Commit Graph

254 Commits

Author SHA1 Message Date
fledge68
f72def02ba - finally seem to have fixed the random messed up cover!
- fixed the hover over sound for the main settings button. you may not have noticed but sometimes it didn't make that sound. now it does all the time.
- adjusted the game info synopsis scrolling and line height so the text isn't all smashed together vertically.
2016-07-21 23:40:12 +00:00
fledge68
5cefb92df7 - changed flipping the selected cover. press 'A' to flip it and 'B' to flip it back. This fixes the problem of the cover not always flipping back.
- fixed a small problem from last commit where sourceflow would use sideflow or shortflow after selecting one of those plugins. now it uses the correct flow.
- made flows appear faster after selecting a source.
2016-06-22 19:34:58 +00:00
fledge68
ce0108939d - Now disabling Plugin Select menu if you're using the source menu/flow. (no need for both)
- Now disabling View Select icon/button on main screen if you are using Source Menu with multi source select. (easier to handle this way)
- Fixed Source Menu multi select. Now using 'A' button instead of '+' button to select sources. '+' and '-' can now be used to change pages just like all other menus. Added Clear button to clear all source buttons.  If none selected defaults to Wii.  After making selections use Back button or 'B' to go back.
- Added the ability to select both NAND and EmuNAND Channels at the same time. Three options to do this.
1. Use Source Menu multi select.
2. Switch to Channels View then press 'B' while pointing at Settings icon on main screen. If you keep pressing 'B' it will cycle you thru NAND, EmuNAND, and Both.
3. Use the Plugin Select menu with the new emuchannels.ini plugin and the channels.ini plugin to select one or both. (in plugin view of course)
- Other code cleanup and minor changes here and there to make things work with being able to select both real nand and emu nand together.
- Still have a few things to change but this should be fine for now.
2016-06-20 21:03:40 +00:00
fledge68
a2b7953b55 - fix to keep the background music going on the game selected screen. if game/banner sound only plays once (not looping) the background music will play again.
- added flipped cover zoom and movement. so now when you flip a cover you can zoom in and out with '+' and '-' to read and see the back cover better.  Use the control pad to move it if you need to. only works with pressing the buttons not holding them down.
- added option to delete a cached cover (.wfc file) for plugins. in case for some reason you have a strange looking cover while viewing plugin covers just select the cover and then click on delete - it won't delete the game or cover png, just the covers wfc file in the cache. then when you go back it should be recreated. for other covers you can just delete and redownload via the settings menu.
2016-06-09 23:02:40 +00:00
fledge68
7d30c948b6 - Added 3 new Plugins. Wii, Channels, and Gamecube.
- Wiiflow will automatically detect these and add the respective game lists to the plugin game list just like combined view via the source menu.
- these plugins can be selected via the 'plugin select menu' in 'main settings' or via a source btn on the 'source menu'.
- with these plugins the 'plugin select menu' can act like another source menu and they can easily be combined with all the other plugins of your choice.
2016-05-18 23:15:19 +00:00
fledge68
6b1aab7c2d - PHASE 2 (finally!)
- New Coverflow theme format. no more emuflow, coverflow, brewflow. now we have coverflow, shortflow, sideflow, and smallflow.
- coverflow is the normal coverflow.
- shortflow is automatically used for plugins if all selected plugins require a short CD style cover such as GB, GBC, GBA, and playstation. if there's more let me know and i can add them.
- sideflow is automatically used for plugins if all selected plugins require a cover on its side such as SNES and Nintendo 64.
- smallflow is used if smallbox is set for homebrew and sourceflow.
- no more need for emuflow= with a source btn in the source menu. it is done automatically now using the plugins magic#
- each flow has its own number of modes/layouts. so now coveflow can have 8, smallfow 1, sideflow, 6, and shortflow 4 or whatever you want.
- adjust coverflow works with no problems. just choose the view first before entering the adjust coverflow menu.
- other minor code changes here and there.
- remember themes are now in themes_lite and the coverflow part is seperated and put in the coverflows folder with the same name as the theme or you can use a default coverflow named default.ini for all themes.
2016-05-11 17:58:36 +00:00
fledge68
ac4012e708 -now gamecube view defaults to on if either devolution or nintendont are installed.
-removed setting emu paths and changing emu presets.
-added select nand setting on page 2 of nand emulation settings. nands must be in a subfolder of nands folder on root of device. example - dev:/nands/nand1, dev:/nands/nand2 etc..
