fix94.1
49a31c4f25
-cleaned up code more, set clear priority to alloc in which
...
memory region
2012-05-12 21:08:43 +00:00
yardape8000
d669a1a17e
Fixed "Set USB failed: -6" dug.
...
Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.
Fixed NAND paths being created with double "/"s. No real effect because they seem to be automatically reduced to a single "/"
Minor wifi-gecko changes to keep it alive close to the game launch.
2012-05-12 17:14:25 +00:00
fix94.1
1a0908497a
-code cleanup and correction, should print more debug messages
...
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
b8fd3e623d
-added new options for plugin inis, "displayname", if you
...
set it in for example the fceugx.ini to "nes" it will display
"nes" instead of "fceugx" in plugins menu
2012-05-11 18:46:43 +00:00
fix94.1
f83670be3d
-fixed coverflow being too slow in PAL50 video mode
...
-commented out a problematic line in code
2012-05-11 15:14:57 +00:00
fledge68
a9622f1516
- added optional startup select source menu. Just set startup_menu=yes under [GENERAL] in wiiflow.ini. Access it at anytime by pressing '+' while pointing at the view switch icon.
2012-05-11 14:17:39 +00:00
fix94.1
9fc255f0a8
-compressed udraw.png and udrawR.png
...
-added Yardape8000 to the thanks list for adding cool things
to wiiflow :)
2012-05-11 11:44:02 +00:00
yardape8000
32cd3b0cd2
Allow wifi-gecko to work close to game launch
2012-05-11 03:37:56 +00:00
overjoy.psm
40266a8909
*Saves flashed back to real NAND will now be unescaped the D2X cIOS way
...
NOTE: Wiiflow can not flash game saves back if illegal FAT characters are escaped out in a different way D2X does. Game saves extracted with Wiiflow are safe to flash back!
2012-05-11 00:07:44 +00:00
overjoy.psm
f3ae92cbc7
*Added feature to flash game saves on emu NAND back to real NAND
...
*Added button to extract save from NAND to game config menu
*Added button to flash save to NAND to game config menu
*Fixed some buttons in game config menu
*Cleaned some unused code
*Moved some code to better places
2012-05-10 23:38:34 +00:00
yardape8000
84fc87bea9
Moved _initAsyncNetwork so it starts when the program starts. This way wifi-gecko is connected earlier and you can see the initialization messages.
...
Moved the following settings to [DEBUG] section, so people know they have nothing to do with normal wiiflow operation.
sd_write_log
wifi_gecko
wifi_gecko_ip
wifi_gecko_port
2012-05-10 22:20:18 +00:00
yardape8000
b56b9662c3
Modified wifi_gecko to use UDP instead of TCP.
...
Added WifiGeckoReader to the tools directory. It is a windows program used to read the gecko debug messages over a wifi connection.
Thanks r-win & Dimok
2012-05-10 01:35:21 +00:00
fix94.1
a9bd69d7c7
-fixed changing themes for sure now
2012-05-09 18:47:25 +00:00
fix94.1
081c8c316f
-changed small thing about video cleanup, may fixes codedump
...
on switching themes
2012-05-09 17:50:44 +00:00
fix94.1
5a817f0ce7
-writing DML options now safe into memory, no way that there
...
an error can occur anymore
2012-05-08 20:38:50 +00:00
overjoy.psm
7c1093a2b2
And the rest that should have been committed with r323 ;)
2012-05-08 01:05:33 +00:00
overjoy.psm
26a1ca085c
Fixed NAND emulation stuff:
...
*Fixed NAND emulation itself
*Fixed creation of nandpath and title.tmd for some games
*Fixed extraction of game saves for some games
*Cleaned up some code for NAND emulation
*Cleaned up some more unused stuff
Todo:
*Cleanup NAND emulation code much more
*Move the last used function in savefile.c to a better place
*Add extraction and flash options to game config menu
2012-05-08 00:59:53 +00:00
fix94.1
615000728d
-finally removed this ugly __real_memalign from the video.cpp,
...
looks better now :P
2012-05-07 19:57:37 +00:00
fix94.1
73e34da188
-removed our linker script and changed a few things
...
