Commit Graph

210 Commits

Author SHA1 Message Date
getdls
6aaf69d97d [WWHD] Add Positive LOD option for ocean mipmap fade. 2019-02-25 23:55:04 +01:00
getdls
2c4628b71f [WWHD] Negative relative LOD bias 2019-02-25 23:15:56 +01:00
getdls
85d267b88d [WWHD] - Fix flashing horizon and AO workaround 2019-02-24 03:15:03 +01:00
getdls
0ee511522f [TPHD] Scale all GUI elements, + format conversion 2019-02-05 01:06:27 +01:00
getdls
4c750e4898 [TPHD] Truncated contrast presets -avatar-icon.png 2019-01-31 20:43:35 +01:00
getdls
906206fe53 Revert "[TPHD] Truncated contrast presets"
This reverts commit d4116ba63d.
2019-01-31 20:41:31 +01:00
getdls
d4116ba63d [TPHD] Truncated contrast presets 2019-01-31 20:38:56 +01:00
getdls
87a61e7501 [NG3] Ultrawide patch, [TPHD] Res tweaks for better alpha 2019-01-25 00:44:39 +01:00
MelonSpeedruns
0cac92a507 [WWHD] Add No SSAO pack
Thanks to MelonSpeedruns!
2019-01-24 20:47:42 +01:00
getdls
079da6f21e [TPHD] Misc quality tweaks for high resolution , QL
TPHD  QL tweaks aka, sunday gaming delayed

Resolution
* Sharper, unscaled blur fixed. See contrasty note
* Resolutions 4k and above scale sub viewports 75-> 50% of the main res.
7680x4320 is now 30 fps stable on a 1070, SSAA looks sweet.
* Added some off-aspect custom res with horizontal res x2. Good for SSAA
fixing shimmering as it's mostly horizontal in TPHD

Contrasty
* Sharper, unscaled blur fixed. Note, contrasty must be pre-selected at
start to override same shader in resolution folder
* Minor tweaks to cold setting

Fancy FX
*Added option to disable blur, just keeping other tweaks active.
Realized that half scaling sub-view port mostly replaces fancy fX :/
*Tweaked to somewhat scale, tries to emulate original look by default.
Ie 4x res = 4x blur "qualitative look" (not the same as nr of passes)
*Added "defocus" looks blurrier by scaling incorrectly, masked by more
draw passes. This is similar to the old default

Not happy about the results of moving blur from res folder, too many
drawbacks as quality of scaling really needs to be per-setting.
Will probably deprecate if things start to break again. Maybe global
variables in the future?
2019-01-21 00:13:06 +01:00
getdls
1e7a39f52d [XCX] Fix skell view boken due to format conversion 2019-01-16 22:59:35 +01:00
RandomGuyJCI
e748f9bccb Fix preset name(s) (#325) 2019-01-16 13:47:43 -08:00
getdls
5c1bbeeeb9 [XCX] JPN v16 (1.0) 60 fps, no offline, fov. Contrasty tweaks 2019-01-15 00:36:06 +01:00
CellHunter
64261f9733
Update thy clarity preset 2019-01-12 15:15:25 -06:00
getdls
c3ed12dd95 [XCX] fix video 2019-01-10 23:46:26 +01:00
getdls
b39736ed39 [NSMBU] Remove tile-map from format conversion 2019-01-10 18:17:20 +01:00
getdls
3a86a8ce74 [NSMBU] Default to basic build / move custom shaders to Enhancements 2019-01-10 00:34:19 +01:00
getdls
c768252fed [TP] Default to basic build / move custom shaders to Enhancements 2019-01-09 22:05:34 +01:00
Crementif
b517bd04ab [BotW] Add clarity presets
Also, still trying to fix the website... soon™️
2019-01-08 22:43:06 +01:00
getdls
3d3b2725f6 [TPHD] Fix contrasty overwriting blur fix 2019-01-08 00:33:23 +01:00
Crementif
d554dc2ca7 Revert "Reworked website!"
This reverts commit 27f90c4326.
2019-01-08 00:06:16 +01:00
Crementif
27f90c4326 Reworked website!
Let me know if you've got any feedback or things you would want to see on the site.

