CrewMdk
d472904ce3
Updated english language translation ( #898 )
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* Updated english language translation
* Updated english language translation
2020-02-17 17:26:01 -07:00
CrewMdk
5b5c85a764
Updated english language translation ( #899 )
2020-02-17 17:25:35 -07:00
Daryl Borth
b950a02b96
finalize 4.4.6
2020-02-16 17:57:14 -07:00
Daryl Borth
dd4f8f1d94
move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
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not working on gamecube.
2020-02-16 17:55:53 -07:00
Daryl Borth
839db27a7f
set default calibration values for controllers that return invalid data
2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation ( #896 )
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* Updated spanish language translation
* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439
finalize 4.4.5
2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43
updates to xbox360/retrode/hornet usb controller support (thanks revvv!)
2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422
update array lengths to reflect addition of DEVICE_SD_PORT2
2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3
Fix compile issue ( #891 )
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Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b
Porting SNES9X RX 360 Controller support to GX ( #887 )
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Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b
Snes9x - Classify region id 18 as PAL (fixes 615) ( #888 )
2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d
Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) ( #886 )
2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da
Added support for serial port 2 (SP2 / SD2SP2) on Gamecube ( #884 )
2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9
Snes9x - add unlimited sprites (range) ( #879 )
2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262
Snes9x - Add render position hack and clean up rest. ( #880 )
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This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00
Daryl Borth
d7739e797e
only enable AutoDisplayMessages if display framerate or clock is on
2019-11-03 10:43:06 -07:00
Daryl Borth
1e5802f35f
updates to spanish translation
2019-11-03 10:36:08 -07:00
bladeoner
96b7c849b4
Snes9x - Fix Mode7 mosaic glitch from tile cleanup. ( #876 )
2019-10-13 14:01:53 -06:00
bladeoner
3c573f69dc
update readme. finalize 4.4.4 ( #875 )
2019-10-09 23:00:27 -06:00
niuus
62e529c6e7
Working buttons for all SNES peripherals ( #872 )
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* Working buttons for all SNES peripherals
Mouse, SuperScope and the Konami's Justifier trigger/buttons never worked in any other controllers except the GCN pad and Wiimote. This fixes it, so you can use the Wii Classic Controller, Wii U Pro Controller and Wii U Gamepad to fully emulate the peripherals.
* Minor button rearrangement
2019-08-13 15:11:03 -06:00
Daryl Borth
4c15d55247
Add Retrode support (Thanks revvv!)
2019-08-05 18:22:54 -06:00
bladeoner
637f4b42cc
Snes9x - Fix out-of-bounds memory access. ( #871 )
2019-08-05 11:08:00 -06:00
Daryl Borth
ecd7869234
update spanish translation
2019-07-04 17:52:36 -06:00
bladeoner
27dea97a35
Snes9x - yoffy/unmacro-tile ( #865 )
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This patch provides maintainability and debuggability of tile.cpp.
It replacements many macros to C++ template, and abolish self inclusion.
2019-06-29 09:54:17 -06:00
bladeoner
66969747f7
Snes9x - Trim data elements beginning with colons in bml. ( #863 )
2019-06-25 13:03:45 -06:00
bladeoner
2200cc5c6e
bg_preview corrected right top line was too thick (thanks to Tanooki16) ( #861 )
2019-06-10 08:09:32 -06:00
bladeoner
c774b82786
Snes9x - Use helper function. ( #860 )
2019-06-06 20:30:14 -06:00
bladeoner
fee3081a05
Fix Dragon Ball Z Hyper Dimension black screen ( #858 )
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- Commit "Backport Reduced version of Vitor's fix for SA1 speed throttle" caused a black screen when starting DBZ Hyper Dimension, this change fixes that.
