Commit Graph

260 Commits

Author SHA1 Message Date
fix94.1
b96e14f30e -added a way to reduce the alpha channel on pngs
-removed 24 pngs from the download country selection, using the
internal wiiflow alpha reducer from now on for that (saves 127kb)
2013-01-19 12:33:52 +00:00
fledge68
d5b16e66da Now you can combine views using the source menu. The source menu now works in two ways. First, the old point and click with 'A' to select a single source. And now, Second, choose the sources you want to see with the 'B' button. They'll click from off to on and back. when done selecting click on the back button or press 'Home'.
Note: The All Plugins source option has been removed and choosing either nand button on mutiple selection loads the nand you last used (real or emu)

The categories_v4.ini had to also be slightly modified to work with this. It will now contain a single 'GENERAL' section which contains the number of categories and the name of each.  A suggestion, I would use the first 20 for bostonbc's genres and ratings and the next ten or so for movie types(mplayerce) and the next ten or so for misc.

When using more than one source the partition selection and emu nand settings in config are disabled for now.

The source button on the main screen still works the same including the d-pad option.

Most of the credit for this goes to Fix94 for setting wiiflow up for this a long time ago.  I just took the 80% of work he'd already did and finished by getting it to work with the source menu.  Note there may be some issues.
2013-01-15 13:54:33 +00:00
fix94.1
7b738cbe73 -changed version number to Beta 4.1.1
-fixed a possible return to neek bug
-some cleanup
2013-01-01 17:42:46 +00:00
fix94.1
d9e58b275d derp 2012-12-28 17:23:27 +00:00
fix94.1
ff08312b3a -made the plugin coverflow id stuff as needed for categories etc 2012-12-28 17:18:49 +00:00
fix94.1
1a2f1aa028 -some more cleanup and hopefully fix of that strange codedump in
plugin coverflow
2012-12-28 14:19:40 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
ef9ebea794 -fixed wii savegame emulation (derp)
-fixed wii games were unable to get online
-automatically update the internal nand save if the wiiflow.ini
got changed
2012-12-27 01:08:16 +00:00
fledge68
903d3fba50 -Added plugin partition saves. now when you have plugin roms on different partitions wiiflow will automatically change to that partition when you use a source menu button to select a plugin. 2012-12-25 19:09:41 +00:00
fix94.1
32b19866c8 -some code cleanup 2012-12-22 22:37:11 +00:00
fix94.1
6abcd44055 -fixed nand emulation from sd card (just tested with wii saves yet) 2012-12-22 22:28:58 +00:00
fix94.1
4dbef7ab4d -fixed savegame emu bug from r818
-more and longer wifi gecko messages
2012-12-22 20:57:23 +00:00
fix94.1
f6d08052d2 -unfinished modified code for nand emulation, you can now enter the
nand emu view without loading into some cios, only if you boot a game
it will need to reload it (dont even think about it to report bugs yet)
2012-12-22 16:47:02 +00:00
fix94.1
9c4626ab77 -added a new settings page to select if you want to force load
a cios and which cios you want to force load (0 means the default)
-hopefully fixed most network init problems when doing a ios reload
-updated english ini
2012-12-21 19:51:22 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
852c56a9da -added automatic lists cache folder deletion if a different svn
revision is found in the wiiflow.ini from now on (untested)
2012-12-03 20:32:05 +00:00
fix94.1
ba8415f949 -changed a few more things about the changing background, now
it should be safe
2012-11-29 20:30:05 +00:00
fix94.1
f57507c4f3 -general code cleanup
-added crc32 buffer and limited checked filesize to 1gb
2012-11-18 13:40:26 +00:00
fix94.1
f61d9dac0c -lets give the game sound thread its own stack again to hopefully
fix that strange missing pointer problem
-fixed detection of devolution r168 or newer
-cleaned up the devolution code and added a few debug prints
2012-11-17 17:30:24 +00:00
fix94.1
5a827e48fc -fixed fanart backgrounds and codedumps 2012-11-16 22:40:20 +00:00
fix94.1
cdf717916a -fixed the strange background size problems
-fixed deleting some gamecube games properly
-fixed random codedumps on switching views, entering settings etc
2012-11-16 22:00:20 +00:00
fix94.1
f41e01ff87 -fixed some stupid default font bug (it was extracted twice lol)
-added new option, "force_cios_rev" (default 0 (=disabled)), if you 
set it to for example "force_cios_rev=250", then wiiflow will 
use IOS250 for the AUTO setting, for reload when using 
"force_cios_load" and when switching to emu nand in IOS58 mode
-added more detailed debug prints and on screen information about 
the currently loaded cIOS
-minor cleanup in nand get file and external booter
2012-11-12 20:12:00 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fledge68
ce84e11259 -changed emuflow gameList to only include the games for the selected plugin(s). This keeps wiiflow from freezing when you have a very large amount of emu games. It may still freeze when you select all plugins.