Also, added some clarity updates.
2019-01-08 00:04:11 +01:00
Skal Fate
33c0a88ef7
BotW AA and XenobladeX AA, Removed the need for Shader4 Extension and More (#319)
* Update and rename Enhancements/BreathOfTheWild_!AntiAliasing/0f2b9ee517917425_00000000000003c9_ps.txt to Enhancements/BreathOfTheWild_AntiAliasing/0f2b9ee517917425_00000000000003c9_ps.txt

Removed the need for the extra shader4 extension and other fixups

* Update and rename Enhancements/BreathOfTheWild_!AntiAliasing/f14bb57cd5c9cb77_00000000000003c9_ps.txt to Enhancements/BreathOfTheWild_AntiAliasing/f14bb57cd5c9cb77_00000000000003c9_ps.txt

Removed the need for the extra shader4 extension and other fixups

* Update 59df1c7e1806366c_00000000000003c9_ps.txt

Improved Native AA and Removed the need for the extra shader4 extension and other fixups

* Update rules.txt

Setup Nvidia FXAA as Default as is the best looking.

* Update rules.txt

Setup Nvidia FXAA as the Default Preset as it's the best looking.

* Rename Enhancements/BreathOfTheWild_!AntiAliasing/rules.txt to Enhancements/BreathOfTheWild_AntiAliasing/rules.txt
2019-01-06 15:46:59 -07:00
getdls
047fa1e861 [XCX] Fix skell view, FX format conversion disabled
Breaks reflections... back to ugly sky
2019-01-06 15:52:04 +01:00
Michael
7b8cc287e6 Attempt to fix Fatal Frame EUR patches & fix some inconsistencies with packs 2019-01-05 17:35:10 -08:00
getdls
9bb45c0b83 [XCX] Re-re-adds custom shaders removed in red-sky fix as enhancements
Re-adds custom shaders  removed in red-sky fix as enhancements
Initial commit is likely broken on some resolutions and Intel GPUs
To-do Detecting res from shader instead of variables and new shader
dumps
Baseline is: Works on nvidia.  Intel/AMD/3dfx/Integrated GPUs, not my
problem.
2019-01-05 18:46:46 +01:00
getdls
0960a6fd09 Revert "[XCX] Re-adds custom shaders removed in red-sky fix as enhancements"
This reverts commit 76e072e4e2.
2019-01-05 11:01:09 +01:00
getdls
76e072e4e2 [XCX] Re-adds custom shaders removed in red-sky fix as enhancements
Re-adds custom shaders  removed in red-sky fix as enhancements
Initial commit is likely broken on some resolutions.
Will need further fixes detecting res from shader instead of variables
and new shader dumps
Baseline is: Works on nvidia.  Intel/AMD/3dfx someone else will need to
fix
2019-01-05 10:58:19 +01:00
getdls
70e4576ba3 [TPHD] Contrasty tweaks to neutral and cold
White balance better matched to actual histogram.
*Neutral closer to original look, jwhite balanced bloom
*Cold, tweaked to be neutral cold , not just blue shadows
2019-01-04 16:47:32 +01:00
Michael
9335b35cd7 remove splatoon splatfx
i really broke the colors when trying to port over the latest clarity version to it and thus it really does not look good. if it were to be brought back, it should have the clarity shader from botw properly ported
2019-01-03 20:54:10 -08:00
Skal Fate
f40f861843
Botw Hetsu Menu Scale Fixup, Botw AA Update, DonkeyKong Name Fixup, XenobladeX AA Big Update (#316)
* Update and rename Resolutions/TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt

Fixed up game name

* Rename Resolutions/TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt

fixed up game name

* Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/patches.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/patches.txt

name fix

* Rename Resolutions/DonkeyKong_TropicalFreeze_Resolution/rules.txt to Resolutions/DonkeyKongTropicalFreeze_Resolution/rules.txt

name fix

* Update rules.txt

Korok Forest Hetsu Menu Fix

* Update rules.txt

Korok Hetsu Menu Fix

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Inventory aa slight upgrade

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

small fix up

* Rename Enhancements/TropicalFreeze_!AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/10ccf0cc1234d069_00000000000003c9_ps.txt

name fix

* Rename Enhancements/TropicalFreeze_!AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt

name fix

* Rename Enhancements/DonekyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/bafe6c9c37bfca4d_00000000000003c9_ps.txt

name fix

* Rename Enhancements/TropicalFreeze_!AARemoval/rules.txt to Enhancements/DonkeyKongTropicalFreeze_-AARemoval/rules.txt

name fix

* Delete 497a209b49886520_0000000000000000_vs.txt

not needed hopefully

* Update and rename Enhancements/XenobladeX_!AARemoval/59df1c7e1806366c_00000000000003c9_ps.txt to Enhancements/XenobladeX_AntiAliasing/59df1c7e1806366c_00000000000003c9_ps.txt