2019-06-04 20:39:06 -06:00
Daryl Borth
f15028a5ac
fix issue enabling both frame rate and clock
2019-06-03 19:18:57 -06:00
bladeoner
93bc3a8a7d
Snes9x - Multiple BML changes ( #856 )
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- Don't use a magic depth number for attributes.
- C++ification of bml parser.
- Fix MSVC build.
2019-06-03 19:15:16 -06:00
bladeoner
43e3b79937
Fix SuperFX2 Core Speed ( #852 )
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Commit "Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2." fixes the SuperFX2 speed for Yoshi's Island but it broke the speed for other SuperFX2 games.
This hack will correct that.
2019-06-01 08:33:09 -06:00
bladeoner
9b3636bbfe
Reduce manual allocation in BML parser and cheats. ( #850 )
2019-05-15 18:55:44 -06:00
bladeoner
4a5a027e61
Use C++ memory allocation. ( #849 )
2019-05-15 18:55:12 -06:00
bladeoner
8447bdf94c
Add Show Local Time option. ( #848 )
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Adds the option 'Show Local Time" under Game Settings, Video when playing a game.
2019-05-15 18:54:54 -06:00
bladeoner
2dfce39f63
Change L+R+SELECT to go back to L+R+START ( #847 )
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This is a more universal combination
2019-04-21 09:35:06 -06:00
bladeoner
55b4306c4b
Change L+R+X+Y trigger to go back to L+R+SELECT ( #846 )
2019-04-20 10:53:22 -06:00
Daryl Borth
9bcb97dd10
add back L+R+X+Y trigger to go back to emulator
2019-04-19 13:05:52 -06:00
bladeoner
cfda443d78
Snes9x - Restore MSU1_AUDIO_POS. ( #844 )
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Snes9x:
- Restore MSU1_AUDIO_POS.
- Restore MSU1 playback position correctly.
2019-04-17 13:31:26 -06:00
Daryl Borth
ff33041e31
fix ZL button mapping for Wii U GamePad
2019-04-16 19:12:16 -06:00
bladeoner
0f771aaf7a
Snes9x - Round up calculated size to next 8k for bad hacks. ( #842 )
2019-04-16 18:03:46 -06:00
Daryl Borth
e8702bbb9d
update readme. finalize 4.4.3.
2019-04-13 10:46:27 -06:00
bladeoner
c6b0535999
Snes9x - Revert to higher APU clock. ( #841 )
2019-04-12 13:24:23 -06:00
bladeoner
6fc9c9f96d
Snes9x - Add Settings.IsPatched to know if ROM was patched. ( #840 )
2019-04-11 07:53:45 -06:00
bladeoner
11093a7e1a
Snes9x - Fix BPS patch support. (ArtiiP) ( #838 )
2019-04-10 17:03:00 -06:00
bladeoner
4e057ed7b4
Snes9x - Add the separate echo buffer option. ( #836 )
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Snes9x
- Add the separate echo buffer option.
2019-04-10 12:21:57 -06:00
Daryl Borth
246b28fcd5
update spanish translation (Psycho RFG)
2019-04-08 19:39:48 -06:00
bladeoner
d9e6091377
Increase Max Cheats ( #833 )
2019-04-07 13:25:40 -06:00
bladeoner
cd94c6ad1d
Fix Tenshi no Uta black screen ( #834 )
2019-04-07 12:29:15 -06:00
bladeoner
92c85e3688
Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2. ( #831 )
2019-04-03 12:57:33 -06:00
bladeoner
30b717a1d6
Snes9x - Recorrect green bit math. ( #830 )
2019-04-03 12:56:33 -06:00
bladeoner
ff8f40e53b
Snes9x - Adjust new math to do 15->16 bit correctly. ( #829 )
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Commits from Snes9x:
- Change variable names to make sense.
- Adjust new math to do 15->16 bit correctly.
2019-03-28 07:56:56 -06:00
bladeoner
56fb0046ba
Snes9x - Use for loops for DRAW_TILE. 3-4% speed benefit. Backport Select brightness function in tile renderer. ( #828 )
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- Use for loops for DRAW_TILE. 3-4% speed benefit.