-minor code cleanup in categories.cpp
2012-11-11 15:36:08 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
484b8f3909 -fixed cheats usage ("*&" instead of "*", learned sth new today) 2012-11-03 23:46:21 +00:00
fix94.1
c08a0710ce -cleaned up gametdb code
-fixed gametdb memory management, now you can reload cache as
often as you want, read synopsis as often as you want without
wiiflow codedumping or freezing anymore after a few
2012-11-03 23:38:39 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fledge68
edc886ecdc - changed source menu pages max to 6 for 72 buttons max.
- added custom missing covers support.  Totally optional - without them wiiflow will display the usual blank question marks or theme related ones just like normal.  Does not affect downloading covers or manually putting covers in wiiflow's cover folder.  Wiiflow still checks for the cached cover first, then the box cover and flat cover, but before displaying the usual blank question mark ones wiiflow now looks for these custom missing covers.

Put your custom missing covers in your normal wiiflow boxcovers folder with all the other wii game covers. Rename them to the magicnumber.jpg and for non plugins - wii.jpg, channels.jpg, gamecube.jpg, and homebrew.jpg. You have to use jpg's when using this default method.

For theme related cover images still put them in your normal wiiflow boxcovers folder and rename them if necessary.  I recommend adding the theme name and underscore as a prefix to the image name.  Then add the following to your theme.ini modifying it to your liking. Note when using theme related cover images they can be png's.

[BLANK_COVERS]
wii=carbonik_wii.jpg
gamecube=carbonik_gamecube.jpg
channels=carbonik_channels.jpg
homebrew=carbonik_homebrew.jpg
53454741=carbonik_53454741.jpg
4D504345=carbonik_4D504345.jpg
534e4553=carbonik_534e4553.jpg
57493634=carbonik_57493634.jpg
56424158=carbonik_56424158.jpg
5343564D=carbonik_5343564D.jpg
2012-11-01 18:38:22 +00:00
fix94.1
f82408249c -fixed too short help and synopsis (issue 146)
-cleaned up and speeded up some stuff
2012-11-01 16:39:42 +00:00
fix94.1
2f4c8fb0fd -cleanup stuff
-fixed rebooting wiiflow with holding down b and pressing home twice
2012-10-21 15:28:00 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
fix94.1
d61801fd3e -more work on the new wii game loader, hopefully you can use
cheats, save emu, nsmbw + pop patch, wanin cios and hermes cios,
and return to wiiflow again (works here with d2x again)
-fixed some important stuff in wiiflow itself, less corruption
of the dol and more static stuff to get it back to stability
2012-10-13 16:57:03 +00:00
fix94.1
bb1774e2c3 -highly beta, unfinished experiments with tinyload as wii game
booter, dont even think about it to report bugs with it
2012-10-12 22:25:22 +00:00
fix94.1
b2fa9f672f -nearly rewrote that list code again lol, should be even faster
and smaller now
2012-10-06 16:38:21 +00:00
fix94.1
695161df76 -fixed wrong cache position lol 2012-10-04 15:25:35 +00:00
fix94.1
cbdd8d7ec8 -added some security checks to list generator
(should fix wbfs partitions)
-removed some other unneeded stuff
-fixed some wrong code in return to
2012-10-04 15:16:04 +00:00
fix94.1
f365b1080c -removed plugin settings limit, you can now have as much as you want
