Commit Graph

  • 0ab26eaa6e *Memoryleak fix dimok321 2010-01-20 18:33:30 +0000
  • 4284109116 * Language files update satellic 2010-01-19 14:17:17 +0000
  • c922f1b92d *Revert to R883 and only keeping the new game directory layouts commited by r-win dimok321 2010-01-19 10:48:50 +0000
  • 3f9cdb5468 *Revert to R883 and only keeping the new game directory layouts commited by r-win dimok321 2010-01-19 10:48:50 +0000
  • d16ba4ed6c *Fix for startup problems. Especially for those with wiitdb. *Startup is now using libogc usbstorage for loading configs *Improved storing gametitles from wiitdb with less memory usage *Added freeing of the memory allocated for wiitdb titles (oh boy) *Changed wiitdb.zip search dimok321 2010-01-17 23:59:59 +0000
  • ca9455aa53 *First attempt to fix the weird startup problems and wiitdb issue (Testversion 3) dimok321 2010-01-17 09:49:26 +0000
  • bc68840faf * Language files update * Translations for r883 restored satellic 2010-01-11 01:21:54 +0000
  • 5e9a56ffb7 Added more game directory layouts: (by oggzee) /wbfs/TITLE_[GAMEID]/GAMEID.wbfs /wbfs/TITLE [GAMEID]/GAMEID.wbfs /wbfs/TITLE[GAMEID]/GAMEID.wbfs When loading games from FAT or NTFS e.bovendeur 2010-01-10 09:16:47 +0000
  • f169773cd0 *Fix for loading BGMs of USB Devices dimok321 2010-01-08 21:50:57 +0000
  • 1d9b8576e3 *Changed DeviceThreadPriority for startup. Now it detects the HDD faster and when it is detected it goes into idle mode again. dimok321 2010-01-08 09:03:40 +0000
  • 062ce1f24d *Update of BuildBots libogc which were causing the most problems with R889. If you were having troubles with it try now R890 dimok321 2010-01-07 20:18:01 +0000
  • c7fc442724 *Lots of fixes, like Issue 1330 and Issue 1224 dimok321 2010-01-07 18:20:26 +0000
  • 3661e7c584 *Forgot to remove a thing dimok321 2010-01-07 11:23:01 +0000
  • 662266d3fd *Fixed the clicking problem and some speed issues because of that dimok321 2010-01-07 10:33:57 +0000
  • 604ecb7b79 *Some fixes for those who were having troubles with the new revs dimok321 2010-01-07 08:35:11 +0000
  • 205d5ee579 * Language files update satellic 2010-01-06 23:46:35 +0000
  • 15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized. *Hot swapping of the SD card was implemented into background thread (by giantpune) *Made lots of cleanups and some fixes *Format menu was moved to settings page 3 (only on godmode accessable) *Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started). dimok321 2010-01-06 23:07:35 +0000
  • ffb017b6bc Fixed installing games to FAT partitions. e.bovendeur 2010-01-04 14:11:02 +0000
  • 26a5d9c9de take out the printf about the IOS236 because im tired of people asking what the hell it is giantpune 2010-01-03 17:05:31 +0000
  • b5653edcf4 *fix bug in partition detection (at least for my HDD) USB must deinit the device before re initting it or else it returns 0 games and what not. giantpune 2009-12-30 09:52:24 +0000
  • e44006330a * Language files update satellic 2009-12-29 03:36:50 +0000
  • 5058a6688d *Added a prompt after a theme was downloaded which asks if you want to apply the downloaded theme *Changed GuiDrawThread priority to maximum. This seems to take care of the vanishing WiiMotePointer problem (let's see if it works. If anyone notices a slowdown of any process caused by this revision, please report.) dimok321 2009-12-28 16:05:16 +0000
  • 0f7be67d7b * Language files update satellic 2009-12-27 20:26:27 +0000
  • 999e8c1817 *add a little debug text after the GUI if loaded from HBC to help track down the ocarina issues giantpune 2009-12-24 08:33:53 +0000
  • 5b6a6e98df Fixed issue 1242: Ocarina doesn't work any more e.bovendeur 2009-12-20 20:28:30 +0000
  • dc34b25542 Fixed online gaming. Removed some warnings when compiling with R19 e.bovendeur 2009-12-20 18:28:30 +0000
  • 5d19915af8 fix code dumps when loading without a SD card add screenshot shit to gameinfo window giantpune 2009-12-20 10:11:00 +0000