-nand select also works for saves nand in wii view.
-nand emulation settings is only shown if in wii view or nand view.
-if no nand is found wiiflow will create a nand named default in the nands folder.
-rewrote coverloader code a little to make it easier to follow. but still couldn't fix it. honestly it appears there's nothing wrong. wiiflow just acts weird.
2016-04-21 00:05:28 +00:00
fledge68
d623770a49 - patched the revision number that somehow got out of sync. think it had something to do with getting r1076 from github.
- changed the way coverloader checks for a matching cover .wfc cache file. coverloader still acts strange sometimes or occasionally causes DSI exception.
2016-04-06 16:43:51 +00:00
fledge68
8678a77eb0 -changed the way wiiflow makes a plugin gamelist. on startup if plugin view is enabled wiiflow gets and counts every plugin ini instead of doing it every time we load plugin view. might speed up loding plugin view but adds time to wiiflow boot up.
-other minor code changes.
2016-04-03 00:51:40 +00:00
fledge68
7bad8c3fd3 * Added Abz's 1076 mod patch with code cleanup by me. His patch includes:
- private server
- sicksaxis to be able to a ps3 controller in wiiflow
- support for the latest nintendont with argsboot
- other minor changes that i may or may not change soon.
- credit to Abz, Airline38, and anyone else who helped with coding.
2016-04-02 15:46:06 +00:00
fix94.1
549061586a -added libwupc, this will make the wiiu pro controller usable in wiiflow 2014-09-15 23:22:04 +00:00
fix94.1
ca8bec90d1 -added id6 support for thp files
-updated wiiflow to the latest devkitppc and latest libogc
2014-05-25 20:54:39 +00:00
fix94.1
3b1dcf389a -added back some missing cover converting code for jpegs
-added some more debug information and more safety code
2014-03-24 18:59:24 +00:00
fix94.1
b3b5b0948b -stupid svn didnt commit a change from r1063 lol 2014-03-22 21:42:50 +00:00
fix94.1
bbf0091922 -plugin videos now need to be in subfolders if you have "coverFolder" for the ini set
-plugins now also play videos which have the magic number as name if no specific video was found
-switched from libjpeg to the turbojpeg wrapper from libjpeg-turbo to simplify the whole jpeg decoding code by alot
-heavly optimized the video decoding code
2014-03-22 21:32:40 +00:00
fix94.1
fad956006c -thp videos now behave very similar to banners using a new drawing system (not fully tested, may not work correctly)
-you can use thp videos for plugins, just use the same name system like covers (the whole game name with extension for both thp and ogg), if wiiflow finds such a video it'll play it in plugin flow by default
2014-03-18 02:39:42 +00:00
fix94.1
18bab7faf5 -made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously
-slighly increased some timeouts and memory sizes for security
2014-03-17 17:38:32 +00:00
fix94.1
3bc03871fe -fixed a mixed up background (thanks ayatus)
-set wiiflow version to beta 4.2.2
-added another memory manager just for wii games and banners
-changed THP file playback, for sound you now need to have a ogg file with the same name, that fixes all audio shutters and crashes
-optimized THP file playback and JPG extraction alot, it should now work fine with 640x480 30fps without any crash or freeze anymore
2014-02-28 23:11:02 +00:00
fix94.1
bca5b4dc8e -fixed neek mode wii game loading
-fixed emu nand game loading if the external booter is on the same partition as the emu nand
2013-12-24 15:35:59 +00:00
fix94.1
6b663fe2d9 -completely new memory manager which should be faster and safer than the old one
-only use the internal wii aes hardware if we do have hardware access (should fix dolphin-emu and neek2o)
-(hopefully) made the gc installer and the wait message display safer
-code cleanup, removed some unneeded stuff
-increased our usable mem2 by 1mb
2013-12-21 17:02:36 +00:00
fix94.1
0509e80edd -fixed wii game time (how did nobody report that?)