-cleaned up and smalled down plugin code
2012-10-04 14:35:08 +00:00
fix94.1
4d4e987286 -made game list even more efficient and smaller again
-fixed finding gamecube fst extracted games
-fixed possible plugin display bug
2012-10-04 11:37:53 +00:00
fix94.1
17b9e10a16 -FINALLY rewrote the game list creator code, the new one is faster
and smaller, I cant promise its bugfree though :P
-fixed wiiflow autoboot feature (for programs like crap)
2012-10-03 21:34:37 +00:00
fix94.1
dd50c080a2 Changed plugin argument system, now you can decide everything,
all previous INIs cant boot any games until you add those lines:
For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add:
"arguments={device}:/{path}|{name}|{loader}"
For mplayerce and not64 (havent tested yet) add:
"arguments={device}:/{path}/{name}"
And for scummvm add:
"arguments={name}"
You can also remove the "ReturnLoader" line from the INIs.
Any magicword for scummvm and mplayerce is accepted now, just
make sure in scummvm the "romdir" is still "scummvm.ini".
2012-10-01 19:55:55 +00:00
fix94.1
bdf2850b20 -fixed fanart usage 2012-09-29 17:32:31 +00:00
fix94.1
12d8f86ced -oops forgot to properly recompile the booter dol
-added new option to wiiflow.ini [GENERAL] section,
"display_music_info" (enabled by default), if you disable it the
information on top of the screen if music got changed will be hidden
2012-09-29 11:41:47 +00:00
fix94.1
550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
fix94.1
3420882624 -general code cleanup 2012-09-22 13:47:52 +00:00
fix94.1
c3b3429645 -added simple check if we are in dolphin-emu mode, no need to
define something or recompile wiiflow (thanks skidau)
2012-09-20 16:09:32 +00:00
fix94.1
d7f999a790 -removed a few checks for emu nand on game boot since we already
checked if the NAND is valid
-removed some annoying debug prints
-fixed possible crashes with "force_cios_load" option
2012-09-20 12:40:47 +00:00
fix94.1
acb1e5a651 -added message about current song playing on song start/change,
it will fly in for 3 seconds and then fly out again
2012-09-16 13:41:31 +00:00
fix94.1
6e9b705ce2 -fixed possible codedump
-updated german.ini
2012-09-16 09:55:32 +00:00
fix94.1
f527735c54 -added music resume after ios reload/enabling nand emulator 2012-09-15 21:20:22 +00:00
Jiiwah
a161a9f308 - Fixed typo faults
- Language files updated for r718 (danish , dutch and french)
2012-09-15 11:21:31 +00:00
fedeanto11
aa2d58c188 *Little changes to FreetypeGX, also cleaned it up a lot
*Added errboot4, errboot5, errboot6 to translations
*Updated english.ini and italian.ini for this rev
2012-09-14 12:15:10 +00:00
fledge68
8301e6dfd2 -changed categories_v4.ini one last time. Sorry but this should speed up wiiflow when you use categories and I've already created a dol here - http://www.mediafire.com/download.php?om9to9n77h2stmfto use to convert old cat 4 ini to new cat 4 ini format.
- replacing strings of 0's and 1's with ASCII characters 33 on up.  So if you have a game in  category 1 and you have 20 categories, instead of 110000000000000000000 all you will see is ! (ASCII character 33) which is way shorter and will take wiiflow much less time to read.  Also if a game isn't in any category there will be nothing after the = .
