Commit Graph

180 Commits

Author SHA1 Message Date
fix94.1
b2fa9f672f -nearly rewrote that list code again lol, should be even faster
and smaller now
2012-10-06 16:38:21 +00:00
fix94.1
f6e7fd2332 -updated cache system for plugins, it now wont use folder names
for the db files but its plugin magic to prevent double entries
because of same paths for alternative plugins
-removed some annoying debug prints yet again
2012-10-02 19:26:50 +00:00
fix94.1
bdf2850b20 -fixed fanart usage 2012-09-29 17:32:31 +00:00
fix94.1
550ac3356b -made sfmt, wfmt and gprintf faster and more simple
-set down wiiflows entry point from 0x80A00000 to 0x8062000
(saves ALOT of MEM1 for lists etc, so wiiflow should be able to read
in alot of more games in for example plugin coverflow)
-recompiled libjpeg
-removed alot of annoying debug prints
-made the trailer code faster
2012-09-23 12:10:25 +00:00
fix94.1
d7f999a790 -removed a few checks for emu nand on game boot since we already
checked if the NAND is valid
-removed some annoying debug prints
-fixed possible crashes with "force_cios_load" option
2012-09-20 12:40:47 +00:00
fix94.1
4f033e38a7 -draw button text the same way as labels to fix problems with
displaying things like _ or ' (issue 97)
2012-09-16 12:42:08 +00:00
fix94.1
7ea08544d3 -fixed codedump when scrolling through settings with up/down on
dpad
-fixed a bug when pointer gets on screen and some option is selected
via dpad and pointer gets off screen again that the dpad setting was
completely fucked up
-only enable scrolling through settings with dpad if no pointer is
on the screen (to not confuse wiiflow)
-alternative way of booting game with pressing A and pointer not
on screen (for some people the current way didnt work properly)
2012-09-15 19:14:08 +00:00
fedeanto11
aa2d58c188 *Little changes to FreetypeGX, also cleaned it up a lot
*Added errboot4, errboot5, errboot6 to translations
*Updated english.ini and italian.ini for this rev
2012-09-14 12:15:10 +00:00
fix94.1
46b386112e -fixed game boots if you just press a and the pointer is off screen
(issue 125)
-set the button type to s16 (now its correct :P)
-corrected some possible bugs with the button gui management
2012-09-13 14:54:17 +00:00
fix94.1
4e345b651f -cleaned up that exit to code 2012-09-09 18:35:15 +00:00
fix94.1
f1767d5082 -changed version to Beta 4.0.2
-increased usable mem for about 11mb by using mem1_lo (10mb) and no
mem1_hi limit (1mb)
2012-09-07 18:13:04 +00:00
fedeanto11
c5dbc32d10 *Made "No Gameinfo" translatable -> gameinfo6
*Update FreetypeGX with I4 optimizations(thx Dimok), also cleaned it up
2012-09-05 15:51:09 +00:00
fix94.1
14d4efe478 -added magic patcher of gx (thanks giantpune) this should make it
possible to always have full NAND access no matter which IOS is
loaded currently
-fixed the sometimes again flashing wait message on game boot
-added some proper ISFS init and deinit methods with debug prints
2012-08-21 16:33:44 +00:00
fix94.1
3c4bdd228e sorry for r666 but it was too funny :P
-fixed deleting gamecube games
-fixed wiiflow displaying broken gamecube iso files and then
crash on selection
2012-08-20 19:15:52 +00:00
fix94.1
046153be4d -666666666666666
-66666
-66666 66666666 666666
-666HE666LP666
-666HHH666ME66
2012-08-20 13:41:00 +00:00
fix94.1
64177ff594 -using wait animation of spayrosam now (happy everyone?) 2012-08-19 17:00:08 +00:00
fix94.1
7a1b39ee1b -fixed wiiflow crash on installing gamecube games with ":" in name (issue 98) 2012-08-19 09:45:57 +00:00
fix94.1
756438d4d4 -corrected two wrong numbers in sound buffer and video message
thread stack
2012-08-16 17:18:15 +00:00
fix94.1
6963b0c637 -set the wait message priority to the highest, that should remove
the problem of the lagging wait message (since the wait message
doesnt take much wii power wiiflows speed should be the same)
-set down wait message stack and also removed the reallocation of
the stack again and again on every display of it
-added security check that the wait message thread is finished 
before removing the thread (should prevent freezes)
-removed a few more unneeded lines of code
2012-08-15 17:43:10 +00:00
fix94.1
0967af43b3 -fixed short displayed greenscreen on wiiflow boot 2012-08-10 13:12:54 +00:00
fledge68
1d6b882f0d -now source menu only uses 12 buttons instead of 36. Just changes textures when changing pages. The source_menu.ini will still have up to 36 buttons.