about memory usage, please test if everything works fine,
if memory still allocates fine and if memory usage is the
same, if not we can revert it
2012-05-07 19:45:25 +00:00
fix94.1
16125c94e6
-because some people started whining about the fact the last
...
change returns to health screen instead of system menu I changed
that now just for them
2012-05-06 18:35:39 +00:00
fix94.1
867ab43530
-fixed broken return to system menu (thanks libogc for such
...
a huge failcommand)
2012-05-06 16:32:07 +00:00
fix94.1
70955117f9
-fixed missing translatable words in menu_categories and
...
menu_nandemu
-fixed more spelling mistakes in menu_nandemu, menu_config
and menu_config_game
-updated english.ini
-updated german.ini
2012-05-06 13:55:56 +00:00
fix94.1
be5195aa96
-set up limits of fmt to prevent some missing words
...
-corrected a few spelling mistakes in menu_nandemu
-removed unneeded std:: from menu and menu_game
2012-05-06 12:59:09 +00:00
fix94.1
6abfa87e0e
-replaced all safe_vectors by regular vectors, there is no
...
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
14aa9863af
-fixed background music (zomg the first menu which is not
...
defined in the menu.hpp itself)
2012-05-05 21:36:30 +00:00
fix94.1
88c4eed3c3
-added plugin selection menu in global settings, if in
...
plugin coverflow it will replace the nand emu button,
in this memu you can select which plugin should be displayed,
it will work no matter which sort is set, you can select more
than one emulator at the time of course
KNOWN ISSUE:
-background music is missing
2012-05-05 20:07:54 +00:00
fix94.1
60e103b1bf
-set up cover size limit to 1090 pixel instead of 1024
2012-05-05 10:46:01 +00:00
fledge68
d896cb7436
- categories menu 'B' back button fix
2012-05-04 19:31:05 +00:00
fix94.1
20c2e948e7
-changed plugin code, also fixed a bug in it
2012-05-04 18:05:41 +00:00
fix94.1
d2b6a29018
-something went wrong with the hq cover thing, now its
...
tested and working :P
2012-05-04 14:24:29 +00:00
fix94.1
f6830b5a2f
-fixed problem that covers were not loading properly with
...
only a few games in a coverflow view
-added new option to wiiflow.ini GENERAL section,
"cover_use_hq", if you set it to yes all your covers
will be displayed in HQ again, but will also slowdown
the loading and wiiflow in general
2012-05-04 14:08:44 +00:00
fledge68
31caf39cd2
- re-enabled '1' and '2' buttons for emuflow and brewflow
...
- updated default.ini to include layouts for emuflow and brewflow
2012-05-04 13:29:08 +00:00
fix94.1
4df672d357
-removed alot of unneeded .c_str()
...
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
overjoy.psm
9f7ef01f79
* Make remove Wii games safe again for ppl that don't have their games in subfolders
...
* Close disc after installing a game
2012-05-04 08:04:23 +00:00
fix94.1
1e0cc275d8
-changed small thing about the help file reading
...
-WOW r300 already
2012-05-04 05:19:52 +00:00
fix94.1
7e4ca9a773
-reverted overjoys change about gc audio streaming because
...
it broke it
@overjoy:
I tested the place where it was well enough, I tried to move
it but you can't, you need to set it directly if you want or not,
install plain mios v10 and you'll see there is no other way
2012-05-04 05:09:40 +00:00
yardape8000
bb285e4188
- Merged common menu code
...
- The main settings menu will now only update the coverflow if needed. This means pages 3-6 will return instantly.
- fixed typo in NAND saves text (exCisting). You may have to delete or fix "cfgne26" in your english language file to see the change.
2012-05-04 03:46:18 +00:00
overjoy.psm
0e4ab68f4a
* Fixed game installer for Wii games in issue: 48
...
* Fixed game installer for Wii games on partitions with sector size other than 512
* Fixed removing Wii games (issue: 41)
* Cleaned up some useless stuff
2012-05-04 03:10:17 +00:00
fix94.1
de0306c275
-replaced 3 snprintf in code with strncpy, saves a little
...
bit time maybe, main reason is that its a more proper way ;)
2012-05-03 18:54:16 +00:00
yardape8000
f3ee24fe65
Merged common game and channel IOS loading code.