  • cb628348d6 *fix possible buffer overflow in GCT code array *fix the gamelist from starting with 1 game on the list *added fucntion for making screenshots and put it in a few loops. triggers are GC(Z), CC(left-Z), nunchuk(Z). no comfirmation is given except over usb gecko. but files are saved in <boot device>/config/ USBLoader_GX_screenshot<date><time>.png *took out some annoying prompts from the bannersound functions because they were really annoying giantpune 2009-12-20 04:26:30 +0000
  • 7cdb020b04 * Language files update satellic 2009-12-19 21:14:58 +0000
  • 27024a9ad1 Added changed libwbfs by oggzee. e.bovendeur 2009-12-19 15:47:12 +0000
  • f3ce461dc6 And of course I forgot libntfs. e.bovendeur 2009-12-19 14:06:57 +0000
  • 3aa838dec9 * Added initial NTFS support * Added load system based on fragments e.bovendeur 2009-12-19 14:05:31 +0000
  • f9358f8b30 * Language files update satellic 2009-12-15 12:03:24 +0000
  • 127db3f4b2 add fixes from brincraig (issue 1191) giantpune 2009-12-15 08:39:45 +0000
  • f19285cd0d * Fixed issue 1169 * Implemented WIP patches * Updated language files * Possible fix for Peppa Pig (untested, issue 1212) * Updated Wii parental controls to work nicelly with USB GX Parental Controls e.bovendeur 2009-12-15 06:04:14 +0000
  • 6688697780 * Language files update satellic 2009-12-13 14:42:14 +0000
  • 3fd924f3c0 changed the headless mode to only use argv[1] if it has strlen==6 so it just ignores seldelf's args giantpune 2009-12-13 10:20:11 +0000
  • 66b367c6a6 *Little correction dimok321 2009-12-13 09:26:34 +0000
  • 063072a6c9 *Changed Theme Download to parse XML now *Removed punes headlessID because it doesnt allow a start of the loader over SendElf anymore dimok321 2009-12-12 18:04:35 +0000
  • 5c26c4082a fix the broken "remember last game" stuff when leaving menu_disclist loop giantpune 2009-12-12 02:12:10 +0000
  • 99af0f8574 forgot a line giantpune 2009-12-11 23:09:10 +0000
  • 8732c83f11 *probably fix the bug that caused WiiTDB.zip to not update the full gamelist. *rearrange the Gui_Numpad so it doesnt look like a 4yr old made it :) *remove redundant setPostion and setAlignment in Gui_Numpad *remove old comments giantpune 2009-12-11 23:07:27 +0000
  • f364aaa964 remove more SD and USB shutdown and startup, which broke cheating when using alt dol from sd/usb giantpune 2009-12-11 06:31:05 +0000
  • 856efe535f * Language files update satellic 2009-12-11 01:12:32 +0000
  • a0067589bf *change cheats to use the global buffer *change make:all to not complain about bash giantpune 2009-12-11 00:14:55 +0000
  • f6ad587532 *change "or" to "and" for the IOS check *rearrange some sd and usb init to keep from re-init the thing 20 times *execute some of the main dol patches that are the same size in the same loop so we dont keep looping the same data a bunch if we dont need to (hopefully this doesnt break anything) *sprinkle some more gpringf() around giantpune 2009-12-10 23:05:32 +0000
  • b10ba0fd42 *shame on me again* e.bovendeur 2009-12-10 21:38:03 +0000
  • 441a203678 * Added BETA upgrades option (to download the latest revisions from google code) * Added Wii Parental Control support * Added gui numpad * Changed GuiText to support password character * Added lock/unlock icon in the titlebar (to unlock Parental Control) * Added new wbfs_fat from Oggzee (further speed improvement) e.bovendeur 2009-12-10 20:27:36 +0000
  • efcc00b66b * Added WII_Initialize call to IOS_ReloadIOSsafe to prevent DSI exception when calling WII_LaunchTitle * Fixed check for valid cioses * Removed gprintf from MEM2 e.bovendeur 2009-12-05 08:06:05 +0000
  • ab25485614 Fixed the build in Linux (Prompts instead of prompts). How many times am I gonna fall into that trap? :P e.bovendeur 2009-12-04 22:39:29 +0000
  • 9e1aaaabd4 * Language files update satellic 2009-12-04 15:26:14 +0000
  • 2543c555a4 Lots of changes in this revision: * Added MEM2 support by Hibern * Better partition support (by oggzee) * Support for subdirectories in FAT32 (by oggzee) * Added support for cios 223 and 250 * Added BCA support (go to Settings->Custom Paths) to change the path of the BCA files (by Hermes) * Fixed issue with hairless mode * Fixed issue with IOS_ReloadIOSsafe (by giantpune) * Added setting to save games in a subdirectory * Fixed slow startup when loading from FAT (WiiTDB required!) * Changed handling of new titles a bit (speed improvement) e.bovendeur 2009-12-04 15:05:20 +0000
