Commit Graph

  • 8947904911 Fixes for issues 96 and 113. Stops constant rumbling and stops palette flickering in Megaman 1 (by disabling palettes for that game). Carl.Kenner 2009-05-28 14:15:56 +00:00
  • a2f4cbae70 more GUI logic corrections dborth 2009-05-28 07:50:30 +00:00
  • dc33859cc4 fix compiling error dborth 2009-05-28 07:39:35 +00:00
  • fdb6476b5d dborth 2009-05-28 07:11:16 +00:00
  • dd90a80436 GUI behavioral corrections dborth 2009-05-28 07:08:01 +00:00
  • 0998b084ea fix exiting to game from re-entering menu dborth 2009-05-28 04:20:04 +00:00
  • e6e6774757 Castlevania GBA games Carl.Kenner 2009-05-27 23:05:14 +00:00
  • da55fc906a Fix for issue 101: Wii controls for Castlevania gameboy games. Carl.Kenner 2009-05-27 22:20:21 +00:00
  • 00fc224f94 Fix for issue 100. Hold Nunchuk C or Wiimote B button to make calibration easy in WarioWare Twisted. Carl.Kenner 2009-05-27 20:22:22 +00:00
  • 05b8deb22a Fix for issue 102. Colour can be turned on and off freely. Carl.Kenner 2009-05-27 18:40:32 +00:00
  • 16e3e02d15 GB Palette editing (saving doesn't work yet). More built-in palettes. Palettes now fade to white correctly instead of getting brighter. Star Wars, TMNT, Lord Of The Rings, Wii Controls. Some (disabled) logging functions. Carl.Kenner 2009-05-27 17:31:18 +00:00
  • 600f410e48 improve filebrowser navigation dborth 2009-05-27 06:24:14 +00:00
  • 3988b2661f fix device thread sleep - keep one eye open! dborth 2009-05-26 21:48:02 +00:00
  • a4bf40468c [2.0.2 - May 26, 2009] 2.0.2 dborth 2009-05-26 06:10:25 +00:00
  • 8a3d3fa8c5 finalize 2.0.2 dborth 2009-05-26 06:09:58 +00:00
  • b9c609408e fix black screenshot when returning to menu issue dborth 2009-05-25 06:45:42 +00:00
  • 176c4c95bd fix black screen home button issue dborth 2009-05-21 05:56:45 +00:00
  • 88cd91824e corrections to compile on r18 dborth 2009-05-21 04:16:41 +00:00
  • e4e4624a29 add option to disable rumble, auto-determine if HBC stub is present dborth 2009-05-20 05:23:49 +00:00
  • 6ed7f2e8ee remove tmbinc msec timer, replace with libogc usec timer. fix unfiltered mode. dborth 2009-05-12 06:59:05 +00:00
  • 2838765896 improve device thread dborth 2009-05-06 17:28:50 +00:00
  • ba017944fa more stable threading, file IO corrections, inline video functions dborth 2009-05-06 06:36:59 +00:00
  • c6eb1a4351 [2.0.1 - April 30, 2009] 2.0.1 dborth 2009-05-01 02:53:49 +00:00
  • f1b70317ba finalize 2.0.1 dborth 2009-05-01 02:52:42 +00:00
  • d4f08b25f2 Harry Potter 1-3 keyboard fix. Carl.Kenner 2009-04-27 18:06:36 +00:00
  • 9542629b2e Fix for Zelda DX bug (issue 95). Carl.Kenner 2009-04-27 17:04:50 +00:00
  • 29a272fbb5 Fix for gamecube controller Mortal Kombat bug. Carl.Kenner 2009-04-27 09:32:35 +00:00
  • 52e6039e15 save video mode dborth 2009-04-27 07:49:46 +00:00
  • cc7feabee1 [2.0.0 - April 27, 2009] * New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more * Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release * Onscreen keyboard for changing save/load folders and network settings * Menu configuration options (configurable exit button, wiimote orientation, volumes) * New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times * Added video shifting option * Added video mode selection (recommended to leave on Automatic) * USB Mouse support (buttons only) * Keyboard shift key bug fixed * Built-in 14 colour palettes for some monochrome gameboy games (Magnetic Soccer, Malibu Beach Volleyball, Marble Madness, Metroid 2, Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, Mr. Do!) * Rumble works in GBC games designed for rumble cartridges but shipped without rumble cartridges, such as Disney's Tarzan for GBC * Improved Mortal Kombat Wii Controls * Mortal Kombat games now have many extra characters to choose * Wii Controls for more Teenage Mutant Ninja Turtles games * Improved Lego Star Wars controls * Boktai menu now tells you when there can't be sun because it is night * Minor bug fixes 2.0.0 dborth 2009-04-27 07:18:02 +00:00