2012-05-03 04:55:09 +00:00
yardape8000
cac7aa5fa5
Added Help file to the about info.
...
Max length is 4095
wiiflow/help/{language}.txt
defaults to:
wiiflow/help/english.txt
A basic help file is included. It does not contain all info yet.
2012-05-03 02:47:36 +00:00
yardape8000
40f3a44fef
- Add uDraw icons to game info screen
...
- Clear old game info so it does not show for games without any gameTDB info.
- Only allow Update to show if not in parental lock mode.
2012-05-03 01:34:56 +00:00
overjoy.psm
1cb8a493d9
* Enabled nand extract features for full nand and game saves
...
* Made nand emulation kind of noob prove
* Wiiflow will search for a valid FAT32 partition if nand emu is enabled, but no partition is selected
* Wiiflow will now offer to extract the nand if nand emu is enabled, and no nand for nand emulation is available
* Wiiflow will now offer to extract a game save if nand emulation is enabled, a save is found on real nand and no save is found on emu nand.cpp
* Illegal chars for FAT are now escaped the 'd2x' way in the nand file extractor
TODO:
* Add nand extract functions to game config menu's
* Add feature to flash a save back to real nand
2012-05-02 23:08:11 +00:00
fix94.1
afc24fa9c5
-100% better looking auto IOS selection code, also fixed
...
a small bug in it which might cause some error in wiiflow
2012-05-02 17:09:22 +00:00
fix94.1
eb0b3e68de
-added force progressive patch to dml games, just set
...
the game to PAL480p/NTSC480p to enable it, only works
with dml v1.3 or newer.
2012-05-02 16:08:22 +00:00
fix94.1
068d45dbf6
-added possibility to select the cover folder in
...
emulator coverflow, for example in the fceugx.ini
set "coverFolder=fceugx", then wiiflow will look
into "wiiflow/boxcovers/fceugx" for covers instead
of "wiiflow/boxcovers", same goes for "wiiflow/covers"
2012-05-01 13:30:16 +00:00
fix94.1
f75ac72826
-reverted changes of r282 again since categories working
...
now with emulator coverflow
2012-05-01 12:32:14 +00:00
fledge68
250bd63781
- fixed categories for emu mode. backup categories.ini just in case.
2012-04-30 21:34:51 +00:00
fledge68
f062eff356
- fixed categories page button
...
- changed d-pad left from homebrew to emu
- disabled categories for emu mode for now to keep categories.ini from getting messed up
2012-04-30 12:38:35 +00:00
fix94.1
85a7f32e49
-updated sd card debug log writer, now should work fine
...
if wiiflow is on usb too
2012-04-29 23:21:34 +00:00
fix94.1
61d8ae8c69
-added sort by plugin magic, just press b and plus to
...
change until you come to by plugin magic, then it should
be sorted by emulator if in emulator coverflow
2012-04-29 20:24:40 +00:00
fix94.1
2a7489a216
-set back rumble to wiiflow.ini, just set the "rumble" option
...
to "no" in it for disable, "yes" to enable (enabled by default)
2012-04-29 18:44:13 +00:00
fix94.1
3a3519f267
-added gecko output writing to sd card, enable
...
"sd_write_log" in the wiiflow.ini or in the gecko.c,
file will be called "wiiflow.log", you'll find it on
sd card root
2012-04-29 15:42:35 +00:00
fix94.1
c68873071d
-fixed really stupid bug which didnt enabled nand emu
...
if pressed b on the emulator coverflow icon
2012-04-29 12:51:16 +00:00
fix94.1
576ffcddd9
-updated scummvm ini parser, more stable and doesnt
...
codedump when returning to wiiflow anymore
2012-04-29 12:33:24 +00:00
fix94.1
70e3df6d5d
-back to a cache of 8, libntfs 2011.4.12 and the old
...
ntfs mount settings (new libntfs makes problems)
2012-04-29 09:03:06 +00:00
fix94.1
d714ded900
-fixed 99,999% herpderp bug that wiiflow freeze when trying
...
