Commit Graph

51 Commits

Author SHA1 Message Date
Michael
0a76fbeb27 [BotW] scale shadows automatically in packs
Since shadow resolution is limited by 640x360, might as well put them in the packs and scale them by the pack factor
2017-10-07 16:56:25 -07:00
alexkiri
5d730e6afa Contrasty disabled by default in BotW resolution packs (#94)
* Edited Contrasty to be disabled by default in all of the Quality&Enthusiast Resolution packs.
2017-10-06 19:29:10 +02:00
alexkiri
686171f717 Antialiasing restoration (#93)
[BOTW] Make default AA resolution independent
2017-10-06 09:14:04 +02:00
NAVras-Z
521cf3bd8d fix camera rune dof blur using the same method as zl focus (#91)
* fix camera rune dof blur using the same method as zl focus

* too much?

compared screenshot, previous radius seems too large

* fix

NAVrasZ The Fuzzy Head
2017-10-05 19:14:51 -07:00
NAVras-Z
a3f25148b0 [BOTW] Update ZL focus blur (#89)
approximate circle point spread
add one line to decide if it's in the radius
no more squarish no more workaround
2017-10-01 22:40:58 +02:00
NAVras-Z
2c3d552cbf [BOTW] Add custom blur shaders (#86)
* Fix some pixelated blur in high res

* forgot to add rule

* double offset to get similar blur

more powah

* move into every res pack (excepth res<= 720)

credit to @JoelAlone for finding the what those values does.
ps: why github changes file hash...?
2017-09-30 00:01:54 +02:00
Milan
bcd04fc229 Fixed inventory Link AA Removal's name as it didn't work before, added comments to those shaders. (#87)
* Fixed Inventory FXAA naming, added comments to those shaders

Pretty much a fix, should definitely work now. A comparision can be seen here: http://screenshotcomparison.com/comparison/118920 . Keep in mind that the one on the left side has BotW Anti-Aliasing and the one on the right has this shader enabled. I didn't use any FXAA from my Nvidia GPU.

* Whoops, it didn't fix the replacement FXAA, but rather the AA Removal

Fixed AA Removal file names (didn't work before) and added comments to those files.
2017-09-29 23:56:12 +02:00
JoelAlone
2e61bcc79c [BOTW] Merge AA removal with contrastry (optional) with quality and enthusiast graphic packs
Because currently upscaling BoTW breaks AA I'm merging AA removal and contrastry (can be turned on in shader f14bb57cd5c9cb77) with quality and enthusiast packs
2017-09-26 17:40:40 +02:00
JoelAlone
ee77e0b504 [BOTW][2160p][1440p] Add shader edit to fix dof when focused on enemy
before:
https://cdn.discordapp.com/attachments/186102414317846529/362008127085871114/unknown.png
after:
https://cdn.discordapp.com/attachments/186102414317846529/362008294186811393/unknown.png
2017-09-26 01:06:29 +02:00
JoelAlone
31dacea9ca [BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution 2017-09-25 13:57:15 +02:00
JoelAlone
0ef4de084c [BOTW] Add action blur upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361667088420438016/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361681695998738433/unknown.png
2017-09-25 03:14:46 +02:00
JoelAlone
1ae263b01f [BOTW] [1440p] Add shader edits to fix background blur upscaling
before:
https://cdn.discordapp.com/attachments/292733452590120961/361625689713147904/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361625703575453708/unknown.png
2017-09-25 00:41:30 +02:00
Jorl
d03977f094 Better color depth on blurred menu and inventory backgrounds, and added format exclusion to 1080uw at 640x360 (#84)
* [BOTW] Added format exclusion to 1080uw at 640x360

* [BOTW] Better color depth on blurred menu and inventory backgrounds
2017-09-24 10:51:02 -07:00
Jorl
cfbc0e63b7 [BOTW] Update quality and enthusiast packs (#83)
* [BOTW] Update quality packs

Updated BOTW  graphic packs, list of fixes:
-resolution is now upscaled in:
  • dyeing ingredients inventory
  • blur behind stable and shop menu
  • dialog box
  • campfire ui box
  • selection boxes
  • new item box
  • some blur related shit (visible in some menus)
  • 3d minimap model of divine beasts and hyrule castle
  • hero's path mode
  • tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality

Gallery of changes: https://imgur.com/a/XNYb4

* [BOTW] Update Enthusiast packs

list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality

Gallery of changes: https://imgur.com/a/XNYb4

* Update rules.txt

* [BOTW] removed unnecessary empy lines from gamepad rules

* [BOTW] Fixed texture format overwrite
2017-09-23 13:09:30 -07:00
Michael
6eef6e0836 Rename Graphic Pack names to show full resolution instead 2017-09-11 19:13:38 -07:00
Michael
787eb73abd Breath of the Wild: Everything's Fucking Broken Edition 2017-08-03 14:51:31 -07:00
Michael
bb277fb366 Fix BotW's title screen bloom
only bloom that's incorrect is in-game bloom now.
2017-07-29 19:54:45 -07:00
Michael
04ebec34fe Fix one thing, break another thing
Fixes broken cinematic Depth of Field and red filter, but breaks bloom. Time for people to start using the reduced bloom pack.
2017-07-29 19:41:48 -07:00
Michael
8c6f5ee8b9 HOLY SHIT TILEMODES 2017-07-20 00:17:27 -07:00
Darkemaste
f3e9672233 Vicious Update
Add graphic packs for Vicious Engine titles+several others, update
existing graphic packs, re-add gamepad rules to all graphic packs.
2017-07-13 02:19:36 -05:00
Michael
8ce7a74398 [BotW] Fix heatwaves 2017-06-30 09:42:40 -07:00
Michael
19bd76df1e 1.8.0 (#52)
* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal

