Samuliak
4b7c01ee2a
fix: 3D texture copies & fix: present filter
2024-08-13 11:44:49 +02:00
Samuliak
3f52f3acfe
fix: cubemap sampling
2024-08-13 07:30:33 +02:00
Exzap
e551f8f524
Fix clang compile error
2024-08-13 05:57:55 +02:00
Exzap
f52970c822
Vulkan: Allow RGBA16F texture format with SRGB bit
2024-08-13 04:47:43 +02:00
Exzap
e02cc42d67
COS: Implement PPC va_list, va_arg and update related functions
2024-08-13 01:00:56 +02:00
Samuliak
0c73ff8452
use multiple command buffers per frame
2024-08-12 14:27:28 +02:00
Samuliak
34d8076ab6
fix: srgb
2024-08-12 11:36:12 +02:00
Samuliak
5e748cdb48
support surface copy parameters
2024-08-12 11:14:55 +02:00
SamoZ256
8496fc1574
Merge branch 'main' into metal
2024-08-12 10:40:53 +02:00
Samuliak
7fb3e1bd1e
support cubemap arrays
2024-08-12 10:27:52 +02:00
Samuliak
5bc9913bf4
implement surface copy
2024-08-11 20:31:19 +02:00
Samuliak
8316cee59a
prepare for surface copy
2024-08-11 20:09:48 +02:00
Samuliak
eb573fcaca
fix: color write mask and unpackHalf2x16
2024-08-11 18:32:50 +02:00
Samuliak
c6ab45a098
fix: vertex buffer leaks
2024-08-11 14:17:40 +02:00
Samuliak
caba20da4b
apply gamma correction
2024-08-11 13:47:06 +02:00
Samuliak
6d34d24322
fix: missing color attachments & bind some other state
2024-08-11 13:35:26 +02:00
Samuliak
a38ddb5fc2
fix: shadows
2024-08-08 19:25:12 +02:00
Exzap
598298cb3d
Vulkan: Fix stencil front mask
2024-08-08 16:07:45 +02:00
Samuliak
5c246d55bd
implement transform feedback
2024-08-08 13:52:48 +02:00
Samuliak
e0791c3bf4
set stencil reference value
2024-08-08 11:58:18 +02:00
Samuliak
a50ce997df
fix: writing to depth from a fragment shader
2024-08-07 21:14:31 +02:00
Samuliak
1bcdade83e
set stencil state
2024-08-07 20:59:05 +02:00
Samuliak
d3249dc324
implement texture readback
2024-08-07 18:20:09 +02:00
Exzap
bf2208145b
Enable async shader compile by default
2024-08-07 16:35:15 +02:00
Samuliak
e2ec602c43
specialize fragment shader output types & fix: shader errors
2024-08-07 13:25:38 +02:00
Samuliak
d7e9aff230
implement triangle fan reindexing
2024-08-07 11:44:16 +02:00
Exzap
d81eb952a4
nsyshid: Silence some logging in release builds
2024-08-06 22:58:23 +02:00
Samuliak
ac651eba77
implement vertex stride workaround
2024-08-06 20:42:38 +02:00
Samuliak
82dcbd98a6
prepare for vertex stride workaround
2024-08-06 19:08:22 +02:00
Samuliak
99ff282720
implement more primitive types & warn about vertex stride
2024-08-06 16:29:06 +02:00
Samuliak
5fc45407db
fix: texture swizzle
2024-08-06 13:42:06 +02:00
Samuliak
0a7f30c6a4
implement texture swizzle
2024-08-06 10:23:57 +02:00
Samuliak
d64e64e5ef
fix: texture updates and buffer bindings
2024-08-06 06:43:22 +02:00
Samuliak
f11526a244
fix: texture bindings
2024-08-05 08:54:11 +02:00
Samuliak
5030a2e84a
implement color buffer clear
2024-08-04 15:09:49 +02:00
Exzap