-speed up wii disc booting
-if booting from a wii disc and a general video mode is set, wiiflow will automatically use normal video patching to prevent game freezing
-added the vwii widescreen fix by tueidj (thanks alot for releasing that) and a vwii detection by crediar, thanks to his nintendont source
2013-12-18 18:33:40 +00:00
fix94.1
3ef191d196 -got back into the libpng 1.2.X branch, we now use 1.2.50
-gave the wait message thread new variables and memory, this might fix the random forever loading bug
-increased the ftp server memory a bit to be most stable at some situations
2013-12-07 12:33:27 +00:00
fix94.1
959d71c186 -exported most images, the homebrew booter and the external booter out of the dol so we gain memory, it now will be used from your sd/usb directly, to now use your compiled wiiflow you need to copy the boot.dol AND folders from the folder "out" into your apps/wiiflow directory 2013-11-19 15:27:52 +00:00
fledge68
040459dcaa -added a couple screensaver options under "GENERAL" section of wiiflow.ini
screensaver_idle_seconds = number of seconds before showing screensaver (default = 60)
screensaver_disabled = turn off screensaver (default = no)
2013-10-03 11:50:34 +00:00
fix94.1
a780efc0cd -added more security checks and mechanisms to wiiflow to increase stability 2013-09-24 15:21:31 +00:00
fledge68
2b3cdc3d67 -Fixed selecting sort method to refresh coverflow and only work with alpha, play count, and last played when in homebrew or plugin view. 2013-09-19 18:37:41 +00:00
fix94.1
88ad579fe9 -fixed the missing pointer and right stick movement detections for the screensaver
-made our cover loader much safer (thanks ALOT seam for all the help getting that done)
-fixed a cleanup bug in cover png loading which might caused some memory leak
2013-09-18 23:59:14 +00:00
fix94.1
6bb7f326f0 -wiiflow will now slightly fadeout to black after one minute of no activity 2013-09-15 21:22:19 +00:00
fledge68
2873de8f91 -added user labels to download settings menu
-added sourceflow
-added new source menu config menu access it via startup settings menu. Use it to enable source menu, sourceflow, source menu/flow on startup, multisource (source menu only), smallbox for sourceflow, and clear sourceflow cache.

To use sourceflow you will need to add title= to each source btn in source_menu.ini.  Give each btn a title for coverflow to use.  sourceflow will use the normal source menu icons or you can add the following folders to your source menu folder - full_covers, front_covers, and small_covers. the first 2 are obvious, the last one is for smallbox if you don't want to use the source menu btn images.

the clear sourceflow cache function is similar to reload cache. use it if you make changes to your covers or your covers aren't displaying correctly.

any questions just ask on gba or irc.
2013-09-12 13:04:50 +00:00
fix94.1
442bc7cb7d -added "allow_b_on_questionmark" to the wiiflow.ini so you can disable the random game bootup when pressing b on the question mark icon
-optimized cover loading times when using hq covers
-fixed wrong game count in the top right corner when using b+minus to switch partitions
-fixed b+minus not working in channel view when no emu nand on a partition was found
-fixed left and right didn't switch pages anymore in the source menu if multisource is not enabled
-updated german.ini
2013-09-11 18:11:23 +00:00
fix94.1
32946bef84 -rewrote the font fix of r960 to hopefully fix issues for some people
-fixed two very minor bugs
2013-09-01 22:31:46 +00:00
fix94.1
f3acae37f8 -updated diosmios/quadforce detection, now hopefully complete
-removed the dml_r52+ and dm_r2.1+ options from the wiiflow.ini
2013-08-22 14:24:29 +00:00
fix94.1
669000a661 -using a more complicated but overall memory friendlier way of sorting the explorer view alphabetically 2013-08-03 06:21:54 +00:00
fledge68
976c614e3f - set use_source default to no. source menu users need to change it to yes under [GENERAL]
- added background to wad installer menu
- made some small coding changes to source menu but still works the same
- updated english.ini
- fixed small wrap and unwrap coding problem for label text
- added changes made to explorer mentioned on gbatemp - mostly just theme related about user labels and stuff otherwise it still works the same.