- Select brightness function in tile renderer.
2019-03-27 15:17:24 -06:00
bladeoner
6dcba441ea
Snes9x - Proper 16-bit color conversion. Core version number 1.60
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Proper 16-bit color conversion
Core version number 1.60
2019-03-25 21:06:43 -06:00
bladeoner
f513ac5e2f
Fix Chou Aniki. Remove hack. ( #825 )
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- Fix Chou Aniki. Remove hack.
- Fix lines in License Stub
2019-03-10 19:29:24 -06:00
bladeoner
25fd692dc5
Backport GFX and PPU fixes ( #824 )
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- Fix PPU blending with unoptimized change.
- Use a lookup table. A little faster.
- Fix color add for non-GFX_MULTI_FORMAT.
- Make blending work with RGB555.
- Remove most of GFX_MULTI_FORMAT.
2019-03-09 09:59:21 -07:00
bladeoner
d3aa772352
Fix blackscreen Rendering Rangers R2 (J) ( #822 )
2019-03-04 07:50:55 -07:00
bladeoner
087ac22029
Backport and adjusted the Refactored APU Resampler ( #821 )
2019-03-03 09:28:18 -07:00
Daryl Borth
6e1a197edd
cleanup screenshot memory management. fixes preview image not displaying
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on gamecube
2019-03-02 16:38:41 -07:00
bladeoner
f016b19cab
Backport Bump version number and copyright date. ( #819 )
2019-02-23 18:51:51 -07:00
bladeoner
3ba51632de
Backport Adjust APU hack for Circuit USA. ( #818 )
2019-02-23 18:51:41 -07:00
bladeoner
dc9149939e
Backport frequency changes ( #820 )
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Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
Fledge68
1a35f03d47
- fixed crash when used as wiiflow plugin.
2019-02-19 17:12:03 -06:00
bladeoner
b66acdf476
Backport Move interlace flags to S9xSoftResetPPU. ( #811 )
2019-02-18 08:53:47 -07:00
bladeoner
f93f2b84fa
Backport c4emu and gfx fixes ( #810 )
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C4emu backport:
C4: Do the sign extend manually.
Revert "MSVC 2005 bugfix"
GFX backport:
Fix GCC warning about indentation.
GFX.DoInterlace-- should occur even if we don't render frame.
2019-02-17 10:33:34 -07:00
Daryl Borth
6b23a58a83
fix crash on launch when using network shares
2019-01-29 20:47:40 -07:00
Corey Garst
e27e792485
Port option to not append Auto to save filenames from vbagx and fceugx ( #808 )
2019-01-29 20:31:25 -07:00
Daryl Borth
de067e5e6b
fix issue with on-screen keyboard
2019-01-29 18:13:34 -07:00
DDinghoya
0e45f3bf09
- Updated Korean translation. ( #806 )
2019-01-26 11:50:42 -07:00
Daryl Borth
7b72e0bc5f
finalize 4.4.2
2019-01-25 19:05:21 -07:00
DDinghoya
6214bdddf2
- Updated Korean translation. ( #805 )
2019-01-25 08:38:48 -07:00
DDinghoya
fdf34302d3
- Updated Korean translation. ( #804 )
2019-01-23 07:59:20 -07:00
bladeoner
6d45274416
Backport Only allow instantaneous IRQ when toggling IRQ completely
2019-01-19 08:43:22 +01:00
bladeoner
aff6cd661f
SA1 Hack Super Mario RPG and Kirby's Dreamland 3
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This fixes the FPS drops in Super Mario RPG and Kirby's Dreamland 3.