1575866eca
Vulkan: Add R32_X8_FLOAT format
2024-08-04 14:47:51 +02:00
Samuliak
763d57d921
implement texture copy and clear
2024-08-04 13:30:34 +02:00
Samuliak
ce6d4cacd1
implement sampler states
2024-08-03 19:58:40 +02:00
Samuliak
d2edc41680
fix: present issues
2024-08-03 16:15:22 +02:00
Samuliak
fa53af54db
fix: memory leaks
2024-08-03 15:26:57 +02:00
Samuliak
fe3b84b4a7
fix: buffer allocator
2024-08-03 15:01:52 +02:00
Samuliak
406a85672d
implement depth stencil cache & fix: textureSize
2024-08-03 10:01:57 +02:00
Samuliak
d7411e27f7
implement render pipeline cache
2024-08-03 09:33:32 +02:00
Samuliak
c6f66167a5
fix: viewport
2024-08-03 08:36:34 +02:00
Samuliak
db709c3495
fix: present issue
2024-08-03 08:24:39 +02:00
Samuliak
4022755a33
implement proper bit cast in shaders
2024-08-02 20:25:37 +02:00
Samuliak
4173675f03
implement depth state & texture clears
2024-08-02 19:42:34 +02:00
Samuliak
a2d15858ad
fix: shader errors
2024-08-02 17:48:25 +02:00
Samuliak
e4abb305ac
implement blending
2024-08-01 20:45:24 +02:00
Samuliak
d4564c18f2
fix: viewport and scissor
2024-08-01 17:55:16 +02:00
Samuliak
1fbd6ad376
set viewport and scissor
2024-07-31 20:50:24 +02:00
Samuliak
be8a560496
optimize index buffers
2024-07-30 19:27:52 +02:00
Samuliak
0cb83d4668
fix: support buffer data & fix: depth
2024-07-29 20:04:41 +02:00
Samuliak
f01130022a
rework command encoder system
2024-07-29 19:00:13 +02:00
SamoZ256
89a2c23dd7
Merge branch 'cemu-project:main' into metal
2024-07-29 15:13:39 +02:00
Samuliak
8800de0229
update CMakeLists.txt
2024-07-29 15:12:42 +02:00
Joshua de Reeper
517e68fe57
nsyshid: Tidyups and Fixes ( #1275 )
2024-07-28 18:50:20 +02:00
Samuliak
7ae29a74cd
present
2024-07-28 18:43:47 +02:00
Samuliak
35eea12950
bind default sampler
2024-07-28 16:32:37 +02:00
Samuliak
7ea18d8a5f
bind resources to shaders
2024-07-28 07:36:32 +02:00
Samuliak
cb525b22ff
implement vertex descriptors & draw
2024-07-27 21:26:26 +02:00
Samuliak
e5395277a7
implement render passes
2024-07-27 19:14:00 +02:00
Samuliak
4c78c6afbb
implement texture decoding
2024-07-27 15:20:51 +02:00
Samuliak
4976ff3084
fix: sampling & capture boundaries
2024-07-27 11:36:51 +02:00
Exzap
c73fa3761c
Fix compatibility with GCC
2024-07-27 04:45:36 +02:00
Samuliak
af3ce80b7c
fix: shader errors and shader crashes
2024-07-26 18:56:30 +02:00
Samuliak
aac9b123a5
improve shadergen & create shaders
2024-07-26 15:43:15 +02:00
Samuliak
69597166f3
start the shader decompiler
2024-07-26 11:42:18 +02:00
Samuliak
46981d7b03
implement pixel formats and texture copy
2024-07-26 08:51:27 +02:00
Exzap
5328e9eb10
CPU: Fix overflow bit calculation in SUBFO instruction
...
Since rD can overlap with rA or rB the result needs to be stored in a temporary
2024-07-26 06:03:00 +02:00
Exzap
47f1dcf996
debugger: Add symbol support to PPC stack traces
...