  • d14bebd159 fix code dump when using hairless mode and FAT32 giantpune 2009-12-03 06:13:23 +0000
  • 55a401e4a5 lots of changes here giantpune 2009-12-03 01:06:09 +0000
  • 46cb312577 * Language files update satellic 2009-11-30 06:28:25 +0000
  • cfb6ee9538 Possible fix for issue 1127 e.bovendeur 2009-11-23 21:06:01 +0000
  • c97c887775 For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. lustar.mii 2009-11-22 16:42:53 +0000
  • b70af2d71d *Fixed InstallProgress to show size and speed again *Added intern GameTitle rename for .wbfs files on FAT32 *Added intern GameID change for .wbfs files on FAT32 dimok321 2009-11-22 14:09:08 +0000
  • b4b5b5389c * Language files update satellic 2009-11-21 23:57:27 +0000
  • 68aeb7aafd * Added a visual mark for new installed games. The first time this revision is started no games will be marked! * Added a configuration setting to turn this feature off (there you go, pune) * Changed svnrev.sh, to also update the release date of the meta.xml file, and to set the revision to current + 1 e.bovendeur 2009-11-21 22:59:57 +0000
  • 31717f020b Added new ehcmodule to support 4 GB WBFS files by oggzee. e.bovendeur 2009-11-19 20:16:30 +0000
  • 07d2e8582e Fixed the build on Unix machines e.bovendeur 2009-11-18 09:28:44 +0000
  • 6e8489e335 Small changes to make compiling of the channel easier and quicker: - Type "make" to make the normal dol - Type "make channel" to make the channel dol This will only force networkops.cpp and PromptWindows.cpp to recompile, instead of changing the PromptWindows.h file and force a recompile on almost everything. e.bovendeur 2009-11-18 09:01:14 +0000
  • 448703a177 * Language files update satellic 2009-11-18 02:22:50 +0000
  • 8b3754ef3f - Changed svnrev.sh script to autoupdate meta.xml - Fixed the build for the full channel build - Reverted the default cios change - Changed the error002 to default Anti (this only affects new users) e.bovendeur 2009-11-17 22:57:41 +0000
  • 75ba6a0fd8 fixed looped bannersound ardi@ist-einmalig.de 2009-11-16 22:46:57 +0000
  • 072638fddf use the LoopFlag from Bannersound to automatic loop the sound if is needed ardi@ist-einmalig.de 2009-11-16 22:43:46 +0000
  • 07f7f16faa * Language files update satellic 2009-11-15 23:26:12 +0000
  • 626c79ea2d *Added the custom libfat source to our source so you don't need to replace the original one in libogc *Added NewSuperMarioBrosPatch for NTSC Version dimok321 2009-11-15 21:30:44 +0000
  • a09abe355f * Added FAT support (Issue 1054) * Fixed issue 1058 * Menus splitted to several smaller files, to reduce compile time e.bovendeur 2009-11-15 19:52:58 +0000
  • ef43c3d0a2 * Language files update * Fix as asked on issue 1089 satellic 2009-11-12 15:29:12 +0000
  • be9d29773f changed the GuiElement Lock-Stuff The libogc limits the MUTEX up to a count of 64. Therefore we use "only one" global Mutex for all Elements. This has to follow tath a lock hinder each thread tath which tries access to any other element ardi@ist-einmalig.de 2009-11-10 22:03:52 +0000
  • 79b3c8c5dd * Language files update satellic 2009-11-10 19:46:26 +0000
  • ef956c430a *little fix to ignore case sensitivity on searching files on the WiiDisc (Thanks to LoudBob11 for pointing it out) *Added new options for BannerSounds (You can loop them, make it be quite after once played or play the BGM again) dimok321 2009-11-10 18:43:56 +0000
  • 781d204691 Fixing the build, please mind the casing of the directories, since the build server is a Linux machine\! e.bovendeur 2009-11-10 05:08:33 +0000
  • a0182d0c4c * GuiSound stuff rewritten it makes modular * ogg decoder added (old oggplayer removed) * mp3 decoder added (mp3's cane use as backgroundsounds) * WAVE decoder added (but only uncompressed WAVE's) * AIFF decoder added (only uncrompressed) * BNS decoder added all soundformats can use as backgroundsounds dimoks GameSound class removed it is replaced with the new GuiSound stuff ardi@ist-einmalig.de 2009-11-09 23:03:13 +0000