- also added categories for individual plugins. Wiiflow checks to see if only one plugin is selected and if so then uses the categories for that one plugin.  So for example you can have categories for your movies when you only use the mplayerce plugin.
2012-09-13 21:11:41 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
fledge68
49ada11bb9 -Fixed homebrew mode saving current item
-Fixed favorites_on_startup.  renamed it save_favorites_mode. defaults to off. set to yes and wiiflow will remember if favorites was on or off for each view/mode. Still can be set on page 4 of config menu.
-Fixed favorites and parental lock for plugins.  Parental lock might come in handy for movies. 
-And restored save for categories_v4.ini on exit of wiiflow
2012-09-11 12:01:07 +00:00
overjoy.psm
37787dbcd9 NAND Emulation:
- Fixed Nand Emulation from SD-card.
- Fixed "CheckSave" functions.
- Fixed feature to flash a save file from emulated NAND back to real NAND.
- Some minor code cleanups and bug fixes.

neek2o: (neek2o r93+ only)
- Fixed return to channel function for titles on emulated NAND
- Added an option in wiiflow.ini: launchwiiflow in "NEEK2O" domain
  If this option is set to "no" the "exit to" option in home menu 
  will launch neek2o SM instead of the "DWFA" channel.
- If the return to channel option is set.. neek2o will return to 
  that specific title if that title exists on the emulated nand, even
  if the title was launched from real NAND.
2012-09-09 22:38:42 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fix94.1
f1767d5082 -changed version to Beta 4.0.2
-increased usable mem for about 11mb by using mem1_lo (10mb) and no
mem1_hi limit (1mb)
2012-09-07 18:13:04 +00:00
fix94.1
794fc9cca6 -added temporary reload to cIOS for game install and emu nand mode
when in IOS58 mode
-corrected a bug that the usb hdd does not get hooked up properly
after IOS reload
-small cleanup
2012-09-05 15:52:32 +00:00
fix94.1
15c24c708b -sync with 4.0.1 2012-09-02 20:05:35 +00:00
fix94.1
65abbfbb4b -auto reload to cIOS on disc game boot for backup disc support
-cleaned up this and that
2012-09-01 09:34:18 +00:00
fledge68
f90a4eedd7 - Categories update.
- now you can have as many categories as you want.
- copied the idea of selected, hidden, and required categories from USB Loader GX. Thanks Cyan. Checkmark = selected, X = Hidden, and + = Required.  
- redid categories.ini layout and renamed it categories_v4.ini so you can copy and paste settings from the old one to the new one. Each view (USB,DML,EMU,NAND,HOMEBREW) has it's own numcategories, category names, and category settings. All games are now seperated based on the view. Don't forget to add 1 to numcategories for the show All mode.
- Replaced All checkbox with CLEAR button which clears all checkboxes so no category is selected and all games will be shown.
- Added features to the Game Selected Categories Menu.  Now the title is the title of the current game. You can now press plus(+) and minus(-) on wiimote to go to the next or previous games without going back to previous screen making it easier to setup categories for your games.
- note: all changes will not be saved in categories_v4.ini unless you exit wiiflow or launch a game.
