Michael
3e5849384c
[BotW] shadow stuff
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-disable shadows in resolution packs
-anything past 1800p is 2.5 scale
-high res shadows makes a return, at 4x scale
2017-10-08 08:24:25 -07:00
Michael
ddae73d4e2
Merge branch 'master' into BLOOM
2017-10-07 16:57:22 -07:00
Michael
0a76fbeb27
[BotW] scale shadows automatically in packs
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Since shadow resolution is limited by 640x360, might as well put them in the packs and scale them by the pack factor
2017-10-07 16:56:25 -07:00
Michael
a7da90fb8b
[BotW] apply SM3DW bloom fix
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Renamed shaders, but it does fix the bloom.
2017-10-07 09:49:32 -07:00
JoelAlone
31dacea9ca
[BOTW] Add shader edits with blur rules and menu bloom rules from 2160p to the other resolution
2017-09-25 13:57:15 +02:00
JoelAlone
0ef4de084c
[BOTW] Add action blur upscaling
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before:
https://cdn.discordapp.com/attachments/292733452590120961/361667088420438016/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361681695998738433/unknown.png
2017-09-25 03:14:46 +02:00
JoelAlone
1ae263b01f
[BOTW] [1440p] Add shader edits to fix background blur upscaling
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before:
https://cdn.discordapp.com/attachments/292733452590120961/361625689713147904/unknown.png
after:
https://cdn.discordapp.com/attachments/292733452590120961/361625703575453708/unknown.png
2017-09-25 00:41:30 +02:00
Jorl
d03977f094
Better color depth on blurred menu and inventory backgrounds, and added format exclusion to 1080uw at 640x360 ( #84 )
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* [BOTW] Added format exclusion to 1080uw at 640x360
* [BOTW] Better color depth on blurred menu and inventory backgrounds
2017-09-24 10:51:02 -07:00
Jorl
cfbc0e63b7
[BOTW] Update quality and enthusiast packs ( #83 )
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* [BOTW] Update quality packs
Updated BOTW graphic packs, list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality
Gallery of changes: https://imgur.com/a/XNYb4
* [BOTW] Update Enthusiast packs
list of fixes:
-resolution is now upscaled in:
• dyeing ingredients inventory
• blur behind stable and shop menu
• dialog box
• campfire ui box
• selection boxes
• new item box
• some blur related shit (visible in some menus)
• 3d minimap model of divine beasts and hyrule castle
• hero's path mode
• tutorial popups - open inventory, choose weapon, change bow...
-videos thumbnails are now visible
-color depth has been increased, so there is far less banding now
-map and minimap are now in better quality
Gallery of changes: https://imgur.com/a/XNYb4
* Update rules.txt
* [BOTW] removed unnecessary empy lines from gamepad rules
* [BOTW] Fixed texture format overwrite
2017-09-23 13:09:30 -07:00
Michael
6eef6e0836
Rename Graphic Pack names to show full resolution instead
2017-09-11 19:13:38 -07:00
Michael
787eb73abd
Breath of the Wild: Everything's Fucking Broken Edition
2017-08-03 14:51:31 -07:00
Michael
bb277fb366
Fix BotW's title screen bloom
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only bloom that's incorrect is in-game bloom now.
2017-07-29 19:54:45 -07:00
Michael
04ebec34fe
Fix one thing, break another thing
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Fixes broken cinematic Depth of Field and red filter, but breaks bloom. Time for people to start using the reduced bloom pack.
2017-07-29 19:41:48 -07:00
Michael
8c6f5ee8b9
HOLY SHIT TILEMODES
2017-07-20 00:17:27 -07:00
Darkemaste
f3e9672233
Vicious Update
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Add graphic packs for Vicious Engine titles+several others, update
existing graphic packs, re-add gamepad rules to all graphic packs.
2017-07-13 02:19:36 -05:00
Michael
8ce7a74398
[BotW] Fix heatwaves
2017-06-30 09:42:40 -07:00
Michael
19bd76df1e
1.8.0 ( #52 )
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* [DKCTF, BotW] Remove old shader edits, add TF 1.8 AA Removal
* [DKCTF] Actually remove old shaders
* EXZAP
* [DKCTF] version = 2
* [Shadows] version = 2
* [MK8] version = 2
* [Baeonetta] version = 2
* [XCX] version = 2
* [3D World] version = 2
* [Smash] version = 2
* [ROL] version = 2
* [Pikmin] version = 2
* [Tekken] version = 2
* [WindWaker] version = 2
* [TwilightPrincess] version = 2
* [NSMBU] version = 2
2017-05-24 15:55:55 -07:00
getdls
353e06d60f
[Botw] 144op rounding error fix
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FIx - 2+2 != 5 , even for very large numbers of 2
2017-04-15 01:51:12 +02:00
getdls
aa9920d9ee
[Botw] 1440p correction
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640 was scaled wrong, rounding looks wrong as well?