-now source menu looks for images in current theme folder first, then source_menu folder.  All images must be named the same as what's in the source_menu.ini. If not found in either folder uses wiiflow's favorite star image.
-removed source menu exit button.
2012-08-06 13:48:57 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
170d7975e4 -cover cache fine tuning :P 2012-07-27 20:02:07 +00:00
fix94.1
864601e21c -set down cover display limit from over 800 (wtf) to 160 2012-07-27 18:53:33 +00:00
fix94.1
15f9c97ba4 -!'/%)($% 2012-07-27 17:37:41 +00:00
fix94.1
88955e9461 -changed the memory management yet again, now just use the mem
which has enough space left instead of fixed memory in most parts
-fixed alot of things about banner playing, now shouldnt randomly
codedump anymore or things like this, also some banner sounds
which did not play before should work fine now
-removed unused code and added better debug prints
-using some fixed voice for game banner and not always a new one
per banner
-fixed DIOS-MIOS cheats for sure now :P
-fixed possible memory allocation bug in wbfs alloc (thanks to
cfg-loader)
-removed MEM2_memalign since it did not work correctly
-fixed a few wrong memset sizes
2012-07-27 17:26:49 +00:00
fix94.1
a36fab3cdd Making things ready for official wiiflow svn ;)
-made wait animation faster
-removed a few unneeded lines in the wait message code
-fixed booting wii games from disc
-fixed possible bug in wii game launching in general
-gecko output again on wii game booting
-converted alot of spaces to tabs, fitting the general wiiflow
coding style
-general cleaning up things
2012-07-25 22:12:17 +00:00
fix94.1
e78f710d1b -updated freetype configuration, now the fonts should look
like with the old versions again
-made a few default theme pics to jpg, you wont even notice a
difference, just in size :P
2012-07-23 13:41:13 +00:00
fix94.1
e8c66b7278 -added jpg file support for game covers and themes, if no .png
is found, it will just replace the filename extension with .jpg
and try it again, the jpg file width and height need to be
divisable with 4, otherwise wiiflow will just ignore the cover
2012-07-22 22:10:17 +00:00
fix94.1
53c5594d29 -new wait message (thanks jj-kwik for the awesome base)
-added BASIC jpg support (currently only for internal theme files
and only with the power of 4 dimension images)
-using dvdskin files in jpg format (you wont notice the diff)
-created new folder in resources for the original theme pngs
(@devs: if you update pictures and use jpg, place the original png 
inside that folder that we have the original one just in case)
2012-07-21 17:05:58 +00:00
fix94.1
09b5210138 -updated freetype from 2.3.7 to 2.4.10
-updated zlib from 1.2.5 to 1.2.7
-updated jpeglib from 8b to 8d
-fixed possible wiiflow exit bug
2012-07-11 14:59:09 +00:00
fix94.1
a9a184c84a -switched back and play button in fullscreen banner
and set both a bit down
-changed a few little things about freetypegx unload
-since I dont care about size anymore the libs are now 
in its original size again, makes wiiflow bigger but better
to handle
2012-07-10 16:38:21 +00:00
fix94.1
1a93cdf4c3 -added SL2J01 to black cover list (thanks lustar)
-fixed a bug on exit wiiflow which made it freezing
2012-07-08 15:41:58 +00:00
fix94.1
e4212aaf23 -fixed banner display problems for some problematic banners
when anti aliasing is enabled
2012-07-06 15:56:46 +00:00
fix94.1
e62dcd8a09 -hopefully fixed bg music the last time 2012-07-05 14:27:05 +00:00
fix94.1
7c78369dcf -replaced all button types from u32 to u16 (takes half the space),
we dont need so much space since we dont even have so much buttons
2012-07-05 13:15:23 +00:00
fix94.1
706e18c6c0 -internal wii game and channel banner playback, still work in
progress, thanks alot to dimok and the whole usb loader gx team 
for help and the code for it!
To zoom the banner to fullscreen click the back button, to zoom out
the back button again, known bugs:
-some games fuck up the textures of buttons (e.g. wii play motion)
-if no wii game or channel was selected and you try to launch a game
or exit wiiflow it will most likely codedump
2012-07-03 16:26:49 +00:00
fix94.1
757fd2021b -fixed herpderp bug of wiiflow not going back to the game
which last was selected in plugins coverflow (d'oh!)