Proper Native AA and FXAA

* Update and rename Enhancements/XenobladeX_!AARemoval/rules.txt to Enhancements/XenobladeX_AntiAliasing/rules.txt

presets yeah baby
2019-01-03 21:39:34 -07:00
Michael
70f719731a Fix naming of ZombiU packs 2019-01-03 01:22:25 -08:00
Michael
1e84898525 add dr luigi packs
anti-aliasing is still a work in progress, need to figure out how to properly fix it
2019-01-02 15:03:32 -08:00
Skal Fate
fec10e3071
New Blur Pack Added for Tokyo Mirage & Removed negative -0.5 cemu error for XenobladeX (#310)
* Update rules.txt

fixed preset parsing error

* Create rules.txt

created the rules file for adjust blur pack

* Add files via upload

uploaded the shader responsible
2018-12-24 12:46:53 -07:00
Michael
5c30bd152b Add WWHD GameCube Color Grading preset to Contrasty pack
This is just using the values from the old pack. from what i can tell, most of the pack does the job anyway; adding this preset ends up making the game a little darker

Also made some bug fixes with it.
2018-12-18 17:38:47 -08:00
Skal Fate
27a8ac8b46
Botw FXAA Big Update. Buttery Smooth (#297)
* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Small improvement to fxaa inventory.

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Major Update to World FXAA. Super Smooth.

* Update rules.txt

Slight changes.
2018-12-11 18:07:26 -07:00
Crementif
cfbac2ce80 [Pikmin 3] Fix shadows pack 2018-12-08 00:25:31 +01:00
Crementif
c29d53bc43 [Pikmin 3] Add Shadows Pack and blur+bloom fixes
Also added Pikmin 3 to the list on the website.
2018-12-07 23:48:05 +01:00
Michael
3cbdbd3a6f Fix BotW Antialiasing pack always using FXAA 2018-12-04 16:18:00 -08:00
Skal Fate
66f1c88f56
BotwFxaa Improvement and Mario Kart 8 Contrasty Error Fix (#289)
* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Fxaa Improved final

* Update rules.txt

had a negative number in High Contrasty which created a cemu log error
2018-12-04 01:27:49 -07:00
Skal Fate
5df59c72e3
Botw AA World/Inventory and FXAA Improved Further (#288)
* Update rules.txt

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

botw Improved Inventory AA

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

Improved World AA

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

update resolution pack shader code inventory aa

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt

update botw world aa resolution pack
2018-12-03 21:42:04 -07:00
Skal Fate
82b942bf78
Update 0f2b9ee517917425_00000000000003c9_ps.txt
Fixed up a comment symbol mistake.
2018-12-03 00:10:30 -07:00
Skal Fate
3ff3c36a11
BOTW : Fixed up Inventory Native AA and FXAA World AA (#287)
* Update 0f2b9ee517917425_00000000000003c9_ps.txt
Resolution pack Inventory AA

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
Resolution pack World AA

* Update 0f2b9ee517917425_00000000000003c9_ps.txt
AA Pack

* Update f14bb57cd5c9cb77_00000000000003c9_ps.txt
AA Pack

* Update rules.txt
AA Pack

Fixed up Inventory Native AA and FXAA World AA
2018-12-02 22:05:15 -07:00
Skal Fate
774b0a2fe7
Botw Inventory AA Fixup (#285)
* Delete disabled_58b8411478181d7f_0000000000000079_ps.txt

not needed

* Delete disabled_58b84124c01721ff_0000000000000079_ps.txt

not needed

* Update 0f2b9ee517917425_00000000000003c9_ps.txt

Inventory AA Fixup for 1080p by rounding up

. Anything between 720p-1080p (1.0-1.5) would get rounded down to 1.0 and therefore messy/fuzzy inventory especially in 1080p. The reason it got rounded down is because all the vector data types are initialized as integers instead of normal floats for accuracy.

