
codewarrior: finishing touches
2021-01-21 19:42:51 +01:00
withmorten
f2596b3759
Merge remote-tracking branch 'upstream/master' into cw
2021-01-21 03:20:31 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
Nikolay Korolev
8e825fa629
fixed saving
2021-01-20 22:16:11 +03:00
Sergeanur
c7c7eff918
Get rid of bitfields in CPool
...
# Conflicts:
# src/core/templates.h
2021-01-20 19:24:08 +02:00
Sergeanur
3b52b683e3
Sync matrix with master
2021-01-20 19:20:11 +02:00
Sergeanur
c54f5c4b4f
Merge pull request #971 from Sergeanur/PoolFlags
...
Get rid of bitfields in CPool
2021-01-20 18:59:49 +02:00
Sergeanur
9b193a47a2
Merge pull request #966 from Sergeanur/matrix
...
Get rid of RwMatrix in CMatrix
2021-01-20 18:59:33 +02:00
withmorten
8590457d41
free cam inversion fix
2021-01-20 13:57:03 +01:00
aap
2c1c5debca
pc radar fix
2021-01-19 21:35:25 +01:00
aap
505438cd90
Merge branch 'master' of github.com:GTAmodding/re3
2021-01-19 21:33:17 +01:00
aap
bb66028e74
pc radar fix
2021-01-19 21:33:09 +01:00
Sergeanur
a9b8d30ce0
Get rid of bitfields in CPool
2021-01-19 21:32:55 +02:00
withmorten
25d3066eae
fix RWLIBS build without GTA_PS2_STUFF
2021-01-19 12:05:38 +01:00
Sergeanur
91093305d6
Get rid of RwMatrix in CMatrix
2021-01-18 21:06:59 +02:00
withmorten
20dabf0b49
fix
2021-01-18 17:30:18 +01:00
withmorten
df4e22e3d0
some free cam fixes for controller
2021-01-18 17:25:31 +01:00
withmorten
a6faa0384b
fix common.h d3d includes
2021-01-17 22:10:04 +01:00
erorcun
deaaf3d22f
Migrate from old .ini to new .ini
2021-01-17 21:33:53 +01:00
erorcun
448e41ecaa
Store all settings in .INI
2021-01-17 21:33:53 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
aap
2b4b00b388
Merge pull request #960 from withmorten/miami
...
add the bad crack "features" behind SECUROM define
2021-01-17 20:06:25 +01:00
aap
913a001375
vehicle fixes
2021-01-17 10:00:41 +01:00
Sergeanur
caa7d3177c
Use of sized bool types for CFont
2021-01-16 16:05:27 +02:00
withmorten
d5ce8b1ea3
add the bad crack "features" behind SECUROM define
2021-01-14 23:16:42 +01:00
Filip Gawin
5acbf9ef59
fix
2021-01-14 22:20:40 +01:00
Filip Gawin
1082b13830
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
2021-01-14 22:15:36 +01:00
Filip Gawin
c7b905c0ec
More checks before autolinking
2021-01-14 22:06:27 +01:00
aap
3a6935f126
fixed shoot through collision
2021-01-13 20:39:00 +01:00
aap
361808923a
arrest cam fixes
2021-01-13 14:16:38 +01:00
aap
e3a261d29c
rename m_vehEnterType -> m_vehDoor
2021-01-13 13:01:20 +01:00
aap
7c3e43aa2e
rename m_vehEnterType -> m_vehDoor
2021-01-13 13:01:11 +01:00
aap
1b55a9956f
some loose ends
2021-01-13 12:31:33 +01:00
erorcun
57201187de
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:22:31 +03:00
erorcun
542a5393ac
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 03:08:50 +03:00
withmorten
232d990e6d
move stuff back into class; securom comments
2021-01-13 00:18:58 +01:00
aap
0afa027ab4
bug of the decade
2021-01-12 21:28:13 +01:00
withmorten
4a8a1af885
fix CPed struct, GetWantedLevel
2021-01-11 18:43:04 +01:00
aap
ebca91e0d0
update librw
2021-01-10 18:43:44 +01:00
aap
cc2cebffb6
update librw
2021-01-10 18:43:11 +01:00
aap
822f0bd40b
cam sector fix
2021-01-09 12:11:52 +01:00
aap
e473d234fd
cam sector fix
2021-01-09 12:11:34 +01:00
Fire-Head
91c6389754
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-09 01:02:17 +03:00
Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Fire-Head
02f6ed7da3
fix last commit, debugmenu options
2021-01-08 23:55:13 +03:00
Fire-Head
39a121351d
Merge branch 'master' of https://github.com/GTAmodding/re3
2021-01-08 23:30:35 +03:00
Fire-Head
00d23c61d9
.ini for scaling, radar, sprites
2021-01-08 23:30:30 +03:00
Sergeanur
faa9e6441b
Use original names
2021-01-08 21:53:11 +02:00
Sergeanur
8eed6ae179
Use original names
2021-01-08 21:50:59 +02:00
Sergeanur
68e8c1ce04
Add multisampling
2021-01-08 20:22:08 +02:00
Fire_Head
6e42c791cf
Merge pull request #909 from Fire-Head/master
...