2012-07-02 14:02:33 +00:00
fledge68
eaec483ce6 - minor cosmetic changes.
added Miigotu's game info synopsis and about fix.
added Miigotu's multichoice buttons fix - now button font size can be different than label font size.
changed game info genre to display the whole genre.
changed theme choice button to not display in uppercase.
2012-06-27 12:31:48 +00:00
fix94.1
1bcd0ce2c0 -added a few missing +1 in name generation, may produced some "//"
in generated plugin cover paths
2012-06-17 11:23:55 +00:00
fix94.1
18373f9f3d -more powerful detection if gamecube game is installed on
sd card by reading the sd card directory (bit slower though)
-made list cache a bit smaller again by using more general
settings, dont forget to reload list cache
2012-06-17 10:22:00 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
5457c30a83 -homebrew coverflow view now uses folder names instead of
small and uppercase IDs for cover name and cache (issue 72)
2012-06-14 20:59:18 +00:00
fix94.1
ec69ecb55f -lets use libogc svn r4902 again, sure the new libogc got some
nice additions but its just too unstable for wiiflow
2012-06-14 15:27:57 +00:00
fix94.1
e4bb926948 -should have fixed all video problems now, using custom video
files based on libogc svn r4902 instead of the current libogc
ones, using the best of both :P
2012-06-13 20:30:35 +00:00
fix94.1
067c730017 -hopefully fixed video problems correctly now 2012-06-10 19:56:26 +00:00
fix94.1
2782a51ce0 -hopefully fixed strange white lines in picture 2012-06-09 14:33:22 +00:00
fix94.1
c9932a1b28 -code cleanup, removed six (!) unneeded source files
-added in the framebuffer cleanup again, why it was taken out
overjoy?
2012-06-07 18:18:21 +00:00
overjoy.psm
102157431e * Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2
* Made it possible to select partition for nand emulation (first time config)
* On clean install it will find valid emu nands if they are present in the default folder
* Fixed GameTDB for nand emulation
* Broke background music
* Probably even more
2012-06-07 00:34:47 +00:00
fix94.1
f006d37200 -set down cover loader priority
-small code cleanup, removed unneeded things
2012-06-01 06:43:37 +00:00
fix94.1
97f6d84ff8 -fixed problem of not reloading covers, only after moving
it around a bit (issue 51)
-removed some completely useless call of stop cover loader
-added proper debug prints to see when cover loader is changed
2012-06-01 05:34:52 +00:00
fix94.1
9f0a4d5a66 -fixed scummvm covers (untested) 2012-05-28 12:57:52 +00:00
fix94.1
6a64e8cb86 -added possibility to delete files in emulator coverflow
-using global variables for magic words now
2012-05-24 18:48:26 +00:00
fix94.1
bcf1fd48f1 -return to system menu should be a bit more safe now :P 2012-05-22 20:08:56 +00:00
fix94.1
8ad310f4dc -moved screen clearing to a safer place, should have tested it
harder before commiting :P
2012-05-20 17:09:26 +00:00
fix94.1
4c4224c49d -added display clearing before showing wait message 2012-05-20 16:55:50 +00:00
fix94.1
b0e0b005b3 -little modification on video cleanup (we dont need to wait
for vsync if we set black anyways :P)
-added WII_Initialize(); before sys_exit and dml boot,
without we may get a blackscreen
2012-05-19 12:58:43 +00:00
fix94.1
71064e3f77 -forgot to clear gecko sd file buffer on exit, could make problems
-moved this stupid now hide wait message debug print to less annoying
place
-wiiflow wants the dsp shutdown back, so I'll leave it in
-we shouldnt try to alloc mem1 after running apploader, just some
good advice before booting a game, should prevent codedumps
-sd file buffer can be mem1 too, we have enough left
-set mem2 usage to 49mb, thats everything we get anyways
-banner sounds should load faster now, also banner sound
in emulator coverflow when switching game should work again
-forcing check wait thread now on boot, not that the thread
is still working without noticing ;)
2012-05-19 12:29:24 +00:00
fix94.1
55f8c0bf95 -fixed greenscreen, moved mem2 init back (no idea what the problem
there was)
-fixed random game flickering on return to wiiflow, doesnt work
for everyone still ;)
-removed dsp deinit, dont see a reason for that anymore
2012-05-18 22:22:05 +00:00
fix94.1
f29a014ac0 -cleaned up mem allocs a bit, also corrected wrong display of
usable size in mem1 region, also fixed a fatal bug in it,
some bug is still in it...