2012-08-31 17:51:49 +00:00
fix94.1
75ff081c0c -fixed wiimote doesnt properly resync on entering emu nand
-fixed installing gamecube disc 2 with wiiflow installer
-fixed exit to neek2o for people who got their nand in a folder
-some general cleanup and speedup
2012-08-26 12:05:04 +00:00
fix94.1
526d94a360 -added new option in wiiflow.ini, "force_cios_load", if it is
enabled wiiflow will always reload to the cIOS even if a normal
IOS with AHBPROT is found (disabled by default)
-enabled skip_list_check by default
-cleaned up a bit
2012-08-24 18:01:40 +00:00
fix94.1
6723f00181 -WIP stuff, dont report bugs please with this rev :P
-if a IOS is found which got the AHBPROT patched out, wiiflow will
run on it (for example if you boot wiiflow via HBC, it will boot
with IOS58 instead of 249)
-on game boot or on entering emu nand, wiiflow automatically reloads
IOS if necessary
-added check to only reload IOS if its really a different one
-removed SD card gecko log buffer allocation, using some 
buffer in dol directly (should allow longer logging, untested)
-set wiiflow optimize level back to -O2
2012-08-23 22:29:15 +00:00
fix94.1
eba8ab8398 -added new option to wiiflow.ini, "skip_list_check", if you enable
it wiiflow will not check for new games on boot, that will speed up
bootup amazingly for people with alot of wii games (disabled by def)
-disabled extended list check by default
2012-08-22 05:21:15 +00:00
fix94.1
088ae57074 -fixed wii game installer 2012-08-17 15:48:11 +00:00
fix94.1
5cef9d88e6 -fixed the background music issue FINALLY the correct way, found
the core of the problem :D
-made background music code easier and smaller, cleaned it up
2012-08-15 22:33:54 +00:00
fix94.1
6963b0c637 -set the wait message priority to the highest, that should remove
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished 
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
2012-08-15 17:43:10 +00:00
fix94.1
af8c83dd7c -fixed wiiflow reboot crashes after new theme selection
-may fixed some boot problems of games, channels, homebrew, etc
2012-08-13 16:30:34 +00:00
fix94.1
2b32db857a -removed alot of unneeded cIOS checks, saving the info about our
currently loaded cIOS instead
-fixed bug of missing remount if no games are found with enabled
NAND emulation which made wiiflow hang
-added information for neek2o
-removed ios reload on boot when wiiflow is in neek2o mode
-made NAND file extraction MEM2 only
-fixed two not free'd memory allocations which could fill the
memory with unused stuff
2012-08-11 12:27:38 +00:00
fledge68
c5a19ee450 -cleaned up startup code for main menu.
-fixed spelling mistakes in menu_cftheme.
2012-08-06 16:46:16 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
Jiiwah
e6522473d2 - Change of effects and dimensions for some labels and buttons to match better with default theme
- Change DEFAULT to default in menu.cpp
- Updated french.ini
2012-07-28 22:38:46 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
e78f710d1b -updated freetype configuration, now the fonts should look
like with the old versions again
-made a few default theme pics to jpg, you wont even notice a
difference, just in size :P
2012-07-23 13:41:13 +00:00
fix94.1
e8c66b7278 -added jpg file support for game covers and themes, if no .png
is found, it will just replace the filename extension with .jpg
and try it again, the jpg file width and height need to be
divisable with 4, otherwise wiiflow will just ignore the cover
2012-07-22 22:10:17 +00:00
fix94.1
f9a38eff01 -removed a few unneeded emu nand lines
-added option to enable overwrite miis and system config on emu
nand with the ones from real nand (disabled by default)
2012-07-22 19:18:00 +00:00
fix94.1
53c5594d29 -new wait message (thanks jj-kwik for the awesome base)
-added BASIC jpg support (currently only for internal theme files
and only with the power of 4 dimension images)
-using dvdskin files in jpg format (you wont notice the diff)
-created new folder in resources for the original theme pngs
(@devs: if you update pictures and use jpg, place the original png 
inside that folder that we have the original one just in case)
2012-07-21 17:05:58 +00:00
fix94.1
8d099e9041 -added back debug HDD size/sector info (more fancy this time :P)