* [DKCTF] Actually remove old shaders

* EXZAP

* [DKCTF] version = 2

* [Shadows] version = 2

* [MK8] version = 2

* [Baeonetta] version = 2

* [XCX] version = 2

* [3D World] version = 2

* [Smash] version = 2

* [ROL] version = 2

* [Pikmin] version = 2

* [Tekken] version = 2

* [WindWaker] version = 2

* [TwilightPrincess] version = 2

* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
getdls
de661b9a40 [Misc fixes] Minor fixes, optional packs - Credit to GiTech, SunbroDave, Exzap
Mostly older stuff I hadn't gotten around to committing
* AA removal XCX, not really needed anymore, ground is no longer broken,
just for those who force AA through gfx drives
* XCX adjustable bloom, for those who didn't download the old fix
* BOTW, dark statue fix, cheers whoever msgd about this a while back
* DK TF, AA removal re-commit, issue was retracted after deleting shader
cache I guess..
2017-05-02 01:38:16 +02:00
getdls
353e06d60f [Botw] 144op rounding error fix
FIx - 2+2 != 5  , even for very large numbers of 2
2017-04-15 01:51:12 +02:00
getdls
aa9920d9ee [Botw] 1440p correction
640 was scaled wrong,   rounding looks wrong as well?
2017-04-15 01:36:59 +02:00
getdls
693778d88a [Botw] DOF masking fix, AA v2 commit, perf scaling fix
Add - AA v2, no error comments so foar so should be safe to commit
Fix  - DOF masking (blur effects) w/o breaking bloom  by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
f9af4463f0 [BotW] Comment out several lines, recommended by MaxG3D 2017-04-03 17:51:06 -07:00
Michael
fd261855b1 [BotW] Fix Title Screen Blur
In-Game blur still pixelated, May just end up commenting out the damn thing..
2017-04-03 17:41:11 -07:00
Michael
e269ac357b [BotW] Add new shader edits by getdls (Send thanks, like always!)
me rn: https://www.youtube.com/watch?v=6vCc9jiYreo
2017-04-03 17:01:41 -07:00
Michael
d424b1fa98 Revert "[BotW] Fix Bloom."
This reverts commit f869957a25.
2017-04-02 22:14:17 -07:00
Michael
f869957a25 [BotW] Fix Bloom.
Turns out going into a shrine and leaving makes it work. Odd.
2017-04-02 21:26:14 -07:00
Michael
ce8f5f7127 [BotW] Guess we can't do that then. 2017-04-02 20:20:26 -07:00
Michael
5aeefcf7dd Revert "Revert "[BotW] Revert Bloom format exclusion""
This reverts commit 266024f80d.
2017-04-02 20:02:47 -07:00
Michael
266024f80d Revert "[BotW] Revert Bloom format exclusion"
This reverts commit 7a75c5fa02.
2017-04-02 19:56:44 -07:00
Michael
7a75c5fa02 [BotW] Revert Bloom format exclusion 2017-04-02 19:45:53 -07:00
Michael
3729a56b1b [BotW] Fix Title Screen Bloom 2017-04-02 18:28:28 -07:00
Michael
d9e31894ee [BotW] Couple edits
-Remove comments
-Add formatsExcluded for bloom..saw getdls add this format earlier but it was always commented out, don't know why
-Add "32 bit" mode, it actually limits the colors. It does include shader edits + no AA
2017-04-02 17:19:01 -07:00
Michael
72db65de95 [BotW] Fix Shrine of Resurrection (fix by getdls)
Several other effects are still broken, like cooking pots. Please wait for getdls to fix these.
2017-04-02 11:16:18 -07:00
Michael
f54f220a78 [BotW] Fix Merging Conflicts.
Guess it's time for me to fire Darkemaste
2017-04-01 13:31:31 -07:00
Darkemaste
a72f5560fa Master
Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
ceba540291 [BotW] I hope people actually read the rules.txt files 2017-03-29 18:24:18 -07:00
Michael
e48bc7a987 [BotW] remove 0x001 2017-03-26 12:38:47 -07:00
Michael
fd67325c27 Fixing one thing in BotW breaks another thing
Yeah, please don't report any issues that come with this update. I'm sick of it. It'll all be fixed at a later date.
2017-03-26 10:13:26 -07:00
Michael
329f750e01 [BotW] comment out q-res
fixes this issue: https://cdn.discordapp.com/attachments/292706660877860865/295591157574926338/Unbenannt.png
2017-03-26 09:18:34 -07:00
Michael
be0b654660 [BotW] Remove 0x001
0x001 broke link on the menu
2017-03-26 08:45:30 -07:00
Michael
c93be41bed Fix FMVs. Only viewable with rajkosto's implementation atm 2017-03-25 23:57:28 -07:00
Michael
967bfd23be [BotW] Temp Removal of half-res alpha
fixes graphical issues: http://i.imgur.com/np7ohCY.png
2017-03-18 12:41:44 -07:00
getdls
440c06a9c8 [BOTW] Bloom 40x22, integer rounding, descriptions
Add - 40x22 Bloom
Add - Descptions
Change - 1440p Rounding resolution to nearest integer
2017-03-18 17:31:04 +01:00
Darkemaste
a79584e4eb Master 2017-03-17 19:16:06 -05:00
Michael
d178d7101f [PLACEHOLDER] Add potential JPN/EUR region TIDs for BotW
Got these from here: http://wiiubrew.org/wiki/Title_database
2017-02-21 18:51:08 -08:00