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Fire-Head
368d2f3279
bb .ini hello defines
2021-01-08 19:31:48 +03:00
Nikolay
c594d89dc5
Merge pull request #930 from Nick007J/master
...
PS2 combinations for our cheats
2021-01-08 18:52:37 +03:00
aap
223b49e3be
little fixes
2021-01-08 13:51:50 +01:00
aap
8be0567924
little fixes
2021-01-08 13:51:42 +01:00
Sergeanur
ef13866af6
Make opus available alongside other formats
2021-01-07 22:13:46 +02:00
Sergeanur
6b0fa20b8b
Make opus available alongside other formats
2021-01-07 22:01:44 +02:00
Sergeanur
c2672bd630
Fix char in stats
2021-01-07 21:00:20 +02:00
Nikolay Korolev
168d3d7ddb
PS2 combinations for our cheats
2021-01-07 19:30:12 +03:00
Nikolay Korolev
db1bdfd62d
minor refactoring
2021-01-07 18:30:35 +03:00
Nikolay Korolev
416a898943
minor refactoring
2021-01-07 16:33:42 +03:00
Fire-Head
148383ff53
upd
2021-01-06 18:56:13 +03:00
Sergeanur
a51757429e
Implementing our own WAV decoder to replace SndFile
2021-01-06 15:52:12 +02:00
Sergeanur
493f6cb578
Implementing our own WAV decoder to replace SndFile
2021-01-06 15:46:59 +02:00
erorcun
bafaa6acc6
sand fix
2021-01-05 18:53:00 +03:00
aap
e6ef2f12de
first version of new renderer
2021-01-05 11:12:48 +01:00
Fire-Head
11de714d9d
remake
2021-01-05 04:17:18 +03:00
aap
33fd33b03a
fix to !PC_PLAYER_CONTROLS
2021-01-04 23:29:23 +01:00
Sergeanur
4f9bfb4387
Fix missing ifdef
2021-01-04 21:55:41 +02:00
Samilop Iter
8d782a1027
Update FileLoader.cpp
2021-01-04 18:07:39 +01:00
Samilop Iter
c2ff171364
Update FileLoader.cpp
2021-01-04 18:04:50 +01:00
erorcun
ae388c48d0
cfo fix
2021-01-04 16:05:49 +03:00
erorcun
2860f6e4a9
cfo fix
2021-01-04 16:03:54 +03:00
Sergeanur
1efbd7ead2
Fix unlimited rotation in Phnom Penh '86
2021-01-04 10:58:12 +02:00
Filip Gawin
bbbfe65870
Port nerf of rain particles from miami
2021-01-04 00:16:32 +01:00
erorcun
5b081398b5
Frontend: disable windowed mode selector while in game
2021-01-03 22:00:25 +03:00
erorcun
ee05c7fe42
Frontend: disable windowed mode selector in game
2021-01-03 18:30:50 +03:00
Sergeanur
30bc51ae9e
Pad2 fix
2021-01-02 13:42:49 +02:00
Sergeanur
38bca2332d
Fix arg
2021-01-02 13:42:27 +02:00
Sergeanur
42e4a068bb
CVarConsole
2021-01-02 13:32:25 +02:00
Sergeanur
c587203ebe
Pad2 fix
2021-01-02 13:28:10 +02:00
Sergeanur
e7c46ac658
Partial controller buttons support
2021-01-02 12:51:09 +02:00
Filip Gawin
b3581bc0b4
Overhaul and enable cache for openal build
2021-01-01 16:43:26 +01:00
Nikolay Korolev
4604b45852
Merge remote-tracking branch 'upstream/miami' into miami
2021-01-01 14:53:37 +03:00
Nikolay Korolev
9fd93e8e57
merge master to miami
2021-01-01 14:53:20 +03:00
Sergeanur
ccf6232039
small CWorld fixes
2021-01-01 12:47:22 +02:00
Sergeanur
c9a7fd9435
small CWorld fixes
2021-01-01 12:47:11 +02:00
aap
14eb16d5d4
remove superfluous CWorld::
2020-12-31 22:03:42 +01:00
aap
31000fb4f0
remove superfluous CWorld::
2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7
mult -> div
2020-12-31 21:58:03 +01:00
aap
613bb72eb7
fix explosion
2020-12-31 21:57:52 +01:00
aap
426364b961
fix custom pipes mem leak
2020-12-29 20:31:06 +01:00
aap
14f7dbade8
fix custom pipes mem leak
2020-12-29 20:30:57 +01:00
Fire-Head
8fadca196b
gxt key, default value
2020-12-29 22:16:52 +03:00
Fire-Head
30236a804d
fix ini key
2020-12-29 21:01:36 +03:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
...