2019-01-15 20:28:00 +01:00
bladeoner
5ddfffd8fe
Backport Reduced version of Vitor's fix for SA1 speed throttle
2019-01-12 09:06:18 +01:00
Askot
5517ec7567
-Fix overclock settings not loaded on start
2019-01-06 13:05:13 -07:00
Daryl Borth
b723af3635
Add support to load external background music
2019-01-06 10:17:20 -07:00
Daryl Borth
9e038bee04
add ability to externally load fonts and activate japanese/korean
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translations.
2019-01-05 17:07:07 -07:00
Daryl Borth
5160445ae8
fix Wii U GamePad support
2019-01-05 13:34:21 -07:00
Daryl Borth
a129950089
set widescreen by default when in 16:9 mode
2019-01-05 10:58:10 -07:00
Zalo
9dfd4581f9
Merge branch 'DBORTH_master'
2019-01-05 13:56:07 +01:00
Daryl Borth
79a1111178
finalize 4.4.1
2019-01-04 18:12:35 -07:00
Zalo
73cd9b9c74
changin image preview with plus button
2019-01-02 17:25:42 +01:00
Zalo
85cc152ca9
removed ImageFolder from GCSettings because it can always be retrieved from GCSettings.PreviewImage, added function to get its value
2019-01-02 17:25:13 +01:00
Daryl Borth
dc4d93d006
fix controllers with no analog sticks
2019-01-01 14:33:54 -07:00
Daryl Borth
42888f0707
Merge branch 'master' of https://github.com/dborth/snes9xgx.git
2018-12-31 13:29:42 -07:00
Daryl Borth
6804b2fbfc
fix GC build. whoops. thanks niuus.
2018-12-31 13:29:28 -07:00
bladeoner
d6fc51f01a
Backport some changes
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- Error: comma at end of enumerator list
- Use strcspn instead of strtok for reentrancy
- Include ctype.h
2018-12-30 21:26:57 +01:00
dborth
23a0144ee5
Merge pull request #794 from bladeoner/Video
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Change widescreen setting
2018-12-29 17:41:16 -07:00
bladeoner
531f0df37e
Add stub license
2018-12-27 20:24:49 +01:00
bladeoner
6c225c269b
Change widescreen setting
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Change widescreen setting to no autocorrection, this fixes mangled screen on newer tv's
2018-12-27 06:45:52 +01:00
Daryl Borth
7d69e75c36
update file headers
2018-12-26 16:10:12 -07:00
bladeoner
1479319bb5
Add Interpolation option and Add Gamemenu Audio
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This adds the following:
- A new gamemenu option called Audio
- Under the new gamemenu option an option Interpolation with three options: Gaussian (Default), Linear, None
2018-12-23 18:14:30 +01:00
dborth
16c80360ce
Merge pull request #791 from bladeoner/apuhack
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APU and SA1 hack optimizations
2018-12-19 15:11:00 -07:00
dborth
96106e527b
Merge pull request #788 from bladeoner/1.58
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Bump version number to 1.58
2018-12-19 15:10:17 -07:00
dborth
2112ecf014
Merge pull request #787 from bladeoner/special
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Backport Add special S9xDisplayStringType to pass additional info.
2018-12-19 15:10:03 -07:00
bladeoner
9b8bb7b85b
APU and SA1 hack optimizations
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- Revert don't apply SA1 hack to Kirby's Dream Land 3.
- Enable Don't apply SA1 hack to Hoshi no Kirby
- Add Teiruzu obu Fantaja (Tales of Phantasia (J))
- Re-enable APU hacks to make Tales of Phantasia work again
- Backport Chou Aniki APU value
2018-12-18 23:16:48 +01:00
bladeoner
294a0708d7
Bump version number to 1.58
2018-12-13 21:41:10 +01:00
bladeoner
4373c0fb94
Backport Add special S9xDisplayStringType to pass additional info.
2018-12-13 18:44:28 +01:00
bladeoner
d33626467e
Backport Move S9xMovieUpdate to start of next frame.
2018-12-13 18:23:39 +01:00