Daryl Borth
a129950089
set widescreen by default when in 16:9 mode
2019-01-05 10:58:10 -07:00
Zalo
9dfd4581f9
Merge branch 'DBORTH_master'
2019-01-05 13:56:07 +01:00
Daryl Borth
79a1111178
finalize 4.4.1
2019-01-04 18:12:35 -07:00
Zalo
73cd9b9c74
changin image preview with plus button
2019-01-02 17:25:42 +01:00
Zalo
85cc152ca9
removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value
2019-01-02 17:25:13 +01:00
Daryl Borth
dc4d93d006
fix controllers with no analog sticks
2019-01-01 14:33:54 -07:00
Daryl Borth
42888f0707
Merge branch 'master' of https://github.com/dborth/snes9xgx.git
2018-12-31 13:29:42 -07:00
Daryl Borth
6804b2fbfc
fix GC build. whoops. thanks niuus.
2018-12-31 13:29:28 -07:00
bladeoner
d6fc51f01a
Backport some changes
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- Error: comma at end of enumerator list
- Use strcspn instead of strtok for reentrancy
- Include ctype.h
2018-12-30 21:26:57 +01:00
dborth
23a0144ee5
Merge pull request #794 from bladeoner/Video
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Change widescreen setting
2018-12-29 17:41:16 -07:00
bladeoner
531f0df37e
Add stub license
2018-12-27 20:24:49 +01:00
bladeoner
6c225c269b
Change widescreen setting
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Change widescreen setting to no autocorrection, this fixes mangled screen on newer tv's
2018-12-27 06:45:52 +01:00
Daryl Borth
7d69e75c36
update file headers
2018-12-26 16:10:12 -07:00
bladeoner
1479319bb5
Add Interpolation option and Add Gamemenu Audio
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This adds the following:
- A new gamemenu option called Audio
- Under the new gamemenu option an option Interpolation with three options: Gaussian (Default), Linear, None
2018-12-23 18:14:30 +01:00
dborth
16c80360ce
Merge pull request #791 from bladeoner/apuhack
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APU and SA1 hack optimizations
2018-12-19 15:11:00 -07:00
dborth
96106e527b
Merge pull request #788 from bladeoner/1.58
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Bump version number to 1.58
2018-12-19 15:10:17 -07:00
dborth
2112ecf014
Merge pull request #787 from bladeoner/special
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Backport Add special S9xDisplayStringType to pass additional info.
2018-12-19 15:10:03 -07:00
bladeoner
9b8bb7b85b
APU and SA1 hack optimizations
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- Revert don't apply SA1 hack to Kirby's Dream Land 3.
- Enable Don't apply SA1 hack to Hoshi no Kirby
- Add Teiruzu obu Fantaja (Tales of Phantasia (J))
- Re-enable APU hacks to make Tales of Phantasia work again
- Backport Chou Aniki APU value
2018-12-18 23:16:48 +01:00
bladeoner
294a0708d7
Bump version number to 1.58
2018-12-13 21:41:10 +01:00
bladeoner
4373c0fb94
Backport Add special S9xDisplayStringType to pass additional info.
2018-12-13 18:44:28 +01:00
bladeoner
d33626467e
Backport Move S9xMovieUpdate to start of next frame.
2018-12-13 18:23:39 +01:00
bladeoner
53b245e4e4
Backport Use 1 instead of 0 as first # for pressed key display.
2018-12-12 19:38:44 +01:00
bladeoner
d8b901a7e1
Backport Fix uninitialized warning and aliased pointers.
2018-12-06 10:38:11 +01:00
dborth
d92174f82b
Merge pull request #779 from bladeoner/codecleanup
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Backport Remove ssnprintf function.
2018-12-03 08:07:55 -07:00
bladeoner
e918ab8a25
Use a license stub everywhere.
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This points to the full license in the root directory.
2018-12-03 12:26:02 +01:00
bladeoner
ea1b3147b8
Backport Remove ssnprintf function.
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Backport Remove ssnprintf function. from snes9x
2018-11-30 12:38:02 +01:00
bladeoner
14036e6d54
Backport code cleanup remove unused code
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Backport all changes including November 18 2018.
2018-11-20 12:13:06 +01:00
bladeoner
71838e083c
don't apply SA1 hack for Kirby Super Star
2018-11-15 20:03:44 +01:00
Daryl Borth
8b30730144
don't apply SA1 hack for Kirby's Dream Land 3
2018-11-14 19:17:40 -07:00
DDinghoya
5574ce4d9c
Update ko.lang
2018-11-14 13:52:22 +09:00
bladeoner
e04cb171ee
Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
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* Get SuperFX Overclock working with core 1.57
* Get APU Hacks working with core 1.57 to fix Earthworm Jim 2
* Adjusted SA1 settings to fix Super Mario RPG slowdowns with core 1.57
2018-11-13 19:24:16 -07:00
Daryl Borth
8b73ba1913
upgrade core to 1.57
2018-11-11 18:31:52 -07:00
Daryl Borth
2fc86568c5
fix merge
2018-11-11 17:02:11 -07:00
Daryl Borth
43d60b28d9
merge
2018-11-11 16:59:34 -07:00
Daryl Borth
402a4ec3a2
re-apply changes that update core to 1.56
2018-11-11 16:57:16 -07:00
bladeoner
6f133280d9
Fixed black screen: Tengai Makyou Zero
2018-10-23 18:26:24 +02:00
bladeoner
beb3b72ed4
Fixed black screen: Chou Aniki
2018-10-16 14:01:22 +02:00
Daryl Borth
c5eed33de0
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 19:59:14 -06:00
Daryl Borth
93c161493b
simplify logic for controller analog sticks
2018-08-30 15:58:54 -06:00
Daryl Borth
9dd8ebcc60
fix mangled image when switching between HQ2x and scanlines filters
2018-08-30 11:44:41 -06:00
Daryl Borth
9cab3a68e9
tidy up filter code
2018-08-30 11:24:12 -06:00
Daryl Borth
16e8b6dd25
if arguments are passed to the emu to autoboot a game, then the main
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menu button should be labelled Exit, and leave the emu instead of going
back to the main menu. cleanup autoboot code.
2018-08-30 10:11:24 -06:00
Daryl Borth
e63c43e225
avoid using file stat when possible. it's slow.
2018-08-28 14:47:59 -06:00
Daryl Borth
61459262ca
avoid using file stat when possible. it's slow.
2018-08-28 14:47:49 -06:00
Daryl Borth
23d89dd0d1
minor menu optimizations
2018-08-27 10:42:07 -06:00
Daryl Borth
b4757544c9
prevent overrunning the file buffer (eg: loading a game cover image
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that's too big). increase buffer size to load larger IPS/UPS files.
2018-08-27 09:30:31 -06:00
Daryl Borth
0533d181a3
change some defaults
2018-08-26 20:33:04 -06:00
Daryl Borth
abe92818ce
finalize 4.3.9
2018-08-24 08:43:49 -06:00
Daryl Borth
6a045e6441
quick and dirty attempt to prevent reading and writing from/to the same
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audio buffer
2018-08-23 10:27:26 -06:00
Daryl Borth
3d298ff126
add logic to update the playback rate dynamically
2018-08-22 17:24:37 -06:00