* Update rules.txt

Added 1600x900 resolution per request, that resolution no longer glitches out due to cemu workaround. We may never know now lol.
2018-11-30 20:19:14 -07:00
getdls
eab96c0870 [ZU] AA fix, chromatic aberration config 2018-11-19 22:22:48 +01:00
getdls
f2608ea963 [ZU] Res + lens dirt tweak 2018-11-18 18:14:17 +01:00
getdls
18271fde34 [XCX] LOD scaling pack...
LOD scaling pack, note LOD is partially broken due to Cemu (grass)
Rules.txt smoother LOD transitiion by matching shadow map
Rules.txt fix dialog fade (again)
2018-11-13 23:42:04 +01:00
Michael
bf1f74f721 Fix Smash's No Boxing Ring Screen Pack
Adds the rounded resolution with it's format along. It also moves it to Enhancements since you wouldn't really get much of a performance boost from it.
2018-11-11 10:56:21 -08:00
RandomGuyJCI
d17f099e6c Remove quotation marks. (#261) 2018-11-08 20:09:37 -08:00
Michael
a1db78f1ef push skalfates changes 2018-11-07 17:30:40 -08:00
CellHunter
8025f7f7f3
Adds Serfrosts latest preset. 2018-11-06 23:21:02 -06:00
getdls
8df2c9a42c [TMS] Port shader fixes for DoF, bloom, Fix LOD
Does not include shadow scaling, crashes/broken in 1.14
2018-11-06 23:47:37 +01:00
CellHunter
58ab2fe9f9
Update 37040a485a29d54e_00000000000003c9_ps.txt 2018-11-06 00:34:59 -06:00
CellHunter
b19baeee99
Updated "CellHunter" Preset. 2018-11-06 00:33:34 -06:00
Michael
dd849f097a fix default bloom preset names 2018-11-03 21:50:53 -07:00
Michael
96cdf816cd Adjust ordering of packs 2018-11-03 13:29:56 -07:00
getdls
c7fc585d4e [Contrasty] Less sharpness in most settings 2018-11-02 21:24:54 +01:00
getdls
2f6468eba1 Revert "[TP] Ultrawide in scale with res [Contrasty] less default sharpness mix"
This reverts commit 80d6255e60.
2018-11-02 21:17:56 +01:00
getdls
80d6255e60 [TP] Ultrawide in scale with res [Contrasty] less default sharpness mix 2018-11-02 20:53:21 +01:00
Michael
24cb8ae516 add mario tennis packs 2018-11-01 19:26:54 -07:00
getdls
0ace0bb0f5 [XCX] Harmonized description and settings 2018-11-01 23:07:20 +01:00
getdls
22342ee676 [XCX} patch, re-add Crementif cstyle guide changes 2018-11-01 23:04:45 +01:00
getdls
1ac3a08ab7 XCX patches 1.4.x cont' FOV, offline, structure
FoV Rules for 21:9-> 16:9  / 16:9-> 21:9  etc
Offline updateed and sorted
Contrasty sorted
2018-11-01 22:57:58 +01:00
Crementif
cc1e5f7f9a Fix capitalization, paths and add pro+ 2018-11-01 20:39:18 +01:00
getdls
3ecbcb1f8e [SM3DW] Fix https://github.com/slashiee/cemu_graphic_packs/issues/238 , https://github.com/slashiee/cemu_graphic_packs/issues/237 2018-11-01 18:17:39 +01:00
Michael
f56a49e6de update game titles 2018-10-31 16:09:48 -07:00
getdls
88f8108a18 [XCX] source 1.4.x + issue fixes, Contrasty 2018-10-31 19:33:19 +01:00
getdls
8025b55cb2 [WWHD] GC colour replaced by contrasty
GC colour setting will be added, need to sort out local WIP and merge
first
2018-10-31 19:28:59 +01:00
getdls
ab20de839a Twilight princess 1.4.x Source, Contrasty, fog mod patch 2018-10-31 19:24:23 +01:00
getdls
99773e396d Tokyo Mirage 1.4.x - AA removal, Contrasty
Note TMS is broken AF with the 1.4 branch.
DOF is focusing wrong wrong and shadows are all over regardless of
graphics pack
2018-10-31 19:19:41 +01:00
getdls
b3e17cc692 Super smashbrosh 1.4.x Contrasty 2018-10-31 19:16:01 +01:00
getdls
2c5175e19d MK8, SM3DW 1.4.x Contrasty 2018-10-31 19:14:50 +01:00
getdls
852dad221b Bayonettii 1.4.x Contrasty 2018-10-31 19:11:44 +01:00
getdls
ae0d343cfc NinjaGaiden3_Contrasty 2018-10-31 19:05:39 +01:00
getdls
ccadb951b8 Hyrule warriors 1.4.x Soruce + Contrasty 2018-10-31 18:51:13 +01:00
Crementif
8433e2253c Replace with 1.14.0 repository
Also new website! We've got the version2 branch if people want to search in those files.
2018-10-31 11:03:04 +01:00
Michael