2013-07-23 13:14:51 +00:00
fix94.1
791a2dc41b -using the file read/write functions more often
-placed both file explorer and source menu into the home menu
2013-06-30 18:40:49 +00:00
fix94.1
e066537d9b -added beta custom banner download, you need to set "custom_banner_url"
in the GENERAL section in your wiiflow.ini, do it like
custom_banner_url=http://www.example.com/{gameid}.bnr
{gameid} gets replaced automatically by the game id6/id3
2013-06-27 17:14:11 +00:00
fix94.1
022ea31127 -hopefully fixed the last memory leak on cover downloading
-added subfolder auto creation for plugin cache (issue 187)
2013-06-27 01:49:10 +00:00
fix94.1
d936063bd4 -updated libpng from 1.2.29 to 1.6.2
-updated zlib from 1.2.7 to 1.2.8
-updated freetype from 2.4.10 to 2.4.12
-got back from libjpeg 8d to libjpeg 6b
-clean compiled tremor-lowmem lib
-removed some unneeded files
2013-05-29 22:51:47 +00:00
fix94.1
761ca4bddb -fixed a small bug if a plugin music file is over that the game
banner sounds stopped working
-added plugin subfolder cache file creation to prevent overwriting
on same filenames based on the coverFolder option in plugin inis,
"subfolder_cache" in "EMULATOR" domain, enabled by default (thx
matt0620 for base patches)
2013-04-21 11:59:58 +00:00
fix94.1
b2aef2cdaa -sorting plugins by display names now so they are displayed ordered
in the plugin menu
-using the newly created sort function for covers too now so we dont
need to use two separate ones (covers should be sorted same way still)
2013-04-09 23:24:42 +00:00
fix94.1
b24b4ef37b -added a random game boot function, simply press b on the question
mark icon, it will boot something of the current coverflow
-made screenshot feature working with nunchuck/classic controller
too, just press Z/ZR
-updated the english.txt help
2013-03-31 00:57:42 +00:00
fix94.1
a40bd5286a -reduced the memory usage of each game by 320 bytes, should increase
the maximum games you can have and should increase wiiflows cache
reloading speed
-hopefully fixed that gc disc 2 hide problem correctly now
2013-03-28 13:02:50 +00:00
fix94.1
86b337ee91 -fixed broken cover caching system 2013-02-16 21:30:44 +00:00
fix94.1
d8acff9fb0 -forgot that svn doesnt auto commits new files -_- 2013-02-07 12:32:15 +00:00
fix94.1
b2b2fe2ea1 -added custom wii game directory support via the ini option
"wii_games_dir", if you want for example use usb:/games, then set
this option to "%s:/games" etc, subdirs and stuff are supported
(issue 165)
2013-02-07 12:25:39 +00:00
fix94.1
a95fe25030 -first step into getting the lists away from the buggy mem1
(VERY beta, not suggested to use this version)
2013-01-20 23:30:28 +00:00
fix94.1
c49d88586b -added new option to the game settings, Activity LED, with this
enabled you can toggle the drive led for wii and gc games
-updated english.ini
2013-01-19 20:48:07 +00:00
fix94.1
69053ef561 -reverted the changes of r858 for now because of some problems 2013-01-19 14:44:52 +00:00
fix94.1
d27f881ac1 -made the wait animation smoother and better looking using the
original 10 frame pngs (thanks to our last rev for the free space)
2013-01-19 13:08:48 +00:00
fix94.1
b96e14f30e -added a way to reduce the alpha channel on pngs
-removed 24 pngs from the download country selection, using the
internal wiiflow alpha reducer from now on for that (saves 127kb)
2013-01-19 12:33:52 +00:00
fix94.1
95e4327ab6 -lets use the old coverflow cover loader again, just slightly
changed
2013-01-17 18:52:56 +00:00
fix94.1
6ec1122f84 -fixed a small coverflow cover loading bug 2013-01-14 21:26:08 +00:00
fix94.1
0129ca9053 -changed the coverflow cover loader, now it should not run
out of memory anymore, but therefore some coverflow views will
may take longer to load covers
-made that cover case color check easier and faster
2013-01-13 15:45:05 +00:00
fix94.1
7b738cbe73 -changed version number to Beta 4.1.1
-fixed a possible return to neek bug
-some cleanup
2013-01-01 17:42:46 +00:00
fix94.1
1a2f1aa028 -some more cleanup and hopefully fix of that strange codedump in
plugin coverflow
2012-12-28 14:19:40 +00:00
fix94.1
4cb521304f -cleaned up some more shit, should give us more free mem and speed
-maybe fixed that strange wii button power off codedump
2012-12-27 20:22:40 +00:00
fix94.1
29a7c2e943 -some code and image cleanup
-added Abz to the list of testers
-updated dutch.ini
2012-12-27 17:01:04 +00:00