  • 71d928524e finalize 2.0.0 dborth 2009-04-27 07:16:13 +00:00
  • 19b0209048 improve scrollbars, minor UI tweaks dborth 2009-04-27 07:00:14 +00:00
  • 5f62723de3 Documentation Carl.Kenner 2009-04-27 00:34:47 +00:00
  • 3a87921e3f My new features. Still need to update instructions. Carl.Kenner 2009-04-26 23:33:01 +00:00
  • 6cf91fd3c4 Fixed "Match Wii Controls" button image. It needed to be a picture of a Wiimote and Nunchuk, not a SNES gamepad. (On Gamecube it now uses a picture of a Gamecube pad). Carl.Kenner 2009-04-26 23:08:55 +00:00
  • 55be4e80b7 minor changes dborth 2009-04-26 23:06:00 +00:00
  • b44c57f6a8 Solar Sensor button added when using a Boktai ROM. Unlike the old version, in this version the button will be stuck on "Night Time" if you try to set the weather at night when there can't be any sun. Note that the weather setting is deliberately not saved since weather changes every day. Carl.Kenner 2009-04-26 22:48:24 +00:00
  • e716bb9ca6 fix audio restarting when returning from menu dborth 2009-04-26 21:28:03 +00:00
  • 2409162991 new images/sounds dborth 2009-04-26 21:23:56 +00:00
  • 8f6b66091e "Unsaved progress will be lost. Are you sure?" on Reset or exit game. Carl.Kenner 2009-04-26 21:08:24 +00:00
  • 8451552bd7 Misc minor changes. Carl.Kenner 2009-04-26 20:47:31 +00:00
  • ad6ce0bcb7 Fixed saving of Game Settings when exiting Game Settings via the Close button instead of the Go Back button. Carl.Kenner 2009-04-26 20:11:30 +00:00
  • 6958b9e6bb Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release. Carl.Kenner 2009-04-26 19:36:51 +00:00
  • a2a9290cee Improved Mortal Kombat input. Mortal Kombat 3 extra characters. Carl.Kenner 2009-04-26 19:23:12 +00:00
  • 770cfeaec2 Built-in palette support for monochrome gameboy games. Marble Madness, Malibu Beach Volleyball, Metroid 2, Mortal Kombat 1, 2, and 3, Mr Do. etc. MK3 even changes palettes depending on what character you choose. Carl.Kenner 2009-04-26 00:05:49 +00:00
  • b02f07b457 Teenage Mutant Ninja Turtles (more games) and Mortal Kombat (lots of added characters, distinguishes between low and high attacks, standard moves now have normal controls). Carl.Kenner 2009-04-25 12:09:13 +00:00
  • e8f54e3d56 new option to force a video mode, PAL video mode changed dborth 2009-04-22 18:24:05 +00:00
  • 6675c3c3db menu disabled when loading a game dborth 2009-04-21 22:10:39 +00:00
  • ef6579decf improve menu close transition dborth 2009-04-19 07:34:46 +00:00
  • da88199dc2 whoops! free some memory dborth 2009-04-15 06:33:44 +00:00
  • 5ccb18fce9 file browser arrow buttons now steal focus dborth 2009-04-15 06:32:40 +00:00
  • 884ccc90a6 corrections/improvements to game saving dborth 2009-04-15 06:01:08 +00:00
  • 2ea1ae5bdb save menu settings dborth 2009-04-15 03:24:40 +00:00
  • f19f838274 restructure GUI, add multiplayer support, utilize new trigger input structures dborth 2009-04-14 05:24:01 +00:00
  • 45dc96a3d5 correction to battery level better handling of multiple wiimote cursors on-screen code refactor - move trigger class definition to gui.h better filebrowser scrollbar dborth 2009-04-13 08:44:19 +00:00
