Commit Graph

567 Commits

Author SHA1 Message Date
e.bovendeur
0068e80b59 Fixed borked French language 2010-02-01 15:00:33 +00:00
giantpune
aeb7aff9ea *re-eveluate partition size after installing games and such (from r-win) 2010-02-01 11:22:48 +00:00
e.bovendeur
1c6c607cf1 * Added Free space on NTFS drives
* Applied patch from mlgd, which prevented the right partition to be selected after exiting the settings page.
2010-01-31 23:55:59 +00:00
e.bovendeur
57ecea56e9 * Added NTFS write support! (Thanks dimok, for fixing the bugs)
* Added additional folder layout on FAT/NTFS (GAMEID_Text or Text [GAMEID])
2010-01-31 23:14:14 +00:00
dimok321
0ab26eaa6e *Memoryleak fix 2010-01-20 18:33:30 +00:00
dimok321
3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
dimok321
d16ba4ed6c *Fix for startup problems. Especially for those with wiitdb.
*Startup is now using libogc usbstorage for loading configs
*Improved storing gametitles from wiitdb with less memory usage
*Added freeing of the memory allocated for wiitdb titles (oh boy)
*Changed wiitdb.zip search
2010-01-17 23:59:59 +00:00
dimok321
ca9455aa53 *First attempt to fix the weird startup problems and wiitdb issue (Testversion 3) 2010-01-17 09:49:26 +00:00
satellic
bc68840faf * Language files update
* Translations for r883 restored
2010-01-11 01:21:54 +00:00
e.bovendeur
5e9a56ffb7 Added more game directory layouts: (by oggzee)
/wbfs/TITLE_[GAMEID]/GAMEID.wbfs
/wbfs/TITLE [GAMEID]/GAMEID.wbfs
/wbfs/TITLE[GAMEID]/GAMEID.wbfs
When loading games from FAT or NTFS
2010-01-10 09:16:47 +00:00
dimok321
f169773cd0 *Fix for loading BGMs of USB Devices 2010-01-08 21:50:57 +00:00
dimok321
1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again.
*Fixed filebrowser to cancel without applying the path
*Added A BGM Class
*Removed the BGM menu now.

You can now choose a file with the filebrowser which you want to play. This file will be played and all .mp3 .ogg and .wav in the same directory enlisted as a Playlist.
If you choose Loop Directory mode than the files are played one after another. You can also choose a play random music from directory mode.
2010-01-08 09:03:40 +00:00
dimok321
c7fc442724 *Lots of fixes, like Issue 1330 and Issue 1224
I can't remember which one are fixed so please check if your issue is fixed and report.
2010-01-07 18:20:26 +00:00
dimok321
3661e7c584 *Forgot to remove a thing 2010-01-07 11:23:01 +00:00
dimok321
662266d3fd *Fixed the clicking problem and some speed issues because of that 2010-01-07 10:33:57 +00:00
dimok321
604ecb7b79 *Some fixes for those who were having troubles with the new revs 2010-01-07 08:35:11 +00:00
dimok321
15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
e.bovendeur
ffb017b6bc Fixed installing games to FAT partitions. 2010-01-04 14:11:02 +00:00
giantpune
26a5d9c9de take out the printf about the IOS236 because im tired of people asking what the hell it is 2010-01-03 17:05:31 +00:00
giantpune
b5653edcf4 *fix bug in partition detection (at least for my HDD)
USB must deinit the device before re initting it or else it returns 0
games and what not.

*add filter to skip __CFG_ in teh gamelist (i was told this is the ID6
for hermes' settings)
2009-12-30 09:52:24 +00:00
dimok321
5058a6688d *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme
*Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.)
2009-12-28 16:05:16 +00:00
giantpune
999e8c1817 *add a little debug text after the GUI if loaded from HBC to help track
down the ocarina issues

*take the IOS reload out of the slow usb loop

*use patchhook.S from new geckoOS.  this doesnt mean all the new geckoOS
stuff will work, its just the S file
2009-12-24 08:33:53 +00:00
e.bovendeur
5b6a6e98df Fixed issue 1242: Ocarina doesn't work any more 2009-12-20 20:28:30 +00:00
e.bovendeur
dc34b25542 Fixed online gaming. Removed some warnings when compiling with R19 2009-12-20 18:28:30 +00:00
giantpune
5d19915af8 fix code dumps when loading without a SD card
add screenshot shit to gameinfo window
2009-12-20 10:11:00 +00:00
giantpune
cb628348d6 *fix possible buffer overflow in GCT code array
*fix the gamelist from starting with 1 game on the list
*added fucntion for making screenshots and put it in a few loops. 
triggers are GC(Z), CC(left-Z), nunchuk(Z).  no comfirmation is given
except over usb gecko.  but files are saved in <boot device>/config/
USBLoader_GX_screenshot<date><time>.png
*took out some annoying prompts from the bannersound functions because
they were really annoying
2009-12-20 04:26:30 +00:00
e.bovendeur
27024a9ad1 Added changed libwbfs by oggzee. 2009-12-19 15:47:12 +00:00
e.bovendeur
f3ce461dc6 And of course I forgot libntfs. 2009-12-19 14:06:57 +00:00
e.bovendeur
3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
giantpune
127db3f4b2 add fixes from brincraig (issue 1191) 2009-12-15 08:39:45 +00:00
e.bovendeur
f19285cd0d * Fixed issue 1169
* Implemented WIP patches
* Updated language files
* Possible fix for Peppa Pig (untested, issue 1212)
* Updated Wii parental controls to work nicelly with USB GX Parental Controls
2009-12-15 06:04:14 +00:00
giantpune
3fd924f3c0 changed the headless mode to only use argv[1] if it has strlen==6 so it
just ignores seldelf's args