fix94.1
9c4626ab77 -added a new settings page to select if you want to force load
a cios and which cios you want to force load (0 means the default)
-hopefully fixed most network init problems when doing a ios reload
-updated english ini
2012-12-21 19:51:22 +00:00
fix94.1
c19f116046 -cleaned up debug message system
-improved wifi gecko (now buffers messages, more stable etc)
2012-12-08 16:17:35 +00:00
fix94.1
c06ff6877f -fixed the memory leaks of the source menu images 2012-11-30 20:54:02 +00:00
fix94.1
5a827e48fc -fixed fanart backgrounds and codedumps 2012-11-16 22:40:20 +00:00
fix94.1
cdf717916a -fixed the strange background size problems
-fixed deleting some gamecube games properly
-fixed random codedumps on switching views, entering settings etc
2012-11-16 22:00:20 +00:00
fix94.1
2356afb1c8 -fixed wii game delete usage
-fixed fanart usage
-fixed still selectable banner toggle if fanart is found
-added new setting to the wiiflow.ini, "dml_activity_led" (enabled
by default), in [DML] section, it controls the DML drive light 
when the gamecube game is busy
-cleaned up some stuff
2012-11-14 16:58:14 +00:00
fix94.1
b2fdc18998 -some cleanup stuff
-added alpha channel handling to covers up to 640x480
(homebrew icons should look fine now)
2012-11-11 18:28:03 +00:00
fix94.1
fa570d7c43 -fixed small stupid memory bug
-fixed codedump on exit in certain situations
2012-11-07 22:27:41 +00:00
fix94.1
447fdd7cec -fixed those sometimes fucked up backgrounds
-fixed last played gamecube game was not selected
-fixed sounds didnt load anymore
-added some more stuff to the cleanup
2012-11-04 19:22:02 +00:00
fix94.1
6b47640bfb -fixed last game you played was not selected
-fixed random codedumps when wiiflow loads a game banner
-gave the cover loader a higher priority
2012-11-04 14:13:42 +00:00
fix94.1
c08a0710ce -cleaned up gametdb code
-fixed gametdb memory management, now you can reload cache as
often as you want, read synopsis as often as you want without
wiiflow codedumping or freezing anymore after a few
2012-11-03 23:38:39 +00:00
fix94.1
9665ea5dc7 -huge code cleanup
-fixed some fatal theme memory management bugs
-fixed some cover loading memory management bugs
-speed up thp trailer playback
2012-11-03 19:16:03 +00:00
fledge68
edc886ecdc - changed source menu pages max to 6 for 72 buttons max.
- added custom missing covers support.  Totally optional - without them wiiflow will display the usual blank question marks or theme related ones just like normal.  Does not affect downloading covers or manually putting covers in wiiflow's cover folder.  Wiiflow still checks for the cached cover first, then the box cover and flat cover, but before displaying the usual blank question mark ones wiiflow now looks for these custom missing covers.

Put your custom missing covers in your normal wiiflow boxcovers folder with all the other wii game covers. Rename them to the magicnumber.jpg and for non plugins - wii.jpg, channels.jpg, gamecube.jpg, and homebrew.jpg. You have to use jpg's when using this default method.

For theme related cover images still put them in your normal wiiflow boxcovers folder and rename them if necessary.  I recommend adding the theme name and underscore as a prefix to the image name.  Then add the following to your theme.ini modifying it to your liking. Note when using theme related cover images they can be png's.

[BLANK_COVERS]
wii=carbonik_wii.jpg
gamecube=carbonik_gamecube.jpg
channels=carbonik_channels.jpg
homebrew=carbonik_homebrew.jpg
53454741=carbonik_53454741.jpg
4D504345=carbonik_4D504345.jpg
534e4553=carbonik_534e4553.jpg
57493634=carbonik_57493634.jpg
56424158=carbonik_56424158.jpg
5343564D=carbonik_5343564D.jpg
2012-11-01 18:38:22 +00:00
fix94.1
f82408249c -fixed too short help and synopsis (issue 146)
-cleaned up and speeded up some stuff
2012-11-01 16:39:42 +00:00
fix94.1
74b362e766 -changed this and that, some cleanups, some more corrections
about memory stuff
2012-10-15 19:16:14 +00:00
fix94.1
d61801fd3e -more work on the new wii game loader, hopefully you can use
cheats, save emu, nsmbw + pop patch, wanin cios and hermes cios,
and return to wiiflow again (works here with d2x again)
-fixed some important stuff in wiiflow itself, less corruption
of the dol and more static stuff to get it back to stability
2012-10-13 16:57:03 +00:00
fix94.1