  • 6b4cbf3fc7 draggable scrollbar dborth 2009-04-10 07:51:55 +00:00
  • 9b50532ca1 update readme dborth 2009-04-10 03:23:29 +00:00
  • c42a5d40a7 [1.0.9 - April 7, 2009] * Gamecube controller should no longer rumble constantly 1.0.9 dborth 2009-04-10 03:19:29 +00:00
  • 2d9b7ef1f9 [1.0.8 - April 4, 2009] * "Match Wii Game" controls option! Games that have a Wii equivalent can be played using the controls for that Wii game. For example all Zelda games can be played with Twilight Princess controls. See the Instructions section below for important details. * Rotation/Tilt sensor games all work * Solar sensors (Boktai 1/2/3) * Rumble (except for games that rely on Gameboy Player) * Keyboard * PAL support, finally! * New scaling options, choose how much stretching you want * Colourised games now partially work but still have distortion * "Corvette" no longer has a screwed up palette (but still crashes) * Triggers net reconnection on SMB failure * Source code refactored, and project file added * Instructions section added to this readme file 1.0.8 dborth 2009-04-10 03:16:28 +00:00
  • 926ad163f3 PAL support in-game Carl.Kenner 2009-04-10 02:06:00 +00:00
  • 86a31bf614 Rumble now works with some GBC games that didn't ship on rumble cartridges but still had rumble programmed into them by the developers. For example, Disney Tarzan. I have no idea which other games support this. Disney Tarzan will rumble when a wild boar is charging and with Clayton and some other things. http://au.gameboy.ign.com/articles/068/068800p1.html Carl.Kenner 2009-04-09 11:36:14 +00:00
  • 1a772a13b9 Removed duplicates Carl.Kenner 2009-04-09 09:01:35 +00:00
  • 31937a037e Forgot to include the new file. Carl.Kenner 2009-04-09 08:51:51 +00:00
  • e0f60f7ba6 fix memory card saves dborth 2009-04-09 07:41:37 +00:00
  • 993a3eb00f minor bugfixes dborth 2009-04-09 07:17:06 +00:00
  • 3ae39c8ff0 Lego Star Wars keyboard controls added, based on Lego Star Wars for the PC. Mortal Kombat Gamecube and Classic Controller controls added, based on Armageddon. Carl.Kenner 2009-04-09 06:27:47 +00:00
  • 32fe744ae7 Fixed bug (of new menu) with saves never loading and automatically being erased. Now when you choose a game it looks for a save with "Auto" on the end to load, and if it doesn't find one, it looks for a save with nothing on the end and loads that instead. Carl.Kenner 2009-04-08 22:58:21 +00:00
  • 0fcc7edce5 Shortens all display names of ROMs by removing rubbish from file names. Menu works properly in PAL now, before there was a mismatch between the Ortho projection matrix and the screen height, causing the bottom of the menu to be off the screen. Carl.Kenner 2009-04-08 17:32:41 +00:00
  • 1eae7aeb57 Added "close" button to main menu. Not being able to get back to the game from the main menu was driving me (and users of snes9x gx) mad. Carl.Kenner 2009-04-08 12:34:25 +00:00
  • 26f4dc1443 Added "Keyboard & Mouse" and "Match Wii Controls" to control settings. Fixed shift key bug. Keyboard and mouse aren't implemented in the menu yet, but work in-game. Carl.Kenner 2009-04-08 11:24:39 +00:00
  • 9ed52afbb7 corrections to SRAM/snapshot saving and loading dborth 2009-04-08 08:11:46 +00:00
  • 52179a367c Fixed Video menu bug (position did zoom and zoom did nothing). Carl.Kenner 2009-04-08 07:50:16 +00:00
  • d7ec9b193b Make it easy to disable cheats before release, which I should have done last time. Note to self/Tantric: comment out ALLOWCHEATS in inputzelda before releasing. Carl.Kenner 2009-04-08 07:33:33 +00:00