add Settings.godmode to the end of the theme URL so you can see boobies
if the loader is unlocked
2009-12-13 10:20:11 +00:00
dimok321
66b367c6a6 *Little correction 2009-12-13 09:26:34 +00:00
dimok321
063072a6c9 *Changed Theme Download to parse XML now
*Removed punes headlessID because it doesnt allow a start of the loader over SendElf anymore
2009-12-12 18:04:35 +00:00
giantpune
5c26c4082a fix the broken "remember last game" stuff when leaving menu_disclist
loop
2009-12-12 02:12:10 +00:00
giantpune
99af0f8574 forgot a line 2009-12-11 23:09:10 +00:00
giantpune
8732c83f11 *probably fix the bug that caused WiiTDB.zip to not update the full
gamelist.
*rearrange the Gui_Numpad so it doesnt look like a 4yr old made it :)
*remove redundant setPostion and setAlignment in Gui_Numpad
*remove old comments
2009-12-11 23:07:27 +00:00
giantpune
f364aaa964 remove more SD and USB shutdown and startup, which broke cheating when
using alt dol from sd/usb
2009-12-11 06:31:05 +00:00
giantpune
a0067589bf *change cheats to use the global buffer
*change make:all to not complain about bash
2009-12-11 00:14:55 +00:00
giantpune
f6ad587532 *change "or" to "and" for the IOS check
*rearrange some sd and usb init to keep from re-init the thing 20 times
*execute some of the main dol patches that are the same size in the same
loop so we dont keep looping the same data a bunch if we dont need to
(hopefully this doesnt break anything)
*sprinkle some more gpringf() around
2009-12-10 23:05:32 +00:00
e.bovendeur
b10ba0fd42 *shame on me again* 2009-12-10 21:38:03 +00:00
e.bovendeur
441a203678 * Added BETA upgrades option (to download the latest revisions from google code)
* Added Wii Parental Control support
* Added gui numpad
* Changed GuiText to support password character
* Added lock/unlock icon in the titlebar (to unlock Parental Control)
* Added new wbfs_fat from Oggzee (further speed improvement)
2009-12-10 20:27:36 +00:00
e.bovendeur
efcc00b66b * Added WII_Initialize call to IOS_ReloadIOSsafe to prevent DSI exception when calling WII_LaunchTitle
* Fixed check for valid cioses
* Removed gprintf from MEM2
2009-12-05 08:06:05 +00:00
e.bovendeur
ab25485614 Fixed the build in Linux (Prompts instead of prompts). How many times am I gonna fall into that trap? :P 2009-12-04 22:39:29 +00:00
e.bovendeur
2543c555a4 Lots of changes in this revision:
* Added MEM2 support by Hibern
* Better partition support (by oggzee)
* Support for subdirectories in FAT32 (by oggzee)
* Added support for cios 223 and 250
* Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes)
* Fixed issue with hairless mode
* Fixed issue with IOS_ReloadIOSsafe (by giantpune)
* Added setting to save games in a subdirectory
* Fixed slow startup when loading from FAT (WiiTDB required!)
* Changed handling of new titles a bit (speed improvement)

Known issue:
* FAT rename and re-id broken again due to subdirectory support (yes, I'm lazy)
2009-12-04 15:05:20 +00:00
giantpune
d14bebd159 fix code dump when using hairless mode and FAT32 2009-12-03 06:13:23 +00:00
giantpune
55a401e4a5 lots of changes here
changed gprintf() to use crediar's method because it is smaller and works just the same.

allow r-win's debug printf() stuff to be sent to the gecko to reduce redundant stuff there 

issue 1073.  headless mode - allow game to be booted via argv[1].

took out all the params from the exitprompt since they aren't used.

took out all the #ifdef stuff for building for a wii.  obviously this wont run on a gamecube so it isn't needed.

added a way to check what version of a IOS is installed before trying to boot into it.  added IOS_ReloadIOSsafe(). this should stop idiots with the 4.2 stubs from bitching about why stuff doesn't work.

use that check so you only see the "222v4 is needed" prompt in the settings if you don't already have that installed.

fix issue 1039. (must still be compiled without NO_DEBUG defined because technically WiiRD is a debugger)
2009-12-03 01:06:09 +00:00
e.bovendeur
cfb6ee9538 Possible fix for issue 1127 2009-11-23 21:06:01 +00:00
lustar.mii
c97c887775 For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00
dimok321
b70af2d71d *Fixed InstallProgress to show size and speed again
*Added intern GameTitle rename for .wbfs files on FAT32
*Added intern GameID change for .wbfs files on FAT32
2009-11-22 14:09:08 +00:00