  • bf6b329822 *Added WiiPowers New Super Mario Patch. (Thanks WiiPower) dimok321 2009-11-09 21:49:28 +0000
  • b081dd8a41 * Language files update & doubloons removed satellic 2009-11-09 01:43:13 +0000
  • ab82b0b40d *Added BannerSound playback to GameWindowPrompt, playing the gamesounds back (Thanks to Hibernatus for his decoding and uncompressing functions) dimok321 2009-11-08 20:13:57 +0000
  • 8466f2a45d * Language files update: hungarian, thai, turkish satellic 2009-11-08 18:22:44 +0000
  • 9bdda687ed - minor edits on images. - btw. i'm not dead... just fucking busy :P - p.s. ffs!!!! don't touch my graphics !!! friggin pixelated shit in there -.- mauricewoelk 2009-11-06 12:53:08 +0000
  • d3d2055583 *Changed to download files under their real filename *Small change to the download request function, added filename reading dimok321 2009-11-02 22:15:28 +0000
  • 12e42498dc * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new real dynamic ramdisk (currently unused) * added Make.config ardi@ist-einmalig.de 2009-10-31 23:23:27 +0000
  • 5ac0aa0df8 * Small fix as asked on issue 1055 (Thx Old8oy) * Languagefiles update satellic 2009-10-30 01:32:01 +0000
  • 97deced58b * Language files updated & cleaned * Themes & helper websites credits added in meta.xml satellic 2009-10-25 14:05:58 +0000
  • 7cb357abb2 *Little bug fix. Images were saved as .png when they are .jpg. Delete your cached tmp images of the themes to not have doubles. dimok321 2009-10-24 22:12:25 +0000
  • a8936b0054 * little stuff in FreeTypeGX * changes is setting-dialogs - Update the Gui-Texts only if is needed - alls stuff for an option in one code-block this makes it easier to add, move or remove an option * customoptionbrowser-stuff ardi@ist-einmalig.de 2009-10-24 22:03:12 +0000
  • 54c3afe760 * Languages files update * Add one translation wich was forgotten in source * Themable screensaver activated, image size as gxlogo.png, but named "screensaver.png" in the theme folder. * Others little fixs satellic 2009-10-22 14:45:07 +0000
  • 7524f86827 *Removed Referer for small files because it seemed to slow down the download. dimok321 2009-10-22 11:51:12 +0000
  • ed2ac8f085 *Created a Theme Downloader with preview, downloading themes from http://wii.spiffy360.com/ (Thanks for hosting them) dimok321 2009-10-21 19:32:46 +0000
  • b753af6d4d sprinkled gprintf() throughout the source some more. added functions to mess with the "return to" stub. everything should be working right, but if i messed up, it may cause you not to be able to exit the program (it could just keep restarting itself). now when booting homebrew, they should exit back to this program if you have a channel installed as UNEO or ULNR. priority is given to UNEO if both are present. giantpune 2009-10-20 23:00:19 +0000
  • 6a378e3523 added basic functions for outputting debug info to USB gecko giantpune 2009-10-20 11:46:55 +0000
  • 6d1178c26d optimized the font stuff ardi@ist-einmalig.de 2009-10-19 23:09:27 +0000
  • 31cd4d03e2 revert dimok's stuff, because it makes too many trubble ardi@ist-einmalig.de 2009-10-19 20:34:54 +0000
  • 9f66829728 re-fixify the gamegrid theme shit. *note* please update any themes to use the separate entries for the toolbar buttons for each view. (gamegrid_dvd_blablabla, gamecarousel_dvd_blablabla, etc). one of these days the workaround for older themes will be gone and those themes will not look right. giantpune 2009-10-19 05:00:47 +0000
  • 08ce514727 Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). lustar.mii 2009-10-18 21:23:54 +0000
  • 06e5f81c3a *more fixes *quick and ugly widescreen text fix which needs to be changed later dimok321 2009-10-18 08:38:41 +0000
  • 0c7ac826c3 Optimization Changes Part 2: dimok321 2009-10-17 22:50:42 +0000
  • 3c6bf6523b Optimization Changes Part 1: dimok321 2009-10-17 20:48:52 +0000
  • 1411b42132 * Languagefiles update * "for" has changed for "for Ocarina", to be adapted to some languages translations satellic 2009-10-17 17:13:51 +0000