-added debug SD information if found or not and if in __io_wiisd
mode (for dolphin-emu, neek, hermes ios)
-added automatically test if __io_wiisd mode works (no need to
overwrite things anymore to test that)
-added more intelligent IOS check (stub check, version check)
-removed unneeded cIOS information in neek mode
2012-07-20 20:12:25 +00:00
fix94.1
7aac10d1ec -using force cIOS detection again, should fix problems with some
fucked up cIOS maps
-changed the AUTO IOS selection again, if the game doesnt need
IOS57 it will just use the currently loaded cIOS instead of a
IOS56 based one
2012-07-20 12:30:18 +00:00
fix94.1
c52009ea57 -lalala (fixed homebrew dol loading) 2012-07-19 22:31:25 +00:00
fix94.1
321a398151 -added new option in DML section in wiiflow.ini, dm_r2.1+,
enabled by default, with the option enabled it will use cfg version
2 for dm 2.1 or higher, if disabled it uses cfg version 1. It will
be ignored if dml_r52+ is set to no since that uses the old boot.bin
method then
2012-07-19 20:47:49 +00:00
fix94.1
5640028b17 -lets use the old gui_sound.cpp, because we shouldnt force set
the memory we use for them, not that we get problems
-added debug prints about how much mem left before and after
cleanup
-updated devicehandler, partition handler and usb code to the 
latest usb loader gx one, should give more compatility and
port 1 support (not enabled yet)
2012-07-18 14:09:28 +00:00
fix94.1
f606df9b2d -added proper texture, font and sound cleanup (should fix most
game booting problems when using a theme)
2012-07-17 23:14:05 +00:00
fix94.1
6ae58ae3de -added back basic hermes and wanin cIOS support, you can now load
wii games with them again and you also should be able to boot
wiiflow using another ios than d2x
2012-07-16 14:05:57 +00:00
fix94.1
0857cdde64 -switched to more compatible neek check
-lets disable nand emu if we exit wiiflow
-also disable nand emu if nand emu is disabled (d'oh!)
-removed unneeded debug prints in neek mode
2012-07-15 17:35:37 +00:00
fix94.1
742477d0cf -if in neek mode dont use nand emulator at all and also dont
shutdown devices on game boot
2012-07-15 00:05:23 +00:00
fix94.1
aeafda53a0 -if devolution bin is found and diosmios is not installed
display gamecube coverflow button still
-added possibility to set diosmios video patching way,
video_setting in wiiflow.ini [DML] section, if set to 0
it will disable all video settings of diosmios, if set to 1
it will use the auto setting (default) and if set to 2 it
will force the video mode
2012-07-12 15:53:04 +00:00
fix94.1
7b4d983f87 -added option to disable banner in game settings,
banner_in_settings in wiiflow.ini
2012-07-10 12:02:06 +00:00
fix94.1
47892032f5 -fixed booting emu nand games 2012-07-08 14:56:07 +00:00
fix94.1
1ad14ce248 -fixed possible bug in memory allocation (thanks megazig for
hints how to debug better)
-made the global cleanup less unstable
-fixed IOS Reload on game loading codedump
-fixed bug in network init
2012-07-08 13:35:59 +00:00
fedeanto11
f3e90060e2 * Added ExitTo menu, to open it just click on Exit To in Home menu
* Added giantpune and Wii Banner Player Project to credits
* Updated italian, german and spanish translations
2012-07-05 19:57:28 +00:00
fix94.1
24899a421a -added proper banner caching using the wiiflow/cache folder, that
means we can properly see if cached or custom banner is loaded
-corrected bug which didnt copy back the banner md5 before writing
banner cache, means all cached banners dont have the security check
anymore
2012-07-05 16:18:23 +00:00
fix94.1
e62dcd8a09 -hopefully fixed bg music the last time 2012-07-05 14:27:05 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fix94.1
7f6394fa36 -added custom banner support, to use just place *.bnr files
which either got the ID3 or the ID6 as name into wiiflow/banners
-removed security check for banners since some custom banners are
poorly made and not 100% valid
-on game switching just display blackscreen instead of the old
banner in the time of switching
2012-07-04 13:45:39 +00:00
fix94.1
365884d556 -removed a few things from banner code which we dont use
-added setting to wiiflow.ini to toogle banner view per
coverflow view
-moved icons down a bit in game view
2012-07-04 11:56:02 +00:00