to enter emulator gameview
-set title length copy to 64 chars, not that we get a codedump
2012-04-28 16:52:41 +00:00
fix94.1
7130e95282
-updated scummvm ini parser, now shouldn't codedump
...
anymore
2012-04-28 14:20:52 +00:00
fix94.1
6992830ced
-fixed problem that game titles were not displayed correctly
...
if wiiflow was compiled with devkitppc r25 or newer
2012-04-28 13:51:31 +00:00
fix94.1
e374ed8c99
-small change of r271 failed, sorry about that
2012-04-28 11:20:35 +00:00
fix94.1
b4816f2b27
-changed small thing about wiiflow video
2012-04-28 10:49:29 +00:00
fix94.1
7bf6961ae3
-changed some small thing to plugin loading again
2012-04-28 09:57:29 +00:00
fix94.1
eaf62500a9
-FINALLY added wii game launching support for 3TB HDDs
2012-04-27 22:55:17 +00:00
fix94.1
2d6a737bc6
-re-added cover loading in game view
...
-increased priority of game banner sound thread to prevent
crashing
2012-04-27 19:05:38 +00:00
fix94.1
f5407363fc
-using miigotus new coverflow loader (thanks) its
...
way faster than the current one
-set down cover buffer from 120 (thats insane and just
fills up memory) down to 20, thats enough
2012-04-27 18:12:10 +00:00
fix94.1
350f7d64d1
-new wiiflow loading screen, preview:
...
http://dl.dropbox.com/u/25620767/WiiflowMod/f.gif
-removed unneeded for loop in video.cpp to save time
rendering the wait message
2012-04-27 17:28:33 +00:00
fix94.1
78a85f827b
-for emu covers still using extension, its more safe
...
-compiled libcustomext2fs, libcustomfat, libcustomntfs,
libmodplay and libwiiuse with new devkitppc r26 (needs testing)
2012-04-27 04:57:18 +00:00
fix94.1
fe887eb0ff
-displaying game name without extension in emulator coverflow
...
now, covers now also dont need extension anymore
2012-04-26 18:43:05 +00:00
fix94.1
fc266e0fe1
-made launching retail gamecube discs possible with
...
next dml versions (thanks crediar)
2012-04-26 17:35:13 +00:00
fix94.1
5881ce5c8c
-added full DML v1.2+ support, you can use all options
...
like no disc patch and NMM again directly from wiiflow,
also launching of new GCReEx format works fine
2012-04-24 19:42:18 +00:00
fix94.1
b34145054e
-added basic 3tb hdd support (thanks to gx)
2012-04-23 16:41:00 +00:00
fix94.1
db893ac4e1
-herpderp
2012-04-22 14:06:43 +00:00
fix94.1
82ce0f2dce
-fixed codedump on refreshing dml coverflow cache
...
-added detection of new GCReEx games on sd card
2012-04-22 13:39:26 +00:00
fix94.1
889a42adee
-updated wiiflow code for new libogc git
...
-added proper pal 480p patch in DML games, if you
want to use new DML v1.0, set your games to either PAL 480p
for PAL games or NTSC 480p for NTSC games, also in the
wiiflow.ini make sure you set dmlr52+ to no in wiiflow.ini
2012-04-21 20:32:31 +00:00
fix94.1
e4df9ddf82
-added support for gc games extracted with crediars new
...
tool GCReEx for DML v1.0
-changed small thing about plugin loading in code
2012-04-21 17:15:35 +00:00
fix94.1
9d9636f080
-fixed reading in scummvm game list for sure now,
...
shouldn't codedump anymore with too long game titles,
games from usb should also work fine now
2012-04-21 15:41:18 +00:00
fix94.1
ac5ffef989
-fixed problem that wiiflow didnt find scummvm
...
games which were on usb
2012-04-16 04:58:17 +00:00
fledge68
565ffb0b86
- Added ability to modify emuflow and brewflow under 'Adjust Coverflow' using Mugoto's code.
...
- Have disabled '1' & '2' mode switching while in emu mode and homebrew mode so emuflow and brewflow have only one mode and coverflow has 15 still.
I'll leave it up to Fix94 how many modes he wants each view to have. Fix94 you may want to tweak and fine tune this - it's just a temp solution for now.