2012-05-18 16:55:04 +00:00
fix94.1
eb2a6158bb -limiting mem1 usage (we dont have that much in mem1 so 11mb
approx are enough) also readded memory cleanup before booting
a wii game to make sure games work
-added some small check to see if path is valid, sometimes
it codedumped on game path check
2012-05-18 14:10:37 +00:00
fix94.1
9d4a234b01 -fixed case-sensitive OS compiling errors (thanks david.racine.1)
-updated danish.ini (thanks nibb)
-updated dutch.ini (thanks Etheboss)
-updated french.ini (thanks Jiiwah)
-updated spanish.ini (thanks Galen)
-updated german.ini
2012-05-17 20:48:43 +00:00
fix94.1
8ff7da8df5 -we may should set black before clearing the framebuffer, looks
ugly otherwise :P
2012-05-17 16:29:53 +00:00
fix94.1
1b2842931f -clearing framebuffer before displaying image, should prevent
from strange startups
-replaced a few not needed definitions in code
2012-05-17 16:21:16 +00:00
fix94.1
f94e65a54d -proper cleanup of video now, no more greenscreens should come
on game booting
-moved partition read buffer on game boot to mem1, faster
2012-05-17 12:47:27 +00:00
fix94.1
907c68f074 -more memory clearing up, may fixed a bug in wait messages 2012-05-16 21:52:14 +00:00
fix94.1
1f5d72f2a4 -fixed missing background music
-back to the entry point we had before
-set up cache to 32 again, seems to make wiiflow faster
-changed few things about memory management again
-made a few free safe again in code
2012-05-16 14:48:01 +00:00
fix94.1
08a298b0b7 -using cfg-loader entry point now, its a bit lower ;)
-clearing screen properly now, no green screens or things like this
-added a few more low mem settings, fixed a missing flush in set
video mode (thanks dimok)
-partially clearing mem1 too now, using the code of cfg-loader for that
(thanks)
-using asm volatile instead of __asm__ to really call what we want
(thanks dimok for explaination)
-deiniting usb device properly
-shutting down system properly now on game boot, games should boot
more often now, its still not fully fixed
2012-05-15 21:33:53 +00:00
fix94.1
fc9aed8352 -removed three redundant lines and added information that our
new wii light file is already modified
2012-05-14 04:55:48 +00:00
fix94.1
4c300161e1 -replaced wiilight by something better from libprojectM because
its open source and we can modify it as we want, that should fix
the problem that the wii light sometimes did not disable properly ;)
2012-05-13 18:56:34 +00:00
fix94.1
7e453d5b97 -all free should be safe now :P 2012-05-13 17:25:26 +00:00
yardape8000
04c4025766 Added GRB ratings. 2012-05-13 15:36:43 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
fix94.1
49a31c4f25 -cleaned up code more, set clear priority to alloc in which
memory region
2012-05-12 21:08:43 +00:00
fix94.1
1a0908497a -code cleanup and correction, should print more debug messages
than before if problems occur
-replaced most malloc by MEM2_alloc, as well as free and SAFE_FREE
replaced by MEM2_free
2012-05-12 16:03:14 +00:00
fix94.1
f83670be3d -fixed coverflow being too slow in PAL50 video mode
-commented out a problematic line in code
2012-05-11 15:14:57 +00:00
fix94.1
081c8c316f -changed small thing about video cleanup, may fixes codedump
on switching themes
2012-05-09 17:50:44 +00:00
fix94.1
615000728d -finally removed this ugly __real_memalign from the video.cpp,
looks better now :P
2012-05-07 19:57:37 +00:00
fix94.1
867ab43530 -fixed broken return to system menu (thanks libogc for such
a huge failcommand)
2012-05-06 16:32:07 +00:00
fix94.1
be5195aa96 -set up limits of fmt to prevent some missing words
-corrected a few spelling mistakes in menu_nandemu
-removed unneeded std:: from menu and menu_game
2012-05-06 12:59:09 +00:00
fix94.1
6abfa87e0e -replaced all safe_vectors by regular vectors, there is no
need of it anymore, also removed miigotus wrapper
2012-05-06 12:03:43 +00:00
fix94.1
60e103b1bf -set up cover size limit to 1090 pixel instead of 1024 2012-05-05 10:46:01 +00:00
fix94.1
d2b6a29018 -something went wrong with the hq cover thing, now its
tested and working :P
2012-05-04 14:24:29 +00:00
fix94.1
f6830b5a2f -fixed problem that covers were not loading properly with
only a few games in a coverflow view
-added new option to wiiflow.ini GENERAL section,
"cover_use_hq", if you set it to yes all your covers
will be displayed in HQ again, but will also slowdown
the loading and wiiflow in general
2012-05-04 14:08:44 +00:00
fix94.1
4df672d357 -removed alot of unneeded .c_str()
-replaced alot of sfmt with fmt
-replaced a few sprintf with snprintf
2012-05-04 12:30:43 +00:00
yardape8000
40f3a44fef - Add uDraw icons to game info screen
- Clear old game info so it does not show for games without any gameTDB info.