Also moved the declaration to precompiled.h instead of redefining it wherever it is used
2024-07-26 06:03:00 +02:00
Exzap
252429933f
debugger: Slightly optimize symbol list updates
2024-07-26 06:03:00 +02:00
Exzap
026d547dcc
Use HTTP 1.1 in Nintendo API requests
2024-07-26 06:03:00 +02:00
Exzap
f1685eab66
h264: Use asynchronous decoding when possible ( #1257 )
2024-07-26 05:48:42 +02:00
Samuliak
9b127be38d
create and present drawable
2024-07-25 16:37:38 +02:00
Samuliak
6db893c446
implement texture view & fix: crashes
2024-07-25 14:05:56 +02:00
Samuliak
98370260d3
initialize Metal
2024-07-25 12:53:24 +02:00
Samuliak
2477bad06b
start metal backend
2024-07-25 11:18:35 +02:00
capitalistspz
e65abf4898
Suppress unnecessary GTK messages ( #1267 )
2024-07-23 22:18:55 +02:00
Joshua de Reeper
a1c1a608d7
nsyshid: Emulate Infinity Base ( #1246 )
2024-07-23 03:18:48 +02:00
Exzap
64232ffdbd
Windows default to non-portable + Reworked MLC handling and related UI ( #1252 )
2024-07-23 03:13:36 +02:00
goeiecool9999
7522c8470e
resource: move fontawesome to .rodata ( #1259 )
2024-07-19 14:24:46 +02:00
Exzap
9d366937cd
Workaround for compiler issue with Visual Studio 17.10
2024-07-07 08:55:26 +02:00
Joshua de Reeper
5209677f2f
nsyshid: Add SetProtocol and SetReport support for libusb backend ( #1243 )
2024-07-02 03:32:37 +02:00
Colin Kinloch
64b0b85ed5
Create GamePad window at correct size ( #1247 )
...
Don't change the size on canvas initialization
2024-06-29 22:31:47 +02:00
Joshua de Reeper
aefbb918be
nsyshid: Skylander emulation fixes and code cleanup ( #1244 )
2024-06-28 15:44:49 +02:00
Joshua de Reeper
93b58ae6f7
nsyshid: Add infrastructure and support for emulating Skylander Portal ( #971 )
2024-06-28 00:55:20 +02:00
Exzap
f3d20832c1
Avoid an unhandled exception when mlc path is invalid
2024-06-25 19:28:21 +02:00
Exzap
d4c2c3d209
nsyskbd: Stub KBDGetKey
...
Fixes MSX VC games freezing on boot
2024-06-25 15:50:06 +02:00
Exzap
1672f969bb
Latte: Add support for vertex format used by Rabbids Land
2024-06-09 17:53:34 +02:00
Exzap
16070458ed
Logging: Restructure menu + allow toggeling APIErrors logtype
...
The logtype "APIErrors" previously was always enabled. This option is intended to help homebrew developers notice mistakes in how they use CafeOS API. But some commercial games trigger these a lot and cause log.txt bloat (e.g. seen in XCX). Thus this commit changes it so that it's off by default and instead can be toggled if desired.
Additionally in this commit:
- COS module logging options are no longer translatable (our debug logging is fundamentally English)
- Restructured the log menu and moved the logging options that are mainly of interest to Cemu devs into a separate submenu
2024-06-02 21:39:40 +02:00
Exzap
5f825a1fa8
Latte: Always allow views with the same format as base texture
...
Fixes crash/assert in VC N64 titles
2024-06-02 21:39:40 +02:00
Colin Kinloch
d33337d539
Fix GamePad window size ( #1224 )
2024-05-29 00:36:12 +02:00
Exzap
f576269ed0
Refactor legacy method of emulating thread events
2024-05-29 00:34:11 +02:00
Exzap
da8fd5b7c7
nn_save: Refactor and modernize code
2024-05-29 00:07:37 +02:00
Exzap
1ee9d5c78c
coreinit: Tweak JD2019 workaround to avoid XCX softlock
2024-05-27 01:24:24 +02:00
goeiecool9999
aadd2f4a1a
Input: Assign profile name correctly on save ( #1217 )
2024-05-25 01:48:53 +02:00
qurious-pixel
149fe10a4e
CI+MacOS: Use libusb dylib from vcpkg ( #1219 )
2024-05-25 01:48:17 +02:00
Exzap
b048a1fd9e
Use CURLOPT_USERAGENT instead of manually setting User-Agent
2024-05-22 05:08:03 +02:00
Exzap
a059338890
Add initial NTAG and NFC implementation
2024-05-22 04:45:10 +02:00