2012-04-15 13:47:42 +00:00
fix94.1
37b6ebbc26
-added new option for plugins, "ReturnLoader", if
...
enabled it will use the WiiFlowLoader.dol
(http://www.mediafire.com/?lcvlra9vco8a91j )
in the plugins dir to return to wiiflow
(needed for some emus)
2012-04-14 19:43:37 +00:00
fix94.1
3967b7b3c8
-fixed bug that emulators didnt return to wiiflow
2012-04-13 10:32:32 +00:00
fix94.1
b2cef2a34e
-added scummvm ini parser, that means if scummvm plugin
...
detected, wiiflow will scan the scummvm.ini for games
2012-04-11 22:01:41 +00:00
fix94.1
fc1c81d601
-added possibility to use own banner sounds for plugins, the
...
names just need to be added to the ini, see for example here:
http://www.mediafire.com/?o1oxfw8c7icp753
2012-04-10 17:12:38 +00:00
fix94.1
b4ca1536b5
-added cache support for emulator coverflow,
...
should speed up loading alot
2012-04-10 13:37:57 +00:00
fix94.1
72a7106fad
-added dynamic emulator plugin support, wiiflow will now read the emulator
...
dol name, rom path and everything else needed from a ini in the wiiflow/plugins
folder, see http://www.mediafire.com/?kj6dalp2ly3y35j for the currently 4
emulator mod inis.
2012-04-09 23:19:08 +00:00
fledge68
f937fb5092
-added missing check boxes (hopefully)
2012-04-09 13:07:01 +00:00
fix94.1
09a929a85c
-made return to wiiflow from emulator faster and safer, no more codedumps
...
should come anymore
2012-04-08 22:05:37 +00:00
fix94.1
f4fd3598d0
-fixed small boot error for emulators
2012-04-08 21:07:36 +00:00
fix94.1
3092a1aa2a
-added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
...
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145 "
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa
- Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes.
2012-04-08 14:48:50 +00:00
fix94.1
091e9bcb1e
-fixed booting big homebrew applications (32MB max, but
...
only tested with 7MB so not sure if so much still works)
2012-04-06 10:16:01 +00:00
overjoy.psm
3153ef3d2e
Build for main svn r428
...
* Added nanddumper functions (Nand dumper not enabled yet)
* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games
* Fixed a bug ISFS_Initialize() was called before reloading to cIOS
* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
9607e68ef2
-fixed cache not reloading after copying gamecube game
...
from usb to sd
2012-04-04 12:22:01 +00:00
fix94.1
9a19de1545
-back to libpng 1.2.29 (pngu is written for this rev),
...
this fixed codedumps which randomly occured
2012-04-03 19:01:30 +00:00
fix94.1
afd9718382
-fixed wrong copy message displayed (wbfsop10)
...
-updated english.ini
-updated german.ini
2012-04-03 16:00:39 +00:00
fix94.1
45350b8b71
-fixed bug which tried to launch a dml game from sd card
...
even if the copy process failed because of not enough space
on it (resulted in black screen then)
2012-04-03 15:49:52 +00:00
fix94.1
4b70662739
-added 3 missing \n in debug prints (not interesting for
...
people who dont debug wiiflow :P)
-updated danish.ini (thanks nibb)
-updated french.ini (thanks Jiiwah)
2012-04-03 15:23:29 +00:00
fix94.1
c5b8212800
-when in DML USB view, it will display if the game is already
...
on SD card by adding "(on SD)" behind the game title (you need
to reload cache for it to work) (issue 22)
2012-04-03 14:53:40 +00:00
fix94.1
649dfd6731
-fixed wrong played default wiiflow sounds (issue 23)
...
also replaced all spaces by tabs in the gui_sound.cpp ;)
-made the default wave sounds smaller
2012-04-03 14:04:47 +00:00
fix94.1
8ed9ea593d
-changed internal update changelog display, should be
...
scrollable now and fit the text completely
2012-03-31 22:18:09 +00:00
fix94.1
3b105916a6
-set DML to not touch video mode again since its not needed
...
-only set progressive flag for DML if component cable found and
480p is enabled or if video mode set to force progressive
2012-03-30 12:53:10 +00:00