  • afd2335815 new menu dborth 2009-04-08 07:08:12 +00:00
  • a3e494daf1 dborth 2009-04-07 22:29:48 +00:00
  • 5854de3131 Fix for issue 78, Gamecube rumble bug. Untested. Carl.Kenner 2009-04-07 14:23:18 +00:00
  • 598894f503 update makefiles dborth 2009-04-07 03:00:54 +00:00
  • 390f90fec7 new GUI classes dborth 2009-04-07 02:57:49 +00:00
  • b2079db222 dborth 2009-04-07 02:54:44 +00:00
  • 124a646989 dborth 2009-04-07 02:52:42 +00:00
  • 39b6cba63d dborth 2009-04-07 02:49:56 +00:00
  • 083aae9f10 finalize 1.0.8 dborth 2009-04-06 07:41:45 +00:00
  • 5727662110 Much improved Wii controls, especially Zelda, now falls through to configured controls. Added controls for One Piece. Fixed in-game cursor. Removed annoying rumble from Minish Cap items screen. Added change list and instructions to readme.txt. Moved some of the functions from gameinput.cpp. I think it is ready for release. Carl.Kenner 2009-04-02 23:41:09 +00:00
  • f4715d3c26 Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games. Carl.Kenner 2009-03-20 20:22:22 +00:00
  • 5a653343ff Update r154 broke mono GB games. This fixes them, but means issue 70 is now only half fixed. So... mono gameboy games all work, and colorised games sort of work, but have random background tiles in the wrong palette. I'll have to continue fixing issue 70 later. Sorry for breaking something before. Carl.Kenner 2009-03-20 12:20:24 +00:00
  • 0f833a9d87 Fix for issue 57. http://code.google.com/p/vba-wii/issues/detail?id=57 Carl.Kenner 2009-03-13 08:55:53 +00:00
  • afec8200f8 Fix for issue 70, http://code.google.com/p/vba-wii/issues/detail?id=70 Colorised games should now work. This patch hasn't been fully tested. It is based on a few differences between releases r60 and r61 that broke colorised game support, along with much trial and error. Carl.Kenner 2009-03-11 22:34:22 +00:00
  • 28f2f392bd More Wii controls for Metroid games. Carl.Kenner 2009-03-11 22:30:10 +00:00
  • cba63e69a6 PAL support Carl.Kenner 2009-03-11 22:28:25 +00:00
  • 4645a54edf Project file added, Makefile supports Alt+R, Makefile compiles if necessary before running. SVN ignores build and executable folders and .pnps files. Carl.Kenner 2009-03-05 06:58:25 +00:00
  • bf304d5b82 source refactor, merge/modify more changes from Carl Kenner dborth 2009-03-04 07:01:04 +00:00
  • ea97d00742 rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes) dborth 2009-03-04 06:56:55 +00:00
  • 29985288e6 Carl Kenner's VBA-M changes dborth 2009-03-04 06:53:25 +00:00
  • fde5171e0c dborth 2009-02-20 09:36:05 +00:00
  • 931f7553b0 32 byte align some memory dborth 2009-02-07 02:45:33 +00:00
  • d1062098ab trigger net reconnection on SMB failure dborth 2009-02-03 08:33:51 +00:00
  • b1ddcb0b8c [What's New 1.0.7 - January 27, 2009] * Updated to VBA-M r847 * Corrected sound interpolation * Faster SD/USB - new read-ahead cache * Removed trigger of back to menu for Classic Controller right joystick * Fixed a bug with reading files < 2048 bytes * Fixed GBA games on GameCube * Fixed homebrew GBA games on GameCube * Fixed some memory leaks, buffer overflows, etc * Code cleanup, other general bugfixes 1.0.7 dborth 2009-01-27 22:10:03 +00:00
  • 96e93b5841 finalize 1.0.7 dborth 2009-01-27 22:08:44 +00:00
  • 9e7c13fd8c future support for video shifting dborth 2009-01-26 07:11:02 +00:00
  • 48b5562e8d add unzip progress for auto-update dborth 2009-01-25 07:10:16 +00:00
  • 3e4dfac384 remove unneeded functions dborth 2009-01-24 22:05:28 +00:00