3d2363bd78 -set main dol optimize level back to -O2
-set optimize level of booter from -Os to -O1
-added back name addition for gamecube game disc 2
-made gprintf, fmt and sfmt a bit more safe
-removed unneeded char for list check, just wastes memory
2012-10-10 14:03:04 +00:00
fix94.1
b2fa9f672f -nearly rewrote that list code again lol, should be even faster
and smaller now
2012-10-06 16:38:21 +00:00
fix94.1
f6e7fd2332 -updated cache system for plugins, it now wont use folder names
for the db files but its plugin magic to prevent double entries
because of same paths for alternative plugins
-removed some annoying debug prints yet again
2012-10-02 19:26:50 +00:00
fix94.1
bdf2850b20 -fixed fanart usage 2012-09-29 17:32:31 +00:00
fix94.1
550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
fix94.1
d7f999a790 -removed a few checks for emu nand on game boot since we already
checked if the NAND is valid
-removed some annoying debug prints
-fixed possible crashes with "force_cios_load" option
2012-09-20 12:40:47 +00:00
fix94.1
4f033e38a7 -draw button text the same way as labels to fix problems with
displaying things like _ or ' (issue 97)
2012-09-16 12:42:08 +00:00
fix94.1
7ea08544d3 -fixed codedump when scrolling through settings with up/down on
dpad
-fixed a bug when pointer gets on screen and some option is selected
via dpad and pointer gets off screen again that the dpad setting was
completely fucked up
-only enable scrolling through settings with dpad if no pointer is
on the screen (to not confuse wiiflow)
-alternative way of booting game with pressing A and pointer not
on screen (for some people the current way didnt work properly)
2012-09-15 19:14:08 +00:00
fedeanto11
aa2d58c188 *Little changes to FreetypeGX, also cleaned it up a lot
*Added errboot4, errboot5, errboot6 to translations
*Updated english.ini and italian.ini for this rev
2012-09-14 12:15:10 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fix94.1
f1767d5082 -changed version to Beta 4.0.2
-increased usable mem for about 11mb by using mem1_lo (10mb) and no
mem1_hi limit (1mb)
2012-09-07 18:13:04 +00:00
fedeanto11
c5dbc32d10 *Made "No Gameinfo" translatable -> gameinfo6
*Update FreetypeGX with I4 optimizations(thx Dimok), also cleaned it up
2012-09-05 15:51:09 +00:00
fix94.1
14d4efe478 -added magic patcher of gx (thanks giantpune) this should make it
possible to always have full NAND access no matter which IOS is
loaded currently
-fixed the sometimes again flashing wait message on game boot
-added some proper ISFS init and deinit methods with debug prints
2012-08-21 16:33:44 +00:00
fix94.1
3c4bdd228e sorry for r666 but it was too funny :P
-fixed deleting gamecube games
-fixed wiiflow displaying broken gamecube iso files and then
crash on selection
2012-08-20 19:15:52 +00:00
fix94.1
046153be4d -666666666666666
-66666
-66666 66666666 666666
-666HE666LP666
-666HHH666ME66
2012-08-20 13:41:00 +00:00
fix94.1
64177ff594 -using wait animation of spayrosam now (happy everyone?) 2012-08-19 17:00:08 +00:00
fix94.1
7a1b39ee1b -fixed wiiflow crash on installing gamecube games with ":" in name (issue 98) 2012-08-19 09:45:57 +00:00
fix94.1
756438d4d4 -corrected two wrong numbers in sound buffer and video message
thread stack
2012-08-16 17:18:15 +00:00
fix94.1
6963b0c637 -set the wait message priority to the highest, that should remove
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished 
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
2012-08-15 17:43:10 +00:00
fix94.1
0967af43b3 -fixed short displayed greenscreen on wiiflow boot 2012-08-10 13:12:54 +00:00
fledge68
1d6b882f0d -now source menu only uses 12 buttons instead of 36. Just changes textures when changing pages. The source_menu.ini will still have up to 36 buttons.
-now source menu looks for images in current theme folder first, then source_menu folder.  All images must be named the same as what's in the source_menu.ini. If not found in either folder uses wiiflow's favorite star image.
-removed source menu exit button.
2012-08-06 13:48:57 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
170d7975e4 -cover cache fine tuning :P 2012-07-27 20:02:07 +00:00
fix94.1
864601e21c -set down cover display limit from over 800 (wtf) to 160 2012-07-27 18:53:33 +00:00
fix94.1
15f9c97ba4 -!'/%)($% 2012-07-27 17:37:41 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00