2017-04-15 01:36:59 +02:00
getdls
693778d88a
[Botw] DOF masking fix, AA v2 commit, perf scaling fix
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Add - AA v2, no error comments so foar so should be safe to commit
Fix - DOF masking (blur effects) w/o breaking bloom by only scaling
depth for 320, 160, 80
Fix - Light breaking due to perf scaling not being scaled to TV res
2017-04-15 01:04:09 +02:00
Michael
f9af4463f0
[BotW] Comment out several lines, recommended by MaxG3D
2017-04-03 17:51:06 -07:00
Michael
fd261855b1
[BotW] Fix Title Screen Blur
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In-Game blur still pixelated, May just end up commenting out the damn thing..
2017-04-03 17:41:11 -07:00
Michael
d424b1fa98
Revert "[BotW] Fix Bloom."
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This reverts commit f869957a25
.
2017-04-02 22:14:17 -07:00
Michael
f869957a25
[BotW] Fix Bloom.
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Turns out going into a shrine and leaving makes it work. Odd.
2017-04-02 21:26:14 -07:00
Michael
ce8f5f7127
[BotW] Guess we can't do that then.
2017-04-02 20:20:26 -07:00
Michael
5aeefcf7dd
Revert "Revert "[BotW] Revert Bloom format exclusion""
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This reverts commit 266024f80d
.
2017-04-02 20:02:47 -07:00
Michael
266024f80d
Revert "[BotW] Revert Bloom format exclusion"
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This reverts commit 7a75c5fa02
.
2017-04-02 19:56:44 -07:00
Michael
7a75c5fa02
[BotW] Revert Bloom format exclusion
2017-04-02 19:45:53 -07:00
Michael
3729a56b1b
[BotW] Fix Title Screen Bloom
2017-04-02 18:28:28 -07:00
Michael
d9e31894ee
[BotW] Couple edits
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-Remove comments
-Add formatsExcluded for bloom..saw getdls add this format earlier but it was always commented out, don't know why
-Add "32 bit" mode, it actually limits the colors. It does include shader edits + no AA
2017-04-02 17:19:01 -07:00
Michael
f54f220a78
[BotW] Fix Merging Conflicts.
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Guess it's time for me to fire Darkemaste
2017-04-01 13:31:31 -07:00
Darkemaste
a72f5560fa
Master
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Add missing rules to BotW Graphic Packs+Enhancement graphic packs.
2017-04-01 15:02:46 -05:00
Michael
ceba540291
[BotW] I hope people actually read the rules.txt files
2017-03-29 18:24:18 -07:00
Michael
e48bc7a987
[BotW] remove 0x001
2017-03-26 12:38:47 -07:00
Michael
fd67325c27
Fixing one thing in BotW breaks another thing
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Yeah, please don't report any issues that come with this update. I'm sick of it. It'll all be fixed at a later date.
2017-03-26 10:13:26 -07:00
Michael
329f750e01
[BotW] comment out q-res
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fixes this issue: https://cdn.discordapp.com/attachments/292706660877860865/295591157574926338/Unbenannt.png
2017-03-26 09:18:34 -07:00
Michael
be0b654660
[BotW] Remove 0x001
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0x001 broke link on the menu
2017-03-26 08:45:30 -07:00
Michael
c93be41bed
Fix FMVs. Only viewable with rajkosto's implementation atm
2017-03-25 23:57:28 -07:00
Michael
967bfd23be
[BotW] Temp Removal of half-res alpha
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fixes graphical issues: http://i.imgur.com/np7ohCY.png
2017-03-18 12:41:44 -07:00
getdls
440c06a9c8
[BOTW] Bloom 40x22, integer rounding, descriptions
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Add - 40x22 Bloom
Add - Descptions
Change - 1440p Rounding resolution to nearest integer
2017-03-18 17:31:04 +01:00
Darkemaste
a79584e4eb
Master
2017-03-17 19:16:06 -05:00
Michael
d178d7101f
[PLACEHOLDER] Add potential JPN/EUR region TIDs for BotW
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Got these from here: http://wiiubrew.org/wiki/Title_database
2017-02-21 18:51:08 -08:00
Michael
18d4808250
add PLACEHOLDER BotW graphic packs
2017-02-21 18:48:12 -08:00