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4
Sprite Scaling option
2020-12-29 20:24:16 +03:00
Sergeanur
2bc843fdcd
More menu error sound fix
2020-12-29 14:03:59 +02:00
Sergeanur
b9e97ab79d
Reorder CEntity functions into their original order
2020-12-29 13:55:26 +02:00
Sergeanur
f75460fc1d
Reorder CEntity functions into their original order
2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
...
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Sergeanur
06df781bca
Fix error sound in when entering load/save menu
2020-12-29 08:31:38 +02:00
Fire-Head
ad560ffaf9
multiple instances sema fix
2020-12-28 23:13:20 +03:00
Fire-Head
8af298c668
multiple instances sema fix
2020-12-28 23:08:47 +03:00
Sergeanur
5ebcef2718
Use enum in frontend
2020-12-28 20:48:30 +02:00
Sergeanur
b9747de5d6
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-28 08:36:21 +02:00
erorcun
498d3a49ac
just toggle waypoint
2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1
move cfo populate func.
2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83
fix
2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3
move cfo populate func.
2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:26:00 +03:00
aap
013e9b9992
fix backface culling
2020-12-27 19:53:10 +01:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
5a74495d7b
little hack to make new postfx not crash
2020-12-27 16:09:01 +01:00
erorcun
a4ec3cdf0b
trivial fix
2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
aap
688e277e89
fix mblur stencil
2020-12-26 13:02:30 +01:00
erorcun
57098a77ec
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
2020-12-26 12:10:04 +03:00
Sergeanur
587c788ce3
Fix
2020-12-25 17:20:57 +02:00
Sergeanur
e00b8a93bf
Fix use of strncmp
2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56
Fix use of strncmp
2020-12-25 15:18:13 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
...
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16
signed/unsigned fixes, and some other fixes
2020-12-25 12:54:41 +03:00
Sergeanur
e14ed9c7dd
Restore original Cheat_strncmp
2020-12-25 10:44:20 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
...
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
aefaa17a84
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-21 20:49:03 +01:00
aap
40b90618ef
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-21 20:48:48 +01:00
aap
309a4613a4
option for PC controls
2020-12-21 20:48:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding
2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding
2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef
fix sizeof
2020-12-21 13:33:54 +01:00
aap
b574996334
fix sizeof
2020-12-21 13:33:35 +01:00
aap
e696d770be
botched last commit
2020-12-21 12:38:02 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
aap
43b4c8dd33
some more little ps2 fixes
2020-12-20 19:13:58 +01:00
aap
f60b450ee8
main.cpp mostly checked against ps2 now
2020-12-20 19:13:37 +01:00
aap
84a9ca0524
Merge branch 'master' of github.com:GTAmodding/re3
2020-12-20 17:35:59 +01:00
aap
036263993e
ps2 fixes
2020-12-20 17:35:46 +01:00
aap
bfb749d842
ps2 fixes
2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a
disabled PS2_HUD by default
2020-12-20 18:16:56 +03:00
aap
30c8f870eb
little ps2 fixes
2020-12-20 14:28:09 +01:00
aap
b48445cc7e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-20 14:27:56 +01:00
aap
fc312113d2
some PS2 things
2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5
uncomment InitRadioStationPositionList
2020-12-20 13:41:29 +02:00
erorcun
ae7cb92437
fixes to last HUD commits
2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e
scaling
2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c
restore original code, fixes, ps2 font
2020-12-19 21:25:45 +03:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
76a564df2e
fixed review stuff
2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35
removed cullzones stuff from renderer
2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
75a9976cbc
memorymgr fix
2020-12-18 14:33:54 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
a080fbfbd4
little cleanup of templates
2020-12-18 13:58:59 +01:00
aap
55cf1a37cb
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-18 13:50:37 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
Sergeanur
cfda5eb148
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
2020-12-18 02:57:54 +02:00
aap
cc5af26417
PreAllocateRwObjects
2020-12-17 12:47:00 +01:00
erorcun
dd579c4080
Fix
2020-12-17 02:47:48 +03:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06
Fixes and style changes
2020-12-16 23:28:25 +03:00
erorcun
23b5e664dc
Sync Frontend with miami 3/3
2020-12-16 00:38:26 +03:00
erorcun
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:55:33 +03:00
erorcun
64b509af52
Make free cam collision code readable by aap, fixes
2020-12-15 17:49:43 +03:00
erorcun
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-15 17:45:06 +03:00
erorcun
59caa98c43
Make free cam collision code readable by aap, fixes
2020-12-15 17:33:51 +03:00
Sergeanur
f76dfaee82
Use SetPedState
2020-12-15 05:11:02 +02:00
erorcun
984b8efccc
Radio scroll to prev. station & radio off text
2020-12-15 05:51:53 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
aap
e8fe09cf23
another fix for new renderer
2020-12-13 23:09:19 +01:00
aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
...
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
...
garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
...
- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
...
Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
...
Get rid of sized enums
2020-12-09 03:15:20 +03:00