- Only allow Update to show if not in parental lock mode.
2012-05-03 01:34:56 +00:00
fix94.1
f75ac72826 -reverted changes of r282 again since categories working
now with emulator coverflow
2012-05-01 12:32:14 +00:00
fix94.1
61d8ae8c69 -added sort by plugin magic, just press b and plus to
change until you come to by plugin magic, then it should
be sorted by emulator if in emulator coverflow
2012-04-29 20:24:40 +00:00
fix94.1
e374ed8c99 -small change of r271 failed, sorry about that 2012-04-28 11:20:35 +00:00
fix94.1
b4816f2b27 -changed small thing about wiiflow video 2012-04-28 10:49:29 +00:00
fix94.1
f5407363fc -using miigotus new coverflow loader (thanks) its
way faster than the current one
-set down cover buffer from 120 (thats insane and just
fills up memory) down to 20, thats enough
2012-04-27 18:12:10 +00:00
fix94.1
350f7d64d1 -new wiiflow loading screen, preview:
http://dl.dropbox.com/u/25620767/WiiflowMod/f.gif
-removed unneeded for loop in video.cpp to save time
rendering the wait message
2012-04-27 17:28:33 +00:00
fix94.1
3092a1aa2a -added basic emulator support into a new coverflow view, "EMULATOR", you can disable it via wiiflow.ini see
"http://gbatemp.net/topic/204106-wiiflow-an-open-source-gui-usb-loader/page__view__findpost__p__4176145"
for the nes, snes and gb,gbc and gba emulator mod needed for it. The games are read from the default
path of the emulators, that would be "fceugx/roms" for nes for example. To display the games, place the
emulator dol from the link above into wiiflow/plugins.
-using miigotus way for homebrew and emulator coverflow now, thanks for that, makes things shorter
2012-04-08 15:54:34 +00:00
fledge68
c97818c8aa - Categories Update. re-added numcategories so you can have less than 20 categories if you want. re-added categories per view (usb, dml,channels, brew,etc..). added press 'B' on fav icon on game selected screen to go directly to game categories just like pressing 'B' on fav icon on main menu. moved 'All' button to lower left. replaced on and off buttons with check boxes - don't worry I already compressed them and they only add 4k to WiiFlow. And a few other minor changes. 2012-04-08 14:48:50 +00:00
overjoy.psm
3153ef3d2e Build for main svn r428
* Added nanddumper functions (Nand dumper not enabled yet)

* Added an extended check for new installed games which is enabled by default
Since the check takes some time you can bypass the check by setting: 'extended_list_check' in GENERAL section of wiiflow.ini to 'no'
Todo: Add an extended check for removed games

* Fixed a bug ISFS_Initialize() was called before reloading to cIOS

* Fixed long wait time when installing a Wii game @ 100%
2012-04-05 11:00:05 +00:00
fix94.1
9a19de1545 -back to libpng 1.2.29 (pngu is written for this rev),
this fixed codedumps which randomly occured
2012-04-03 19:01:30 +00:00
fix94.1
a0c88cf9c8 -fixed custom case color not working when set in
custom_titles.ini (issue 26)
-updated brazilian.ini (thanks Yuan)
2012-03-30 11:50:57 +00:00
fix94.1
3331276043 -changed a few things about the wait message again,
also fixed some small bug in it
2012-03-17 13:24:26 +00:00
fix94.1
36f75ca434 -added new boxmesh for homebrew view that the icons
are not stretched anymore (I added it for a very special
person and I know that this person will read this log)
2012-03-14 20:00:01 +00:00
entropy
cc78e4cae7 Ensure that long game titles are NUL-terminated 2012-03-11 15:40:56 +00:00