442aa06ee4 Fix inconsistencies with naming 2017-03-28 22:12:01 -07:00
Michael
ca7c8ba900 [Enhancements] Add rules.txt to AA removals 2017-03-28 22:09:22 -07:00
Michael
9062f49c04 [Color Splash] AA removal 2017-03-28 21:00:02 -07:00
getdls
231ea0aa1d [DKC_TF] AA removal PS
Add - AA removal for tropical freeze
2017-03-28 00:57:24 +02:00
getdls
b187e5bbf6 [TP] DOF,AA removal 4320, 1440, 2160
Twilight princess
Update - Buffers for dof shadow
Add - AA removal in enhancements
2017-03-28 00:24:36 +02:00
getdls
366fc98318 [Cap'n Toad] AA removal fix
Add - AA removal
2017-03-27 22:14:17 +02:00
getdls
72238b7f91 [WindWaker] Blur, dof buffers AA fix
Add - AA fix wind waker
Update - Buffers AO, blur, dof
2017-03-27 21:56:32 +02:00
getdls
f8bb71bb2c [NSMB][MK8][SM3DW] AA removal PS, Move to Enhancements
Add  - AA removal for NSMB, MK8, SM3W
Update - Moved AA fix from NSMB Qulity to Enhancments to be more
consistent
2017-03-26 23:30:27 +02:00
getdls
4823d0aec7 [NSMBU] High res shadows
Add - Shadows,  separate commit Enhancements
2017-03-26 16:11:23 +02:00
Michael
051f3b17f9 [Enthusiast] Remove gamepad from games that don't have primary use
[Enhancements] High Res Gamepad
2017-03-22 18:11:23 -07:00
Michael
6c4192a5fa [Nintendo Land] Shadows 2017-03-18 20:30:58 -07:00
Michael
8937adb02e Revert "[Pokken] Add High Res Shadows"
This reverts commit fc7a48dc92.
2017-03-18 13:07:48 -07:00
Michael
fc7a48dc92 [Pokken] Add High Res Shadows
http://i.imgur.com/f7ZfHiV.png
http://i.imgur.com/XyL2iPm.png
http://i.imgur.com/Ri9MKsz.png
2017-03-18 12:55:13 -07:00
Michael
4d90a8953a [Smash] Add other shadow resolution 2017-03-17 18:34:59 -07:00
Michael
fe596c8c25 [BotW] other shadow resolution 2017-03-10 17:31:11 -08:00
Michael
8685cec79c [BotW] High Res Shadows 2017-03-10 16:17:28 -08:00
Michael
58409bba99 [Smash] Fixed Shadows 2017-03-02 19:58:00 -08:00
Michael
3b396133f4 Fix multiple packs & make them look more pretty 2017-03-02 18:05:26 -08:00
Darkemaste
ecbf91c34d Master 2017-02-26 21:08:12 -06:00
Michael
d83e6e3b8b [Wind Waker, Nintendo Land] texture selection
Exzap, I hope you add textures and texturesExcluded in a future update, it would be very useful.
2017-02-18 16:55:06 -08:00
Michael
bb8e3fdf80 Wind Waker - No Bloom, MK8 - Very WIP No HUD 2017-02-18 16:38:32 -08:00
Darkemaste
614c0f90bc Master
Add meta-less ID for Smash
2017-02-08 19:51:48 -06:00
Michael
d05fe9303c [Wind Waker] Add High Res Shadows 2017-02-04 14:19:18 -08:00
Michael
a40fba52b6 [Smash, Splatoon] Revert Shadow scaling 2017-02-04 14:13:15 -08:00
Michael
6d7ce2f1af [Smash] Add potentional 3rd shadow res + No Boxing Ring 2017-02-04 14:05:27 -08:00
Michael
f12ad5821d [Smash and Splatoon] fix shadow resolutions 2017-02-03 21:45:10 -08:00
Michael
21c12c61fd [Splatoon] add second shadow resolution (seen in octo world) 2017-02-02 18:02:16 -08:00
Michael
8ececf1878 [Enhancements] Splatoon + MK8 High Res Shadows 2017-02-02 17:35:07 -08:00
Michael
8384709f37 [Smash 4] add second shadow map
also downscale shadows for preformance
2017-01-19 17:58:20 -08:00
Michael
defe9256f1 [Smash] High-Res shadows
I think shadows not displaying properly on land is due to Cemu itself,
not the graphic pack. If it turns out to be the graphic pack, then I'll
see if there's any way to fix it.
2017-01-18 21:52:28 -08:00
Michael
8623b61744 change values to 2x 2017-01-18 20:48:45 -08:00
Michael
66f50083f9 edit enhancement FYI text 2017-01-18 20:46:53 -08:00
Michael
ef5eb5229a enhancements can be edited 2017-01-18 20:45:30 -08:00
Michael
edbd7b17d9 Add enhancements
-Adds High Res shadows for Twilight Princess (found by Esppiral)
-Adds High Res shadows for SM3DW (found by Dario FF)
-Removes High Res TP shadows from Quality
-Adds Low Res SM3DW shadows to Preformance
2017-01-17 16:32:21 -08:00